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Home The Game Audio Power List

The Game Audio Power List

Game Audio Power List

Welcome to our Ultimate Game Audio page: The A Sound Effect blog is home to a huge number of game audio posts, and we're now making it easier to find the very best ones - so whether you're looking for game audio resources, interviews, guides, tips, sounds, books, jobs, community pages, or more that has to do with sound for games, this extensive list has you covered.

It's taken (quite!) a while to compile, but we hope it'll help you in your game audio journey - and we're continuously updating the list, so keep checking back for more. Happy exploring, and be sure to share with your friends and collagues, so more people can benefit from these resources!


Please share:
Animal Hyperrealism IV Is Here!
 

 

Game audio stories and resources:

 

↑ back to overview

Shortcut:

You’ll always be able to find the Game Audio Power List at asoundeffect.com/gameaudio



Essential Game Audio Interviews:

 

We’ve published a huge number of game audio interviews on the A Sound Effect blog over the years
– here are some of our favorite ones:
 

Crafting Ghost of Tsushima’s Tremendous Sound

Go behind the gloriously grounded sound of Ghost of Tsushima – with Audio Director Rev. Dr. Bradley D Meyer and Senior Sound Designer Josh Lord:
 

Read the story here

How The Last of Us Part II’s incredible sound was made:

The Naughty Dog sound team gives you the full story behind the sound for The Last of Us Part II here:
 
 

Read the story here

The Secrets to Creating Jurassic World Evolution’s Excellent Game Audio:

Interested in what goes into creating outstanding sound for games? This interview on the sound for Jurassic World Evolution is a must-read:

Read the story here

Jesper Kyd on Composing the Viking-themed Score for ‘Assassin’s Creed Valhalla’

BAFTA-award winning composer Jesper Kyd takes you behind the score for Assassin’s Creed Valhalla:
 

Read the story here


Creating the Soaring Sound of Microsoft Flight Simulator 2020:

Find out how the stunningly-realistic sound of Microsoft Flight Simulator 2020 was made in this huge interview:

Read the story here

Designing Half-Life: Alyx’s Superb VR Sound:

How the Valve sound team expanded the sound of the beloved Half-Life 2D-game into the VR realm:

Read the story here

Making the magical sound of ‘Ori and The Will of the Wisps’

Get the story behind the beautiful sound of ‘Ori and The Will of the Wisps’:
 

Read the story here

Shaping the satisfying sound of ‘Star Wars Jedi: Fallen Order’

How Respawn Entertainment’s sound team designed their first Star Wars game — Jedi: Fallen Order:

Read the story here


Behind the glorious sound of ‘God of War’:

In this exclusive, in-depth A Sound Effect interview, Mike Niederquell and the sound team at Playstation takes you behind the scenes on the stunning sound for the game.
 
 
 
 

Read the story here

Read – or hear – how Hitman 3’s hard-hitting sound was made:

Hitman 3 is a hit with both players and reviewers, and here’s the story on how its excellent sound was made – now available as both a written Q&A and an audio interview:
 
 
 

Read the story here

Game Audio (Super) Deep-Dive: Behind The Outer Worlds’ Otherworldly Sound:

Obsidian Entertainment’s The Outer Worlds was released a short while ago and fans are loving it. The sound team, led by Audio Director/Composer Justin E. Bell, played a huge role in bringing this dystopian space adventure to life.
 

Read the story here

Creating Call of Duty: Modern Warfare’s Award-Winning Sound – huge sound team interview:

The Game Awards just named Call of Duty: Modern Warfare as having the Best Audio Design. In this in-depth A Sound Effect interview, the team members talk about their approach to designing an immersive and realistic sound experience:

Read the story here


Creating the charming sound design – and glorious honks – for ‘Untitled Goose Game’:

Em Halberstadt takes you behind the scenes on the sound for ‘Untitled Goose Game’:

Read the story here

Behind the beautiful sound of Monument Valley 2 – with Todd Baker

This is how Todd Baker created the stunning, lush sound of Monument Valley 2:

Read the story here

Designing the delightfully vintage sound of ‘Cuphead’ – with Samuel Justice

Samuel Justice takes you behind the scenes on the sound for this striking indie game:

Read the story here

Making the sound of ‘Minecraft Dungeons’ with Mojang’s audio team:

How Mojang’s audio team took the sound of Minecraft into a new direction:

Read the story here


 

Find more game audio posts here

↑ back to overview


Game Audio Resources:

 

The A Sound Effect blog features a number of game audio guides, covering everything from the technical aspects of game audio and implementation, to tools, techniques and audio business insights – here’s a hand-picked selection:

10 Essential Tips for Game Audio Freelancers

Here are BAFTA Award-winning sound designer Rebecca Parnell’s 10 essential tips for game audio freelancers:

Read the story here

3 Principles of Sound Design for Games – by Rob Bridgett

At the brink of a powerful new console generation, here’s a reminder not to lose sight of the fundamentals of sound design:

