Supervising sound editor Adam Stein and sound designer David Rose share the gory details of their sound design for the death traps in ‘Saw X’:
Read MoreThe Present and Future of Unreal Engine Audio – with Epic Games’ Director of the Audio Engine & Tech Aaron McLeran
Discover what’s new – and what’s ahead – when it comes to Unreal Engine audio, in this in-depth presentation by Aaron McLeran:
Read More19 great new sound libraries: Volcanic eruptions, fighter jets, experimental machines, vintage typewriters, tropical islands, and more!
Discover 19 outstanding new sound effects libraries from the independent sound community here:
Read MoreHighlights from the Airwiggles Sound Design Showdown:
Hear highlights from the huge Sound Design Showdown contest – and found out who won!
Read MoreBehind the Fantastical Sound of ‘Baldur’s Gate 3’
The Baldur’s Gate 3 sound team dives into details on creating rich ambiences, crafting tons of character-related sounds for actions and spells, designing sounds for beasts and enemies, handling massive amounts of dialogue, building an interactive music system, and much, much more here:
Read More19+ great new sound effects: Chinese cities, nefarious NPCs, piano destruction, hums, a Tetsuo noise box, marina ambiences, and more!
Looking for the freshest sounds out there? The independent sound community brings you 19+ brand new sound effects libraries for your projects right here:
Read MoreDesigning and Mixing the Disquieting Sound of ‘Somerville’ – with Audio Director Matteo Cerquone
Audio Director Matteo Cerquone at Jumpship talks about designing the foreboding soundscape of indie sci-fi adventure/puzzle game ‘Somerville,’ how he crafted the game’s cinematic mix, how they used sound cues to help players solve the game’s puzzles, and so much more!
Read MoreHow Mortal Kombat 1′s savagely satisfying sound was made – with NetherRealm Studios’ Sound Team
The ‘Mortal Kombat 1’ sound team shares their approach to creating bloody fights, brutal impacts, and gory finishing moves, and how they mixed the game to create a rewarding game experience.
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