Asbjoern Andersen


The following is a guest blog post by sound designer Mark Camperell, Founder & Creative Director at Empty Sea Audio and its sister company, The Library by Empty Sea:
 
Behold, the sound effects library. The only library I know of where you won’t be told to “SHHHHHHH.” What a glorious notion!

For sound designers in search of source material, there are so many options to choose from.

On one side, you have the big boys like The Hollywood Edge, Blastwave FX, Sound Dogs and Sound Ideas. And on the other side there are small, independent producers like Rabbit Ears Audio, A Hiss and A Roar, Unidentified Sound Object and Echo Collective. And there are all the others in between.

If you’ve made the decision to join the ranks of the sound designers out there that are releasing independent sound libraries, you’ve probably got a lot of a questions on your mind.

I aim to address some of these questions and hopefully provide some guidance for folks looking to explore the entrepreneurial world of independent sound effects libraries.

Hopefully, I encourage you to get out there and do it!
 

What to do, what to do?

The first hurdle to clear when releasing a collection of sounds is deciding what to record or create. This can be quite daunting because really, the sky is the limit.

There are two schools of thought in regards to the what: Create something that people need a lot of, or create something that is extremely unique and hard to find/duplicate.

Starting out, try something that you have relatively easy access to. You could have an uncle that’s a marine officer and can get you onto base to record some maneuvers. Or you could have a friend that has a fully restored, hot-rodded ’57 Chevy that sounds killer!

Chances are, you know someone that can get you around something that sounds cool. When you’re starting out, you don’t necessarily want to have to shell out a bunch of dough just to get access to something awesome. If you settle on something that isn’t exactly unique, then make it something that is created in a unique or different way.

Most importantly of all though, make it something that you would want to buy and use yourself!

If you’re going the designed route, make sure you’re starting with source material that you have ownership of.

Notice, I keep saying create. Sound libraries don’t always have to be raw sounds recorded in the field. They can be designed or synthesized also. If you’re going the designed route, make sure you’re starting with source material that you have ownership of.

When it comes to sound libraries that you sell, you should ONLY design with sounds that you record yourself. This protects from any legal woes down the line.

 

Now the how

This is a delicate topic. Ask ten different sound designers which mic to use for a particular application and you’re liable get ten different answers.

I’ve always been of the school of thought that if you capture an interesting sound or performance, the quality of the gear shouldn’t matter as much as some would like you to think. Some folks get all caught up on the specs of the gear that they’re using.

Focus your energy on capturing interesting sounds in a way that makes the most sense.

Don’t worry about your gear. Focus your energy on capturing interesting sounds in a way that makes the most sense.

I’ve got a whole folder of stuff that I recorded with my smartphone’s built-in microphone, the contents of which regularly make it into projects I’m working on. Not the most ideal, but if it’s a cool sound, it’s a cool sound and I’ll find a way to use it. Okay, getting off the soapbox…

Some collections will beg for multiple perspectives.

Car collections for instance might have 6+ channels of material being captured at once. A collection of switches and buttons might only need 1 or 2 channels. 6 channels would be overkill. Be smart and efficient with regards to your gear choices.

 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Vehicles Skate on Board Play Track 112 sounds included, 22 mins total $49.99

    Skate on Board is an SFX library with the purpose of bringing alive the hidden sounds of skateboarding. This library has 65 stereo recordings with the best sound quality of actions such as jumps, pass by, and grinds over different surfaces like concrete banquets, and rail tubes. Furthermore, this library contains 47 mono audios of P.O.V perspectives which were reordered with different microphones attached to the skateboard to capture the full maneuvers and details of skateboarding.

    Add to cart
  • The west is still wild.  A collection of clean and loopable natural ambient atmosphere elements – each 3 minutes long. This collection represents my best content and works great in multitrack layers.

    The core of this collection are natural sounds captured in the wilds of Oregon, USA – Western North America. The wildlife in the forests, streams, lakes, coast, and deserts of Oregon are a good substitute for most US and Canadian states west of the Rocky Mountains, including Washington, California, Nevada, Idaho, Montana, New Mexico, Utah, Arizona, Colorado, British Colombia, Alberta, Alaska, and Wyoming.

    These recordings are from a pristine environment that avoid any human caused sounds.

