13 new podcast episodes Asbjoern Andersen


Looking for something great to listen to?

We’ve found some excellent podcast episodes about sound for you – in this roundup:

Cinema Audio Society – Paddy Hanlon interviews Mark Weingarten about his long career in the industry and how he approaches different types of projects.

 

Tonebenders – Timothy Muirhead discusses with Tim Nielsen, Kayla Stewart, Mitchell Lestner, and Michael O’Connor on the role that ambiences play in creating a realistic and immersive soundscape for the audience.

 

Immersive Audio Podcast – Oliver Kadel speaks with Lorenzo Picinali, leader of the Audio Experience Design group at Imperial College London, about his research on spatial acoustics and immersive audio, including the SONICOM HRTF Dataset.

 

AMPS Podcast – Martyn Harries talks to James Parnell about the challenges and rewards of working on Twisted Metal and collaborating with the show’s creators and cast.

 

Field & Foley – Ben Reichstein interviews Christopher Bolte – sound designer, mixing and mastering engineer, and field recordist – about his innovative tools, captivating soundscapes, and recent field recording expedition in Zimbabwe.

 

Level with Emily Reese – Emily speaks with Steve Pardo about the newest James Bond game, Cypher 007, along with John Barry’s original music and more.

 

Location Sound Podcast – Michael Helms interviews Michael Reed about his work on a variety of projects, including Burt Reynolds: The Last Interview, Screwball (2018), and Movie Money Confidential.

 

Sound Business with Akash Thakkar – Akash talks to Christian Büttner A.K.A. TheFatRat about how he started in classical music and transitioned into EDM, becoming a successful musician without a major record label.

 

SoundGirls Podcast – Rebecca Wilson speaks with Maureen Droney has worked on GRAMMY-winning recordings for artists including Aretha Franklin, Whitney Houston, and Santana.

 

SoundWorks Collection – Watch a keynote conversation with Gary Rydstrom, Mark Mangini, and Wylie Stateman about the nature of sound and sound perception, sound technology, the sound business, and the intermingling of audio roles.

 

The A Sound Effect Podcast – Jennifer Walden talks to Mattia Cellotto about his 3-year process of making the ‘Cataclysm’ sound library, from field recording adventures in marble caves to mountain peaks, and beyond.

 

The Soundtrack Show – David W. Collins explores the music production of the first season of Star Trek, including the challenges and realities of working within the constraints of a television budget and schedule.

 

Twenty Thousand Hertz – Dallas Taylor explores sounds of persuasion in commercial and products throughout the decades, from early radio jingles to classic ringtones to video games.

These podcasts are all members of the Audio Podcast Alliance.
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Cinema Audio Society – Ep 11: Mark Weingarten with Paddy Hanlon CAS:

Production Sound Mixer Paddy Hanlon CAS takes in the career of Production Sound Mixer Mark Weingarten. An Oscar win this year along with a CAS award Mark talks of his long path in the industry starting in New York and leading him to be one of the most celebrated Production Sound Mixers in Hollywood. Maverick, Interstellar and Dunkirk to mention some of the blockbusters but also classic cult pieces like Best in Show and Red Rock West. Recorded locally in New York and LA.

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Tonebenders Podcast – Ep 234: The Importance Of Ambiences Roundtable:

Let’s talk about the criminally under-discussed topic of cutting ambiences for film and series. This important craft, often feels like it has become an after thought in post audio workflows. Our guests are here to praise the role backgrounds play in making movies feel and sound real. Tim Nielsen, Kayla Stewart, Mitchell Lestner and Michael O’Connor tell us why they love cutting BGs and share a lot of the lessons they have learned through years of experience with the craft.

Come on out to our Sound Design Meet-Up in NYC on Oct 26th, 7pm, at The Crompton Ale House in Chelsea. Make sure you say “hi” to Tim and Teresa while you are there.

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Immersive Audio Podcast – Ep 87: Lorenzo Picinali (Imperial College London):

In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by the academic and researcher at Imperial College – Lorenzo Picinali from London, United Kingdom.

