Asbjoern Andersen


With Pro Tools being as ubiquitous as it is, it’s a useful addition to pretty much any studio setup. Building a Pro Tools rig, however, can take a large bite out of anyone’s budget – but it doesn’t really have to be that expensive, as demonstrated in this guide by Jeff Shiffman, co-founder of Boom Box Post and Supervising Sound Editor on Teenage Mutant Ninja Turtles and The Loud House.

Along with his colleague Kate Finan, the team has built several powerful Pro Tools rigs without spending a fortune. Here’s how they do it:

 

The modern post production professional is inevitably tied to some kind of software. For a sound designer, that software is undoubtedly Pro Tools. There are other options out there but the truth is none have come close to breaking through the stronghold Avid has on the market. I haven’t walked into a single professional sound facility that wasn’t running one iteration or another. And for good reason. Pro Tools makes our job fast and efficient, and for my part is pretty much transparent in the creative process. Sure, each new version comes with glitches and quirks but when you add it up, it’s a stellar piece of software. Affording this software is another story.

When I started in the industry, on top of purchasing a decent computer, having a legit rig meant shelling out insane sums for stacks of HD cards paired with sync and I/O devices. Even then, there were limitations to track count and processing ability. Editors were keenly aware of just how far they could push their gear before things started to go haywire.

These days, things are different. Computers have long since become powerful enough to handle the heavy lifting required for basic editorial and mix and Avid is moving toward a more software based business model. So what makes for the best balance of power and affordability? In starting Boom Box Post, we’ve built a lot of rigs and I think we’ve struck a great balance. Here’s how we go about building Pro Tools systems that are powerful and relatively affordable.

You’re not going to mix the next summer blockbuster feature, but you’ll do just fine with about 95% of the work out there.

A few caveats. This system has more than enough steam to edit and mix a significantly track heavy television series or medium size film. You’re not going to mix the next summer blockbuster feature, but you’ll do just fine with about 95% of the work out there. In the same regard, there are many cheaper ways to get your hands dirty with Pro Tools. If you aren’t in the position to take on this kind of work just yet, maybe jump in with a Mac Mini and standard Pro Tools and bookmark this post for when the need arises.
 

Computer:
The backbone of your rig needs to be reliable. Time tested and rock solid, I like the Mac Pro models from early 2010 (code name Nehalem). You’ll do fine with a Quad-Core 2.8 Ghz and finding a refurbished model on ebay is a snap (search for this model number: MC250LL/A). They seem to get significantly cheaper every month and there’s a glut of them to choose from. These computers sport dual display output (a must) and multiple Firewire 800 (which we still utilize) and USB ports. Adding PCI-E cards, serial drives and RAM is dead simple. Despite being over 5 years old, these are standards that are still widely supported by third party manufacturers making this model the sweet spot where technology meets price point.
 

Memory:
Aim for 24-32GB of RAM. Short of this, try and get one on the cheap with as little RAM as possible and buy a RAM kit to easily upgrade this yourself. I like macsales.com for their efficient website portal and great prices.
 

Storage:
Adding a solid state to a Pro Tools machineI’m loving SSD’s (solid state drives). If you haven’t yet worked on one, you’ll be amazed at how fast they power up and shut down your computer. Restarts are a fact of life and you’ll quickly appreciate the time saved. Plan on grabbing a 240GB SSD to use as your main system drive. On top of all your application needs, this is more than enough storage to cover the inevitable random downloads and other miscellaneous junk that bogs down a system drive. Fill up two more HD spots with dedicated media drives. One drive each for projects and video files; a 2TB and 1TB respectively. This will get me through a handful of series before I need to offload to our backups (which you should be doing regardless). Of course your mileage may vary. Unfortunately they aren’t making SSD’s large (and cheap) enough for these yet so I go with the reliable Western Digital Caviar Black drives.

