The ‘Clair Obscur: Expedition 33’ sound team talks all things audio about their approach to music, designing weapons, creatures, and ambiences, creating systems for interactive music, foley and breaths, working with UE5’s audio pipeline, dynamic mixing, and much, much more!
Read MoreDesigning Assassin’s Creed Shadows’ Satisfying Sonic Experience – huge interview with Ubisoft Québec’s game audio team
Learn how the game audio team crafted a glorious sonic experience – by developing a dynamic weather system and navigation/parkour system, collaborating with composers Alexis Smith and Joe Henson of The Flight, designing the illusion of a civil war happening around the player, creating thousands of combat-related sound effects, crafting The Animus ‘virtual world,’ creating effective haptic feedback, and so much more!
Read MoreExploring the unique game audio for ‘Enotria: The Last Song’: How musical instruments shaped its dark fantasy sound design
Audio Director Aram Shahbazians and Lead Sound Designer Camilla Coccia on designing a rich audio experience by using traditional Italian musical instruments as the foundation for the game’s sound design & much more:
Read MoreThe Ultimate Star Wars Sound Deep-Dive Is Here: May the 4th Be With You!
We’ve compiled the ultimate collection of Star Wars sound stories for you – giving you an extraordinary deep-dive into the iconic sounds of the franchise:
Read MoreUnifying the Sonic Experience of ‘Split Fiction’ – with Hazelight Studios’ Game Audio Team
Go behind the sound with Hazelight Studios’ game audio team as they reveal how they crafted the fantastical sound worlds of Split Fiction — from designing otherworldly sci-fi and fantasy audio to solving the wild challenge of mixing for split-screen co-op:
Read MoreDune: Awakening – behind the game music:
Go behind the game music for Funcom’s upcoming Dune Awakening, in this excellent new video featuring composer Knut Avenstroup Haugen, and Audio Director Arild Iversen:
Read MoreSound Guidance: The Art of Creative Feedback
How do you turn sound design feedback into creative fuel? Sound Design Supervisor Stephen Schappler gives you 9 valuable insights here:
Read MoreDesigning solar wind sounds in Wwise, audio middleware practice, favorite GDC moments, DIY wind protection & more – 5 highlights from Airwiggles this week
Here are 5 interesting talks & topics from Airwiggles this week – check them out and join the discussion:
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