    22 %
    OFF
    Ends 1566943200
    Add to cart
  • Animals & Creatures Broken Robot Play Track 87 sounds included $12.99 $6.99

    This library is a small “utility” collection of sounds great for use as Robot/Machines but also great for UI and Weapon design elements.  Servos, various metal objects and analog synths were recorded as source material to create this library.  The library includes raw servo recordings and meticulously performed or designed robotic/machine-like sounds.

    Bonus – Forge Sound Design Tool Sample Map

    If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map.  The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.

    46 %
    OFF
    Ends 1566943200
    Add to cart
  • Electricity Electric Arcs and Energy Play Track 266 sounds included $39.99 $19.99

    Electric Arcs and Energy is essentially two separate collections of sounds.  The first, Electrical Arcs are more raw.  These arc sounds can be manipulated and mangled to be used as design elements in your project.  They are highly flexible and can easily be pitch-shifted -48 semitones or more.  They remain remarkably useful and clean giving each sound multiple “dimensions”.

    The Electrical Energy collection is a series of more specified design elements that I created – Impacts and Powerups.  Meant to be used in Weapon or UI design they should be flexible enough to be used as stand-alone effects or layers in more complex sounds.

    Recording and Editing

    This library was designed from scratch by recording highly unconventional metal sources with a cello bow and processing them (see one example in video). Great care was taken during the recording and editing process to ensure maximum flexibility of these sounds.  The recording was done at 24/192kHz using the Sennheiser MKH 2050 mic which captures frequencies up to 50kHz.  All processing and design was then performed at 192kHz.

    Bonus – Forge Sound Design Tool Sample Map

    If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map.  The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.

     

    50 %
    OFF
    Ends 1566943200
    Add to cart
  • Whooshes liftFX Play Track 275+ sounds included $89 $71.20

    AWE YOUR AUDIENCE WITH RISERS, BUILD-UPS, DROPS AND MORE.
    Risers, build-ups, drops, breaks, downlifters, swells, sweeps, falls – it has never been so easy to hype your audience. Forget samples, just turn the knob or let liftFX even do that for you, automatically, in beat sync at the length you need it to be.

    KEY FEATURES:

    • Playable in real-time with instant auditive and visual feedback
    • Any length, tempo, pitch range and root note possible
    • Tempo sync or time (s) duration
    • Control key parameters independently or automatically (+ reversed)
    • Automation and modwheel (cc1) support for each parameter
    • 275 nifty presets included
    • Optional time lock and control lock to try different presets with current setting
    • High cut and low cut filters, reverb and delay
    • Lightweight plug-in, as it relies on synthesis
    USE CASES:

    • Build captivating uplifters, downlifters, drops, rhythmic, percussive builds and more effects out of the box
    • Any electronic genre such as EDM, Trap, Dubstep, Pop, Hip Hop, Drum’n’Bass, House, Techno, and more
    • Cinematic and experimental sound design
    • Beef up your synthesizers with tonal layers or harmonic overtones to achieve a fat, rich sound
    • liftFX requires a free iLok account (click to learn more)
    20 %
    OFF
    Ends 1567116000
    Add to cart

Need specific sound effects? Try a search below:
 

I always like to map out my collections up front so I know if I can accomplish my goal with the gear I already possess or if I need to rent additional equipment.

If you’re in the field, choose only the essential gear you need to get the job done. Don’t load up your 50 pound car battery if you know you’re not going to need it. Remember that limitations can be helpful.

I often times will only give myself 2 channels to work with. It forces me to use my ears to find the sweet-spot which in the end can result in a better recording.

Try miking things in unusual ways. Try contact miking. Don’t just record an interesting sounding item, try recording it in a unique setting. Try miking the item underwater or in a giant culvert.
 

Coverage is king

When you’ve decided on what you’re recording, record ALL of it.

Just like with shooting video or film, you want coverage on the item. Especially if it’s an item that was difficult to gain access to. You don’t want to have to go back later because you missed something.

Obviously there are limitations to this, but do your best.

If you’ve settled on releasing a car sound pack, make sure you’re recording EVERY single sound the car makes. Get the hood, doors and trunk opening and closing. Get all of the locks, handles, knobs, buttons and sliders. Get all of its compartments.

