• 0
    $0
    • No products in the cart.
  • 0
    $0
    • No products in the cart.

Home The Film Sound Power List

The Film Sound Power List

Film Sound Power List

We're glad to give you our Ultimate Film Sound page - bringing you exclusive film sound stories, interviews, guides, resource lists, tips, sound effects, books, jobs, community pages, and much more about sound for film & audio post production. Happy exploring, and be sure to share with your friends and colleagues, so more people can benefit from these resources!
Please share:
 

 

Film sound guides and resources:

 

Shortcut:

You’ll always be able to find the Film Sound Power List at asoundeffect.com/filmsound


 
 

Film Sound Resources:

 

Here are some of the film sound-related resources and guides we’ve shared on the A Sound Effect blog over the years:

12 interesting film sound tutorial videos:
 

Michael Cullen shares his insights on film sound creation in these 12 tutorial videos:
 
 
 
 

Read the story here

Award-winning sound designer David Farmer shares tips, tricks & techniques from working 25+ years in sound:

David Farmer gets you tips, tricks and techniques learned from decades in audio post production:
 
 

Read the story here

Brandon Proctor talks techniques and tools for re-recording mixing today:

Supervising sound editor and re-recording mixer Brandon Proctor shares stories & insights from his 20+ years in the business:
 
 
 

Read the story here

Doing sound for independent film – tips, tricks & insights from Tom Disher and Paul Zahnley:

Composer and sound designer Tom Disher and re-recording mixer Paul Zahnley share their tips, tricks & insights from many years of doing sound for independent films:

Read the story here


Heikki Kossi on the art and craft of Foley sound

Experienced Foley artist Heikki Kossi shares insights and stories from doing Foley sound on 100s of films:
 
 

Read the story here

Herb Ferrette shares thoughts and strategies for running a boutique-sized sound facility

Herb Ferrette shares insights from over 35 years in the media industry:
 
 

Read the story here

How to create Pro Tools templates for post production – with Paul Maunder:

Check out this great tutorial on setting up Pro Tools templates for post production:
 
 

Read the story here

Lessons learned from 20+ years in sound: Jeremy Peirson on field recording

Jeremy Peirson shares stories, approaches, and lessons learned from a life in sound – with a particular focus on field recording:

Read the story here


Composing for film – with Pinar Toprak, Nainita Desai, and Jonathan Snipes

Award-winning composers Pinar Toprak, Nainita Desai, and Jonathan Snipes share insights on how to succeed as a film composer:
 

Read the story here

How to succeed in sound design for Film, Documentaries, and Trailers – with Nia Hansen, Peter Albrechtsen, & Karél Psota

Great insights on how to make it in sound for film & trailers, with insights from Nia Hansen, Peter Albrechtsen, & Karél Psota:

Read the story here

How to succeed in Sound Editing, Sound for Advertising, and Production Sound – with Lucy J Mitchell, Chris Pinkston and Irin Strauss:

Hear how to succeed in sound, from some of the brightest minds – and sharpest ears – in the industry:

Read the story here

How To Actually Live as an Audio Freelancer – by Melissa Pons:

Melissa Pons shares insights and thoughts – from herself and others in the community – on living as a freelancer in the sound industry:
 

Read the story here


Mandell Winter gives us a peek into the world of Sound Supervision

Mandell Winter is a two-time Emmy nominated Supervising Sound Editor who has worked on many films and television series. And in this interview with Doug Siebum, he sheds some light on what the Supervising Sound Editor role involves:

Read the story here

Randy Thom: Designing A Movie For Sound

Here’s Academy award-winning sound designer Randy Thom’s insightful plea for sound to be taken as seriously as visuals in film storytelling:
 
 
 
 

Read the story here

Randy Thom: Why Is Sound Important?

Randy Thom shares his thoughts on why sound matters:
 
 
 
 
 
 
 

Read the story here

SIGHT & SOUND: The Cinema of Walter Murch – watch this fascinating feature-length documentary here:

Jon Lefkovitz has released an interesting, feature-length documentary with legendary film editor and sound designer Walter Murch. You can watch the full documentary here:
 

Read the story here


Sound Designer Tormod Ringnes’ 4-Step Approach to Great Film Sound

Here’s why (and how) Tormod Ringnes applies his 4-step approach to all sound design projects, no matter the size of the production:
 

Read the story here

Sound for indie film:

Supervising Sound Editor Jacob Bloomfield-Misrach shares insights, tips and lessons learned from overseeing 100+ sound projects per year:
 
 
 

Read the story here

Sound Opinion: Should people in the sound industry work for free?