Read the story here

37 tips for great game audio success – from the community:

Get lots of insights from the community on how to create great game audio:
 

Read the story here

4 Effective Ways to Break into Game Audio:

Adam Croft shares 4 fundamental things you can do to make that game audio dream a reality:
 

Read the story here


A Short Guide to Freelance Rates – and what to charge for your work:

Struggling with setting rates as a freelancer? Here’s a guide to help you get the numbers right:
 
 

Read the story here

An Introduction to Game Audio Scripting in Unity (Part 1 & 2)

Game audio scripting offers lots of exciting opportunities – this guide helps you get the hang of it:
 
 

Read the story here

Building the Dream Work Environment at A Shell in the Pit

In this interview, Gord McGladdery shares with us how he maintains an innovative work environment and a resilient business model:

Read the story here

Creating audio for games – with Martin Stig Andersen:

Acclaimed sound designer & composer Martin Stig Andersen shares some of his techniques, approaches – and favorite gear – in this new video:
 

Read the story here


Defining Your Creative Goals with Audio Storyboards:

Game sound designer Bryan Higa shares inspiring insights on how to use audio storyboards in your creative process:
 
 
 
 

Read the story here

Game Audio: Making it with a small team, a short timeframe and minimal resources:

Horus Station takes place in an abandoned space craft – and its atmospheric sound was created by a small team in a very short timeframe and with minimal resources. Here are the key insights and lessons learned by Can Uzer and the team:

Read the story here

Game Audio Glossary: Game Development Roles – and how they relate to your game audio work:

Find out how different game development roles relate to your game audio work:
 
 
 

Read the story here

Game Audio Guide: How to write a (game-changing) audio design document today:

Some years ago, veteran sound designer and game audio director Zachary Quarles wrote an excellent guide on how to do an audio design document – and this is his followup to that guide:
 

Read the story here


Gear is not the ticket to entry in the game audio community

How to build a lean, effective game audio setup that gets you off the ground – without breaking the bank:
 
 

Read the story here

Guide: Essential books about sound – for film, games and audio post production

An overview of excellent books on sound for film, games, recording and audio post:
 
 

Read the story here

How to get your game audio pipeline right – workflows, organization and the tools you need

Getting your game audio pipeline right is essential for a smooth-running development process – here’s how to do it:

Read the story here

How to prepare for – and power through – a layoff in the game audio industry, with Brian Schmidt:

Game audio veteran and GameSoundCon creator Brian Schmidt on how to bounce back from a game audio layoff:

Read the story here


REAPER for Game Audio – Getting Started & Rendering

Learn how to make the most of REAPER for game audio:
 
 
 

Read the story here

Reaper for Game Audio – Part III: Project Scopes & Subprojects

Find out why project management can be one of the most powerful and unique features that Reaper has to offer:

Read the story here

The road ahead for game audio

Game audio guru Damian Kastbauer reflects on the road ahead for the audio community, and the challenges and opportunities it offers:

Read the story here


Transmodality in game sound design: How we use sound to fill in the sensory blanks:

Ashton Mills explores how game audio can help convey information from a broad range of senses – for a much richer gaming experience:

Read the story here

Unreal Engine’s built-in game audio capabilities demonstrated using blueprints

Tzvi Sherman demonstrates the many game audio possibilities you get with Unreal Engine’s blueprints:
 

Read the story here

What Wwise can do for your game audio

Tzvi Sherman demonstrates many of Wwise’s powerful tools for implementing your sounds into a game engine:
 
 

Read the story here

Why sound is crucial in stealth games

Greg Lester just released a great video on the importance of carefully-crafted sound design in stealth games:
 
 

Read the story here


 

Find more game audio posts here

↑ back to overview

Please share these resources:

If you’re finding these resources useful, please share a link to this page with your network so more people can benefit from them – thanks in advance!


Essential Sound Design Guides:

 

As a bonus, here’s a hand-picked selection of some of the very best guides and resources for sound design
and sound recording from the A Sound Effect blog:

How to create horror sound effects that are truly scary (and gory!)

Find out how to create your own horror sounds, brutal gore sound effects, scary ambiences and ghoulish monster vocalizations in this exclusive guide:

Read the story here

How to create impressive fire and ice magic sound effects

Learn about tools, techniques – and surprising props – for creating magic sounds in this in-depth video tutorial:
 
 

Read the story here

How to Design Fierce Creature Vocals

Chase Steele returns with an excellent new tutorial on creature vocalizations (and he throws in 26 free sound effects for you too as a bonus!):
 

Read the story here

How To Design Futuristic Vehicle Sound Effects

Sound Spark’s Chase Steele shares his approaches and ideas for designing futuristic vehicle sound effects:
 
 

Read the story here


How To Design Stellar Spaceship Sound Effects – an Essential Sci-Fi Sound Design Guide:

Find out how to create fantastic spaceship sound effects in this special, in-depth guide – complete with examples, free sounds to design from and much more:

Read the story here

How To Design Superb Sci-Fi UI Sound Effects:

Discover the key to excellent Sci-Fi UI sounds in this guide by Ruslan Nesteruk – with additional insights from veteran sound designers Mark Camperell, Jason Cushing and Ivo Ivanov:
 
 

Read the story here

How To Design Supreme Sci-Fi Weapon Sound Effects:

How do you design awe-inspiring sci-fi weapon sound effects? This in-depth sound design guide will show you how:
 
 
 
 

Read the story here

Rule of Thirds: A Sound Design Approach by Barney Oram

Sound designer Barney Oram shares his approach to making the creative process easier:
 
 
 
 
 

Read the story here


Sound Advice: The Key to Outstanding Animation Sound Design

Experienced animation sound designer Jeff Shiffman shares his tips, tricks and insights for outstanding animation sound design:
 

Read the story here

Ten Second Technique: Tips to Improve Your Sound Design by Barney Oram

Sound designer Barney Oram shares the 10-second technique he uses to improve his sound design skills:
 
 

Read the story here

The Essential Guide To Recording Weapon Sound Effects – With Watson Wu

Few people on this planet have more experience with weapon sound effects recording than Watson Wu, and in this exclusive guide he shares how you do it right:

Read the story here

The Essential Primer to Recording Car Sound Effects

Max Lachmann and the team at Pole Position Production have spent a decade perfecting their car recording methods. This is how they do it today:
 
 

Read the story here


 

Find more sound design guides here

↑ back to overview

Want a bonus sound effects gift?

Do you run a blog, website or similar resource about game audio? If you share a link to the Game Audio Power List – https://asoundeffect.com/gameaudio – there, be sure to give us a heads up about it here to receive a special SFX gift from us, as a way of saying thanks!


 

Game sound effects:

 

New & popular game sound effects libraries:

 

If you need game sound effects, here’s an overview of some of the most popular releases from the independent sound community:

 

Most popular game sound effects in the last 30 days:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • FOUR ELEMENTS - Rock The Speakerbox Professional SFX

    Master the Art of Bending the Elemental Forces

     

    Unleash the raw power of fire, water, earth, and air with this comprehensive 9 GB sound library featuring 3050 high-quality sound effects across 630 files. Whether you’re designing cinematic soundscapes or enhancing video games Four Elements delivers the tools you need to harness the energy of the natural world.

    Construction Kit – 2443 Sounds

    A treasure trove of raw, organic, and processed sounds including seamless loops divided into Fire, Water, Air, Earth and Explosion categories. Customize every detail with an extensive selection of sound components.

    • Organic Fire: Campfire sizzles, torch whooshes, and flame bursts.
    • Processed Fire: Distorted impacts and unique crackles.
    • Organic Earth: Rock crashes, gravel scrapes, and heavy stone hits.
    • Processed Earth: Stylized rumbles and granular textures.
    • Organic Water: Ocean waves, hydrophone bubbles, and fluid splashes.
    • Processed Water: Underwater whooshes and stylized liquid smashes.
    • Organic Air: Bamboo swishes, cloth movements, and pressure bursts.
    • Processed Air: Filtered gusts and dynamic noise sweeps.
    • Explosion: Firework detonations, Butane bursts, and cinematic impacts.

    Building Blocks – 416 Sounds

    Game-ready sound layers featuring Impacts, Whooshes, and Textures as seamless loops. Elevate transitions and enhance atmospheres with loops and pre-designed sound layers.

    • Fire: Explosive bursts, blazing infernos, and warm embers.
    • Earth: Ground-shaking impacts, crumbling terrain, and heavy collisions.
    • Water: Cascading waves, serene rivers, and underwater ambiences.
    • Air: Whispering breezes, stormy turbulence, and slicing gusts.

    Design Kit – 192 Sounds

    A collection of ready-to-use sound effects divided into Attack, Bend, and Explosion categories for quick integration into your projects. Perfect for high-energy scenes and immersive storytelling.

    • Fire: Crackling flames, fiery bursts, and roaring infernos.
    • Earth: Crushing impacts, shifting ground, and massive land eruptions.
    • Water: Splashes, fluid manipulations, and crashing tidal waves.
    • Air: Slicing winds, swirling currents, and thunderous gusts.

     

    Four Elements gives you complete creative control, blending organic recordings with processed sound layers to meet the demands of any project. Master the forces of nature with Four Elements. Let your creativity ignite.