Pro Tip: You’re not going to find an older model Mac Pro with an SSD system drive. Since you’re going to replace this drive on any rig, should you find a used computer for sale with a large (1TB or above) system drive, take advantage of this by planning to format it as one of your two media drives.

 
Pro Tools Software and Interface:
For track count and surround capabilities, any working sound designer and mixer will probably need to go with Pro Tools HD. That’s the call we’ve made. I like the HD Native systems and with these Mac Pro computers, the PCI-E card is the logical choice. Going with Thunderbolt means jumping in on a much newer (and thus expensive) computer. Since it’s not internally installed, thunderbolt has the advantage of possibly graduating to a newer system down the line, but for my money overall I’m willing to gamble that neither PCI-E or Thunderbolt is a guarantee, so you might as well go with the cheaper complete system option. For an audio interface, we use the OMNI HD I/O.

It’s a simple clean solution with lots of power and options

A simple D-sub cable gets you all the XLR outs you need for surround. As a bonus, you get a really great preamp for recording on the fly as well as some optical ins and outs (which we use to monitor Soundminer through the internal sound card). It’s a simple clean solution with lots of power and options.

Pro Tip: You can find any manner of AVID products online, usually brand new and cheaper than retail. Even better, I’ve found that a lot of these listings are coming from a few sources. Usually online music shops and the like. You’d do well to hit them up directly and ask for a sales quote. Chances are they are trying to meet a certain price point on Ebay to cover fees and would be willing to work directly with you for a cheaper price point. Find yourself a sales rep you like working with and make the connection. Going forward, this relationship can end up being very valuable for both parties as you will inevitably grow your gear along with your career.


Popular on A Sound Effect right now - article continues below:


Trending right now:

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    Break down, customize, and master every detail of your combat effects with Forged in Fury Vol. 1, a collection of 394 brutal sounds in 192kHz/24. Includes katana, heavy axe, metal claws, and layer-by-layer edited vocals for total control.

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    More Actions and Variations
    Unlike typical sound libraries that limit diversity by offering only a few choices, Zombie Apocalypse delivers a wider range of actions and variations. With more options for nuanced performances, you can ensure that the sounds match every movement and action of your characters. The Zombie Apocalypse library covers a wide range of actions and intensity level, including:

    • Breathing, Walking, Running
    • Idle, Detection, Attacks
    • Pain & Death sequences
    • Biting, Chewing, Choking, and much more!

    For the full list of actions, click here.

    Voice Layering Options
    For greater customization, we recorded each action with a consistent phonetic script, ensuring that different voice techniques can be perfectly layered together. You can mix 2, 3, or even 4 different voice techniques, giving you endless possibilities to create unique zombie sounds or even non-zombie creatures. Though designed primarily for zombies, this library’s layering capabilities make it versatile enough to design an array of creatures and monsters. It’s the most flexible collection of creature vocalizations available.

    Distant Microphone Recording
    While recording, we used a second Sanken CO-100K microphone positioned 3 meters away from the first, adding depth and nuance to the recordings. These distant microphone audio files will help you create richer ambiances, ensuring that not all zombies sound the same or come from the same distance.

    Unparalleled Level of Audio Quality for Unparalleled Level of Terror
    Recorded at Tone Studio in Montreal by James Duhamel, the Zombie Apocalypse library offers pristine audio fidelity with a 192 kHz/24-bit sample rate. This, combined with the talents of trusted voice actors and the increased variety of actions and variations, the layering option to keep your listeners immersed and on edge, makes Zombie Apocalypse the most complete and unique sound library on the market. If it is not the first zombie sound library you have bought, this one will definitely be your last.

    Rich Metadata Embedded
    Every file comes with UCS naming and detailed metadata, including file descriptions and keywords, ensuring that you can quickly find the right sounds for your project.

  • The ROCKS Library is a collection of more than 700 designed rock and stone sound effects, ready to use.
    From single stone impacts to large heavy collapsing rocks, avalanches, rockslides sounds, rolling and falling stones, debris sounds….