Doug Siebum shares his story and experiences doing free work in sound – and whether you should do that in the first place:
 
 

Read the story here

The Psychology of Sound Design – with Ai-Ling Lee, Will Files & Craig Henighan:

Check out this great panel talk from The Rough Cut, hosted by Matt Feury and featuring Ai-Ling Lee, Will Files & Craig Henighan talking about the fundamentals of film sound:

Read the story here


The Ultimate Beginner’s Guide to Foley Editing

Want to get Foley editing right? Sound supervisor Yuri Pridachin from Foley First shares his essential tips, insights and lessons learned in this in-depth guide:

Read the story here

Tim Nielsen offers insight into the role of Supervising Sound Editor

Film sound veteran Tim Nielsen shares insight on supervising a film:
 
 

Read the story here

Tips and thoughts on running your own audio post production house – with William McGuigan:

William McGuigan shares insights on starting and running his own boutique audio post house:
 

Read the story here

Video: How animal sounds are made for movies and TV – with veteran Foley artist Marko Costanzo:

Find out how animal Foley is done – with veteran Foley artist Marko Costanzo:
 

Read the story here


Video: How movie sound effects are made – with Foley artist Marko Costanzo:

A great Mashable video featuring Foley artist Marko Costanzo, on the art and craft of Foley
 
 

Read the story here

Video: Meet the Foley team at Skywalker Sound:

Check out this excellent video from American Lifestyle on the Foley team at Skywalker Sound, featuring Foley artists John Roesch and Shelley Roden, and mixer Scott Curtis:

Read the story here

Video: The importance of audio post in indie film

Sound designer Ugo Derouard demonstrates five steps of audio post production – and how they affect a given scene:
 
 

Read the story here

Videos: Sound Mixing and Sound Editing explained – by the legendary Walter Murch:

Walter Murch explains sound mixing and sound editing – with examples from his own work:
 
 

Read the story here

↑ back to overview
 

 
 

Highlighted Film Sound Stories & Interviews:

 

This is a small selection of film sound stories and interviews we’ve shared over the years, giving you a behind the scenes look at the techniques, approaches and creative work that goes into creating sound for film:

Behind Baby Driver’s masterfully musical sound design:

Here’s how the team did it, as told by supervising sound editor/sound designer/re-recording mixer Julian Slater, and sound effects recordist Watson Wu:
 

Read the story here

Behind the crystalline sound of Frozen 2:

Supervising sound editor Odin Benitez, music editor Fernand Bos, and dialogue/music mixer David E. Fluhr discuss their approach to weaving sound design, songs, and score into a fluid, immersive soundscape:
 

Read the story here

Behind the horrifying sound of ‘Alien: Covenant’

Here, they discuss their approach to sound design on Alien: Covenant, from building on original Alien sound concepts to creating new sounds for the Neomorph, the Covenant ship, the radio transmissions from the Prometheus, and more.

Read the story here

Behind the spectacular sound of ‘Dunkirk’ – with Richard King:

Get the full story on how the film’s rich, dense, and immersive soundscape was created, in this A Sound Effect interview with Oscar-winning supervising sound editor Richard King:
 

Read the story here


Building the brilliant sound for The LEGO Batman Movie

Wayne Pashley takes you behind the scenes on the sound and shares details about how he and his team brought the animated Batman toys to life through sound:
 

Read the story here

Creating 1917’s Intense, Immersive Sound of War:

We talk with sound supervisor Oliver Tarney about how the visuals impacted his approach to the sound and how he created the film’s immersive, authentic WWI sound.
 

