The LEGO Batman Movie Sound Asbjoern Andersen


The LEGO Batman Movie was a huge hit when it premiered across the world this February (it has grossed nearly $250 million worldwide to date) – and in this exclusive A Sound Effect interview, award-winning supervising sound editor and sound designer Wayne Pashley takes you behind the scenes on the sound.

Below, he shares details about how he and his team brought the animated Batman, Batman’s frenemies, and Batman’s wonderful toys to life through sound – and how that signature ‘LEGO quick brick build’ sound was created:


Interview by Jennifer Walden, images courtesy of Warner Bros. Pictures and Big Bang Sound Design



Video Thumbnail

The Comic-Con trailer for the LEGO Batman Movie


 
Pop culture history (and DC Comics to some degree) has given us a number of Batmans to savor. Depending on your personal taste, you might agree that those early TV series Batmans were a bit cheesy. Michael Keaton’s Batman portrayal was wonderfully salty. And that combining ‘Ben Affleck’ and ‘Batman’ was like combining oatmeal and hot sauce. But there’s one Batman against whom all future Batmans should be gauged. And that benchmark is LEGO Batman (voiced by Will Arnett). He that will only “work in black, and sometimes very very dark grey” deserves the moniker… nay, the title, of ‘Dark Knight.’

Award-winning supervising sound editor/sound designer Wayne Pashley, co-owner of Big Bang Sound Design in Sydney, Australia is one guiding force behind the sound of The LEGO Movie, and now The LEGO Batman Movie. Together with supervising dialogue editor Rick Lisle and supervising sound effects editor Fabian Sanjurjo, they built the sound of the LEGO universe brick by brick.

Here, Pashley shares details about how he and his team brought the animated Batman, Batman’s frenemies, and Batman’s wonderful toys to life through sound in The LEGO Batman Movie. Also, how they made that signature ‘LEGO quick brick build’ sound that can be heard across the spectrum of LEGO branded films, TV projects, and video games.


The LEGO Batman Sound Team

From left: Fabian Sanjurjo, Wayne Pashley and Rick Lisle from The LEGO Batman Movie sound team


 

How did you get involved with the film?

Wayne Pashley (WP): We were approached to work on The LEGO Batman Movie, because of our existing relationship with Warner Bros., having completed The LEGO Movie in 2014. We had worked with Chris McKay, Christopher Miller, Phil Lord and Dan Lin on that previous film, and this was a natural progression. We have also had a longstanding relationship with Animal Logic, the animation studio responsible for producing the amazing visuals.
 

Where did you do the sound editing on the film?

WP: Primarily the sound design was completed at Big Bang Sound Design’s studio in Sydney. I divided my time between Sydney and LA, as the mix was completed at Warner Bros Sound. During that period we also had additional sound editing happening on site at Warner Bros.
 

Video Thumbnail

The Extended TV Spot for The LEGO Batman Movie


 

Who were the members of your sound design team, and what sounds did they handle?

WP: The sound design team was made up of around 15 highly talented crew. Apart from myself as supervising sound editor/designer, I had a fantastic dialogue team headed up by supervising dialogue editor Rick Lisle, and an incredible effects team under supervising sound effects editor Fabian Sanjurjo.

I find that the best way to handle complex films like this is to assign each editor a character, or set of characters, and have them responsible for all the sounds associated with that character

I find that the best way to handle complex films like this is to assign each editor a character, or set of characters, and have them responsible for all the sounds associated with that character. For example, Fabian was responsible for all sounds associated with Batman himself – so anything that Batman did or used as a prop, fell to Fabian to create the sound for. If Batman throws a bomb, Fabian is responsible for the sound of the ensuing destruction.

We had the incredible talent of John Simpson creating the Foley, and the Oscar winning mixers at Warner Bros. Sound, Michael Semanick, Gregg Landaker, as well as Tim Le Blanc and myself pulling it all together on the sound stage.
 

What were director Chris McKay’s initial concerns for sound?

WP: I wouldn’t really call them concerns, but Chris’s main objective was to differentiate between this film and The LEGO Movie.
 