 

I can’t emphasize this enough, GET IT ALL!

How about the windshield wipers? Gas tank? Turn signal sound? Radio static? Fan belts, why not?

There is so much more to a car than just the engine, wheel-wells and tailpipe. I can’t emphasize this enough, GET IT ALL!

Yeah, it’ll make for a lot of material to sift through later, but you’ll be thankful you have it. You might not use it all for this particular pack, but you might use it for another release later on!

With some smaller objects and only if you can afford it, you should even consider purposefully misusing the item at the very end to produce malfunction, damage or destruction sounds.

These are always unique and so many games and films feature destruction, so you know they’ll come in handy.
 

Read part two of this guide, where Mark Camperell takes a look at the post processing and the delicate art of pricing your sound effect library.

Jump to part two
 

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About Mark Camperell:

Mark Camperell is the Founder & Creative Director at Empty Sea Audio and its sister company,
The Library by Empty Sea. Mark’s direction, along with his ability to assemble uniquely talented audio teams, is positioning Empty Sea as a leader in creative audio services ranging from sound effects libraries to original music composition to full service post audio packages. In addition to his position at Empty Sea, Mark is also a freelance Supervising Sound Designer, Re-Recording Mixer and Music Producer with over 100 titles under his belt. Mark is an active member of the Motion Picture Sound Editors and Motion Picture Editors Guild.

The Library by Empty Sea:

  • Drones & Moods Dronos Play Track 154 sounds included, 154 mins total $25 $20

    Brand New Sci-Fi Ambiences from The Library by Empty Sea. 6+ GB, 150+ sounds, almost 3 hours of material, all 96k, all looped for easy use.

    20 %
    OFF
    Ends 1567548000
    Add to cart
  • Foley Gateway – Part 1, 2 & 3 Play Track 600-3200+ sounds included From: $25 From: $20

    Tired of those same old door knobs and hinge squeaks that you hear in every single game, film and TV show? Well, Gateway aims to remedy that issue while providing you with a brand new palette of sounds.

    Gateway comes packed with doors, doors and more doors! Low end, high end, slow horror creaks and squeaks, huge slams and impacts, tiny compartment doors.

    The Gateway family now includes the just-released Gateway Part 3, with more than 1400 new sounds.

    Doors, gates, overhead rollups, cabinets, closets, drawers, garage doors, fireplaces, sheds, you name it!

    Latches and knobs, wrought iron and chain link! Metal, wood, glass and MORE! All of these doors were acoustically captured in the real world. You won’t find anything synthesized here!

    Did we mention doors? Yeah, Gateway has those too.

    Gateway Part 1 features 675 files, 1200+ sounds

    Gateway Part 2 features 365 files, 600+ sounds

    Gateway Part 3 features 772 files, 1400+ sounds

    The Gateway 1-3 Bundle features 1812 files, 3200+ sounds

    Special offer:Do you already have Gateway Part 1 or 2? Send a message here for a special upgrade offer for part 3.

    Choose your preferred version below – or land some great savings by getting all three in one handy package!

    25 %
    OFF
    Ends 1567548000
  • Mechanical Robobiotics Play Track 3600+ sounds included $120 $90

    Robobiotics is an exciting new sound effects collection from The Library by Empty Sea. It delivers 3600+ original sound effects for scifi and robots. We’re talking about almost 3 hours of material here.

    We spent over a year recording and designing Lasers, Robot Vox, Impacts, Servos, Ratcheting Metal, Ambiances, Transformations, Foley, Vehicle Bys and much much more!

    25 %
    OFF
    Ends 1567548000
    Add to cart
  • Animals & Creatures Sea Monsters Play Track 4000 sounds included $65 $50

    Sea Monsters from The Library by Empty Sea is a collection containing over 4000 sound effects for creature vocals. This collection weighs in at a whopping 9GB!

    A must-have for any sound designer looking to level up on creature sound design.

    23 %
    OFF
    Ends 1567548000
    Add to cart
  • User Interface (UI) Ui One Play Track 1400 sounds included $35 $27

    This collection contains over 1400 original sound effects for user interfaces, telemetry, gadgetry and more.

