reaper sound editor interview Asbjoern Andersen


Excitement for the REAPER DAW continues to build, and in this special two-part guide, Anne-Sophie Mongeau shares her insights on how to make the most of it as a sound design tool – based on years of working with it for sound design:


Written by Anne-Sophie Mongeau



 

Over the last few years, Reaper has gained exponential popularity among audio professionals. It is indeed a powerful sound design tool which allows great flexibility and rapid workflow, provided that you familiarize yourself with some of its atypical functionalities and develop good habits from the start.

I have put together a series of workflow tips which I have come to develop over some years of working with Reaper. They are meant to provide some insight on how to get started, developing good habits and taking advantage of Reaper’s unique features. In this first article of a two parts series, I will go through the setting up process. In the second article, I will explore the Reaper workflow as well as some useful features.

There is of course more than one way to work with this DAW, and more than one set of shortcuts. If you already work with Reaper, you may take some of these tips as suggestions rather than instructions. However if you are just getting started, I strongly recommend following these simple guidelines.

Getting started

Set the Reaper Project Settings

Setting up the Reaper Project Settings (File > Project Settings or alt+ENTER) to your liking at an early stage will allow you to save a considerable amount of time. By clicking ‘Save as default project settings’, you will only need to this step once. Given the use I make of Reaper (mostly for sound design), this is how I usually like those settings:
Reaper project settings

Under the Project Settings tab
• Project sample rate: 48000 Hz
• BPM: 120
• Time signature: 4/4
• Timebase for items/envelopes/markers & Timebase for tempo/time signature envelope:

This is relevant mostly if you are working with tempo changes (for example if you are composing music and/or working with video). It determines how those different elements will behave when you change the BPM (overall or per section). It also matters if you are working with sound files or MIDI. You usually wouldn’t want to stretch your sound files when changing the project tempo, as this might generate unwanted artifacts. However, MIDI files can be stretched in order to match your tempo change and the virtual instrument will adapt accordingly without affecting the quality. Hence, I usually leave the Timebase for items/envelopes/markers to Beats (position only) and the Timebase for tempo/time signature envelope to Beats.

However, I strongly suggest setting the appropriate timebase for each relevant track when/if necessary. (Right-click on a track > Set track timebase > Time. This is very useful if you have both midi and audio files within your project, or if some items/tracks are beat sensitive and some others aren’t.
 

Reaper project media settings

Under the Media Tab
• WAV bit depth set to 24 bit PCM
• Set a Path to save media files.

This will create a subdirectory within your project directory to store media files. It is very useful to keep project directories clean, especially when working with hundreds of files. I name this path ‘Audio’, it could also be named ‘MediaFiles’ or something equivalent.

I usually leave the Video and Advanced tabs options to their default state, and change them per project when/if necessary.

The Notes tab can actually be quite useful when sharing sessions. For instance, you can write something about your latest changes or incomplete tasks to let your coworker(s) know, and tick the Show notes on project load box to make sure it appears when the session is opened.

When you are happy with your settings, click the Save as default project settings button to make sure these are remembered for every subsequently created Reaper session. You can always go back and modify them per project.
 

Set the Reaper Preferences

In addition to the Project Settings, you can use the Reaper Preferences window to set various paths, device and appearance settings, and so on. One of Reaper’s great strengths is its customisability; the Preferences give you a tremendous amount of options to personalize your workflow. It would be impossible to go through the entire Preferences in one article, but the following are some of my favored settings:

General > Paths
Tick Store all peak caches (.reapeaks) in alternate path and set path.
This will save all the reapeaks files in an alternate directory which will leave your project directory much cleaner.

Project
Tick Prompt to save on new project.
I find it extremely useful to be prompted to save when creating a new session: it avoids ending up with sessions saved in the wrong places, or work in an unsaved project for a while (which is risky). I find it’s a disciplined way of keeping my Reaper sessions neatly organised.

Audio > Device
Select appropriate audio drivers & system
This is where you set which Audio system and drivers you wish to use, according to the equipment you are working with (audio interface). It is as straightforward as it is important: not setting the Audio system properly will result in errors when trying to playback or record audio.

Audio > MIDI Devices
If a MIDI device is not detected automatically, this is where you should see any connected device and be able to right-click it and select ‘enable input’.

Appearance > Media
I like to personalise the Media item buttons displayed on the items within the project. I find that the most useful ones are

Locked, Not locked (will allow you to quickly be able to click that button whenever an item needs to be locked);
Muted, Not muted (same with Mute button);
Per-take FX (will only show if an effect is present on the item);
Automation Envelopes (same with envelopes);
Notes (same with notes);
Item Properties only if resampled media;
Pooled MIDI;
Grouped items.