Video Thumbnail

The trailer for the 2014 The LEGO Movie, which Wayne Pashley was also Supervising Sound Editor on


 

McKay was an editor on The LEGO Movie in 2014. Did he want to stay true to any style choices established on that film, or did he want The LEGO Batman Movie to sound different?

WP: As far as sound was concerned, Chris was determined to stay true to the realistic intent of the film. Rather than keeping the sound in the full plastic concept of LEGO, he wanted to go down the road of emulating more recent Batman movies in the style of, for example, The Dark Knight films. He wanted it to sound like an action adventure film, but incorporating LEGO characters into that real world style.

He wanted it to sound like an action adventure film, but incorporating LEGO characters into that real world style

Everything, down to the footsteps, were actual real world sounds. He was determined to move away from the concepts of The LEGO Movie, and to make this a standalone film. There were some notable exceptions, such as the vocal “pew, pew” sounds of the guns, but even these were backed up with real gun effects underneath. It’s a fine line, when you are playing for comedy.
 

There’s that great ‘quick brick build’ sound for when characters build things, which has also been used in The LEGO Movie, and LEGO games like LEGO Jurassic World, and for TV projects too, like LEGO Star Wars: The Padawan Menace. How did you guys make that sound?

WP: That sound was made by recording real LEGO Duplo bricks, plastic buckets, Tupperware, etc. — all different weights of plastic. We would then cut the Master Builder effects together as a very fast, tight sequence which we then ran through Soundtoys Tremolator plug-in, to make them even faster, and give the sound movement.

It was a device we first used on The Padawan Menace, and has since become a signature sound for the LEGO brand.
 


Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • • In Pacific Northwest: Miniature, get a mini-nature collection of ambiences from the Hoh Rainforest, a temperate rainforest on the Olympic Peninsula in Olympic National Park. Hear Roosevelt Elk clack antlers and bugle as they fight for the chance to mate. Hear Pacific Wrens joyous chirps as they dance on rotten logs. Hear the massive sparseness of forests filled with 200-300 foot douglas fir and spruce. Hear haunting reverberations as ravens caw in groves of titans and the Hoh River’s soothing wash, the perfect sound to lull you off to peaceful dreams.
    • This library offers you a small collection of both quiet and active nature sounds from one of the wettest forests in North America. Some places on the Olympic Peninsula get over 200 inches of precipitation per year, and that abundance of moisture makes for a magical fern and moss filled ecosystem brimming with soothing ambiences.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased for the Pacific Northwest Series. Field Recording travel for these libraries was carbon neutral!

    KEY FEATURES:
    • Recorded near the One Square Inch of Silence
    • Featuring Roosevelt Elk
    • Hear two full grown Roosevelt Elk clacking antlers and bugling!
    • Distant elk trumpeting deep in the forest.
    • Varied ambiences from the Hoh Rainforest in Olympic National Park
    • Sparse ambiences with minimal wildlife
    • Active ambiences with twittering songbirds
    • One extended 35-minute quiet nature ambience
    • This library is a portrait of the Hoh Rainforest. The rainforest is in a long river valley, so the distant soothing wash of the Hoh River can be heard in all recordings.
    TEXT MARKERS:


    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform!
    • Marker text included in the Soundminer description and BWAV description fields.

    FILE LIST & METADATA:
    • View in Browser or Download CSV
    • Flora (plants) and Fauna (animals) are described in these terms:
    • fauna sparse
    • fauna constant
    • flora sparse
    • flora constant
    • flora and fauna sparse
    • flora and fauna constant
    • Included wildlife: Roosevelt Elk, American Crow, Common Raven, Pacific Wren, Brown Creeper, Barred Owl, chipmunks, and various other distant murmuring songbirds
    BLOG POST:
    • Read the full story on the A Sound Effect Blog – Sounds from the Quietest Place in the Continental US 
    MORE INFO:
    • Read 30+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
  • • In Pacific Northwest: Quiet Nature, get a peaceful collection of ambiences from the Hoh Rainforest, a temperate rainforest on the Olympic Peninsula in Olympic National Park. Hear the massive sparseness of one of the last pristine quiet places in the Continental US. Hear the natural cathedrals of sound created by Douglas fir and spruce. Hear wind gusts pluck autumn maple leaves and waft them to rest on forest floors. Hear massive halls of wet wood that envelop and transport you to a long-lost time when giant trees covered millions of acres of the Pacific Northwest.
    • This library offers you a large collection of quiet nature sounds from one of the wettest forests in North America. Some places on the Olympic Peninsula get over 200 inches of precipitation per year, and that abundance of moisture makes for a magical fern and moss filled ecosystem brimming with soothing ambiences.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased for the Pacific Northwest Series. Field Recording travel for these libraries was carbon neutral!