     

    Keywords:

    Elements, Fire, Water, Earth, Air, Wave, Water, Liquid, Rock, Cast, Stone, Pebble, Torch, Gas, Flame, Campfire, Sizzle, Burst, Scrape, Whoosh, Impact, Texture, Attack, Bend, Bending, Explosion, Processed, Surge, Quake, Hit, Flow, Burn, Ignite, Drop, Smack, Destruction, Rumble, Hiss, Blow, Wind, Cloth, Movement, Underwater, Bubble, Ocean, River, Lake, Firework, Firecracker, Bang, Blast, Detonation, Magic, Fantasy, Forces, Fire Magic, Water Magic, Earth Magic, Fire Air, Fire Effect, Fire Whoosh, Water Whoosh, Seamless Loop, Loop, Fire Cast, Water Cast, Earth Cast, Air Cast

  • Hyper Thunder is a colossal collection of thunder and lightning, 100% crafted from the ground up using innovative synthesized technics and props recordings. Not a single real life thunder recording was used. using synthesis and props manipulation crafted to deliver impact far beyond natural recordings. Built entirely from innovative synthesis and props recordings, this library pushes the boundaries of weather sound design—perfect for when you need the raw energy of a storm dialed up to cinematic extremes.

    Featuring over 800 files, Hyper Thunder spans everything from subtle distant rumbles and rolling thunder to razor-sharp lightning strikes and earth-shaking impacts. With both designed hits and source layers, you have full control—drop in ready-to-use power or sculpt your own stormscapes using the source recordings.

    Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko—longtime SoundMorph contributors to acclaimed libraries like Robotic Lifeforms 2 and WATER— Hyper Thunder blends technical mastery with bold creativity.

    Key Features

    • 800+ files of synthesized thunder and lightning
    • Both designed hits and source layers for full creative control
    • Covers subtle distant rumbles through to massive cinematic impacts
    • Crafted 100% from synthesis for a unique, larger-than-life sound
    • Perfect for film, games, trailers, and any project needing storm power
    • Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko (Robotic Lifeforms 2, WATER)

    From atmospheric detail to explosive drama, Hyper Thunder gives you thunder and lightning that are bigger, subtler, and more versatile than nature itself.

  • Bundles Mattia Cellotto – Complete Bundle Play Track 13100+ sounds included $1,162

    Mattia Cellotto’s extraordinary sound libraries are some of the most popular releases in independent sound effects – and here’s your chance to get them all at a nice discount. Here’s what’s you get:

    NEW: ANIMAL HYPERREALISM IV contains animal vocalisations – from hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, to brown bears, pheasants, wildebeests, African wild dogs and many more. Features 2000 individual sounds in 294 files.
     

    CATACLYSM is a collection more than 1400 sounds in 400+ files of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.
     

    ANIMAL HYPERREALISM VOL I is a library containing themed animal vocalisations & sounds, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
     

    ANIMAL HYPERREALISM VOL II is a library containing themed animal sounds & vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.
     

    ANIMAL HYPERREALISM VOL III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
     

    METAMORPHOSIS is a huge collection of recorded source, synthesized material and hybrid sounds – more than 2300 sounds total.
     

    GLACIER ICE is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.
     

    POLARITY delivers more than 950 sounds of electricity, science and technology – captured in several locations around the world, from electricity museums to science labs.
     

    ULTRASONIC DRY ICE is a library containing over 600 sounds themed metal resonances, scrapes and all sorts of weird.
     

    ROCKS MOMENTUM gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland.
     

    WATER VOLUMES delivers you over 300 sounds of natural hot-springs, bubbles, and liquids of various densities boiling under the effect of dry ice.
     

    METAL GROANS AND SLAMS is a library for which metal was kicked, hammered, bowed and… induced to vibrate through feedback loops?! The collection features 346 unique sounds recorded through field trips in US, UK and Italy.
     

    CRUNCH MODE & THE BORAX EXPERIMENT are also included as a bonus: Crunch Mode features 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust & frozen goods, and The Borax Experiment gets you 158 squishy, gory, slimy, gooey SFX.
     

    15 %
    OFF
    Ends 1760479199

 
Newest game sound effects libraries:

  • Hybrid Game & UI Elements by Cinematic Sound Design delivers a versatile, high-impact sound effects library crafted to enhance your games, apps, interfaces, and multimedia projects. From satisfying button clicks and menu confirmations to dynamic game events and foley, this collection transforms every interaction into a polished, immersive experience. Inside this library, you’ll find over 250 hand-designed sounds, including UI feedback tones, notification pings, success and error alerts, interface swipes, menu transitions, foley hits, game triggers and more..

    Each sound is meticulously recorded, layered, and processed for clarity, punch, and adaptability across any platform or device. Whether you’re designing a mobile app, building a game interface, or producing interactive media, Hybrid Game & UI Elements ensures your project feels responsive, engaging, and professional. With carefully balanced dynamics and optimized mixes, this library provides the perfect blend of functionality and excitement, making every click, swipe, and in-game event satisfying and memorable. Elevate your UI interactions and game experiences with sounds designed to deliver precision, impact, and a touch of cinematic flair.