Lorenzo Picinali is a Reader at Imperial College London, leading the Audio Experience Design team. His research focuses on spatial acoustics and immersive audio, looking at perceptual and computational matters, as well as real-life applications. In the past years Lorenzo worked on projects related to spatial hearing and rendering, hearing aids technologies, and acoustic virtual and augmented reality. He has also been active in the field of eco-acoustic monitoring, designing autonomous recorders and using audio to better understand humans’ impact on remote ecosystems.

Lorenzo talks about the breadth of research initiatives in spatial audio under his leadership of the Audio Experience Design group and we discuss the recently published SONICOM HRTF Dataset developed to improve personalised listening experience.

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AMPS Podcast – Ep 26: TWISTED METAL WITH JAMES PARNELL:

Martyn Harries talks with James Parnell, Supervising Sound Editor and Re-recording Mixer about his work bringing Twisted Metal, an exciting, action packed, award winning playstation game adaptation to our screens, his career in both London and LA and much, much more.

Our very own Rob Walker gets a mention and James has advice for those starting out in the industry.

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Field & Foley – Ep 12: Chris Bolte:

I’m excited to introduce you to Christopher Bolte, a talented sound designer, mixing & mastering engineer and field recordist. Hailing from Germany and now based in Boston, he’s shaping music, creating innovative tools and crafting captivating soundscapes for games and film. To add to the excitement, he’s just returned from an exhilarating field recording expedition in Zimbabwe!

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Level with Emily Reese – Level 244: Steve Pardo (Cypher 007):

Composer Steve Pardo got to write music for one of the most musically famous franchises of all time in Cypher 007, the newest game from James Bond. And it’s great! I love how the soundtrack fits seamlessly into the fabric of the stealthy Apple Arcade game.

Steve and I talk about how neat that is, how great John Barry’s original music is and a lot more in this week’s chat.

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Location Sound Podcast – Michael Reed – Production Sound & Post Audio Mixer based out of Orlando, Florida:

Michael Reed, based out of Orlando, Florida, does production sound, post audio mixing and live sound. He’s worked on projects like Burt Reynolds: The Last Interview, Screwball(2018) and Movie Money Confidential. Michael uses the Sound Devices MixPre-10T, Audio Limited A10 wireless, a Lectrosonics DSR4 wireless receiver, DBSM and DBSMD transmitters and Sanken COS11-d lavs. He also uses Sennheiser G4s for camera hops, Comtek IFBs, Sennheiser 416 and Audio Technica 4053b shotgun mics, as well as Denecke JB-1 timecode sync boxes.

Each episode we talk with location sound mixers, boom ops and other industry pros about the various aspects of recording sound on-location for feature and independent films, TV commercials, interviews, anytime where dialog from actors is recorded. Whether you’re a seasoned veteran or just starting out, this podcast is packed with great stories and lessons about recording on-location.

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Sound Business with Akash Thakkar – Releasing Hit Music (Without a Record Label) with TheFatRat:

Today’s guest is Christian Büttner A.K.A. TheFatRat, who is a producer, DJ, and musician based mainly out of Germany. Chris has millions of listeners from all over the world, and has accumulated billions of plays so far. He did this without a major record label, all while giving his music away for free.

In this episode, we talk about how he started in the world of classical music and transitioned into electronic music much later. We also go into how he taught himself electric music production skills, why he releases basically all of his music for free and lets people use his music, why he steers artists away from signing with major labels, and much more.

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SoundGirls Podcast – Maureen Droney: Studio Engineer and Sr. Managing Director, Producers & Engineers Wing and Recording Technology, Recording Academy:

Los Angeles; Sr. Managing Director, Producers & Engineers Wing and Recording Technology, Recording Academy. A former recording engineer, Maureen has worked on GRAMMY winning recordings for artists including Aretha Franklin, Whitney Houston, and Santana—as well as well as on numerous other projects, including two Billboard Number One Dance songs.

She has a degree in Broadcast Communication Arts from California State University, San Francisco, and has taught seminars on the theory and practice of recording for companies including ABC and CBS Television. She has also worked in both artist and studio management, was the longtime Los Angeles editor for Mix magazine, and has published three books related to recording. Her most recent, co-written with its subject, is Al Schmitt on the Record: The Magic Behind the Music, chronicling the life and career of the most awarded recording engineer in history.