    KEY FEATURES:
    • Recorded near the One Square Inch of Silence
    • Sparse ambiences with minimal wildlife
    • Distant twittering songbirds high in the canopy
    • Mornings and afternoons in 300 ft forests
    • Eerie nights in old-growth titans
    • Barred Owl hoots
    • Sporadic drips and light soothing wind
    • One long unbroken natural soundscape. Thirty-five minute of natural silence!
    • This library is a portrait of the Hoh Rainforest. The rainforest is in a long river valley, so the distant soothing wash of the Hoh River can be heard in all recordings.
    TEXT MARKERS:

    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform!
    • Marker text included in the Soundminer description and BWAV description fields.

    FILE LIST & METADATA:
    • View in Browser or Download CSV
    • Flora (plants) and Fauna (animals) are described in these terms:
    • fauna sparse
    • fauna constant
    • flora sparse
    • flora constant
    • flora and fauna sparse
    • flora and fauna constant
    • Included wildlife: Barred Owl, Pacific Wren, Hairy Woodpecker, Ruffed Grouse, Brown Creeper, Golden-crowned Kinglet, Varied Thrush, chipmunk, Douglas Squirrel, and ultrasonic insects. Overall, wildlife is very sparse during fall in the Hoh River valley.
    BLOG POST:
    • Read the full story on the A Sound Effect Blog – Sounds from the Quietest Place in the Continental US 
    MORE INFO:
    • Read 30+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
  • • In Pacific Northwest: Active Nature, get an expansive collection of active ambiences from the Hoh Rainforest, a temperate rainforest on the Olympic Peninsula in Olympic National Park. Hear lonely frogs croakings and syncopated drips from moss covered branches. Hear high twittering songbirds’ joyous chirps twittering from canopy perches. Hear the soothing rush of the Hoh River from close and distant perspectives as it divides the valley and flows to the Pacific. Hear the Magical Dripping Tree, a majestic big-leaf maple covered head to toe in fog soaked moss. Hear massive drops from canopy mosses make rich plopping transients, pinging and enlivening the space of the old-growth forest.
    • This library offers you a large collection of active nature sounds from one of the wettest forests in North America. Some places on the Olympic Peninsula get over 200 inches of precipitation per year and that abundance of moisture makes for a magical fern and moss filled ecosystem brimming with soothing ambiences.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased for the Pacific Northwest Series. Field Recording travel for these libraries was carbon neutral!

    KEY FEATURES:
    • Recorded near the One Square Inch of Silence
    • Active ambiences with energetic wildlife, canopy moss drips, and close running water
    • Energetic twittering songbirds
    • Distant frogs croaking
    • Lush and lively moss drips from the Magical Dripping Tree
    • Normally, rain would be next to impossible to record rain in the middle of a forest. However, these moss drips enabled me to capture a rich rain-like density of drips when it wasn’t actually raining!
    • This library is a portrait of the Hoh Rainforest. The rainforest is in a long river valley, so the distant soothing wash of the Hoh River can be heard in all recordings.
    TEXT MARKERS:
    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform!
    • Marker text included in the Soundminer description and BWAV description fields.
    FILE LIST & METADATA:
    • View in browser or Download CSV
    • Flora (plants) and Fauna (animals) are described in these terms:
    • fauna sparse
    • fauna constant
    • flora sparse
    • flora constant
    • flora and fauna sparse
    • flora and fauna constant
    • Included wildlife: Pacific Wren, Golden-crowned Kinglet, Belted Kingfisher, ducks, Common Raven, American Crow, Ruffed Grouse, Hairy Woodpecker, Brown Creeper, frogs
    BLOG POST:
    • Read the full story on the A Sound Effect Blog – Sounds from the Quietest Place in the Continental US 
    MORE INFO:
    • Read 30+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
  • Water & Oceans Pacific Northwest: Storm Waves Play Track 35+ sounds included, 171 mins total $39

