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Home Environments Sports

Sports

Sports sound effects and recordings, including soccer sounds, crowds, hockey, cheering, booing, chanting, playing

  • Get the sounds and ambiences of Hockenheimring Baden-Württemberg, a German motor racing circuit, recorded by Ana Monte. It features recordings from events such as pitstops, engine tests and mechanics working.

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  • This library is a collection of balls bouncing off different surfaces, inside and outside. We can generally find sports being played but not the clean sound of the ball used. We have included unique sounding balls such as a toddlers play ball and a Yoga ball for that really specific sound.

    Ball types included:
    Soccer ball / football • Yoga Ball • Beach Ball • Tennis Ball • Kids ball
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  • Basketball Game Pro is a sound effects library thematically centered around a basketball game.

    The collection includes several versions of game air horns, crowd applause, attack, defense, fault, score and lost opportunities ambiences, referee whistles, crowd boos & yells and a short warm up game ambience.

    The library contains only the interjections, purposely avoiding a specific language identity, making it more flexible and suitable for universal use.

    All sounds have of course been recorded at a real basketball match.

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  • Basketball Game Ultra is a huge sound effects library for, well, basketball. It includes both an international match field recording (with over 5,000 people attending the game) and isolated sounds of backboard hoops, basket swish nets, metal bars, shoe squeaks and dribbles on various hard surfaces, as well as other related sounds – all performed by a professional basketball player in indoor and outdoor courts as well as inside the studio.

    Οur aim with this collection is to give you choices to:

    • Create realistic soundscapes of world class basketball games or other sports events
    • Design from scratch your own unique sound frames
    • Foley the character in your audiovisual production
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  • Create ultra-realistic basketball games with this one-of-a-kind audio pack of basketball sound effects! With a focus on NBA or NCAA American basketball leagues, these 660 top quality audio assets (220 original sounds) include nearly 100 male and female BASKETBALL PLAYER VOICE OVERS, expertly recorded, mixed, and mastered for authentic game-ready athletes!

    Inspired by classic basketball video games like NBA JAM, NBA LIVE, NCAA Basketball, NBA Street, and the NBA 2K titles, as well as famous players such as Kobe Bryant, Magic Johnson, Shaquille O’Neill, LeBron James, and Michael Jordan, this sound effects library will propel your project into the stars.

    ALL ASPECTS OF BASKETBALL GAMEPLAY INCLUDED
    From AIR HORNS, ARENA AMBIENCES, CROWD CHEERING and CHANTING, to BACKBOARD FRAME HITS, CATCHES, PASSES, BASKETBALL PLAYER RUNNING sounds, BODIES COLLIDING, tons of DRIBBLING (single and multiple dribbles), FOOTSTEPS on laminated courts, BASKETBALL HOOP SWISHES and SWOOSHES, WHISTLE BLOWING, and last not but not least SLAM DUNKS, this sound effects library will leave nothing to be desired!

    HIGH-QUALITY BASKETBALL PLAYER VOICE OVERS
    Inject life into your athletes with nearly 100 different MALE and FEMALE voice overs! Ranging from MID-PITCH and DEEP VOICES, with voice overs covering GRUNTS and SHOUTS for situations ranging from DOMINANT to SUBMISSIVE, from WINNING to LOSING, from STRONG to WEAK, LOUD to QUIET, BREATHY to GUTTURAL, ANGRY AGGRESSIVE to EXCITED and HAPPY, and everything in between, all emotions are covered!

    INCREDIBLE EASE-OF-USE
    Each audio file is drag-and-drop ready, presented in high-quality MP3 and WAV formats with meticulously labeled keywords, so you can create the perfect gaming experience for your players in a matter of moments! Enrich your title in seconds with beautifully mixed, AAA quality sounds brought to you by our team of industry veterans, whose hundreds of games worth of experience have culminated in this extraordinary sound pack!

    With 660 top quality audio assets (220 original sounds), multiple variants, recording takes, and options such as single hits or loops, this audio pack is jam-packed with any sound you could want.

    DOWNLOAD NOW to set your basketball project afire!

    KEY FEATURES:

    • Huge variety of sounds for every court game or situation, with multiple variants and intensities
    • Easy to use, drag and drop ready
    • AAA mixing and mastering
    • Meticulously labeled and easily searchable files, including keywords/tags
    • High Definition, Standard Quality WAV and High Quality MP3 formats
    • FREE Updates to higher versions, FOREVER!
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  • Game Audio Packs Billiards Play Track 243 sounds included, 12 mins total $25

    Who’s breaking? This sound library has everything you need to recreate a billiards game and more! With different table perspectives including on the table perspective recordings this library has it all.

