sound effects ideas 2018 Asbjoern Andersen


Looking for ideas for your next (or first) indie sound effects library? Good news, the results of our survey to gather inspiration for new sound effects libraries are in - and we've got more than 90 ideas for you in total!

A few ideas are carried over from past surveys, and these are marked with an *. We've also trawled various forums to see what people were requesting, and have added a selection of those ideas to the pool. For those ideas where existing libraries may already cover it, we've added some suggestions in brackets.

A huge thanks to everything who participated - and hope the list proves inspiring!


Please share:
Ideas for new sound effects libraries:

• Abandoned house ambiences – no activity
• African and South American walla (This might come in handy for African sounds, and this for South American)
• African-american walla
• Air from different environments for the center channel
• American and UK English office walla
• Animals that communicate outside of our hearing range, that are then lowered in pitch so they are audible, rats are particularly interesting / bat shrieks
• Anime Japan Sound Effects library
• Arctic / Polar / Greenland ambiences
• Arrows and medieval mechanisms (these bow & arrow SFX libraries could come in handy)
• Aztech death whistle
• Bar and restaurant Walla
• Beach buggy
• Big animals like bears, wolves, tigers, horses, owls (A few ideas: There are bears here, tigers here, wolves here, horses here)
• Birds from all over the world, a large collection of close-up recordings.
• Calm and subtle roomtones
• Camera flashes (there are a number of flash sounds in these camera sound effects libraries)
• Cars driving at a constant speed from the OUTSIDE
• Cartoon libraries like Hannah Barbera but fresh, high quality sounds.
• Cartoon vocals/exclamations
• Casual Game sounds. (e.g.: match 3, candy crush, gardenscapes) (a Casual game SFX library like this might be useful)
• Cemetery ambiences and atmospheres
• China Ambiences – countryside, no humans
• China, city ambiences
• Clocks
• Contact Mic Horse Hooves
• Crow presence (non-verbal)
• Dog foley – “footsteps”, panting, breath *
• Dolphins (high sample rate)
• Doors, doors and did I mention doors yet? Properly recorded and performed in a real way (there are a number of door sound effects libraries here)
• Edited animal sounds created with gaming in mind, 1000 different animals, all creatures great and small.
• European Windows – Open and Close
• Everyday quiet surround room tones
• Everyday things like household door open/close, new set (there might be something useful in the Household category here)
• Fire (there could be something useful in the Fire sound effects category here)
• Fishing sounds *
• Footsteps in Kontakt or Battery format, new collections
• Gentle transitions/swells (some of the simple/pure whoosh libraries could come in handy – like Tiny Transitions, Organic Whooshes or Pure Whooshes)
• Geographically unspecific exteriors
• Global events (Olympics, World Cup, Tour De France etc) *
• Go-kart engine & driving sounds
• Good variety of skids & swerves, various speeds and perspectives with minimal engine (this library features a lot of skidding/screeching)
• Grabbing or touching or knocking different items/things/surfaces with hands (metal, wood, ceramic etc.)
• Hands hit/slap/grab/touch a window. Like that hollow sound you get when someone is on the other side of a window tapping or banging on it.
• Human reactions and children’s voices – a wide range
• Hybrid cars
• Jumpscares
• Kids, not babies, both genders, multiple characters, solo, not field recordings, a wide variety of natural/not-hammy laughs, screams, emotes etc. Avoiding words/accents so as to remain internationally applicable *
• Kitchen and cooking Foley for cooking shows, extensive library (these kitchen sound effects libraries might be a good starting point)
• Light pedestrian backgrounds (small town or community) There’s lots of busy city stuff that’s too busy. How about some nice nature ambiances without a lot of birds… I’m tired of cutting around birds.
• Loop Group Walla – Different sizes, genders, races, moods/emotions – reactions for scenes requiring specific groups reactions rather than generic background walla.
• Metal cable hits, whips, pulls, drags
• Mexico Ambiences and Various Walla
• Mine hauler
• Modern car alarms
• Motorcycle, KTM 400
• New cars are always a challenge. Full set doors, switches, alarms. electric, and internal combustion.
• Non-Discernable-English PA announcements for Psychiatric wards and hospitals for use in building generic M&E’s
• Non-Discernable-English Walkie-Talkie call-outs for use in building generic M&E’s (crime scenes, police cars, military, etc.)
• On-board 5.1 ambience of a car driving less than 10 mph. Every 5.1 amb of a car driving I have sounds like it’s going 40 mph and those suspension bumps don’t match when the picture is less than 10.
• Penguin vocalizations
• People Moving – sitting down, getting up, single and groups
• Playing around with different small machines/thread/music boxes (small motor SFX libraries like this, or this, might be useful)
• Polar bear vocalizations and grunts
• Prarie ambiences
• Prius LFE bys
• Quiet crowds
• Ratchets. All sorts. Wood, metal, bone. Various lengths
• Rural and urban (definitely no birds)
• Scrapnel/debris, hitting a fuselage
• Servo sounds, extensive, high quality library
• simple smooth smartphone ui sounds -text, email
• Smoke alarms, emergency sirens, security systems (with proper rights clearance or soundalikes)
• Sound design elements to create different gui sounds for clicks, hover, select etc
• Sparse and distant Birds Library
• Street call outs
• Surround roomtones and variety of ambiences
• Synthy cartoon SFX (goofy or anime-style SFX)
• Touching skin, handshakes, bumps, hi-five
• Tundra ambiences
• Twirling and lunging sounds, extensive library
• Tyre sounds, isolated perhaps using a Tesla, so skids, slides, brakes, gravel, sand, leaves, wet ground, puddles, bumps, accelerate etc… I don’t want to hear an engine, just the tyre or at least a low level electric engine / tire grit for vehicles without engines (this Tesla SFX library might be helpful)
• UI Menu Button Sound Effects (there are a huge number of UI sound effects libraries here)
• Vehicle engine and exhaust recordings at set RPM rates. Ideal for simple modelling of car engines. I would love a large library of that material
• Victorian Era Industrial revolution Engineering equipment
• Vintage Kung Fu fight sounds (there are a number of Kung Fu whooshes here)
• Vocal ‘stabs’, vocal reactions, vocals!!
• Walruses (high sample rate)
• Whales (high sample rate)
• Whistles, human and instruments
• Women’s Sports – General field walla, call outs and vocalizations

