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Ice sound effects
Glacier Ice is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.
The library contains sounds of all dimensions, from ice cubes being dropped in a drink to a designed iceberg collapsing.
The majority of the material was recorded at 192 KHz with a Sanken CO100K and a stereo pair of Sennheiser MKH8040, making this library greatly flexible for pitch shifting and all sorts of heavy processing.
A small section recorded at 96KHz features sounds recorded exclusively with contact microphones placed directly on the surface of a frozen water stream.
Rock The Speakerbox presents Sorcery, the ultimate sound design toolkit for magic and enchantment.
Harness the forces of light with white magic. Ignite the night with the unbridled power of fire and flame.Summon the darkest of evil with black magic and necromancy. Release the fury of a million volts by mastering the electron. Lay waste to your foes with the sheer might of water and acid. Conjure the frigid and unleash the frost with the power of ice.
Recorded on stage and in the field, and designed by award winning sound designers, SORCERY contains 11.7 GB of HD quality content spread across 1992 construction kit sounds and 204 designed sounds. With spells, deflects, casts, blocks, beams and more, SORCERY provides sound designers and media content creators unrivaled wizardry at their fingertips.
The extraordinary awaits within.
KEYWORDS:
Magic sounds, Spell sounds, Fantasy effects, Enchantment FX, Magical FX, Sorcery sounds, Fantasy spells, Enchanted sounds, Wizard SFX, Magic aura, Spell casting, Magical elements, Fantasy ambience, Potion sounds, Spellbook FX, Arcane magic, Enchanted FX, Magic toolkit, Fantasy creatures, Fantasy magic, Wizard effects, Magic spells, Sorcery toolkit, Magic swirls, Fantasy sound library, Mystical sounds, Sorcerer FX, Enchantment library, Magical toolkit, Fantasy sounds, Dark magic, Magic dust, Mystical ambience, Sorcery FX, Fantasy environment, Magical vibes, Fantasy aura, Spellbinding sounds, Magic whisper, Potion brewing, Magical world, Enchanted library, Magical creatures, Fantasy realms, Magic waves, Arcane library, Wizard spells, Magical FX library, Fantasy toolkit, Magical effects pack
Nothing slaps a smile on a face like the sweet sound of destruction and mayhem. Designing sound for such complex events as a collapsing building or an earthquake requires a diverse and comprehensive palette of chaos. To create such havoc, one must be equipped with the ultimate destruction sound library.
We stopped at nothing to put together this library of utter mayhem. BROKEN boasts over 9 GB of HD quality content spread across 1940 construction kit sounds and 326 designed sounds. From car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, BROKEN features all elements of destruction.
Recorded in the field and on the Paramount Pictures Foley stage, this library equips sound designers for film, games, and web with the tools for creating a ruckus.
Get wrecked. Get BROKEN.
KEYWORDS:
Destruction sounds, Broken FX, Impact FX, Structural collapse, Building sounds, Shatter sounds, Rumble FX, Impact sounds, Structural damage, Falling debris, Crumbling sounds, Destructive FX, Sound destruction, Collapse sounds, Building collapse, Impact SFX, Destruction toolkit, Breaking sounds, Smash FX, Cracking sounds, Debris sounds, Structural collapse FX, Stone impact, Building sounds, Falling impact, Broken pieces, Concrete sounds, Rock impact, Heavy collapse, Sound crash, Structural sounds, Impact library, Shattering sounds, Stone FX, Destruction library, Impact toolkit, Sound break, Heavy rubble, Building FX, Destruction pack, Structural damage sounds, Rock FX, Collapse toolkit, Heavy impact sounds, Crumbling SFX, Falling stones, Concrete impact, Shatter FX, Debris pack, Structural FX, Heavy destruction sounds
CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use destruction sounds.
Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
The library contains over 444 sound files – around 2,5 hours of sounds included in total.
Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
‘Magic Elements’ is a detailed collection of designed & source sounds of organic elements, actions, characters, items, spells & atmospheres in the realm of Magic.
Each element comes with a variety of spells, actions/movements such as whoosh, impacts, atmospheres, projectiles, along with many variations in intensity and speed.
All these sounds are carefully designed, edited and meta-tagged.
The ‘generic’ category contains handy neutral go-to sounds that are useful for any project.
• GLUED (Multiple variations of the same sound glued in one file)
• SEPARATED (Each variations of sound are separated in different files)
Now you can harness supernatural powers in sound design and bring peak levels of mesmerizing magic to your next project. Phantoms in the night, mischievous wizards, sorcerers conjuring black magic, supernatural creatures and telekinetic objects all come to life in fantastic 96k/24bit sound with Phantom Magic. The library delivers game trinkets, spells and sparkles, casts and conjures, potions and power-ups, shields and revives, lightning impacts, transitions, whooshes, and more.