    It includes multiple breaks, misses, direct hits, combo shots, empty pocket falls, full pocket falls, close up rail bumps and pass bys, cue stick play, chalk play, racking and more! With over 200 files you’ll be sure to have the variety you need for your project.

    Use some of the more close up recordings for interesting sound design or rack ’em up and recreate a sonic game from scratch! Enjoy the Billiards Sound Library!

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  • Bicycles BMX Trick 192 kHz Play Track 71+ sounds included, 24 mins total $58 $49.30

    Welcome to the first comprehensive collection of BMX extreme sport riding sound effects. Diverse environments, surfaces, obstacles and bikes are at your fingertips now.

    Captured at 192 kHz 24 bit high resolution with a gear such as ultra-bandwidth Sanken CO100K microphone, the files are ideal source for awesome slow motions, as well as for realistic and creative sound design in general.

    Library highlights:
    • rides, pass bys, jumps, bumps, lands, crashes, tricks, grinds, squeaks, skids and other effects
    • divided into Big Ramps and Street Freestyle folders
    • both indoor hall and outdoor street locations
    • gravel to smooth surfaces
    • usually several variations in each file
    • natural dynamic range
    • professional gear used – Sanken CO100K, Sennheiser MKH 416, MKH 30, Sound Devices 788T, Zoom F8

    15 %
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  • Bob Skeleton library delivers exciting action sounds of  Two Men Bob and Skeleton heroes that go down the track with more than 100 kilometers/hour.

    The sounds of this library were taken from 9 spots along a track in Altenberg in the south of Germany. Each take is sorted and meta-tagged by recording spot and with this content you are able to assemble a complete run from start to finish or even to extend it by easily combining start sceneries, energetic passes in different speeds and noisy brakings down in the valley.

    Furthermore Bob Skeleton´s content is an inspiring resource for sound mangling experiments and artificial foley design.

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  • Well, the name of this sound effects library speaks for itself.
    Of course, it’s a tragical but also action packed story of a bunch of heavy, shiny balls who went out to take vengeance upon a group of scraggy, scallywags and their leader Kingpin – for some reason. The plan was as simple as genius: rounding up, pin down and strike hard, that pale, red-scarfed scum in a blind alley. But there was one thing they hadn’t reckoned with: Regardless how brutal and how many times the enemies were struck to the ground, some kind of cursed, evil machinery re-arranged each and every one of them in rank and file.

    Long story short…
    You get a comprehensive and versatile collection of 10-Pin and 9-Pin (Skittles) Bowling Sound Effects. All recorded at “Bowling Arena“ in Stuttgart, Germany. Of course without any public business. Additionally you’ll get several close up recordings from behind the curtain of the machinery that re-racks the pins. Including seamless mechanical loops, full re-rack cycles from different perspectives and of course lots of bowling ball pass bys, pin hits and some gutterballs.

    Each sound was thoroughly edited and cleaned for direct use in any kind of audiovisual project.
    Clear naming and embedded BWF- and Soundminer Metadata grants clarity as well as fast and reliable search results.

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  • Bowling is a collection of sounds recorded at a private lane, completely devoid of extraneous human and HVAC sounds.  This exclusive access allowed for recording various perspectives, including deep in the guts of the machinery, up-close to the pins, bowler’s perspective, and side perspectives.  This library includes all of the mechanical sounds, machinery ambiences, ball “pass-by’s”, ball return, gutter balls, pins resetting, and even some bowling sounds without any machinery noise at all.

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  • In collaboration with with Supervising Sound Effect Editor/Designer Enos Desjardins (Close, Black Mirror, Trust) If a Tree Falls presents “Boxing Gym”

    For our Boxing Gym library we visited three different gyms around the UK. Two in London and a children’s gym in Newcastle and present a wide range of sounds to enhance your library.

    We captured a variety of punches at various strengths, multiple perspectives and on different equipment; punch bags, pads, punch ball and speed ball, featuring single hits and combinations of impacts.

    Additionally, we recorded body falls in the ring, corner pads and ropes. Footwork in the ring with; steps, scrapes and shuffles.

    Plus ambience recordings of both adult and kids training sessions incorporating sparring, shadow boxing, fitness training, press-ups, sit-ups, skipping.

    All of our sounds have been recorded in high-quality 24bit, 96kHz using Sound Devices recorders and Sennheiser, Schoeps and Line Audio microphones. Each file has been tagged with detailed Soundminer metadata to speed up workflow and increase organisation.