    20 %
    OFF
  • MoGraph and Visual Effects Sounds

    Keyframing, motion blur, easing, masking, interpolation, texturing, rotoscoping and more, everyone knows that making professional broadcast quality motion graphics, visual effects, animations and info graphics is no easy task. Even more, finding the right sounds and audio cues that fit is tedious, time consuming and frustrating. 

    With Synthetic Cut Transitions – MoGraph and Visual Effects Sounds you get an instant, affordable, sound solution, ready to use right out of the box. Precision crafted to amplify the impact of your motion graphics, animations, logos, idents, transitions, explainer videos, cinematic trailers and cutscenes. You get a fresh set of swipes, wipes, whooshes and sound morphs that you can use everyday (all royalty-free). Even more, you can mix and match, layer and transform sounds to create the perfect audio track to go with longer visual sequences. 

    It’s a time saving, action oriented, ready to use power pack of sound made specifically for interactive visual effects. 

    • 214 Total audio files for dynamic visual effects
    • All in 24-bit / 96kHz WAV plus other formats
    • 400+ MB of custom crafted audio 
  • Electromagnetic Interference and Electronic Chaos Sound Library

    Ever found yourself staring at a screen that reads, “Sorry, we are experiencing technical difficulties”? It always seems to happen at the worst possible moment. Have you ever wondered what those “technical difficulties” actually sound like? The answer is right here in the High-Freq Havoc – Electromagnetic Interference and Electronic Chaos Sound Library. When you hear these sounds, chances are something isn’t quite right.

    High-Freq Havoc is a trouble-inspired collection of sounds and SFX designed to transmit tension and stress into your project, perfect for moments when “The system is down” or “Something bad is about to happen.” This sound library is packed with a variety of compelling audio elements, including buzzing currents, sharp tonal hums, modulated static, broken transmissions, and both digital and analog EMF noise sources. Whether you’re a sound designer, filmmaker, audio supervisor or indie hobbyist, High-Freq Havoc provides the perfect sounds to signal troubling times ahead.

    Get your hands on the High-Freq Havoc – Electromagnetic Interference and Electronic Chaos Sound Library today and capture the attention of your audience with authentic, tension-filled audio.

    • 742 total files for wreaking high-freq havoc
    • All in 24-bit / 96kHz WAV plus other convenient formats
    • 6+ GB of sound for endless possibilities
  • Don’t touch that dial. There’s nothing wrong with the audio in your system. We are controlling glitch transmissions. We control the horizontal malfunction. We control the vertical distortion. We can change the resolution to 8 bit grunge or sharpen to HD crystal clarity. We repeat: there is nothing wrong with the audio in your system. For the next 19 minutes, you are about to participate in a great audio adventure with Glitch Vault sound effects. A dynamic collection of malfunction, error, noise, static, electromagnetic, sci-fi, steampunk, space and interference sounds for infusion directly into your auditory nerves

    Dead on for futuristic or retro sci-fi, building otherworldly atmospheres, layering abstract textures into cinematic trailers, forging interactive sound designs for VR. Glitch Vault gives you the tools to push your sound design to the edge. A loud and lovely mix of tonal chaos, rhythmic pulses, and data-inspired glitches make Glitch Vault an ideal choice for science fiction, cyberpunk, horror, suspense, industrial and experimental projects where sonic malfunction and electro energy take center stage.

    Experience the mystery and mayhem which reaches from the inner ear to the outer limits. Listen and enjoy the ride with Glitch Vault.

    • 500 sounds for glitichification of any audio project
    • All in 24bit / 96kHz WAV plus other convenient formats
    • 800+ MB of glitch sounds and effects
  • Swirl in a vortex of suspenseful audio with Twilight Fear Drone Loops. A fine tuned collection of drones, atmospherics and cinematic horror textures designed to evoke a sense of foreboding and tension. Get 260 custom created atmospheric and textural background loops that are perfect for creating a haunting environment filled with vampires, ghosts, undead and paranormal creatures.

    Create your own suspense and tension filled immersive audio experience with ease. Whether you’re setting the scene of a chilling horror film soundtrack, a tense apocalyptic video game, a spooky haunted house, even a crop circle installation, these fear-inducing drone loops provide the sonic foundation to ensnare your audience in a web of uncertainty.

    • 260 Total tension and suspense drone loops – royalty free
    • All in 24-bit / 96kHz WAV
    • 5+ GB of samples and loops
    • 118 sound sets / glued files

 
Overall most popular sound effects libraries in the last 30 days:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • FOUR ELEMENTS - Rock The Speakerbox Professional SFX

    Master the Art of Bending the Elemental Forces

     

    Unleash the raw power of fire, water, earth, and air with this comprehensive 9 GB sound library featuring 3050 high-quality sound effects across 630 files. Whether you’re designing cinematic soundscapes or enhancing video games Four Elements delivers the tools you need to harness the energy of the natural world.