    Originally recorded at 192 kHz with two Sennheiser MKH8040, a Sanken CO-100K and a Sound devices Mixpre 6. Delivered at 96Khz.

    Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.

    (see the full track list below).

  • Rock / Stone Sound Effects Rocks Momentum Play Track 1100+ sounds included $37

    The Rocks Momentum sound effects library gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland. Defective construction materials were used for the recording of bricks, roofing tiles, cement blocks etc.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.

Latest releases:

  • Environments & Ambiences Geophonic Sound Effects Play Track 98+ sounds included, 32 mins total $15

    This audio library features low-frequency drones, powerful impacts, metallic scrapes, resonant vibrations, and other rare audio textures.
    All sounds were recorded using the LOM Geofón, a device that captures low-frequency surface vibrations that conventional microphones cannot detect.

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    Southeast Asia includes jungle ambiences, heavy monsoon rains, street markets and traditional ceremonies.

    Last September, I spent 3 weeks vacationing in Southeast Asia, visiting Vietnam, Cambodia and Thailand.
    During my stay, I recorded everything I thought could be characteristic of those cultures: from tropical to urban environments, religious ceremonies and places of worship, modes of transportation (from boats to tuk-tuks), spoken language, monsoon rain, etc.

    The recordings are situational, meaning I didn’t prepare anything before starting to record. If I found myself in a location that seemed suitable, I simply pressed REC.
    I used my Tascam DR100 MK3 or the Zoom F6 with a pair of Line Audio OM1 omnidirectional microphones

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    🔹 Swords & Spears – Swings, swooshes, impact hits, and special skills
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    🔹 Lasers & Mecha – Power-up charges, shots, impacts, and skill effects
    🔹 Guns – Designed anime-style gunshots with skill variations

Need specific sound effects? Try a search below:


Furniture:
Audio desks are fancy and extremely professional looking. They are also very expensive. You can easily double your room budget just by picking out a decent sized piece. Instead, I suggest you go with a desk that speaks to your personality and doesn’t break the bank. As long as it has enough room for a keyboard and perhaps a shelf for a couple of visual monitors, you’ll be good to go.
Using furniture from Ikea for studio building
Ikea has plenty of options, most of which are highly customizable. Picking up stands for your audio monitors will give you the opportunity to pick a much smaller desk and to be very deliberate with their placement. You can find stands like the On Stage SMS6000 that do the trick for a very reasonable price. I prefer fancier looking ones for my front Left and Right (since they are fully visible), but if cost is an issue you can always start with a these in a stereo rig and then graduate them to the rear when you upgrade to 5.1.

A professional audio rig doesn’t have to break the bank. We’ve found that this formula is the best possible solution for where things stand today. That said, the technology and price points are constantly changing. The important thing to note here is to utilize creative thinking not only in your work, but also when purchasing gear for yourself. There are many creative solutions to finding the right fit. All you need is a little time to think it through… and a lot of patience for Ebay.

Disclaimer: Neither the author, nor Boom Box Post, Inc. or A Sound Effect has been paid to endorse any of the aforementioned products.

A big thanks to Jeff Shiffman for the insights on affordable Pro Tools rig building. You’ll find him on Twitter here, and his colleague Kate Finan here – and they have a blog up over at Boom Box Post here.
 

Please share this:


 



 
 
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A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • The Zombie Apocalypse has arrived, and the virus is spreading fast. This comprehensive sound library features 20,000 high quality zombie sounds, making it the most complete zombie sound collection ever released.

    Expert Vocalizations
    In today’s films and video games, zombies have four distinct vocal archetypes. The renowned creature voice talents from The Monster Factory have expertly performed all these vocalizations, covering every genre of zombie imaginable—from the fast-paced, ultra-rabid freshly infected to the slow, hauntingly wailing undead. Our team has been trusted by AAA video game companies for over 15 years, contributing creature vocalizations to games like Star Wars Outlaws, Dead by Daylight, Until Dawn, Hellblade 2, Baldur’s Gate 3, and many more. Their expertise in creating immersive audio nightmares is highly sought-after in the industry.

