Exploring Shōgun’s Superb Sound Design — with sound supervisor Brian Armstrong

Sound supervisor Brian Armstrong delivers an authentic soundscape for FX series ‘Shōgun.’ He talks about sonically transforming the Canadian location shoot into 17th-century Japan by de-geese-ing the dialogue and adding era-appropriate background sounds to set the scenes. He also discusses the sound team’s approach to capturing sounds on set, creating non-shingy sword sounds, designing the devastating earthquake sound, and much more!

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Crafting the Thrilling Sound of ‘Masters of the Air’ – with Michael Minkler and Jack Whittaker

Emmy-winning supervising sound editor Jack Whittaker and Oscar-winning supervising sound editor/re-recording mixer Michael Minkler created a harrowing and emotional soundscape for Apple TV+ series ‘Master of the Air.’ They talk about recording a real B-17 plane, creating a sense of danger through sound, crafting precise details of the air battles starting with extensive ADR recording, building an immersive world on the ground level, and much more!

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Behind the Chilling Sound of HBO’s ‘True Detective: Night Country’

The sound team on ‘True Detective: Night Country’ – led by sound supervisors Martín Hernández and Stephen Griffiths – use the harsh physical and psychological elements of the Alaskan winter to build an expressive soundscape for Season 4. Learn about their collaboration with new showrunner Issa López, how they scored scenes using wind, how they designed specific scenes in Episode 1, and much more!

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Making ‘A Murder at the End of the World’s Sound – with Chris Scarabosio and Gwen Yates Whittle

How Chris Scarabosio and Gwen Yates Whittle made ‘A Murder at the End of the World’ sound as unsettling as the show’s unfolding murder-mystery story: They talk about adapting the location’s sound to fit the evolving story, using wabi-sabi as inspiration for the high-end tech sounds, designing Darby’s terrifying near-drowning scene, and much more!

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