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  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The BadBike is a rattling and broken bicycle that perfectly nails the sound of a worn out bike, it’s passbys and hardstops are hard too miss.

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:
    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window.

    However, we are aware that some people have different needs for different purposes, so we’ve created a Metadata Reference Guide that explains the structure. And because we’ve automated the metadata proces, you can be confident that a ‘find & replace’ command will always replace all instances.

    Download our Metadata Reference Guide

    Download complete metadata PDF

    If you have any questions about this, contact us!

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer or other database apps.

    Need more?
    The BadBike library is part of the complete ‘City Bicycles’ library package available at www.frickandtraa.com. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. The extra bicycles surfaces and additional effects are also available seperately here on ‘a Sound Effect’. If you’ve bought a single library and want to upgrade to the full package, contact us for a reduced price on the complete City Bicycles library. Every part of City Bicycles that you paid for will get you an extra reduction on the full package.

    Video Thumbnail

    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    Video Thumbnail

     

    Add to cart
  • This is a unique bicycle library that captures road surfaces from the perspective of super quiet bicycle. These are clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The Extra Surfaces library provides 162 sounds captured on the following road types Large Bricks, Gravel, Grit, Icy Asphalt.

    The four additional ‘onboard road’ surfaces are the perfect extension for your other ‘City Bicycle’ library of taste. Just add it as a layer, mix it and voila your bicycle can move from gravel to bricks to grit or from large bricks to slippery icy asphalt roads.

    Speeds and actions:

    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently brakes to smooth departures.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:
    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window.

    However, we are aware that some people have different needs for different purposes, so we’ve created a Metadata Reference Guide that explains the structure. And because we’ve automated the metadata proces, you can be confident that a ‘find & replace’ command will always replace all instances.

    Download our Metadata Reference Guide

    Download complete metadata PDF

    If you have any questions about this, contact us!

     

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer or other database apps.

    Need more?
    The Extra Surfaces library is part of the complete ‘City Bicycles’ library package available at www.frickandtraa.com. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. The extra bicycles surfaces and additional effects are also available seperately here on ‘a Sound Effect’. If you’ve bought a single library and want to upgrade to the full package, contact us for a reduced price on the complete City Bicycles library. Every part of City Bicycles that you paid for will get you an extra reduction on the full package.

    Video Thumbnail

    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    Video Thumbnail

     

    Add to cart
  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The GoodBike is a smooth sounding retro bike that doesn’t rattle or squeak, it has a really nice tire sound for a subtle presence in the mix.

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:
    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window.

    However, we are aware that some people have different needs for different purposes, so we've created a Metadata Reference Guide that explains the structure. And because we've automated the metadata proces, you can be confident that a 'find & replace' command will always replace all instances.

    Download our Metadata Reference Guide

    Download complete metadata PDF

    If you have any questions about this, contact us!

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer or other database apps.

    Need more?
    The GoodBike library is part of the complete 'City Bicycles' library package available at www.frickandtraa.com. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. The extra bicycles surfaces and additional effects are also available seperately here on 'a Sound Effect'. If you've bought a single library and want to upgrade to the full package, contact us for a reduced price on the complete City Bicycles library. Every part of City Bicycles that you paid for will get you an extra reduction on the full package.

    Video Thumbnail

    Responses:

    344 AUDIO: 'City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..'

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    Video Thumbnail

     

    Add to cart
  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The RacerBike is that kind of bicyle the snobby double shot cortado drinker nochalantly parks in the window at his favorite barista. This vintage Koga Miyata is  maintained very well, with fresh lubricants and perfectly lined up gears it’s a smooth racing devil that you pay nicely for second hand (we can tell, we are the coffee snobs).

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:
    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window.

    However, we are aware that some people have different needs for different purposes, so we’ve created a Metadata Reference Guide that explains the structure. And because we’ve automated the metadata proces, you can be confident that a ‘find & replace’ command will always replace all instances.

    Download our Metadata Reference Guide

    Download complete metadata PDF

    If you have any questions about this, contact us!

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer or other database apps.

    Need more?
    The RacerBike library is part of the complete ‘City Bicycles’ library package available at www.frickandtraa.com. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. The extra bicycles surfaces and additional effects are also available seperately here on ‘a Sound Effect’. If you’ve bought a single library and want to upgrade to the full package, contact us for a reduced price on the complete City Bicycles library. Every part of City Bicycles that you paid for will get you an extra reduction on the full package.