Plug-ins > VST
You can set one or more VST plug-in paths here and simply hit ‘Re-scan’ if you acquire new plug-ins and VSTs to update your database.

There are many other features you can customise, such as the scroll and zoom functionalities and anything appearance related, but I find that at least with those quick additions you are in a good place for an efficient workflow. Those settings will be remembered for all subsequently created Reaper projects.
 


Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Helicopters Agusta A109 Play Track 243 sounds included $159

    The Agusta A109 sound fx library features 243 clips in 12.22 gigabytes from an Italian
    military helicopter. This collection includes recordings from 2 Pratt & Whitney Canada PW206C Turboshaft engines with 418 kW (561 hp) each, recorded during a military exercise.

    A total of 22 exterior perspectives capture the sound of this helicopter in 14 takes.
    Microphones arranged at the front, side, and behind record idling, departing, and
    arriving. A range of low to high turbine and rotor RPMs are captured in stationary idles.

    Each sound is embedded with Soundminer metadata. The collection is also bundled
    with Reaper and Pro Tools sessions that arrange each take for easy editing and mixing.

    Add to cart
  • Destruction & Impact Pirate Game Sounds Play Track 136 sounds included, 9 mins total $19.99 $14.99

    136 high-quality sound effects specially crafted to help you put sound to your pirate game.

     
    They are divided in:

    – Battle (Cannon shoots, impacts on ships and water, sword hits and wounds)

    – Player sounds (eating, drinking, walking)

    – Foleys (map sounds, hoist sail, repairing ship, dig, tavern sounds, chest sounds)

    – Voice (emotions like laughs, shouts, affirmations)

    – Ambiences (Tavern ambient, ship ambient, ocean waves ambient)

     
    More about the pack:

    – Intuitive file naming.

    – All you’ll ever need regarding pirate game sounds.

    – It also contains 2 pieces of music: A tavern song and a fanfare.

     

    [Use them again & again]

    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

     

    [Professional audio services]

    For custom music, sound design, sound engineering or any other game audio services, please send a mail to: audioalchemiststore@gmail.com

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  • The only audio library of its kind on the market, this massive sound pack is designed to go above and beyond in rewarding our customers, offering unprecedented value to your players! Unlock the forbidden magic of Halloween with this truly unique collection of spooky sound effects and music. Each sound is handcrafted and optimized to be the perfect addition to your slot game and is the only Halloween slots library you’ll ever need!

    FOR ANY SCARY THEMED OCCASION

    Transform your project with hundreds of incredibly versatile sounds and voice-overs for ZOMBIES, MONSTERS, WITCHES, GHOSTS, DEVILS, DRACULA VAMPIRES, WEREWOLVES, CREEPY CLOCKS, GHOSTS, BATS, and EVIL LAUGHTER! Not to mention the highest quality spooky Halloween music you’ll need, with SOUND AMBIENCE BACKGROUND LOOPS for interior and exterior environments! This pack’s audio covers a diverse collection of themes and styles — for cartoons, blood-curdling horror, upbeat loops, engaging short stings, stripped back background loops, and more!

    FOR ANY SLOT GAME SOUNDS

    Any sound needed for a slot game user interface is included, such as button sounds, bet high and bet low sounds, minimum and maximum selection sounds, notifications, triggers, reveals, reel spin starts, reel spin loops, hums and whooshes, simple and special anticipation reel stop sounds, win payout tune rollups, coin sounds, spooky symbol sounds, anticipation-building wind-ups, sounds for summaries and transitions, and more! Whether your slot game is physical or online, each asset has been painstakingly optimized to cut through the background chatter and immerse your players in the haunted horrors of Halloween like never before.

    INCREDIBLE EASE-OF-USE

    Enrich your title in seconds with beautifully mixed, AAA quality sounds brought to you by our team of industry veterans, whose 600 slot games worth of experience have culminated in this extraordinary sound pack!