    • In Pacific Northwest: Storm Waves, get an expansive collection of storm waves from Rialto Beach, a driftwood filled shoreline of Olympic National Park. Hear massive 25 ft swells breaking and sea foam froth sloshing on rounded pebbles. Hear violent slurping as water is sucked out after each massive wave. Hear wave resonance tuned to perfection by driftwood logs a millennium old. Hear distant storm buoys droning their ominous warning and bats circling with ultrasonic clicks. Hear a coastline gradually eroded by Pacific waves. A place where massive spruce stumps are still rooted in the beach, desperately holding to the earth as the soil is stripped from their roots. Press a contact mic to one of those stumps and hear the heartbeat of the oceanThe vibrations from crashing waves move through rocks and roots to create stunning resonances in the wood!  I hope this library gives you a chance to hear the ocean in a way you haven’t heard it before. Enjoy listening to a large collection of storm waves from one of the most iconic beaches in North America.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased for the Pacific Northwest Series. Field Recording travel for these libraries was carbon neutral!

    KEY FEATURES:
    • Massive 25 ft swells
    • Rocky coastlines and pebble-filled beaches
    • Driftwood resonances
    • Contact microphones on dead spruce stumps rooted in the beach
    • Frothy impacts
    • Roaring bass
    • Storm buoys droning their ominous warning
    • A thirty-minute clip of the slowly approaching tide. This clip is broken into three, ten-minute clips with no fade ins/outs so it can be used in parts or as one long seamless clip!

    TEXT MARKERS:
    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform!
    • Marker text included in the Soundminer description and BWAV description fields.
    FILE LIST:
    • File List: View in Browser or Download CSV 
    BLOG POST:
    • Read the full story on the A Sound Effect Blog – Sounds from the Quietest Place in the Continental US 
    MORE INFO:
    • Read 30+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 

    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Aquarian Audio H2a-XLR hydrophone (used as contact mic)
    • Sound Devices 702
    • Rycote ORTF Blimp
  • Whooshes Tiny Transitions 2 Play Track 320-670 sounds included From: $29.20 From: $21.90

    “Tiny Transitions 2” is the successor to the very popular Tiny Transitions sound effects library.

    If you already knew the first library you know what to expect: even more, even better and more versatile to bring instant sonic support for all kinds of small animations, motion graphics, pass-bys, menues, projectiles and more.

    Re-load your ammo belt with not-so-intrusive production elements that come in very handy for any Sound Designer, All-In-One Film Editor or Web-, App- and Game-Developers.

    All the small motion elements that you need in your everyday work for games, apps, commercial, films or general motion designs.

    You get 350 ready to use designed sounds+ a composite selection of 320 cleaned and edited source soundsthat were used to design the Tiny Transitions. These sounds are mostly different props that are scraping or sliding on different surfaces and also some vocalized whoosh attempts.

    If you don't need the extra source sounds you can grab the “Designed Sounds only” pack.

    All source sounds were recorded with Sonosax SX-R4+ with a Sennheiser MKH8050+MKH30 M/S rig, a Sound Devices MixPre-6 with a MK8060+ATE208 M/S rig and a Sony PCM-D100. All sounds come with embedded Metadata.

    Metadata embedded by “The Audioville – India”

    25 %
    OFF
    Ends 1531000800

Need specific sound effects? Try a search below:
 

The sound you hear in films isn’t necessarily created from its real world counterpart. But, you recorded actual LEGOs for these films? How did you use those recordings to make the sound of the LEGO universe on-screen?