    23 %
    OFF
    Ends 1567548000
    Add to cart
 
 
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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • City Life Collected Ambiences Play Track 33-380 sounds included From: $30 From: $15

    Each SFX library in the “Collected Ambiences” series features 33 Stereo Ambiences from many different locations.
    The series includes ambiences such as Public Spaces, Roomtones, Drones, Forests, City, Train, Bus ride, Rain and many (many!) more.

    Collected Ambiences highlights:

    Vol 1: Airplane Landing/Take Off, Backyards, City, Car Wash, Residential Area, Construction Site, Birds, Fireworks, Crowd, Train, Roomtone and more. 33 files, 3.85 GB, 111 minutes

    Vol 2: Car Wash, Chop Shop, Backyard, City, Residential Area, Fireworks, Construction Site, Supermarket, Train, Roomtone and more. 33 files, 3.58 GB, 103 minutes

    Vol 3: City, Birds, Crows, Pedestrian Area, Residential Area, Bus, Roomtone, Village Fair, Weekly Market, Roomtone and more. 33 files, 3.45 GB, 100 minutes

    Vol 4: City, Traffic, Birds, Funfair, Pedestrian Area, Residential Area, Bus, Roomtone, Shopping Mall, Train, Roomtone, Drone and more. 33 files, 4,69 GB, 136 minutes

    Vol 5: City, Park, Train Station, Plaza, Birds, Crows, Pedestrian Area, Residential Area, Bus, Roomtone, Village Fair, Weekly Market, Roomtone and more. 33 files, 4.66 GB, 135 minutes

    Vol 6: Public Spaces, Roomtones, Forests, City, Small Towns, Country Side, Rain and more. 33 files, 4.65 GB, 134 minutes

    Vol 7: City, countryside, creek, forest, park, open-air bath, small town, water park and more. 33 files, 4.9 GB, 147 minutes

    Vol 8: Public Spaces, Roomtones, Public Bath, City, Busride, Farm and more. 33 files, 5.14 GB, 148 minutes

    Vol 9: Public Spaces, Industrial, Animal Shelter, Factory, Mall Food Courts, City, Park, Schoolyard and more. 33 files, 4.62 GB, 129 minutes

    Vol 10: Public Spaces, Gym, Train Interiors, Fireworks, Public Bath, , City, Train, Busride, Rain and Wind, Wind and many more. 50 files, 8.94 GB, 248 minutes

    Vol 11: Beach, Public Space, City, Rain, Wind, Weekly Market, Bistro and many more. 33 Files, 4.93 GB, 122 minutes

    All recorded with Sound Devices 744T, Sennheiser MKh8040 ORTF, Beyerdynamic MC930 ORTF, RODE NT4 or Sony PCM-D100. All files were cleaned, edited and most of the files loop seamlessly.

    Please check the Content Lists below for each library to see what the full list of ambiences in each library – and if you get all 10 Collections together, you land some great savings compared to the individual collection prices.

    60 %
    OFF
  • Sci-Fi Sci-Fi Interface Data Processing Sounds Play Track 170 sounds included, 11 mins total $22

    With DATA sound library Sound Response brings you high quality collection of meticulously designed data processing and readout sci-fi sound effects!

    If you’re looking for those futuristic-sounding, hi-tech processing interface sound effects, and the sounds of sci-fi computer readouts, calculations, sensors and scanning sound effects, this soundpack will provide you with diverse arsenal of various high tech data processing sound effects to suit your needs. With DATA sound library at your disposal you’ll have the right audio tool to create that sophisticated, futuristic, sci-fi sound for your game, movie, trailer, video, or any other project that you’re working on!

    DATA soundpack contains 403MB (170 sound effects) of high definition 24bit/96khz Stereo WAV files, embedded with metadata to speed up your workflow.

    Add to cart
  • Environments Autumn Forest Vol. 01 – Ambiences Play Track 209 sounds included, 499 mins total $86

    This library contains more than 200 natural ambience clips with embedded metadata. They´re mixed and cut into: loops, transitions and variations to be ready to use inside your project.

    The metadata precisely points out any bird species, the specific environment and acoustic properties, the current day-cycle, weather conditions and any foreground or background events that are audible in the clip. To enhance the ease of use, I decided to structure the library as a modular toolbox for ambience sound design.

    It has been recorded in some of the oldest, quietest and most pristine forests all over Germany and offers a large collection of active and quiet nature ambiences featuring a variety of different natural environments and wildlife.