    SPOOKY CASINO SLOT GAME SOUNDS at a Glance:

    • 300 Audio Files (150 original sounds) – all in High-Quality WAV and MP3 formats
    • 100+ Symbol Sounds, Buttons and other Interface Sounds, Reel Spin and Stops, Trigger Sounds, Selection and Reveal Sounds, and more!
    • 30 Music Loops, Stings, Numerous Variations and Edits, Win Tunes, Payouts and other Celebration Tunes + much more!
    • Ready to use – requires no editing, labeling or splicing. Categorized, organized and individually labeled files for maximum use efficiency
    • FREE Updates to higher versions, FOREVER!
    • BUY NOW in time to create an amazing project for Halloween!
    Add to cart
  • Destruction & Impact The Eiravaein Collection Play Track 21,000+ sounds included, 3265 mins total $1,129 $790

    The Eiravaein Works total mix.

    This auditory omnibus includes all 30 of our individually released SFX libraries. Encompassing a tremendously diverse amount of content, topics, unique sources, designs, recording techniques, and channel formats, our complete collection provides you with over 2.25 days of professional audio assets.

    With the Eiravaein Collection, you will receive:

    48Kilos, Anarchy, BigBlock, Bunretsu, Burst, Crepitus, Dx, Epona, Flourish, Gravitas, Grit, Helinä, Ilmarinen, Jarred, Kieuk, Latchlocker, Meridian, Mouthy, Nocked, OutwardInversion, Parched, Start Select, Tubular, Unfathomed, Vaeya I, Vaeya II, Vaeya III, Vaeya IV, Wakey Wakey and Yvaine.

    30 %
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  • Environments Assorted Water Play Track 82 sounds included $70

    Introducing ASSORTED WATER – A collection of graceful, pure water sound recordings.

    Each sound has been meticulously studied to ensure it is free of any blemishes or unnecessary background intrusions, such as wildlife, to make sure that the recordings can be used for any scene or environment with ease, maximizing efficiency and usability. Hear the results for yourself by taking a listen to the audio demo.

    This collection focuses on water flowing and falling, with categories such as water through a variety of drainpipes, hose nozzles, taps, storm drains and more. There is also a broad selection of smooth streams, raucous rivers, waterfalls and weirs. Also included is an array of often-useful rain recordings hitting mud, leaves, vehicles, umbrellas, plastic and other surfaces. Check out our sound sheet for the full list.

    All sounds are royalty free and equipped with comprehensive Soundminer metadata for rapid access.

    We are extremely proud of this collection and we hope you will enjoy using the sounds …we sure have been!
    Introducing ASSORTED WATER – A collection of graceful, pure water sound recordings.

    Each sound has been meticulously studied to ensure it is free of any blemishes or unnecessary background intrusions, such as wildlife, to make sure that the recordings can be used for any scene or environment with ease, maximizing efficiency and usability. Hear the results for yourself by taking a listen to the audio demo.

    This collection focuses on water flowing and falling, with categories such as water through a variety of drainpipes, hose nozzles, taps, storm drains and more. There is also a broad selection of smooth streams, raucous rivers, waterfalls and weirs. Also included is an array of often-useful rain recordings hitting mud, leaves, vehicles, umbrellas, plastic and other surfaces. Check out our sound sheet for the full list.

    All sounds are royalty free and equipped with comprehensive Soundminer metadata for rapid access.

    We are extremely proud of this collection and we hope you will enjoy using the sounds …we sure have been!

    KEY FEATURES
    • 96 kHz, 24 Bit mono/stereo WAVs
    • 82 individual SFX in 72 files
    • 6 GB of data
    • All WAVs include extensive embedded descriptive metadata
    KEY FEATURES
    • 96 kHz, 24 Bit mono/stereo WAVs
    • 82 individual SFX in 72 files
    • 6 GB of data
    • All WAVs include extensive embedded descriptive metadata

    Add to cart

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Need specific sound effects? Try a search below:
 

Saving a Reaper session

When saving a new Reaper session, you should always:
• tick Create subdirectory for project
Copy all media into project directory.

reaper file names
This allows the Reaper session to be completely independent and non destructive to original files. It will create a folder containing the Reaper session file along with copied media files. The ‘Audio’ Path to save media files created earlier in the Project Settings will create a subfolder within the directory for all media files. If you don’t do these steps, you will encounter issues when moving the project and could be modifying original files.
 