Read the story here

Creating The Poetic Sci-Fi Sound Of ‘Arrival’:

Critics describe Arrival as ‘a must-see experience for fans of thinking person’s sci-fi’ – and in this interview with the Arrival sound team, you’ll discover why the sound for the film is definitely something else too:

Read the story here

Designing Aquaman’s dramatic deep-sea sound:

In this in-depth A Sound Effect interview, supervising sound editors Peter Brown and Joe Dzuban take you behind the scenes on their sound work for the film
 

Read the story here


Designing the dark and gritty sound of Joker:

Warner Bros. Sound’s Oscar-winning Supervising Sound Editor Alan Robert Murray shares details on how he and the sound team brought Gotham City to life with custom recordings and era-appropriate effects, and how they subtly blended the sound and score to create a visceral, cruel, and crazy world.

Read the story here

Designing the deeply disturbing sound of ‘Midsommar’:

Supervising sound editor/re-recording mixer Gene Park tells the story on how sound was used to help achieve such a high level of emotional discomfort and disorientation:
 
 
 

Read the story here

Finding the Sound of Soul

Supervising sound editors Coya Elliott and Ren Klyce talk about designing sounds to fit the score, creating the voices of the ‘lost souls,’ recording voices for the unborn souls, and much more!
 
 
 
 
 

Read the story here

Horror Special: Behind the sound for 11 of the scariest horror movies out there:

It’s time for a horror special, and to get you in that spooky mood, here are 11 A Sound Effect stories behind the sound for some of the scariest horror movies and series out there:
 
 
 

Read the story here


The gloriously punchy sound of ‘John Wick: Chapter 3 – Parabellum’:

How the fast, precise, and brutal sound for John Wick: Chapter 3 – Parabellum was made, as told by Supervising Sound Editor Mark Stoeckinger:
 
 

Read the story here

How ‘First Man’ takes your ears on a supersonic adventure:

In this very in-depth A Sound Effect interview, supervising sound editors Ai-Ling Lee and Milly Iatrou talk about how they used authentic NASA gear to make those flight experiences sound as real as possible
 

Read the story here

How A Quiet Place’s essential sound was created:

Sound and silence are key elements in A Quiet Place, and for sound designers Ethan Van der Ryn and Erik Aadahl it was an incredibly thrilling – and challenging – project to work on. Here’s how they created the crucial sound of A Quiet Place:

Read the story here

How Ad Astra’s stellar Foley sound was made – with Foley Artist Heikki Kossi

Foley supervisor/artist Heikki Kossi talks about how Foley played a key role in keeping the audience close to McBride, helping to relay his physical and mental experience.
 

Read the story here


How Nomadland’s beautiful sound was sculpted

Sound supervisor/sound designer Sergio Diaz and sound supervisor/re-recording mixer Zach Seivers talk about their cinema vérité approach to the sound.
 
 
 

Read the story here

How Randy Thom & Al Nelson crafted ‘How to Train Your Dragon: The Hidden World’s sound:

Randy Thom & Al Nelson dive into the creative details of creating sounds for new dragons, such as the Light Fury and the Death Grippers, and how they created new, more emotive sounds for Toothless.

Read the story here

How the incredible sound of ‘Avengers: Endgame’ was made:

Supervising sound editor Shannon Mills has worked on a number of Marvel movies, and in this exclusive A Sound Effect interview, he gives you the in-depth story about that Avengers: Endgame sound
 

Read the story here

How the outstanding sound of ‘Once Upon a Time… in Hollywood’ was made:

In this exclusive interview, Wylie Stateman talks about collaborating with Tarantino, his creative process of ‘rapid prototyping’, the interplay of music and sound design, and a lot more.
 

Read the story here


Katy Wood, Paula Fairfield & Onnalee Blank, on Crafting the Fun, Colorful Sound on ‘Harley Quinn: Birds of Prey’

Go behind the sound of Harley Quinn’s colorful, manic, psychotic world in ‘Harley Quinn: Birds of Prey’:

Read the story here

Nia Hansen & Shannon Mills: How Raya and the Last Dragon’s superb sound was made:

Shannon Mills & Nia Hansen take you behind the sound for Disney’s mesmerizing animated adventure:

Read the story here

Sounds of the future for ‘Ghost in the Shell’:

Oscar-winning supervising sound editors Karen Baker Landers & Per Hallberg share the intriguing story behind the sound for Ghost In The Shell:
 

Read the story here

Tiny Superheroes, Big Sound – creating the sound for Ant Man:

Supervising sound editors Addison Teague and Katy Wood, and sound designer David Farmer take you behind the sound for Ant-Man and the Wasp:

Read the story here


How Tim Nielsen & Team Made ‘Moana / Vaiana’ Sound So Good:

Disney’s Moana (also known as ‘Vaiana’ in Europe) is a huge hit at the box office, and in this in-depth A Sound Effect interview, award-winning supervising sound editor Tim Nielsen shares the story on how the computer-generated world of Moana was brought to life with sound.