    Construction Kit – 2443 Sounds

    A treasure trove of raw, organic, and processed sounds including seamless loops divided into Fire, Water, Air, Earth and Explosion categories. Customize every detail with an extensive selection of sound components.

    • Organic Fire: Campfire sizzles, torch whooshes, and flame bursts.
    • Processed Fire: Distorted impacts and unique crackles.
    • Organic Earth: Rock crashes, gravel scrapes, and heavy stone hits.
    • Processed Earth: Stylized rumbles and granular textures.
    • Organic Water: Ocean waves, hydrophone bubbles, and fluid splashes.
    • Processed Water: Underwater whooshes and stylized liquid smashes.
    • Organic Air: Bamboo swishes, cloth movements, and pressure bursts.
    • Processed Air: Filtered gusts and dynamic noise sweeps.
    • Explosion: Firework detonations, Butane bursts, and cinematic impacts.

    Building Blocks – 416 Sounds

    Game-ready sound layers featuring Impacts, Whooshes, and Textures as seamless loops. Elevate transitions and enhance atmospheres with loops and pre-designed sound layers.

    • Fire: Explosive bursts, blazing infernos, and warm embers.
    • Earth: Ground-shaking impacts, crumbling terrain, and heavy collisions.
    • Water: Cascading waves, serene rivers, and underwater ambiences.
    • Air: Whispering breezes, stormy turbulence, and slicing gusts.

    Design Kit – 192 Sounds

    A collection of ready-to-use sound effects divided into Attack, Bend, and Explosion categories for quick integration into your projects. Perfect for high-energy scenes and immersive storytelling.

    • Fire: Crackling flames, fiery bursts, and roaring infernos.
    • Earth: Crushing impacts, shifting ground, and massive land eruptions.
    • Water: Splashes, fluid manipulations, and crashing tidal waves.
    • Air: Slicing winds, swirling currents, and thunderous gusts.

     

    Four Elements gives you complete creative control, blending organic recordings with processed sound layers to meet the demands of any project. Master the forces of nature with Four Elements. Let your creativity ignite.

     

    Keywords:

    Elements, Fire, Water, Earth, Air, Wave, Water, Liquid, Rock, Cast, Stone, Pebble, Torch, Gas, Flame, Campfire, Sizzle, Burst, Scrape, Whoosh, Impact, Texture, Attack, Bend, Bending, Explosion, Processed, Surge, Quake, Hit, Flow, Burn, Ignite, Drop, Smack, Destruction, Rumble, Hiss, Blow, Wind, Cloth, Movement, Underwater, Bubble, Ocean, River, Lake, Firework, Firecracker, Bang, Blast, Detonation, Magic, Fantasy, Forces, Fire Magic, Water Magic, Earth Magic, Fire Air, Fire Effect, Fire Whoosh, Water Whoosh, Seamless Loop, Loop, Fire Cast, Water Cast, Earth Cast, Air Cast

  • Hyper Thunder is a colossal collection of thunder and lightning, 100% crafted from the ground up using innovative synthesized technics and props recordings. Not a single real life thunder recording was used. using synthesis and props manipulation crafted to deliver impact far beyond natural recordings. Built entirely from innovative synthesis and props recordings, this library pushes the boundaries of weather sound design—perfect for when you need the raw energy of a storm dialed up to cinematic extremes.

    Featuring over 800 files, Hyper Thunder spans everything from subtle distant rumbles and rolling thunder to razor-sharp lightning strikes and earth-shaking impacts. With both designed hits and source layers, you have full control—drop in ready-to-use power or sculpt your own stormscapes using the source recordings.

    Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko—longtime SoundMorph contributors to acclaimed libraries like Robotic Lifeforms 2 and WATER— Hyper Thunder blends technical mastery with bold creativity.

    Key Features

    • 800+ files of synthesized thunder and lightning
    • Both designed hits and source layers for full creative control
    • Covers subtle distant rumbles through to massive cinematic impacts
    • Crafted 100% from synthesis for a unique, larger-than-life sound
    • Perfect for film, games, trailers, and any project needing storm power
    • Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko (Robotic Lifeforms 2, WATER)

    From atmospheric detail to explosive drama, Hyper Thunder gives you thunder and lightning that are bigger, subtler, and more versatile than nature itself.

  • Bundles Mattia Cellotto – Complete Bundle Play Track 13100+ sounds included $1,162

    Mattia Cellotto’s extraordinary sound libraries are some of the most popular releases in independent sound effects – and here’s your chance to get them all at a nice discount. Here’s what’s you get:

    NEW: ANIMAL HYPERREALISM IV contains animal vocalisations – from hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, to brown bears, pheasants, wildebeests, African wild dogs and many more. Features 2000 individual sounds in 294 files.
     

    CATACLYSM is a collection more than 1400 sounds in 400+ files of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.
     

    ANIMAL HYPERREALISM VOL I is a library containing themed animal vocalisations & sounds, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
     

    ANIMAL HYPERREALISM VOL II is a library containing themed animal sounds & vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.
     