Anything missing from the list? Please leave a comment below, and we’ll add it!

 

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  • Animals & Creatures Broken Robot Play Track 87 sounds included $12.99 $6.99

    This library is a small “utility” collection of sounds great for use as Robot/Machines but also great for UI and Weapon design elements.  Servos, various metal objects and analog synths were recorded as source material to create this library.  The library includes raw servo recordings and meticulously performed or designed robotic/machine-like sounds.

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  • Electricity Electric Arcs and Energy Play Track 266 sounds included $39.99 $19.99

    Electric Arcs and Energy is essentially two separate collections of sounds.  The first, Electrical Arcs are more raw.  These arc sounds can be manipulated and mangled to be used as design elements in your project.  They are highly flexible and can easily be pitch-shifted -48 semitones or more.  They remain remarkably useful and clean giving each sound multiple “dimensions”.

    The Electrical Energy collection is a series of more specified design elements that I created – Impacts and Powerups.  Meant to be used in Weapon or UI design they should be flexible enough to be used as stand-alone effects or layers in more complex sounds.

    Recording and Editing

    This library was designed from scratch by recording highly unconventional metal sources with a cello bow and processing them (see one example in video). Great care was taken during the recording and editing process to ensure maximum flexibility of these sounds.  The recording was done at 24/192kHz using the Sennheiser MKH 2050 mic which captures frequencies up to 50kHz.  All processing and design was then performed at 192kHz.

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  • Horror Stringache Play Track 572 sounds included $59

    Stringache is a modern horror library of mangled string noises. We've used close microphone techniques to record a huge deal of violin stabs and screeches, pizzicatos, cello staccatos, double bass jetè, crescendos, strident string gestures, bowed noises: all of them have been heavily processed and transformed in unsettling, hair-raising cinematic horror effects.

    Stringache is for the contemporary composer of horror cinematic music: whenever you need a subtle violin effect to create tension, a rising cluster effect to grab the audience's attention or a screaming, ear piercing string screech stab, Stringache will be your weapon.

    Stringache also comes with a large set of original recordings of double bass, cello, viola and violin (270+ .wavs 96 kHz 24 bit). These sounds have been treated with a very transparent process of EQ and de-noising and you can use them as construction elements to create your own sound effects.
    Stringache comes with a custom Kontakt UI (14 Instruments) to further manipulate the sounds.