Read the story here

Perfecting Parasite’s award-winning sound – with Ralph Tae-Young Choi:

Director Bong Joon Ho’s go-to for sound supervision and mixing, Ralph Tae-Young Choi, talks about his approach to designing the contrasting worlds of the wealthy Park family and the working-class Kim family who latches onto them.
 

Read the story here

Richard King on Inventing Inverted Sounds for ‘Tenet’:

Oscar-winning Supervising Sound Editor Richard King — at Warner Bros. Sound — talks about his approach to designing inverted sounds for director Christopher Nolan’s film Tenet.
 
 
 
 

Read the story here

Zack Snyder on Music & Sound Design For Film

Netflix just released this interesting video on Army of the Dead, with Zack Snyder sharing his thoughts and insights on music and sound design for film. We’ve added shortcuts below so you can jump straight to the music and sound design segments of the video:
 

Read the story here


 
See more film sound design stories

↑ back to overview
 

Independent sound effects:

 

New & popular sound effects libraries:

 

Need sound effects for your film sound work? Here’s an overview of some of the most popular releases from the independent sound community:

 

Newest sound effects libraries:

  • City Life Sound Effects City Ambiences 2 Play Track 30 sounds included, 180 mins total $14.99

    Immerse your players in the sounds of the city with our 30 City Ambience Sound Recordings pack. Featuring a rich variety of urban soundscapes, this collection includes recordings of city traffic from both the street and rooftop perspectives, the calming patter of rain falling in the city, lively playground sounds, birds singing in the morning. Perfect for adding authentic, atmospheric depth to any game environment, these versatile sound effects are ideal for creating dynamic cityscapes and enhancing the realism of urban settings. Whether you’re building bustling streets or quiet, rainy corners, this pack provides the perfect backdrop for your game world.

    Features:

    • City Streets
    • Rooftop Ambiences
    • Morning and Evening Ambiences
    • Traffic and Motorcycles
    • Kids Playgrounds
    • Raining in the City
    • Birds in the City
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Animal Sound Effects Baby Birds Play Track 71 sounds included $7.99

    This is a sound library containing some extremely close up recordings of nesting Great Tits, from a few hours after hatching through to fledging.

    Features:

    • 71 audio files in 24 bit 96kHz quality WAV format
    • All files have UCS compliant metadata and naming, allowing for easy searching in sound library management tools
    • Available for commercial or personal use without attribution
    43 %
    OFF
  • Step into the shadows with Dark Dungeon Soundscapes Pt. 2, the soundscapes collection for game developers, filmmakers, and creators seeking spine-chilling atmosphere. This second edition brings you even deeper into the abyss with haunting ambient textures, eerie whispers, unsettling drips, distant screams, and the deep echoes of forgotten catacombs.

    Designed for horror and cinematic projects, these soundscapes will set the perfect tone for dark fantasy, gothic horror, or deep dungeon-crawling adventures. Whether you’re unveiling an ancient crypt, leading players into a cursed temple, or orchestrating a demonic ritual, these immersive sounds will pull your audience into the darkness.

    🔥 Features:

    ✅ Diverse environments, from eerie ruins to underground horrors

    ✅ Seamless looping for extended play sessions

     

  • Car Sound Effects Speed Engines Play Track 102 sounds included, 15 mins total $10

    Rev up your creativity with Speed Engines Sound Effects, a collection of roaring, revving, and accelerating engine sounds. Perfect for game developers, filmmakers, and content creators, this pack features a variety of engine types, from thunderous muscle cars to high-speed motorcycles.

    Each sound is recorded to deliver crisp, immersive audio that brings speed and power to life. Whether you’re working on a racing game, an action-packed movie, or a thrilling YouTube video, these sound effects will add adrenaline-pumping realism to your project.