WP: When we were doing the track for The LEGO Movie, we really did spend a lot of time recording LEGO, Duplo and other plastic sounds of varying weights. It’s interesting as you are trying to create the authenticity and very specific sound of the LEGO plastic, but of course on a whole different scale, as you are in the LEGO world, and at mini figure size.

If you’re seeing the building of the Batwing for example, you’re hearing real metal plate clanging on metal, but backed up with LEGO sound

On The LEGO Batman Movie, because of Chris’s concept for actuality, we had more scope to use real sound effects. He wanted the characters to be based in reality. In scenes like the Master Builder sequences, we would use a heap of LEGO sounds combined with real sounds. If you’re seeing the building of the Batwing for example, you’re hearing real metal plate clanging on metal, but backed up with LEGO sound. Or, an explosion would be a real explosion, with real and LEGO debris.
The batwing sound

Batman is known for his ‘wonderful toys.’ What were some of your favorite Batman-related sounds for this film and how were they designed?

WP: I would have to say my favorite toy is the Batwing itself. Its signature sound was built from a variety of jet engines, mixed with high speed Formula 1 cars. The interior was also a lot of fun as it was a super high tech environment, and we got to play with a lot of electronic and cockpit sounds.

We also had loads of fun being inside Batman’s cowl, getting to work with the real Siri voice, and how she sounds in his ears.
 

How about villain sounds? There were so many villains! Any villain sounds you’re particularly excited about?

WP: My favorite villain would have to have been Clayface. Who doesn’t like an excuse to play in a mud and clay pit in the name of sound recording!!?

Who doesn’t like an excuse to play in a mud and clay pit in the name of sound recording

We also had a lot of fun recording the sounds for Condiment King – yes, they were all recorded by a bunch of sound effects editors making fart noises with their mouths. Moments like that are secretly why we all got into the business!
 

What audio tools were most helpful when designing sound for LEGO Batman? Can you share specific examples of how you used them?

WP: The sound for the film was created using Avid Pro Tools. Some of the main audio tools we used were Sound Shifter, to get speed for the Bat Mobile, and also Soundtoys, particularly Crystallizer and Tremolator.

Sound Designer Wayne Pashley

Any fun field recordings for The LEGO Batman Movie?

WP: Virtually all the recording of props and LEGO bricks was done in a closed studio environment. They were recorded to Pro Tools using a combination of Neumann KMR81’s, Neumann U87’s, and a variety of contact mics.

Other real world sounds, like vehicles and aircraft, come from our own vast library, which has built up over many years and many films. We manipulated those sounds to suit this film, creating new effects.
 

Did you have a favorite scene to design? Why? How did you create it?

WP: My favorite scene to design was probably the first time you see the Bat Mobile transform into the Bat Wing. It was so important as it was a proof of concept for Chris.

Once we had captured that, we knew we were headed in the right direction for the rest of the film

He could hear that the sounds he had been wanting, as far as having Batman’s arsenal of toys anchored in the real world, were working. Once we had captured that, we knew we were headed in the right direction for the rest of the film.
 

What did the Foley team cover, and what props did they use to create Foley that fit in the LEGO universe?

WP: The Foley on The LEGO Batman Movie was treated pretty much as if all the characters were real people, so a normal foot pass was done, as well as props and cloth. The tricky part was getting the animated figure movement to feel and sound like a normal foot fall. Most of the surfaces were regular concrete or linoleum, with the exception of the walkways and computer floor areas in the Bat Cave which John [Simpson] created from various metal surfaces.

The thing that was used most for any specific plastic effect was the big bucket that held all the LEGO bricks

Very little LEGO plastic was used in the Foley room. In fact the thing that was used most for any specific plastic effect was the big bucket that held all the LEGO bricks! For the Daleks’ movement (those alien-robots from Doctor Who), John used good, old fashioned heavy duty film can boxes. He added a lot of micro detail to the main costumes, such as the Joker’s little watch chain —though we never really see it move, it just adds to his character nicely. Of course Batman has the most kit, so we over play everything he does with it. After all, he is Batman!
 

