Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.
Drag & Slide features recordings from sources such as:
Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!
All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100
To build the range and palate of character that we needed for this collection, we transformed community park and green-way bridges into large-scale percussive instruments. We sought out 12 very special bridges in particular locations and sampled many different performances on them to elicit the right sorts of impacts that we were looking for. Each performed impact has 3 layers, 2 mono and 1 stereo, all with different perspectives due to mic placement. These sounds are highly dynamic, containing an artful blend of the locale they were captured in, and can add some very rich color to any explosion, impact, or crushing event in your editing mix. Go ahead and do your best (or worst)!
An onslaught of movement and force using various granularities of dirt-like substances. It's all in the name. Dirty, gravelly, and ragged.
In this library you will find a myriad of gritty movement sounds derived from 4 different granularities: Course, Medium, Fine, and Ultrafine. There are sweeps, smears, crushes, scatterings, drops, scrapes, rubs, and more, with multiple variations of each. The assets chain together particularly well so that you can use them to make long continuous runs.
The timbre and dynamics of these sounds lend them to be used for many different designs than just scrapes and scratches, such as movement in snow or sand, powerful bursts, high energy flames, shifting heavy objects, large beast vocalizations (dragons, anyone?), and more. As well, their metadata is organized conveniently to allow you to grab chunks of variations on similar movements and drop them into your favorite audio implementation software for quick assignment to random containers or sequences for an asset or call.
This library will almost always find itself being thrown into a creative media project one way or another. Its full of a particular cornerstone sound that is essential to any sounds designer's toolbox. And with such a variety and versatility to explore, we promise it will serve you well.
Need the sound of utter destruction, debris, bomb blasts, and chaos – recorded in high definition sound, with multiple perspectives and tons of different materials? That's what you get right here:
As sound designers, we always need these types of highly useable sounds, and with the creation of Matter Mayhem, we've gone above and beyond. Spanning 5 months of recording out in the field and designing in the studio, SoundMorph is very proud to bring you one of our largest produced libraries ever! If you need debris and destruction, Matter Mayhem is a solid choice to add to your collection!
Matter Mayhem was created in collaboration with Frederic Devanlay (Sinematic, Solar Sky) and Cedric Denooz (Future Weapons), and contains 1,500+ sounds / 5.75Gb of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.
The library includes sounds like Big Blow Ups – Stoney Structures • Big Blow Ups – Wood Structures • Near, Mid, and Far Perspectives • Bomb Blasts • Blow Ups – Stone, Pebble, Metal, Wood • Debris – Stone, Wood, Glass, Plastic • Collapses • Scaffold Impacts • Whoosh Objects • Designed Debris • First Person Debris • Metal Objects.
So if you're looking for the sound of destruction, this one delivers!
Ringing Rocks has the chiming, beautiful tones of an ancient boulder field. As hammers strike stone, the powerful clangs resonate like church bells and bring to life a natural sonic wonder. Plus, you receive many types of melodic tones, hammering rhythms, grinding metallic stone, resonant scrapes, and much more. If you need rocks unlike any you’ve heard before, listen to Ringing Rocks.
• 237 files, 500+ natural chime and bell-like rock sounds
• Captured in 192 kHz for exquisite detail and sound designing potential
• Location: Ringing Rocks County Park, Pennsylvania
• A small hammer, medium sledgehammer, and crowbar were used to create a variety of timbres
• Audio files with single rock strikes alone
• Audio files with many sequential, varying strikes
• Resonant scraping of hammers on rock for tactile textures that are perfect source material for rich metallic drones
Need rock impacts or dirt debris for your projects? Then you're in luck:
This library offers rock impacts on iron/metal, wood, concrete + dirt & pebble debris – more than 300 files total.
Here’s what you get:
• 84 files: Rocks rolling down hill
• 55 files: Concrete impacts on rock
• 37 files: Rock impacts on iron/metal
• 96 files: Rock impacts on wood (48 mono files Mkh416, and 48 mono files of Mkh8020)
• 103 files: Dirt/pebbles/bark debris impacts on Rock/wood/ground. Long rains, and short impacts
The Rock Slides sound effects library includes 57 recordings of various small rock, pebble, and other debris slides.
There were multiple microphone positions used, but the two most common were a stereo microphone placed on the middle of the slope, capturing the slides from left – center – right as they slid down the mountain.
The other was the stereo microphone placed at the bottom of the slope as the rocks traveled down the slope towards the microphone. This captured more of a crescendo with the sound of rocks growing louder as they travel closer to the microphone.
The Rocks Momentum sound effects library gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland. Defective construction materials were used for the recording of bricks, roofing tiles, cement blocks etc.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
Sound designer: Lord of the Rings & The Hobbit trilogies
A Sound Effect is a great resource for keeping up on what's out there in the SFX library world. The site is well organized and it's easy to find stuff.
I love the behind the scenes articles - and the ability to purchase directly through the site is super convenient. The process is very straight forward and painless. I recommend it all the time.