    🔥 Features:
    ✅25 – Engine SFX / 77 – Pass By
    ✅ Variety of engine types and variations
    ✅ Royalty-free – use in commercial & personal projects with no extra fees
    ✅ Ready for use in games, films, and multimedia projects

Find more new sound effects here


 
Most popular sound effects libraries in the last 30 days:

  • Animal Sound Effects Collections Animal Hyperrealism Vol II Play Track 2000+ sounds included $170

    Animal Hyperrealism Vol II is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: amur leopards, bottlenose dolphins, californian sealions, pacific walruses, red ruffed lemurs, owls, parrots, dwarf little fruit bats, hamsters, guinea pigs and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    A special section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was actually used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Animal Sound Effects Collections Animal Hyperrealism Vol I Play Track 290+ sounds included $170

    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.

    All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Whoosh Sound Effects Swish and Flick – High Quality Whooshes Play Track 1992 sounds included $60

    Swish and Flick is a sound pack featuring a collection of high-quality whooshes, designed whooshes, whoosh source, and tonal content.
    This pack features 1992 sounds across 138 .wav files (20 Designed, 118 Source) exported at 192kHz/24bit. Aimed at professional sound designers and editors looking for clean, mastered, ready to use assets with plenty of variation for game audio or linear media.
    Recorded on the SD 788T with Schoeps MK 4 & 8 along with the CMD42 digital preamplifiers, as well as an MKH 8040 XY pair (among others), and meticulously cleaned up in iZotope RX while persevering optimal signal to noise and frequency content.
    Detailed UCS meta data is embedded.
    Thanks for taking a listen!

    20 %
    OFF
  • Uncategorized Overkill – Gore And Splatter Play Track 3390 sounds included, 160 mins total $112.49

    Unleash pure audio carnage with OVERKILL – a brutally detailed 5.7 GB sound library featuring 3390 hyperreal gore sound effects across 607 files. Whether you’re designing subtle, skin-crawling tension or full-blown splatter mayhem, Overkill gives you the raw, visceral tools to cover the entire spectrum of gore – from nuanced realism to over-the-top brutality.

     

    DESIGN KIT (360 Sounds – 60 Files)

    A collection of brutally crafted, drag-and-drop sound effects, organized into game-ready actions and categories.

    • Stab: Precise, piercing attacks with bladed weapons like knives, daggers, and swords.
    • Hit: Brutal strikes using blades such as machetes, katanas, and sabres.
    • Cut: Clean or messy slices delivered by weapons like katanas, knives, machetes, and sabres.
    • Slam: Heavy, crushing blows with blunt weapons like warhammers, morning stars, flails, crowbars – and even axes used with brute force.
    • Crush: Full-on head or body crushes – whatever happens when too much pressure turns flesh and bone into pulp.
    • Explode: Full-on body explosions – when guts, bones, and blood violently erupt in every direction at once.

    All of these categories are featured in both a realistic, organic style and an exaggerated, highly stylized, over-the-top version.

    In addition the Design Kit features Projectile Impacts from Guns, Shotguns and Arrows.

     

    BUILDING BLOCKS (384 Sounds – 64 Files)

    The goal behind our Building Blocks is to provide pre-designed sound layers that streamline your workflow. We’ve created straightforward, easy-to-use categories that let you quickly build new sounds or enhance your own designs.

    All following categories are available in both Wet and Dry:

    • Impact: Ideal as punchy sweeteners for heavy weapon hits and brutal moments.
    • Whoosh: Quick, clean lead-ins to enhance any kind of gore sound.
    • Crack: Perfect for highlighting the snap of shattered bones and broken bodies.
    • Tail: Drag and drop to add lingering, gruesome sustain to your gore effects.

     

    CONSTRUCTION KIT (2653 Sounds – 483 Files)

    For our Construction Kit, we wanted to give you the best of both worlds to meet (or should we say meat) all your needs. You’ll get cleaned raw recordings for full flexibility in your own processing, plus pre-processed and layered sounds to spark creativity, fuel inspiration, and give you everything you need for hyperrealistic gore design.