    More Actions and Variations
    Unlike typical sound libraries that limit diversity by offering only a few choices, Zombie Apocalypse delivers a wider range of actions and variations. With more options for nuanced performances, you can ensure that the sounds match every movement and action of your characters. The Zombie Apocalypse library covers a wide range of actions and intensity level, including:

    • Breathing, Walking, Running
    • Idle, Detection, Attacks
    • Pain & Death sequences
    • Biting, Chewing, Choking, and much more!

    For the full list of actions, click here.

    Voice Layering Options
    For greater customization, we recorded each action with a consistent phonetic script, ensuring that different voice techniques can be perfectly layered together. You can mix 2, 3, or even 4 different voice techniques, giving you endless possibilities to create unique zombie sounds or even non-zombie creatures. Though designed primarily for zombies, this library’s layering capabilities make it versatile enough to design an array of creatures and monsters. It’s the most flexible collection of creature vocalizations available.

    Distant Microphone Recording
    While recording, we used a second Sanken CO-100K microphone positioned 3 meters away from the first, adding depth and nuance to the recordings. These distant microphone audio files will help you create richer ambiances, ensuring that not all zombies sound the same or come from the same distance.

    Unparalleled Level of Audio Quality for Unparalleled Level of Terror
    Recorded at Tone Studio in Montreal by James Duhamel, the Zombie Apocalypse library offers pristine audio fidelity with a 192 kHz/24-bit sample rate. This, combined with the talents of trusted voice actors and the increased variety of actions and variations, the layering option to keep your listeners immersed and on edge, makes Zombie Apocalypse the most complete and unique sound library on the market. If it is not the first zombie sound library you have bought, this one will definitely be your last.

    Rich Metadata Embedded
    Every file comes with UCS naming and detailed metadata, including file descriptions and keywords, ensuring that you can quickly find the right sounds for your project.

  • The ROCKS Library is a collection of more than 700 designed rock and stone sound effects, ready to use.
    From single stone impacts to large heavy collapsing rocks, avalanches, rockslides sounds, rolling and falling stones, debris sounds….

    Originally recorded at 192 kHz with two Sennheiser MKH8040, a Sanken CO-100K and a Sound devices Mixpre 6. Delivered at 96Khz.

    Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.

    (see the full track list below).

  • Rock / Stone Sound Effects Rocks Momentum Play Track 1100+ sounds included $37

    The Rocks Momentum sound effects library gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland. Defective construction materials were used for the recording of bricks, roofing tiles, cement blocks etc.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Environments & Ambiences Geophonic Sound Effects Play Track 98+ sounds included, 32 mins total $15

    This audio library features low-frequency drones, powerful impacts, metallic scrapes, resonant vibrations, and other rare audio textures.
    All sounds were recorded using the LOM Geofón, a device that captures low-frequency surface vibrations that conventional microphones cannot detect.

    The recordings were made with the TASCAM Portacapture X8 at 192 kHz/32 bit, ensuring maximum detail and sound quality.

    50 %
    OFF
  • Environments & Ambiences Southeast Asia Play Track 147 sounds included, 225 mins total $32.50

    A field-recorded collection from Vietnam, Cambodia and Thailand capturing the sounds of tropical environments, urban life, transport and religious sites.
    Southeast Asia includes jungle ambiences, heavy monsoon rains, street markets and traditional ceremonies.

    Last September, I spent 3 weeks vacationing in Southeast Asia, visiting Vietnam, Cambodia and Thailand.
    During my stay, I recorded everything I thought could be characteristic of those cultures: from tropical to urban environments, religious ceremonies and places of worship, modes of transportation (from boats to tuk-tuks), spoken language, monsoon rain, etc.