A big thanks to Wayne Pashley and team for the story behind the sound for The LEGO Batman Movie – and to Jennifer Walden for the interview!

 

 

Please share this:


 


 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Game Audio Packs & Bundles Ancient Game Play Track 1508 sounds included, 72 mins total $99 $49

    Get ready for adventure: Ancient Game gets you 1500+ designed and source MMO / game-ready audio assets. Step into a world of fantasy with Ancient Game – The Legendary RPG Adventure Game Sound Library by Epic Stock Media! Includes Magic, Warfare, Gore, Treasures, Mechanisms, Monsters, Loop-able ambiences and more! All in 96k / 24 Bit for optimum clarity and supernatural sound.

    51 %
    OFF
  • Destruction & Impact Cracks Play Track 400+ sounds included, 120 mins total $55

    CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.

    I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use sounds. The library contains over 300 sound files – around 2 hours of sounds included in total. Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702, and fully metatagged.

  • The “Screams & Shouts 2 – Humans” sound effects library brings you over 1.200 human shouts of pain and death, disturbing screams plus grunts of anger, struggle and attack from several men, women and children.

    All sounds have been edited precisely and cut clean for instant use in your projects.

 
Explore the full, unique collection here
 
Latest sound effects libraries:
 
  • • In Pacific Northwest: Miniature, get a mini-nature collection of ambiences from the Hoh Rainforest, a temperate rainforest on the Olympic Peninsula in Olympic National Park. Hear Roosevelt Elk clack antlers and bugle as they fight for the chance to mate. Hear Pacific Wrens joyous chirps as they dance on rotten logs. Hear the massive sparseness of forests filled with 200-300 foot douglas fir and spruce. Hear haunting reverberations as ravens caw in groves of titans and the Hoh River’s soothing wash, the perfect sound to lull you off to peaceful dreams.
    • This library offers you a small collection of both quiet and active nature sounds from one of the wettest forests in North America. Some places on the Olympic Peninsula get over 200 inches of precipitation per year, and that abundance of moisture makes for a magical fern and moss filled ecosystem brimming with soothing ambiences.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased for the Pacific Northwest Series. Field Recording travel for these libraries was carbon neutral!

    KEY FEATURES:
    • Recorded near the One Square Inch of Silence
    • Featuring Roosevelt Elk
    • Hear two full grown Roosevelt Elk clacking antlers and bugling!
    • Distant elk trumpeting deep in the forest.
    • Varied ambiences from the Hoh Rainforest in Olympic National Park
    • Sparse ambiences with minimal wildlife
    • Active ambiences with twittering songbirds
    • One extended 35-minute quiet nature ambience
    • This library is a portrait of the Hoh Rainforest. The rainforest is in a long river valley, so the distant soothing wash of the Hoh River can be heard in all recordings.
    TEXT MARKERS:


    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform!
    • Marker text included in the Soundminer description and BWAV description fields.

    FILE LIST & METADATA:
    • View in Browser or Download CSV
    • Flora (plants) and Fauna (animals) are described in these terms:
    • fauna sparse
    • fauna constant
    • flora sparse
    • flora constant
    • flora and fauna sparse
    • flora and fauna constant
    • Included wildlife: Roosevelt Elk, American Crow, Common Raven, Pacific Wren, Brown Creeper, Barred Owl, chipmunks, and various other distant murmuring songbirds
    BLOG POST:
    • Read the full story on the A Sound Effect Blog – Sounds from the Quietest Place in the Continental US 
    MORE INFO:
    • Read 30+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
  • • In Pacific Northwest: Quiet Nature, get a peaceful collection of ambiences from the Hoh Rainforest, a temperate rainforest on the Olympic Peninsula in Olympic National Park. Hear the massive sparseness of one of the last pristine quiet places in the Continental US. Hear the natural cathedrals of sound created by Douglas fir and spruce. Hear wind gusts pluck autumn maple leaves and waft them to rest on forest floors. Hear massive halls of wet wood that envelop and transport you to a long-lost time when giant trees covered millions of acres of the Pacific Northwest.
    • This library offers you a large collection of quiet nature sounds from one of the wettest forests in North America. Some places on the Olympic Peninsula get over 200 inches of precipitation per year, and that abundance of moisture makes for a magical fern and moss filled ecosystem brimming with soothing ambiences.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased for the Pacific Northwest Series. Field Recording travel for these libraries was carbon neutral!