    Our Construction Kit includes:

    • Blood: Vile drips, juicy splatters, and bone-chilling squeezes.
    • Gut: Rich with drops, impacts, squishes, and visceral movement.
    • Flesh: Brutal impacts, rips, strains, and movements.
    • Bone: Crisp breaks and sharp snaps.
    • Texture: Hyperrealistic wet and dry constant textures.
    • Weapon: Resonant metal slices, stabs, and hits, as well as whooshes for weapon hits and ricochets.
    25 %
    OFF
  • 390 Anime Epic Combat Sound Effects! This sound effect album is excellent for Anime-inspired games, Japanese fighting video games, and more! This collection of 390 sounds features a wide range of combat impacts, skills, and whooshes. In addition, we also designed many booms, drop bass, distortion, risers, and stingers to intensify the epicness and brutality of any combat moves! So supercharge your fight scenes and embark on an action-packed adventure now!

    What’s inside the pack?
    Combat Hits (106)
    Combat Skills (24)
    Combat Stun (11)
    Combat Epic (126)
    Designed Boom, Drop Bass, Distortion, Risers, and Stingers (95)
    Misc and Mutation (14)
    Whooshes (14)

    Anime Epic Combat Sound Effects: Behind the Scenes / Making of | WOW Sound
Find more popular sound effects here


 

↑ back to overview

Need specific sound effects? Try a search below:

 

If you’re looking for something in particular, try this custom sound effects search box:


↑ back to overview

 

More film sound resources:

 

AUDIO JOBS

– find audio jobs around the world:


We’ve shared 1000s of audio jobs on Soundlister, and we continue to share openings each week. The site also gives you a search tool to help you explore past opportunities + a way to see all posts tagged with a specific job title – effectively allowing you to browse by title.
 

Visit the Audio Jobs page on Soundlister Get the Audio Jobs Newsletter Join the Audio Jobs Group on Facebook Search for audio jobs

 

Bonus: Want an easy-to-remember shortcut to those audio jobs? The url audiojobs.org will always take you straight to the latest audio job posts on Soundlister


 

↑ back to overview

 

AUDIO PODCASTS

– find great podcasts about sound

The newly-formed Audio Podcast Alliance features a carefully-chosen selection of the absolute best podcasts about sound out there. Discover the cream of the crop of what the community has to offer when it comes to audio-related podcasts below:

Click below to jump straight to your chosen podcast (and hear their newest episode):

AMPS Podcast • CAS In Conversation • Field & Foley • Immersive Audio Podcast • LA Post Production Sound Design • Level with Emily Reese • Location Sound Podcast • Sound Business • Soundbytes Podcast • SoundGirls Podcast • Soundtrack Show • Soundworks Collection • The A Sound Effect Podcast • The Dolby Institute Podcast • The Game Audio Journey • The Sound Architect Podcast • Tonebenders • Twenty Thousand Hertz

Visit the full Audio Podcast Alliance page

Bonus: Want an easy-to-remember shortcut to those podcasts about sound? The url audiopodcast.org will always take you straight to the podcast overview


↑ back to overview

 

AUDIO PROFESSIONALS

– find talented audio professionals from around the world for your projects:

If you’re looking for film sound talent, Soundlister features 1000s of audio professionals from all over the world – including everything from sound designers, re-recording mixers, composers, recordists, to sound editors, voice actors, Foley artists and more:
 

Find all the audio professionals on Soundlister

Bonus: Want an easy-to-remember shortcut to those audio pros? The url audiopros.org will always take you straight to the 1000s of audio pros on Soundlister

↑ back to overview

 

FILM SOUND BOOKS

– find great books about sound for film:

There are lots of great books about film sound out there – here are a few examples:

• Dialogue Editing for Motion Pictures: A Guide to the Invisible Art – by John Purcell (recommended by Ryan Cota – get the book here)

• Film Sound: Theory and Practice – by Elisabeth Weis (recommended by Mark Kilborn – get the book here)

• Hearing the Movies: Music and Sound in Film History – by James Buhler, David Neumeyer, & Rob Deemer (recommended by Javier Quesada – get the book here)

• Location Audio Simplified – by Dean Miles (recommended by Julien Matthey – get the book here)

• Sound-On-Film: Interviews with Creators of Film Sound – by Vincent Anthony LoBrutto (recommended by Mark Kilborn – get the book here)

• The Foley Grail – The art of performing sound for film, games and animation – by Vanessa Theme Ament (recommended by Julien Matthey – get the book here)


More books about sound:

If you’re looking for more books on sound for film, television and games, check out Julien Matthey’s excellent list, enhanced with ongoing suggestions from other members of the worldwide audio community:

Find many more books about sound here

Bonus: Want an easy-to-remember shortcut to those books about sound? The url booksaboutsound.org will always take you straight to the book overview

↑ back to overview

Please share these resources:

If you’re finding these resources useful, please share a link to this page with your network so more people can benefit from them – thanks in advance!