More reads on REAPER
Want to know more about REAPER? Here are some more A Sound Effect stories about it:

The Rise of REAPER – with Justin Frankel
5 useful tips for making the most of REAPER – by Jon Tidey

 

Set and use shortcuts

In Reaper (as in any DAW really), keyboard shortcuts are your friends. Many of them will be set by default, you may like them or want to change them according to what you are used to from a previous DAW workflow, or simply adjust them to what makes more sense to you. You can access all actions and shortcuts through the Action list window: Actions > Show actions list…
reaper shortcuts

• To find an action (per type or per name), use the Filter (for instance split, glue, nudge, etc);
• To find out what actions are performed by specific shortcuts, use the Find Shortcut button;
• To set custom shortcuts for existing actions, use the Shortcuts for select action section at the bottom left. Simply select the action in the action list, click the Add… button and enter the desired shortcut. If the shortcut is already used, Reaper will prompt you to decide if you wish to override it or keep the original one.
• To create custom actions click on Custom actions: New > drag desired actions. You can then assign a shortcut to your custom action. This is very handy and can greatly increase your workflow speed when you need to perform some repetitive task.
 

Get the SWS extensions

They can be downloaded here

The SWS extensions are a collection of features which integrate directly and seamlessly into Reaper as additional functionalities. It is entirely free and extremely simple to install, you can find a full list of their actions here.

This concludes how to get set up using Reaper. Keep an eye out for the second article of this two part series to know more about the Reaper workflow and some of its useful and unique features.
 

A big thanks to Anne-Sophie Mongeau for her REAPER insights! Part two of this guide – covering workflow and some of the unique REAPER features – is here

 

Please share this:


 

 

About Anne-Sophie Mongeau
Anne-Sophie Mongeau is a game audio engineer at DIGIT Game Studios, and has a great blog about sound here. You can also meet her on Twitter here.

 


 
 
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    INTERACT is a royalty-free SFX collection providing you with interface, menu and HUD sound effects for your game or film at an affordable price.

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    The Hydrophone underwater sound effects library gets you a rich collection of water sound effects, captured with a DPA 8011 hydrophone.

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    Video Thumbnail

     

    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Helicopters Agusta A109 Play Track 243 sounds included $159

    The Agusta A109 sound fx library features 243 clips in 12.22 gigabytes from an Italian
    military helicopter. This collection includes recordings from 2 Pratt & Whitney Canada PW206C Turboshaft engines with 418 kW (561 hp) each, recorded during a military exercise.

    A total of 22 exterior perspectives capture the sound of this helicopter in 14 takes.
    Microphones arranged at the front, side, and behind record idling, departing, and
    arriving. A range of low to high turbine and rotor RPMs are captured in stationary idles.

    Each sound is embedded with Soundminer metadata. The collection is also bundled
    with Reaper and Pro Tools sessions that arrange each take for easy editing and mixing.

  • Destruction & Impact Pirate Game Sounds Play Track 136 sounds included, 9 mins total $19.99 $14.99

    136 high-quality sound effects specially crafted to help you put sound to your pirate game.

     
    They are divided in:

    – Battle (Cannon shoots, impacts on ships and water, sword hits and wounds)

    – Player sounds (eating, drinking, walking)

    – Foleys (map sounds, hoist sail, repairing ship, dig, tavern sounds, chest sounds)

    – Voice (emotions like laughs, shouts, affirmations)

    – Ambiences (Tavern ambient, ship ambient, ocean waves ambient)

     
    More about the pack:

    – Intuitive file naming.

    – All you’ll ever need regarding pirate game sounds.

    – It also contains 2 pieces of music: A tavern song and a fanfare.

     

    [Use them again & again]

    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

     

    [Professional audio services]

    For custom music, sound design, sound engineering or any other game audio services, please send a mail to: audioalchemiststore@gmail.com

    25 %
    OFF
  • The only audio library of its kind on the market, this massive sound pack is designed to go above and beyond in rewarding our customers, offering unprecedented value to your players! Unlock the forbidden magic of Halloween with this truly unique collection of spooky sound effects and music. Each sound is handcrafted and optimized to be the perfect addition to your slot game and is the only Halloween slots library you’ll ever need!

    FOR ANY SCARY THEMED OCCASION

    Transform your project with hundreds of incredibly versatile sounds and voice-overs for ZOMBIES, MONSTERS, WITCHES, GHOSTS, DEVILS, DRACULA VAMPIRES, WEREWOLVES, CREEPY CLOCKS, GHOSTS, BATS, and EVIL LAUGHTER! Not to mention the highest quality spooky Halloween music you’ll need, with SOUND AMBIENCE BACKGROUND LOOPS for interior and exterior environments! This pack’s audio covers a diverse collection of themes and styles — for cartoons, blood-curdling horror, upbeat loops, engaging short stings, stripped back background loops, and more!