    KEY FEATURES:
    • Recorded near the One Square Inch of Silence
    • Sparse ambiences with minimal wildlife
    • Distant twittering songbirds high in the canopy
    • Mornings and afternoons in 300 ft forests
    • Eerie nights in old-growth titans
    • Barred Owl hoots
    • Sporadic drips and light soothing wind
    • One long unbroken natural soundscape. Thirty-five minute of natural silence!
    • This library is a portrait of the Hoh Rainforest. The rainforest is in a long river valley, so the distant soothing wash of the Hoh River can be heard in all recordings.
    TEXT MARKERS:

    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform!
    • Marker text included in the Soundminer description and BWAV description fields.

    FILE LIST & METADATA:
    • View in Browser or Download CSV
    • Flora (plants) and Fauna (animals) are described in these terms:
    • fauna sparse
    • fauna constant
    • flora sparse
    • flora constant
    • flora and fauna sparse
    • flora and fauna constant
    • Included wildlife: Barred Owl, Pacific Wren, Hairy Woodpecker, Ruffed Grouse, Brown Creeper, Golden-crowned Kinglet, Varied Thrush, chipmunk, Douglas Squirrel, and ultrasonic insects. Overall, wildlife is very sparse during fall in the Hoh River valley.
    BLOG POST:
    • Read the full story on the A Sound Effect Blog – Sounds from the Quietest Place in the Continental US 
    MORE INFO:
    • Read 30+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
  • • In Pacific Northwest: Active Nature, get an expansive collection of active ambiences from the Hoh Rainforest, a temperate rainforest on the Olympic Peninsula in Olympic National Park. Hear lonely frogs croakings and syncopated drips from moss covered branches. Hear high twittering songbirds’ joyous chirps twittering from canopy perches. Hear the soothing rush of the Hoh River from close and distant perspectives as it divides the valley and flows to the Pacific. Hear the Magical Dripping Tree, a majestic big-leaf maple covered head to toe in fog soaked moss. Hear massive drops from canopy mosses make rich plopping transients, pinging and enlivening the space of the old-growth forest.
    • This library offers you a large collection of active nature sounds from one of the wettest forests in North America. Some places on the Olympic Peninsula get over 200 inches of precipitation per year and that abundance of moisture makes for a magical fern and moss filled ecosystem brimming with soothing ambiences.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased for the Pacific Northwest Series. Field Recording travel for these libraries was carbon neutral!

    KEY FEATURES:
    • Recorded near the One Square Inch of Silence
    • Active ambiences with energetic wildlife, canopy moss drips, and close running water
    • Energetic twittering songbirds
    • Distant frogs croaking
    • Lush and lively moss drips from the Magical Dripping Tree
    • Normally, rain would be next to impossible to record rain in the middle of a forest. However, these moss drips enabled me to capture a rich rain-like density of drips when it wasn’t actually raining!
    • This library is a portrait of the Hoh Rainforest. The rainforest is in a long river valley, so the distant soothing wash of the Hoh River can be heard in all recordings.
    TEXT MARKERS:
    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform!
    • Marker text included in the Soundminer description and BWAV description fields.
    FILE LIST & METADATA:
    • View in browser or Download CSV
    • Flora (plants) and Fauna (animals) are described in these terms:
    • fauna sparse
    • fauna constant
    • flora sparse
    • flora constant
    • flora and fauna sparse
    • flora and fauna constant
    • Included wildlife: Pacific Wren, Golden-crowned Kinglet, Belted Kingfisher, ducks, Common Raven, American Crow, Ruffed Grouse, Hairy Woodpecker, Brown Creeper, frogs
    BLOG POST:
    • Read the full story on the A Sound Effect Blog – Sounds from the Quietest Place in the Continental US 
    MORE INFO:
    • Read 30+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
  • Water & Oceans Pacific Northwest: Storm Waves Play Track 35+ sounds included, 171 mins total $39