    CONTENT:

    – 6 folders of high resolution and ROYALTY FREE sounds
    – 570+ sounds in total (96 kHz 24 bit .wav)
    – Dark cellos and double bass jetè
    – Crescendos and mangled rising clusters (cello, viola, violin)
    – Twisted string gestures
    – Piercing high note screeches and jump scares
    – Rhythms and clocks
    – Construction kit of 270+ source recordings (double bass, cello, viola and violin)
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Latest sound effects libraries:
 
  • Vehicles Skate on Board Play Track 112 sounds included, 22 mins total $49.99

    Skate on Board is an SFX library with the purpose of bringing alive the hidden sounds of skateboarding. This library has 65 stereo recordings with the best sound quality of actions such as jumps, pass by, and grinds over different surfaces like concrete banquets, and rail tubes. Furthermore, this library contains 47 mono audios of P.O.V perspectives which were reordered with different microphones attached to the skateboard to capture the full maneuvers and details of skateboarding.

  • The west is still wild.  A collection of clean and loopable natural ambient atmosphere elements – each 3 minutes long. This collection represents my best content and works great in multitrack layers.

    The core of this collection are natural sounds captured in the wilds of Oregon, USA – Western North America. The wildlife in the forests, streams, lakes, coast, and deserts of Oregon are a good substitute for most US and Canadian states west of the Rocky Mountains, including Washington, California, Nevada, Idaho, Montana, New Mexico, Utah, Arizona, Colorado, British Colombia, Alberta, Alaska, and Wyoming.

    These recordings are from a pristine environment that avoid any human caused sounds.

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  • Animals & Creatures Broken Robot Play Track 87 sounds included $12.99 $6.99

    This library is a small “utility” collection of sounds great for use as Robot/Machines but also great for UI and Weapon design elements.  Servos, various metal objects and analog synths were recorded as source material to create this library.  The library includes raw servo recordings and meticulously performed or designed robotic/machine-like sounds.

    Bonus – Forge Sound Design Tool Sample Map

    If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map.  The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.

    46 %
    OFF
    Ends 1566943200
  • Electricity Electric Arcs and Energy Play Track 266 sounds included $39.99 $19.99

    Electric Arcs and Energy is essentially two separate collections of sounds.  The first, Electrical Arcs are more raw.  These arc sounds can be manipulated and mangled to be used as design elements in your project.  They are highly flexible and can easily be pitch-shifted -48 semitones or more.  They remain remarkably useful and clean giving each sound multiple “dimensions”.

    The Electrical Energy collection is a series of more specified design elements that I created – Impacts and Powerups.  Meant to be used in Weapon or UI design they should be flexible enough to be used as stand-alone effects or layers in more complex sounds.

    Recording and Editing

    This library was designed from scratch by recording highly unconventional metal sources with a cello bow and processing them (see one example in video). Great care was taken during the recording and editing process to ensure maximum flexibility of these sounds.  The recording was done at 24/192kHz using the Sennheiser MKH 2050 mic which captures frequencies up to 50kHz.  All processing and design was then performed at 192kHz.

    Bonus – Forge Sound Design Tool Sample Map

    If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map.  The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.

     

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    Ends 1566943200
  • Whooshes liftFX Play Track 275+ sounds included $89 $71.20

    AWE YOUR AUDIENCE WITH RISERS, BUILD-UPS, DROPS AND MORE.
    Risers, build-ups, drops, breaks, downlifters, swells, sweeps, falls – it has never been so easy to hype your audience. Forget samples, just turn the knob or let liftFX even do that for you, automatically, in beat sync at the length you need it to be.

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    • Playable in real-time with instant auditive and visual feedback
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    • Automation and modwheel (cc1) support for each parameter
    • 275 nifty presets included
    • Optional time lock and control lock to try different presets with current setting
    • High cut and low cut filters, reverb and delay
    • Lightweight plug-in, as it relies on synthesis
    USE CASES:

    • Build captivating uplifters, downlifters, drops, rhythmic, percussive builds and more effects out of the box
    • Any electronic genre such as EDM, Trap, Dubstep, Pop, Hip Hop, Drum’n’Bass, House, Techno, and more
    • Cinematic and experimental sound design
    • Beef up your synthesizers with tonal layers or harmonic overtones to achieve a fat, rich sound
    • liftFX requires a free iLok account (click to learn more)
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One thought on “The 2018 sound effects survey results are in: Here are 90+ ideas for new SFX libraries

  1. I wanted to expand on the dog footsteps and foley to include all animals. Snakes slithering, mice, rats, particularly in walls or scampering around, ore winned creatures of all types – daddy-long-legs, moths all make interesting sounds. Different surfaces, particularly for dogs etc are very important. Wanted a dog in a forest for a project the other day and drew a complete blank.

    survivalist style sounds – camping stoves, starting a fire by rubbing sticks together, whittling, skinning,gutting, ambiences from within a tent or shelter, traps, chopping wood.

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