    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Vehicles Skate on Board Play Track 112 sounds included, 22 mins total $49.99

    Skate on Board is an SFX library with the purpose of bringing alive the hidden sounds of skateboarding. This library has 65 stereo recordings with the best sound quality of actions such as jumps, pass by, and grinds over different surfaces like concrete banquets, and rail tubes. Furthermore, this library contains 47 mono audios of P.O.V perspectives which were reordered with different microphones attached to the skateboard to capture the full maneuvers and details of skateboarding.

  • The west is still wild.  A collection of clean and loopable natural ambient atmosphere elements – each 3 minutes long. This collection represents my best content and works great in multitrack layers.

    The core of this collection are natural sounds captured in the wilds of Oregon, USA – Western North America. The wildlife in the forests, streams, lakes, coast, and deserts of Oregon are a good substitute for most US and Canadian states west of the Rocky Mountains, including Washington, California, Nevada, Idaho, Montana, New Mexico, Utah, Arizona, Colorado, British Colombia, Alberta, Alaska, and Wyoming.

    These recordings are from a pristine environment that avoid any human caused sounds.

    22 %
    OFF
    Ends 1566943200
  • Animals & Creatures Broken Robot Play Track 87 sounds included $12.99 $6.99

    This library is a small “utility” collection of sounds great for use as Robot/Machines but also great for UI and Weapon design elements.  Servos, various metal objects and analog synths were recorded as source material to create this library.  The library includes raw servo recordings and meticulously performed or designed robotic/machine-like sounds.

    Bonus – Forge Sound Design Tool Sample Map

    If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map.  The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.

    46 %
    OFF
    Ends 1566943200
  • Electricity Electric Arcs and Energy Play Track 266 sounds included $39.99 $19.99

    Electric Arcs and Energy is essentially two separate collections of sounds.  The first, Electrical Arcs are more raw.  These arc sounds can be manipulated and mangled to be used as design elements in your project.  They are highly flexible and can easily be pitch-shifted -48 semitones or more.  They remain remarkably useful and clean giving each sound multiple “dimensions”.

    The Electrical Energy collection is a series of more specified design elements that I created – Impacts and Powerups.  Meant to be used in Weapon or UI design they should be flexible enough to be used as stand-alone effects or layers in more complex sounds.

    Recording and Editing

    This library was designed from scratch by recording highly unconventional metal sources with a cello bow and processing them (see one example in video). Great care was taken during the recording and editing process to ensure maximum flexibility of these sounds.  The recording was done at 24/192kHz using the Sennheiser MKH 2050 mic which captures frequencies up to 50kHz.  All processing and design was then performed at 192kHz.

    Bonus – Forge Sound Design Tool Sample Map

    If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map.  The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.

     

    50 %
    OFF
    Ends 1566943200
  • Whooshes liftFX Play Track 275+ sounds included $89 $71.20

    AWE YOUR AUDIENCE WITH RISERS, BUILD-UPS, DROPS AND MORE.
    Risers, build-ups, drops, breaks, downlifters, swells, sweeps, falls – it has never been so easy to hype your audience. Forget samples, just turn the knob or let liftFX even do that for you, automatically, in beat sync at the length you need it to be.

    KEY FEATURES:

    • Playable in real-time with instant auditive and visual feedback
    • Any length, tempo, pitch range and root note possible
    • Tempo sync or time (s) duration
    • Control key parameters independently or automatically (+ reversed)
    • Automation and modwheel (cc1) support for each parameter
    • 275 nifty presets included
    • Optional time lock and control lock to try different presets with current setting
    • High cut and low cut filters, reverb and delay
    • Lightweight plug-in, as it relies on synthesis
    USE CASES:

    • Build captivating uplifters, downlifters, drops, rhythmic, percussive builds and more effects out of the box
    • Any electronic genre such as EDM, Trap, Dubstep, Pop, Hip Hop, Drum’n’Bass, House, Techno, and more
    • Cinematic and experimental sound design
    • Beef up your synthesizers with tonal layers or harmonic overtones to achieve a fat, rich sound
    • liftFX requires a free iLok account (click to learn more)
    20 %
    OFF
    Ends 1567116000

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