    Video Thumbnail

    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    Video Thumbnail

     

    Add to cart
  • Cricket – Junior & Senior is our latest SFX library toolkit, created to cater to cricket specific sounds. We have covered a broad range of specific sounds that differentiate Cricket from other batting sports. Included are sounds for Cricket Gear, Movements, Batting, Bowling, Fielding and Other Miscellaneous sounds.

    Add to cart
  • This collection presents a wide range of crowd sounds. There is applause, shouting, cheers, rhythmic clapping, disappointment, whistling and more. Audiences also differ in the number of people and, accordingly, the saturation of the atmosphere.

    This library will help you a lot in working with films, TV shows and concerts. Add the genuine emotions of the crowd to your project, they will undoubtedly complement the composition.

    Add to cart
  • Sports Downhill Skiing Play Track 37 sounds included, 13 minutes 08 seconds mins total $35

    Get ready to hit the slopes with this wintery gem of a sound library!

    Taken from many trips up and down the slopes in Upstate New York, this library gives you in your face gliding swishes, crunching carves, turns, stops, passbys from the left and right, falls, jumps, landings, poles poking and scraping the snow, chairlift machine sounds, bindings, and more!

    If you need authentic skiing sounds this library has you covered. Whether you need to create loops and insert carves in a video game or film project or if you need lengthy recordings of full trips from the top of the mountain to the bottom this library will give you it all. Enjoy Downhill Skiing!

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  • Motorcycles Endurocross Racing Play Track 216 sounds included, 130 mins total $38 $19

    This library gets you 130 minutes of stereo recordings from an intense off-road motorcycle racing event, captured on a late autumn day with ideal weather conditions.

    Two-stroke and four-stroke engines compete together. The race track is about seven kilometers long with a high difference in elevation. The library features sounds such as race starts, test laps, roaring passbys, struggling engines as the bikes go up and down the hills, single bikes and groups + lots more sounds from the event.

    50 %
    OFF
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  • Welcome to the Essential Stadium Crowd sound effects library: All the crowds, back room ambience and practice tracks were recorded at the Phoenix Cardinals Stadium, pre/during and post game. I had the opportunity to have a press pass and free reign in the stadium.

    Some of the recordings were recorded way up high in the upper bleachers, and some behind the end zones, as well as other interesting places. There are significant differences in the locations and the ‘thickness’ of the crowds. With this library, you should be able to fill out any sort of large sports arena ambience, as I’ve edited out most of the PA Announcer to give more of a general stadium feel that could be anywhere, and any major arena sporting event. The PA that is left in can easily be edited out.

    All the sounds were mastered in Pro Tools, with very transparent processing going on. My signal chain consisted of a C4 Compressor, DMG Equality EQ, and a L1 Limiter. All reverb is natural.

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  • Cars Extreme Drift Play Track 360 sounds included, 220 mins total $49

    The Extreme Drift SFX library includes 360 HQ (24bit/96kHz) close and distant range perspective, auto racing recordings. Audio material of vehicles, drifting and maneuvering around race tracks at various speeds and densities taking corners and speeding on long straightaways.

    You will find idle engine sounds, powerful engine revs, slow and fast starts, crazy accelerations and wild breaking, roaring overtakings, tandem battles, tire screeches and skids echoing beautifully in the air. The audio found in our library is not limited to startups, shutdowns and gear shifts, but also offers ambiences of pit lane and working team crews.

    Add to cart
  • Go (Baduk/Weiqi) is Asia's infamous and ancient strategy game. Incredibly popular in Japan, China, and Korea for over 2000 years, it rivals chess for the world's most challenging strategy board game. “Game of Go” presents the game's iconic sounds characterized by stone pieces clicking down on a thick wooden board for use in film, game development, and beyond.

    Add to cart
  • Every sound you will need for a nice day at the links! This hole-in-one sound library contains 218 unique golf specific sounds!

    You will find golf club swings, hits, misses, from all different clubs and ranging from the fairway to the deep rough, golf cart engine driving, hazards like water, sand pit trap, trees, throwing clubs, selecting clubs, washing ball, raking sand, ambience, sinking the putt, flag pin and more!

    Music is only heard in the demo. Downloads are high resolution and without background music.

    25 %
    OFF
    Ends 1596578400
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  • Grand prix circuit (a motorsport race track) FX sound library with sounds of the race and ambiance of the race including: near, mid and far field recordings as well as backstage/boxes ambiance etc.. Recorded in Automotodrom Grobnik, Croatia.

    Metadata tagged with detail description of the mic placement/orientation, mic and mic technique used and object of recording. Check the track list for additional info.

    Add to cart

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