 

FILM SOUND ON SOCIAL MEDIA

– find groups and conversations on film sound and audio post production:

LinkedIn and Facebook:

Audio Post Professionals • Post Sound Mixers • Production & Post-Production Sound for Film/Video • Pro Tools User

Twitter hashtags:

#filmsound • #AudioPost • #sounddesign • #postproduction

Discord:

The Audio Community Discord Server

↑ back to overview

 

SHOWCASE YOUR AUDIO WORK

– showcase your skills and be discovered by those who need them, completely free:


As an audio professional, Soundlister lets you showcase your skills and be discovered by those who need them. It offers an easy way to present your showreel, highlight your favorite projects and let visitors know where to find you on social media:
 
Set up your free profile on Soundlister here

↑ back to overview

 

THE AUDIO EVENTS CALENDAR

– find audio-related events around the world – and online:

Looking to find audio-related events such as audio industry conferences, community meetups, special events, Q&As, online courses and more? Check out the Audio Events Calendar, where we’ve shared more than 800+ events since its launch.
 

Browse the Audio Events Calendar

Bonus: Want an easy-to-remember shortcut to those audio events? The url audioevents.org will always take you straight to the Audio Events Calendar

 

↑ back to overview

BONUS: Expand your skillset with the free Sound Success Guide:

Sound Success GuideWant to branch out beyond film sound? Learning new sound skills can open up opportunities for additional revenue – and with the (entirely free) 60+ page Sound Success Guide, you get insights from 20 industry experts on how to get started and succeed in 18 different types of audio jobs:
 
Click to download (.zip)
Click to download(.PDF)


↑ back to overview

 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • THE ULTIMATE WATER SOUND RESOURCE
    Discover the versatile world of aquatic audio with WATER IN MOTION, a sound library designed to provide sound designers and game audio professionals with an extensive array of water sounds. This library equips you with the tools to create your very own sound effects and design water foley scenes right out of the box.

    Putting sound quality and versatility at the forefront we captured every detail of the water sounds with highest precision. The result is a collection of extremely clean sounding water recordings that let you shape the sonic character to your specific needs! Every sound was recorded with a mono center microphone (MKH 8050 or Sanken co-100k) and a matched stereo pair of MKH 8040s by Sennheiser (note: only the nature-sounds and the designed tools have no mono file).

    DIVE INTO THE WORLD OF WATER SOUND DESIGN
    The library is split into two main sections: RECORDINGS and DESIGNED TOOLS. The RECORDING folder has every water sound you need ranging from simple bubbles to roaring waterfalls, rain, ocean waves, tons of everyday sounds, experimental water recordings, various movements and tiny to huge splashes. The DESIGNED TOOLS section comes with a vast array of pre-designed water sounds from big splashes, liquid whooshes, magic spell elements and morphing sounds to underwater ambiences and short textures.

    Watch the walkthrough video to dive deeper into the world of WATER IN MOTION!

    WHAT’S INSIDE (FILES / SOUNDS)

    • Bubbles (84 / 440+)
    • Everyday (172 / 830+)
    • Experimental (77 / 370+)
    • Movements (60 / 420+)
    • Nature (46 / 55)
    • Splashes (36 / 310+)
    • Tools – Ambiences (21 / 21)
    • Tools – Impacts / Hits / Splashes (21 / 190+)
    • Tools – Movement / Whooshes (40 / 320+)
    • Tools – Short Textures (48 / 48)
  • Need the sound of utter destruction, debris, bomb blasts, and chaos – recorded in high definition sound, with multiple perspectives and tons of different materials? That's what you get right here:

    As sound designers, we always need these types of highly useable sounds, and with the creation of Matter Mayhem, we've gone above and beyond. Spanning 5 months of recording out in the field and designing in the studio, SoundMorph is very proud to bring you one of our largest produced libraries ever! If you need debris and destruction, Matter Mayhem is a solid choice to add to your collection!