Ultrasonic Dry Ice is a library containing over 600 sounds themed metal resonances, scrapes and all sorts of weird.
All the content has been recorded at 192KHz with a Sanken CO100K, a couple of Sennheiser MKH8040 and a MKH416.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Designed Ice features 47 cinematic ice sound effects, designed field recordings and evolving textures, that combine the natural sounds of ice with otherworldly and experimental digital post-processing. The sounds range from heavily designed to basic elements.
47 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
20 Elements
17 Sequences
10 Source Recordings
Thermal Flux is a sound effects library formed by extreme temperature reactions. With materials ranging from -119°F to 1900°F all captured at 192kHz/24bit, it’s a fiery (and icy) collection of unique sound design source material.
In each recording, props with vast temperature differentials interact with each other… Red hot ball bearings vaporize liquids, melt ice, and destroy various household products. Extremely cold metal instantly freezes water. Molten metals and glass pour into water, groaning, chirping, and crackling, as they solidify. Dry ice causes coins to viciously chatter. Water beads bounce, whine, and buzz on blazing hot pans. White hot sand roars and erupts upon contact with water. All of this and more was recorded with mics capturing quality frequency information up to ~65kHz. This ultrasonic content allows for extreme pitch shifting without compromising fidelity.
The Magic Spells, Buffs and Attacks library contains 507 total spell sounds. Each spell type has been thoughtfully named and crafted into multiple variations making them extremely flexible and easy to use. This library will work great for MMOs, RPGs and other fantasy style games. Of course, it will be great for film or any other form of media also! Many of these sounds are also well suited for Sci-Fi or Futuristic applications.
Bonus Reaktor Ensemble:
As if the sounds alone weren’t enough, we’re also including a special bonus in the form of a Native Instruments Reaktor Ensemble. We call it “The Mage”.. it is designed to allow you to take spell types, mash them together and create endless new iterations of material!
Frozen is a collection of ice impacts, scrapes, debris, slides and more taken during a miserably cold winter in the arctic tundra of Massachusetts. These recordings were meticulously recorded, edited, named, renamed, edited again, re recorded, then re-renamed (you get the point) to give you the best quality ice library you can get.
The library roughly is broken into two sections, raw and processed. Raw is designed for sound designers to go wild with: stretch, distort, compress, and more to your hearts content. The processed section is for designers and content creators on the go. If you’re on a tight deadline, pulling some sounds that are already going to get you close to where you need to be is imperative. These processed versions play very nicely even when not designing ice.
Welcome to Elemental, a rich source of magic sound effects, focusing on the 5 elements of magic: Earth, Wind, Fire, Water, Ether, plus much more.
We worked over a year with award winning sound designers to create a magic sound library like no other. If you need both cutting edge designed magic sounds as well as raw source recordings with all the different elements and materials, than Elemental is going to be a perfect fit in your collection. Be sure to also check out the launch trailer video as well, featuring all Elemental sound effects. It's a great way to get an idea just how well the Elemental Soundpack works with magic type visuals!
Featuring tons of different spells, casts, loops, impacts, healing, breaths, and much more, we went all out to bring you plenty of options. Just look at the list below or view the full sound list further down to get an idea of all that you get. Elemental features more than 650 files, 3GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata.
‘Ice Skating’ is a very comprehensive library of 1000 audio files from the realm of ice skating.
It encompasses a broad variety of sounds using different skating techniques and features many ice skating activities such as hockey games, figure skating, free skating and more.
Most of the recordings have been made in an outdoor setting to reduce reverberations.
Almost all of the sounds were recorded using a M/S technique with AKG C-414 and Rode Nt5, and Sound Devices mixPre.
This library presents unique focused sounds that have been edited meticulously making them easier to integrate in any audiovisual project or interactive program.
The rare distinctive quality of these recordings also allows them to be a base for
any sound experimentation through a creative process; and can be layered with other sounds or treated in order to produce interesting sound design.
A couple of Ambiences are also included in the library. These are ORTF stereo recordings of outdoors/indoors skating.
Like every other sound library from Articulated Sounds, the files are embedded with metadatas (Soundminer/iXML/XMP/BWAV/ID3).
A complete collection of sonic exploration by Slava Pogorelsky.
Grow your sound arsenal with an ever evolving collection of high-end cinematic and fresh sound effects!
Here’s what to expect:
WHAT SOUND PROFESSIONALS SAY:
Philip Eriksson – Audio Director (It Takes Two, Battlefield V, Star Wars: Battlefront I & II)
“Slava has some pretty kick ass sound libraries!”