    • In Pacific Northwest: Storm Waves, get an expansive collection of storm waves from Rialto Beach, a driftwood filled shoreline of Olympic National Park. Hear massive 25 ft swells breaking and sea foam froth sloshing on rounded pebbles. Hear violent slurping as water is sucked out after each massive wave. Hear wave resonance tuned to perfection by driftwood logs a millennium old. Hear distant storm buoys droning their ominous warning and bats circling with ultrasonic clicks. Hear a coastline gradually eroded by Pacific waves. A place where massive spruce stumps are still rooted in the beach, desperately holding to the earth as the soil is stripped from their roots. Press a contact mic to one of those stumps and hear the heartbeat of the oceanThe vibrations from crashing waves move through rocks and roots to create stunning resonances in the wood!  I hope this library gives you a chance to hear the ocean in a way you haven’t heard it before. Enjoy listening to a large collection of storm waves from one of the most iconic beaches in North America.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased for the Pacific Northwest Series. Field Recording travel for these libraries was carbon neutral!

    KEY FEATURES:
    • Massive 25 ft swells
    • Rocky coastlines and pebble-filled beaches
    • Driftwood resonances
    • Contact microphones on dead spruce stumps rooted in the beach
    • Frothy impacts
    • Roaring bass
    • Storm buoys droning their ominous warning
    • A thirty-minute clip of the slowly approaching tide. This clip is broken into three, ten-minute clips with no fade ins/outs so it can be used in parts or as one long seamless clip!

    TEXT MARKERS:
    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform!
    • Marker text included in the Soundminer description and BWAV description fields.
    FILE LIST:
    • File List: View in Browser or Download CSV 
    BLOG POST:
    • Read the full story on the A Sound Effect Blog – Sounds from the Quietest Place in the Continental US 
    MORE INFO:
    • Read 30+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 

    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Aquarian Audio H2a-XLR hydrophone (used as contact mic)
    • Sound Devices 702
    • Rycote ORTF Blimp
  • Whooshes Tiny Transitions 2 Play Track 320-670 sounds included From: $29.20 From: $21.90

    “Tiny Transitions 2” is the successor to the very popular Tiny Transitions sound effects library.

    If you already knew the first library you know what to expect: even more, even better and more versatile to bring instant sonic support for all kinds of small animations, motion graphics, pass-bys, menues, projectiles and more.

    Re-load your ammo belt with not-so-intrusive production elements that come in very handy for any Sound Designer, All-In-One Film Editor or Web-, App- and Game-Developers.

    All the small motion elements that you need in your everyday work for games, apps, commercial, films or general motion designs.

    You get 350 ready to use designed sounds+ a composite selection of 320 cleaned and edited source soundsthat were used to design the Tiny Transitions. These sounds are mostly different props that are scraping or sliding on different surfaces and also some vocalized whoosh attempts.

    If you don't need the extra source sounds you can grab the “Designed Sounds only” pack.

    All source sounds were recorded with Sonosax SX-R4+ with a Sennheiser MKH8050+MKH30 M/S rig, a Sound Devices MixPre-6 with a MK8060+ATE208 M/S rig and a Sony PCM-D100. All sounds come with embedded Metadata.

    Metadata embedded by “The Audioville – India”

    25 %
    OFF
    Ends 1531000800
 
FOLLOW OR SUBSCRIBE FOR THE LATEST IN FANTASTIC SOUND:
 
                              
 
GET THE MUCH-LOVED A SOUND EFFECT NEWSLETTER:
 
The A Sound Effect newsletter gets you a wealth of exclusive stories and insights
+ free sounds with every issue:
 
Subscribe here for free SFX with every issue

Leave a Reply

Your email address will not be published. Required fields are marked *

HTML tags are not allowed.