    FOR ANY SLOT GAME SOUNDS

    Any sound needed for a slot game user interface is included, such as button sounds, bet high and bet low sounds, minimum and maximum selection sounds, notifications, triggers, reveals, reel spin starts, reel spin loops, hums and whooshes, simple and special anticipation reel stop sounds, win payout tune rollups, coin sounds, spooky symbol sounds, anticipation-building wind-ups, sounds for summaries and transitions, and more! Whether your slot game is physical or online, each asset has been painstakingly optimized to cut through the background chatter and immerse your players in the haunted horrors of Halloween like never before.

    INCREDIBLE EASE-OF-USE

    Enrich your title in seconds with beautifully mixed, AAA quality sounds brought to you by our team of industry veterans, whose 600 slot games worth of experience have culminated in this extraordinary sound pack!

    SPOOKY CASINO SLOT GAME SOUNDS at a Glance:

    • 300 Audio Files (150 original sounds) – all in High-Quality WAV and MP3 formats
    • 100+ Symbol Sounds, Buttons and other Interface Sounds, Reel Spin and Stops, Trigger Sounds, Selection and Reveal Sounds, and more!
    • 30 Music Loops, Stings, Numerous Variations and Edits, Win Tunes, Payouts and other Celebration Tunes + much more!
    • Ready to use – requires no editing, labeling or splicing. Categorized, organized and individually labeled files for maximum use efficiency
    • FREE Updates to higher versions, FOREVER!
    • BUY NOW in time to create an amazing project for Halloween!
  • Destruction & Impact The Eiravaein Collection Play Track 21,000+ sounds included, 3265 mins total $1,129 $790

    The Eiravaein Works total mix.

    This auditory omnibus includes all 30 of our individually released SFX libraries. Encompassing a tremendously diverse amount of content, topics, unique sources, designs, recording techniques, and channel formats, our complete collection provides you with over 2.25 days of professional audio assets.

    With the Eiravaein Collection, you will receive:

    48Kilos, Anarchy, BigBlock, Bunretsu, Burst, Crepitus, Dx, Epona, Flourish, Gravitas, Grit, Helinä, Ilmarinen, Jarred, Kieuk, Latchlocker, Meridian, Mouthy, Nocked, OutwardInversion, Parched, Start Select, Tubular, Unfathomed, Vaeya I, Vaeya II, Vaeya III, Vaeya IV, Wakey Wakey and Yvaine.

    30 %
    OFF
    Ends 1571954399
  • Environments Assorted Water Play Track 82 sounds included $70

    Introducing ASSORTED WATER – A collection of graceful, pure water sound recordings.

    Each sound has been meticulously studied to ensure it is free of any blemishes or unnecessary background intrusions, such as wildlife, to make sure that the recordings can be used for any scene or environment with ease, maximizing efficiency and usability. Hear the results for yourself by taking a listen to the audio demo.

    This collection focuses on water flowing and falling, with categories such as water through a variety of drainpipes, hose nozzles, taps, storm drains and more. There is also a broad selection of smooth streams, raucous rivers, waterfalls and weirs. Also included is an array of often-useful rain recordings hitting mud, leaves, vehicles, umbrellas, plastic and other surfaces. Check out our sound sheet for the full list.

    All sounds are royalty free and equipped with comprehensive Soundminer metadata for rapid access.

    We are extremely proud of this collection and we hope you will enjoy using the sounds …we sure have been!
    Introducing ASSORTED WATER – A collection of graceful, pure water sound recordings.

    Each sound has been meticulously studied to ensure it is free of any blemishes or unnecessary background intrusions, such as wildlife, to make sure that the recordings can be used for any scene or environment with ease, maximizing efficiency and usability. Hear the results for yourself by taking a listen to the audio demo.

    This collection focuses on water flowing and falling, with categories such as water through a variety of drainpipes, hose nozzles, taps, storm drains and more. There is also a broad selection of smooth streams, raucous rivers, waterfalls and weirs. Also included is an array of often-useful rain recordings hitting mud, leaves, vehicles, umbrellas, plastic and other surfaces. Check out our sound sheet for the full list.

    All sounds are royalty free and equipped with comprehensive Soundminer metadata for rapid access.

    We are extremely proud of this collection and we hope you will enjoy using the sounds …we sure have been!

    KEY FEATURES
    • 96 kHz, 24 Bit mono/stereo WAVs
    • 82 individual SFX in 72 files
    • 6 GB of data
    • All WAVs include extensive embedded descriptive metadata
    KEY FEATURES
    • 96 kHz, 24 Bit mono/stereo WAVs
    • 82 individual SFX in 72 files
    • 6 GB of data
    • All WAVs include extensive embedded descriptive metadata

 
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