Victor Mercader – AAA Sound Designer (Apex Legends)
“I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine. The Sci-fi Elements sound library is the perfect library to use and blend into my UI designs in Apex Legends.”
Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
“Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”
Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
“Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”
Stefan Kovatchev – Audio Director (MultiVersus)
“Slava has put together an impressive collection of high quality source assets, recorded cleanly, and at high sample rates. It’s always refreshing to find a new purveyor of good source material. I particularly enjoyed Resonating Metal Force, which is comprised of very useable, unique tonal textures and impacts.”
Shane Tetro – AAA Sound Designer (Remnant II)
“Slava’s libraries feature high-quality, adaptable recordings and designs. There is plenty to dig through in every pack, making each library extremely dynamic for various applications. Their exceptional textures have significantly enhanced my workflow; consider me a fan!”
Samuel Gagnon-Thibodeau – Sound Designer/Sound Effects Editor (Dream Scenario, The Watchers, Hunting Daze)
“Slava’s Cinematic Wood Symphony detailed textures and movements blend so well in what I’m usually looking for in terms of sound design. It really brings proximity and sensitivity to the action while feeling real and natural. The creative blend of the wooden sounds with whooshes and impacts also makes them very unique. I’m finding myself coming back to them more and more as they fit in many situations.”
Yarron Katz – AAA Composer and Sound Designer
“Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”
Get the wintry sounds of snow scrapes, slides, crunches, impacts, snowballs, debris, whooshes, and footsteps.
Most of this snow was recorded in 4-6 feet deep snow at about 10,000 feet elevation in the Eastern Sierras in varying temperatures.
Recorded with a Sound Devices 702 recorder + stereo pair of Sanken CS-1e microphones. The recordings are captured in 24 bit / 192 kHz and come with extensive metadata.
A collection of 206 ice tension, creaking, and breaking sounds, recorded in a dense pine tree forest in Sweden.
• Very long tension creaking sounds
• Multiple breaking sounds
• Ice impacts on ice
• Ice impacts into ice water
With Magic Spells & Sorcery sound library Sound Response brings you nine different categories of high quality magic sound effects to choose from! Whether you need those sparkling and shimmering magical spells, buffs, bursts, whooshes and casts sound effects, or the sounds of massive fireballs, flames and swirls, earth, water, air, ice, powerful electric bursts, chimes, or drones, this sound FX collection will provide you with sonic arsenal that will instantly find a way into your production!
Magic Spells & Sorcery soundpack is a result of months of stage and field recording with high-end recorders and microphones, and meticulous sound design process afterwards. Perfect for video games, movies, trailers, videos, but also very useful for music producers, and pretty much anyone who’d like to expand sound collection with various exotic whooshes, transitions and bursts sound effects!
Magic Spells & Sorcery sound library contains 1.48 GB (318 sound effects) of high definition 24bit/96khz Stereo WAV files, embedded with metadata to speed up your workflow, and separated into nine categories: 1.Spells 2.Fire 3.Earth 4.Air 5.Water 6.Ice 7.Electricity 8.Chimes 9.Drones
Various handpicked and carefully recorded essential and familiar ice sounds. Recorded ice cubes and ice blocks of different sizes to make crackling, breaking, twisting, sizzling, swirling, chipping, smashing, and shaking sounds.
Several types of tools were used to chip and break the ice objects such as kitchen knives, hammers, rubber mallets, and ice picks. A hot iron was used to melt ice blocks, ice cubes were stepped on to make crushing and walking sounds, ice cubes in glass and plastic cups combined with water, plastic ice trays of freshly frozen ice that was twisted, turned, and recorded different ways.
These are just handful of examples of the many familiar sounds of ice that are included in this sound library.
A must-have collection for winter sounds, this library consists of many years' recordings of snow and ice, skiing, textures, ambiences, foley and so on. It contains lots of skiing, jumping, rails, freezing cold winds, ski resort ambiences, lifts, walking in snow and on ice, texture details such as snow spray, tires driving, skidding and spinning on ice and snow, drilling in ice and much more.
A footstep library built from long walks in cold and snowy conditions. Recorded in a remote, deserted Swedish forest, miles away from the nearest road.
Different types of snow and boots were recorded as well as different paces:
• Crusty
• Thin/hard packed
• Deep
• Frozen stairs and porches
• Stomps/scuffs
• Sneakers
• Leather boots
• Kamiks
Each track is easy to edit into multiple single footsteps for sweetening your tracks with real snow.