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SoundWorks Collection – Sound, Story and the Search for Balance w/Gary Rydstrom, Mark Mangini and Wylie Stateman:

During the past 30-plus years, Gary Rydstrom, Mark Mangini and Wylie Stateman—as much as any three people in audio—have helped to create, shape and define the sense of what a modern film sounds like. Each entered the industry from a different background, each came of age working for independents, and each achieved remarkable success, both personally and professionally. In this special Keynote Conversation, Rydstrom, Mangini and Stateman sit down with Mix Editor Tom Kenny to discuss everything from the nature of sound and sound perception, to sound technology and the sound business. They’ll talk about the intermingling, and many times interchangeable, roles of sound editor, sound designer and re-recording mixer. They’ll talk about sound and music, sound moments and when it’s best to be silent. But most importantly, they’ll talk about the timeless role of "sound as storyteller."

Hear the episode:



Sound, Story and the Search for Balance w/Gary Rydstrom, Mark Mangini and Wylie Stateman


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The A Sound Effect Podcast – Ep 26: Crafting Cataclysm’s Superb Sonic Destruction – with Mattia Cellotto:

‘Cataclysm’ – Mattia Cellotto’s newest sound effects library, only available at asoundeffect.com/cataclysm – features wild recordings of destruction, as well as extreme synthesized and designed elements. And here, he shares his 3-year process making the library – from field recording adventures in marble caves to mountain peaks, and beyond. Hear how he captured such pristine yet destructive sounds, his approach to using plugins and processing, and many other aspects of his creative process.

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The Soundtrack Show – Star Trek the Original Series – the Music (Part II):

Before making it to air, Star Trek had not one, but two pilots scored by Alexander Courage. Once the first season finally went into production, it took five composers to pull it off. This episode explores the musical, financial and creative realities of 1960s television music production, as we discuss the scores for these two pilots, and the creation of some of the show’s musical sound effects. We are also introduced to season one’s other four composers.

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Twenty Thousand Hertz – Sounds That Sell:

Since the earliest days of commercial radio, companies have been using sound to worm their way into our brains. And over the decades, they’ve come up with all kinds of sonic tactics to make us want, crave and remember their products. In this episode, we take a whirlwind tour through the sounds of persuasion. This story was adapted from Under the Influence with Terry O’Reilly.

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Audio Podcast AllianceThese podcasts are all part of the Audio Podcast Alliance, featuring a hand-picked selection of the very best podcasts about sound. Check out the full list of members below, and click a on podcast name to go directly to their latest episode:

AMPS PodcastCAS In ConversationField & FoleyImmersive Audio PodcastLA Post Production Sound DesignLevel with Emily ReeseLocation Sound PodcastSound BusinessSoundbytes PodcastSoundGirls PodcastSoundtrack ShowSoundworks CollectionThe A Sound Effect PodcastThe Dolby Institute PodcastThe Game Audio JourneyThe Sound Architect PodcastTonebendersTwenty Thousand Hertz

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  • Night Atmosphere Seaside Village Loops is a collection of sounds recorded on a summer night in a seaside village. In this atmospheric recording you will find seamless loops of crickets, roosters crowing, dogs barking and the distant sounds of a passing train and planes flying high above the village.

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  • Cute but Deadly Chihuahua is a Mini-Library consisting of barks, snarls, growls, yelps, whimpers, breaths and chuffs from my late dog Bellatrix. This library contains about 10 minutes worth of her vicious vocals and frustrated whimper yelps. This library really shines when you play with pitch and speed creating cute alien vocals or horrific monster growls. I’ve used these recordings in various feature films such as Piranha 3DD and The Devil Inside. She may be gone but her bark lives on!

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  • During my stay in Nepal I visited a small village called Nala, and the people there all used hand made bamboo brooms to clean their homes. I thought it would be fun to do a bit of recording, as the sound of the broom is much rougher and thicker than most western brooms.


   

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