    ANIMAL HYPERREALISM VOL III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
     

    METAMORPHOSIS is a huge collection of recorded source, synthesized material and hybrid sounds – more than 2300 sounds total.
     

    GLACIER ICE is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.
     

    POLARITY delivers more than 950 sounds of electricity, science and technology – captured in several locations around the world, from electricity museums to science labs.
     

    ULTRASONIC DRY ICE is a library containing over 600 sounds themed metal resonances, scrapes and all sorts of weird.
     

    ROCKS MOMENTUM gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland.
     

    WATER VOLUMES delivers you over 300 sounds of natural hot-springs, bubbles, and liquids of various densities boiling under the effect of dry ice.
     

    METAL GROANS AND SLAMS is a library for which metal was kicked, hammered, bowed and… induced to vibrate through feedback loops?! The collection features 346 unique sounds recorded through field trips in US, UK and Italy.
     

    CRUNCH MODE & THE BORAX EXPERIMENT are also included as a bonus: Crunch Mode features 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust & frozen goods, and The Borax Experiment gets you 158 squishy, gory, slimy, gooey SFX.
     

    15 %
    OFF
    Ends 1760479199

 

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Need specific sound effects? Try a search below:

 

If you’re looking for something in particular, try this custom sound effects search box:


↑ back to overview

 

More game audio resources:

 

AUDIO JOBS

– find audio jobs around the world:


Soundlister is home to 1000s of Audio Jobs, with a large number of them being game audio jobs. We continue to share a number of new game audio opportunities each week, and we’ve also added a new search tool to help you explore past opportunities + a way to see all posts tagged with a specific job title – effectively allowing you to browse by title.
 

Visit the Audio Jobs page on Soundlister Get the Audio Jobs Newsletter Join the Audio Jobs Group on Facebook Search for audio jobs

 

Bonus: Want an easy-to-remember shortcut to those audio jobs? The url audiojobs.org will always take you straight to the latest audio job posts on Soundlister


 

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AUDIO PODCASTS

– find great podcasts about sound

The newly-formed Audio Podcast Alliance features a carefully-chosen selection of the absolute best podcasts about sound out there, with many of them focusing on game audio. Discover the cream of the crop of what the community has to offer when it comes to audio-related podcasts below:

Click below to jump straight to your chosen podcast (and hear their newest episode):

AMPS PodcastCAS In ConversationField & FoleyImmersive Audio PodcastLA Post Production Sound DesignLevel with Emily ReeseLocation Sound PodcastSound BusinessSoundbytes PodcastSoundGirls PodcastSoundtrack ShowSoundworks CollectionThe A Sound Effect PodcastThe Dolby Institute PodcastThe Game Audio JourneyThe Sound Architect PodcastTonebendersTwenty Thousand Hertz

Visit the full Audio Podcast Alliance page

Bonus: Want an easy-to-remember shortcut to those podcasts about sound? The url audiopodcast.org will always take you straight to the podcast overview


↑ back to overview

 

AUDIO PROFESSIONALS

– find talented audio professionals from around the world for your projects:

If you’re looking to grow your audio team, Soundlister offers an overview of 1000s of audio professionals from all over the world – with a dedicated overview of audio pros specializing in game audio (whether it’s audio directors, composers, field recordists, foley artists, sound editors, sound designers, re-recording mixers or voice actors):
 

Find audio professionals who specialize in game audio

Bonus: Want an easy-to-remember shortcut to those audio pros? The url audiopros.org will always take you straight to the 1000s of audio pros on Soundlister

↑ back to overview

 

GAME AUDIO BOOKS

– find great books about sound for games:

There are a number of great books on game audio, and we’ve gathered a few examples for you below:

100 Unusual, Novel and Surprising Ways to be a Better Sound Designer in Video Games – by Rob Bridgett (get the book here)

Aaron Marks’ complete guide to game audio – (get the book here)

Leading with Sound – by Rob Bridgett (get the book here)

New Realities in Audio: A Practical Guide for VR, AR, MR and 360 Video – by Stephan Schütze (get the book here)

Principles of Game Audio and Sound Design – by Jean-Luc Sinclair (recommended by Dave Raybould – get the book here)

Pro Tools 10 for Game Audio – by Greg deBeer (recommended by Ruben Antonio Infante – get the book here)

Tales of a Technical Sound Designer – by Damian Kastbauer (get the book here)

The Game Audio Strategy Guide– by Gina Zdanowicz & Spencer Bambrick (get the book here)


More books about sound:

If you’re looking for more books on sound for games, film and television, check out Julien Matthey’s excellent list, enhanced with ongoing suggestions from other members of the worldwide audio community:

Find many more books about sound here

Bonus: Want an easy-to-remember shortcut to those books about sound? The url booksaboutsound.org will always take you straight to the book overview

↑ back to overview

 

GAME AUDIO GROUPS

– find game audio community groups around the world


Want to meet up with friends and colleagues in the game audio community? Game audio groups often arrange local audio community meetups, talks, trips and other social events – and the Worldwide GameAudio page maintains an excellent list of community groups around the world:

 

Bonus: Want an easy-to-remember shortcut to those game audio groups? The url gameaudiogroups.com will always take you straight to the game audio group overview

↑ back to overview

Please share these resources:

If you’re finding these resources useful, please share a link to this page with your network so more people can benefit from them – thanks in advance!