Elements: Ice is a collection of ice sounds recorded and edited over the 2015/2016 winter by George Vlad. The library is made up of more than 1500 individual ice sounds including cracks, creaks, hits, impacts, smashes, drags, stomps, splashes and water under ice ambience. The sounds have been recorded over more than 4 months in Romania and Scotland at temperatures ranging between -25C/-13F and 5C/41F.
The library’s most obvious use is as Foley elements since it covers a wide variety of ice thicknesses and performances. As is the case with other libraries in the Elements series, these sounds can also be used for other purposes such as gore sweeteners, glass or wood cracks, bone breaks etc. Additionally, all files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
• 89 .wav files ranging from 3 seconds to 8 minutes long; more than 1500 sounds in total
• recorded and presented as 24 bit/96 kHz mono files
• 1 hour and 26 minutes total length
• 1.59 GB uncompressed size – 1.09 GB zip archive
• recorded on Sound Devices 633 with Sennheiser MKH-8040 microphones and Sony PCM D100 with on-board mics and JrF hydrophones
• comprehensive metadata compatible with Basehead and Soundminer
DESCRIPTION:
• In Pacific Northwest: Falling Snow, get an expansive collection of falling snow and ice from the pristine wilderness of the Eastern Cascades, Washington. Hear the soothing crystalline rain of snowflakes gently falling in a winter wonderland. Hear tree-alanches as snow and ice plastered to branches is dislodged by sun-melt and wind. Hear massive wind gusts slowly wandering down valleys over 60 seconds. Hear hellacious debris clouds as gusts hit local canopies and dislodge snow hurricanes of powder, ice, and branches.
• This library offers you a large collection of falling snow from soothing snowflakes to snow hurricanes. I hope you enjoy listening to the awesome power of wintertime in the remote mountains of Washington.
2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
• Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
• Carbon offset credits were purchased to offset my field recording travel for this library.
An ice hockey game is an exciting, dynamic and powerful sonic experience. From the thunderous crack of a puck hitting the boards at full speed to the gentle scrape of a stick on the ice, this library contains a complete range of the game’s on ice sounds, all captured with natural reverb in an indoor arena.
Included are a range of performances of skate, stick, puck, and whistle sounds, as well as rink door opens and closes, and various board, glass, and ice impacts.
The skate sounds include starts, stops, turns, and pass bys, as well as single steps and scrapes for detailed editing and layering. Stick sounds include different kinds of shots, passes, drops and scrapes, and impacts with other sticks, the boards, and the ice. Puck sounds include impacts with the ice, boards, skates, the goal metal and net, and even goalie pads. Rink sounds include the opening and closing of doors, impacts with the boards and glass, and a goal horn. Two different types of whistles were recorded, with varying durations.
Each sound effect performance was recorded from multiple perspectives – a stereo ORTF pair of Lewitt LCT 540s microphones, a closer wide XY from an Audio Technica BP4025, and a close mono Schoeps CMC6/MK41 – either stationary or following the action on a boom, depending on the type of sound. The ratio of direct to reverberant sound differs between these perspectives, offering a variety of options when editing to picture.
Also included are quad-channel room tones from two different ice rinks, and a special onboard recording of a puck, made by taping a Sony PCM-M10 to a puck and sliding it across the surface of the ice.
The actions were performed at a range of speeds and energy levels, with multiple takes for variety. Please refer to the sound list pdf below for details. Captured at a sampling rate of 96kHz, these recordings contain detailed information above 20kHz, expanding the possibilities for manipulation when slowing and pitching them down.
Say Hello to Particles the new sonic weapon for creative sound designers, video makers, filmmakers and motion designers.
A must-have sound effect library to give a sense of organic and hyper-realistic to your projects in a fast and creative way.
Hyper- Realistic Textures (104 sounds)
These are hyper close-up recordings of various kinds of props (food, fabrics, materials).
Since they are really rough, they’ll inspire you to create something cool using them as sound sources.
Their proximity allows you to use them for macro-shots, CGI and motion pieces, hyper-detailed images.
Granular Whooshes (76 sounds)
From sci-fi granular to totally organic, a large number of whooshes, passbys, dopplers to give a natural sense of motion to your project.
Minimal One Shots (62 sounds)
This is the category of short and tiny sounds: small collapsing, fractures, all with a premium high-end sonic detail.
You can make your organic foley drumkit using them as a sample into your electronic music project.
Organic Impacts (17 sounds)
Powerful, organic, natural-sounding with a big low end, these impacts are ready for your earth’s destruction shots.
Granular Atmospheres (16 sounds)
Abstract but generated from organic recordings, these atmospheres will help you to get the right “other world” dimension to your project
Low End Rumbles (12 sounds)
Last but not least, do you need more power in the low end? You can layer these sounds to enforce subsonic frequencies giving a new taste to other existing sounds.
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