    The recordings are situational, meaning I didn’t prepare anything before starting to record. If I found myself in a location that seemed suitable, I simply pressed REC.
    I used my Tascam DR100 MK3 or the Zoom F6 with a pair of Line Audio OM1 omnidirectional microphones

    Audio files are 96kHz/24 Bit. Cleaned and edited for professional use, with UCS naming and full metadata.

    50 %
    OFF
  • Ambisonic Sound Effects Ambisonic Walla, Public Places Play Track 52+ sounds included, 172 mins total $21

    Walla, public places recorded in ambisonic B-format (ambix) and binaural.
    Including some actions like walking, running around mic etc.
    Recorded with Sennheiser Ambeo VR microphone and Sound Devices recorder. See the track list for additional info.

    The download contains each recording in B-format (RAW-4ch.) and as Binaural Stereo files. The audio preview is binaural and should be listened to with headphones. All files are tagged with Metadata.

    9 %
    OFF
  • Environments & Ambiences South African Walla Play Track 21 sounds included, 33 mins total $50

    This authentic South African Walla library will give any production a true sense of South African flavour with a variety of voices and languages.

    Featuring in-studio recordings with all South African cast, for a real South African feel without the distractions of exterior noise. These organic crowd murmurs, ambient dialogues, and background chatter reflect a variety of local languages, dialects, and cultural settings, making them perfect for film, TV, games, and immersive audio experiences. Elevate your sound design with the unmistakable authenticity of South African walla!

    23 %
    OFF
  • Cold Weapon Sound Effects Anime Weapon Play Track 681 sounds included, 21 mins total $99

    Anime Weapon Sound Effects – 681 Stylized Sounds for Your Game!

    Bring your game to life with 681 high-quality anime weapon sound effects, carefully designed for easy implementation in any project. Whether you’re crafting an anime RPG, action-packed hack-and-slash, or futuristic mecha shooter, this sound pack delivers everything you need to create satisfying and immersive combat audio.

    Each weapon type comes with game-ready, clearly named files, making it simple to drop them into your project and features variations from light to heavy, critical, and epic, giving you full control over intensity and impact:

    🔹 Swords & Spears – Swings, swooshes, impact hits, and special skills
    🔹 Bows – String draw, arrow release, and impact sounds
    🔹 Lasers & Mecha – Power-up charges, shots, impacts, and skill effects
    🔹 Guns – Designed anime-style gunshots with skill variations


   

3 thoughts on “How to build a powerful Pro Tools rig – without breaking the bank:

  1. This is not very good advice… there are FAR better rig configurations that would make this setup look like what it really is… antiquated. Do yourself a favor and do not follow this articles advice.

    • Hi Bryon, thanks for chiming in! Of course you’re right that there are far better rigs than this, but they’re going to cost a lot more too. I know Jeff and the team are mixing 5.1 TV series on setups like these, with a huge track count. So the takeaway here is that a carefully selected, older rig – with some modifications – will get you very far for substantially less than you’d (very easily) spend on a new one.

    • I should be clear here that this post is intended for independent editors and small studios. Any large studio should have the capital to invest in technology that will hold up for many many years. When amortizing the cost of these rigs, I’d be more than happy to get 3 years out of the part that appears antiquated (the Mac Pro). The emphasis here is on the AVID hardware and finding the most affordable way to get it running.

      Any computer configured for Pro Tools is completely subjective. There are hundreds of options here. This is just one man’s take and by no means a one size fits all solution. We found through a lot of trial and error that this setup is simple, upgradeable and just right for our purposes.

      As I write this, I have a 256 voice session printing entirely in the box to 5 sets of 5.1 and 5 sets of LtRt stems, taxing the CPU around 70% while running HD video and plenty of live plug-ins (in addition to a bunch of other apps). That’s the hardest we need to push a rig and I still have plenty of power to spare. The system specs may appear antiquated, but I have in front of me reliability at a reasonable price.

      That said, Bryon is someone I worked with for years and I do not take his comments lightly. Simply put, he is much more of an expert on this topic than I am. I’d be very curious to hear what his solution is for the same power and price point.

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