 

GAME AUDIO ON SOCIAL MEDIA

– find groups and conversations on game audio:

LinkedIn and Facebook:

Game AudioGame Sound DesignGame Sound Design GroupSound designers groupVideo Game – Composers & Sound Designers

Twitter hashtags:

#GameAudio#GameMusic#GameAudioDev

Discord:

The Game Audio Channel on the The Audio Community Discord Server

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SHOWCASE YOUR AUDIO WORK

– showcase your skills and be discovered by those who need them, completely free:


As an audio professional, Soundlister lets you showcase your skills and be discovered by those who need them. It offers an easy way to present your showreel, highlight your favorite projects and let visitors know where to find you on social media:
 
Set up your free profile on Soundlister here

↑ back to overview

 

THE AUDIO EVENTS CALENDAR

– find audio-related events around the world – and online:

Looking to find audio-related events such as audio industry conferences, community meetups, special events, Q&As, online courses and more? Check out the Audio Events Calendar, where we’ve shared more than 800+ events since its launch.
 

Browse the Audio Events Calendar

Bonus: Want an easy-to-remember shortcut to those audio events? The url audioevents.org will always take you straight to the Audio Events Calendar

 

↑ back to overview

BONUS: Expand your skillset with the free Sound Success Guide:

Want to branch out beyond game audio? Learning new sound skills can open up opportunities for additional revenue – and with the (entirely free) 60+ page Sound Success Guide, you get insights from 20 industry experts on how to get started and succeed in 18 different types of audio jobs:


Sound Success Guide



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Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
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  • Creature Sound Effects BEASTIARIUM: Monsters & Creatures Play Track 1773+ sounds included $129

    The BEASTIARIUM: Monsters & Creatures library delivers more than 1700 sounds of monsters, attacks, breathe, hits, death and other related sounds.

    The library contains hundreds of high-quality sounds created using various recording, processing, and synthesis techniques.

    Version 0.6 is out: 24 types of monsters, 1773 sounds.

    BEASTIARIUM: MONSTERS & CREATURES - SHOWCASE
    BEASTIARIUM: MONSTERS & CREATURES - TEASER
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Car Sound Effects Compact Cars 3 Play Track 2385 sounds included, 412 mins total $250

    Compilation of 10 different compact cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3 FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II, Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds.

  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Hum, Buzz & Glitch Sound Effects Massive Soldering Play Track 426 sounds included, 15 mins total $29.99

    MASSIVE SOLDERING – 426 files of solder sound effects, from several component repair sessions. From quick zips and zaps, to burning, sizzling and melting sears. Massive Soldering comes in at over 15 minutes, of metallic hisses and harsh bubbling. Bring the power of metallic vapors to your next project. Recorded at 192kHz and 32bit, using microphones capable of recording ultrasonic frequencies. Massive Soldering filenames are in the Universal Category System format with additional Metadata baked-in.
    Don’t need a Massive amount of Solder sound effects? We offer ‘Mini’ sound effect libraries as companions for all of our ‘Massive’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.

    40 %
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  • Hum, Buzz & Glitch Sound Effects Mini Soldering Play Track 50 sounds included, 2 mins total $6.99

    MINI SOLDERING – 50 files of solder sound effects, from several component repair sessions. From quick zips and zaps, to burning, sizzling and melting sears. Mini Soldering comes in at over 2 minutes, of metallic hisses and harsh bubbling. Bring the power of metallic vapors to your next project. Recorded at 192kHz and 32bit, using microphones capable of recording ultrasonic frequencies. Mini Soldering filenames are in the Universal Category System format with additional Metadata baked-in.
    Looking for a Massive amount of Solder sound effects? We offer ‘Massive’ sound effect libraries as companions for all of our ‘Mini’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.

    30 %
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  • Foley Sound Effects Cards and Dice Play Track 930+ sounds included $14.99

    Cards and Dice is a winning collection of tactile tabletop sounds. Shuffle, riffle, deal, flip and fold through two distinct decks — one old and soft, one crisp and snappy.

    Roll D20s, D6s and mini D6s by hand or with a dice tumbler across felt, wood and cork tabletops.

    Stack, slide and scatter poker chips with satisfying weight and precision.

    Perfect for games, animations and interface feedback.

    Includes 930 files recorded in 24bit / 96khz.

    25 %
    OFF

   
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