    Matter Mayhem was created in collaboration with Frederic Devanlay (Sinematic, Solar Sky) and Cedric Denooz (Future Weapons), and contains 1,500+ sounds / 5.75Gb of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.

    The library includes sounds like Big Blow Ups – Stoney Structures • Big Blow Ups – Wood Structures • Near, Mid, and Far Perspectives • Bomb Blasts • Blow Ups – Stone, Pebble, Metal, Wood • Debris – Stone, Wood, Glass, Plastic • Collapses • Scaffold Impacts • Whoosh Objects • Designed Debris • First Person Debris • Metal Objects.

    So if you're looking for the sound of destruction, this one delivers!

  • Creature Sound Effects WINGS Play Track 1444+ sounds included From: $99

    We are extremely proud to present our first library, WINGS – a one-of-a-kind sound library.

    From tiny insects to small birds, from fairies to dragons, WINGS offers a creative palette with a diverse range of sounds to choose from.

    With over 1400 files (more than 4 GB for the 192 kHz version ) we’re confident you will find the perfect sound.

    When purchasing WINGS you get 2 packs, our Design category that includes 180 files and the Source category that offers more than 1200 sounds. Featuring the very best of our foley sessions.

    All single flaps have been careful edited, allowing for unique speed or rate adjustments.

    Pick your preferred version at the introductory prices below:

Explore the full, unique collection here

Latest sound effects libraries:
 
  • City Life Sound Effects City Ambiences 2 Play Track 30 sounds included, 180 mins total $14.99

    Immerse your players in the sounds of the city with our 30 City Ambience Sound Recordings pack. Featuring a rich variety of urban soundscapes, this collection includes recordings of city traffic from both the street and rooftop perspectives, the calming patter of rain falling in the city, lively playground sounds, birds singing in the morning. Perfect for adding authentic, atmospheric depth to any game environment, these versatile sound effects are ideal for creating dynamic cityscapes and enhancing the realism of urban settings. Whether you’re building bustling streets or quiet, rainy corners, this pack provides the perfect backdrop for your game world.

    Features:

    • City Streets
    • Rooftop Ambiences
    • Morning and Evening Ambiences
    • Traffic and Motorcycles
    • Kids Playgrounds
    • Raining in the City
    • Birds in the City
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Animal Sound Effects Baby Birds Play Track 71 sounds included $7.99

    This is a sound library containing some extremely close up recordings of nesting Great Tits, from a few hours after hatching through to fledging.

    Features:

    • 71 audio files in 24 bit 96kHz quality WAV format
    • All files have UCS compliant metadata and naming, allowing for easy searching in sound library management tools
    • Available for commercial or personal use without attribution
    43 %
    OFF
  • Step into the shadows with Dark Dungeon Soundscapes Pt. 2, the soundscapes collection for game developers, filmmakers, and creators seeking spine-chilling atmosphere. This second edition brings you even deeper into the abyss with haunting ambient textures, eerie whispers, unsettling drips, distant screams, and the deep echoes of forgotten catacombs.

    Designed for horror and cinematic projects, these soundscapes will set the perfect tone for dark fantasy, gothic horror, or deep dungeon-crawling adventures. Whether you’re unveiling an ancient crypt, leading players into a cursed temple, or orchestrating a demonic ritual, these immersive sounds will pull your audience into the darkness.

    🔥 Features:

    ✅ Diverse environments, from eerie ruins to underground horrors

    ✅ Seamless looping for extended play sessions

     

  • Car Sound Effects Speed Engines Play Track 102 sounds included, 15 mins total $10

    Rev up your creativity with Speed Engines Sound Effects, a collection of roaring, revving, and accelerating engine sounds. Perfect for game developers, filmmakers, and content creators, this pack features a variety of engine types, from thunderous muscle cars to high-speed motorcycles.

    Each sound is recorded to deliver crisp, immersive audio that brings speed and power to life. Whether you’re working on a racing game, an action-packed movie, or a thrilling YouTube video, these sound effects will add adrenaline-pumping realism to your project.

    🔥 Features:
    ✅25 – Engine SFX / 77 – Pass By
    ✅ Variety of engine types and variations
    ✅ Royalty-free – use in commercial & personal projects with no extra fees
    ✅ Ready for use in games, films, and multimedia projects


   
\n
Copy link