14 new sound libraries Asbjoern Andersen


There is always something new on A Sound Effect, and this week we have several interesting collections for you to hear!

You can listen to ambiences from all across the Western and Midwestern US, as well in the middle of busy Prague, along the coasts of Spain, and all throughout Singapore. You can also check out sounds designed for your horror movie transitions, creepy howling winds, user interfaces, organic and synth movements, and explosive trailers. Finally, we have sounds of city rain, cars racing in the Rally Bohemia, extensive recordings of a Honda Super Blackbird, lots of snowy footsteps, and a sampler pack to cover your need for variety. Happy listening!

Tonal Wind

'Tonal Wind' by Sound of Essen will sweeten up and add character to your wind sounds. With lots of whistling, squeaking, howling and singing wind, this modular library is the perfect construction kit for creating otherwordly swirls and heavy storms.
 
  • Weather Sound Effects Tonal Wind Play Track 60 sounds included, 90 mins total $43.60

    These sounds will sweeten and add character to your wind sounds. Lots of whistling, squeaking, howling and singing wind. From low rumbles, mid honks to harsh high frequency blows, this modular library is the perfect construction kit for creating otherwordly swirls and heavy storms.

    The sounds were recorded at the windorgan in Vlissingen(NL), at the monument Halde Hohenward and  in Zoutelande(NL) & Essen(GER).

    In addition to the original wind sounds creating tones on objects, you will get a few rattling flagpoles, waving flags and singing flag cords. And some bonus windmill sounds.

    About half the sounds are delivered in stereo, the focus though is on mono sounds. I captured the very sweetspot where the wind created unique tones. To focus on these rare events, I mostly used a single spot mic. In winds up to 48 mph you will have carefully selected mic positions for a broad variety of wind torturing different objects.

    The stereo files deliver a symphony of wind with various pitches and broad dynamics.

Ghost Whoosh

'Ghost Whoosh' by Fox Audio Post-Production is a sound library designed especially for ghost/horror movies and video games. It features lots of male and female whispers with a ghostly, ethereal and demonic air to them and were processed and reversed to set a scary mood.
 
Singapore City Soundscapes

'Singapore City Soundscapes' by AmbiSonic Libraries lets you explore Singapore as you've never heard it before! This massive library includes ambisonic sounds recorded with the new Zoom H3 VR, binaural recordings with the Soundman OKM II Rock Studio, and stereo soundscapes recorded with the Zoom F8n, DPA 4060 and several LOM microphones.
 
Honda CBR Super Blackbird 1100cc Motorycle

'Honda CBR Super Blackbird 1100cc Motorycle' by Watson Wu has 103 ready-to-use external and onboard sounds, as well as Foley, for a total of 62 minutes of driving time. The onboard recordings capture the engine and exhausts, plus the external sounds are both static and follow the bike.
 
  • This library delivers the sounds of a 1999 Honda CBR Super Blackbird motorcycle(with Metadata).

    All 103 ready-to-use wave files were captured in 24 Bit, 96 kHz. Files are divided into External static sounds, External following sounds, Foley sounds, and Onboard sounds. The combined recorded driving time is more than 62 minutes long. The Onboard recordings are in 2 separate mono wave files, channel one for engine and channel two for exhausts. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings. The External recordings are in stereo, one MS (Mid-Side) for following (tracking) and the other MS at a fixed (static) position.

    Onboard Settings:
    Channel 1 = Engine, Channel 2 = Exhaust

    External Settings:
    Following (MS Stereo in Left & Right Channels tracking the moving vehicle)Static (MS Stereo in Left & Right Channels from a fixed position)

    Definitions:
    Onboard: Sounds heard from driver and passenger perspectives (in or on the vehicle)
    External: Sounds heard from bystander’s point of view.

Realistic Snow Footsteps

'Realistic Snow Footsteps' by Eklen Sounds Team has interesting frozen snow footsteps from ski slopes and paths that are clear, clean of clothing noise, gated, and put on individual tracks. It also includes walking on a snowy wooden bridge.
 
  • Foley Sound Effects Realistic Snow Footsteps Play Track 347 sounds included, 4 mins total $30

    Mini pack of natural snow foley! Frozen type, individual sounds. Cleaned and gated, ready for fast usage.

    Few useful sound effects sets of realistic snow footsteps. Non-classic sounding, frozen type snow of ski slopes and paths. Included bonus walking on the snowy wooden bridge. Individual, cleaned and gated footsteps with clarity. Sounds are fully without clothing noises, usage with people moving foley is recomended, so it is pretty universal and elastic.

    Recorded with Sennheiser MKH 416 from 40cm distance. Great usage for foley sampling, midi, game audio and more.

WW Audio SFX Sampler Pack, Vol 1 - General SFX

'WW Audio SFX Sampler Pack, Vol 1 - General SFX' by WW Audio includes a variety of SFX including airplane and helicopter flyovers, an ancient well handle, audience applause, fireworks, footsteps, various birds, wind, rain, metal doors, and more.
 
  • The first in a series of WW Audio SFX Sample Packs. This is Volume 1 – General SFX and contains 90 high quality, professional random, sometimes eclectic sound effects for your theatre or film projects.

    Sounds include, Airbus A380 flying overhead, ancient well handle, audience applause, bar bell, bbq, fireworks, spooky walking with chains, various sound design elements, footsteps, various birds, wind and rain, motor bike starting and driving off, metal door unlocking and opening, police helicopter, radio interference, sledging, comedy farts and burps, various domestic foley sounds, footsteps and much more.

    All files include Soundminer, ID3v2.3.0 and Riff Info metadata embedded into the files to make for easy searching in your database of choice.

Rally Bohemia

'Rally Bohemia' by Eklen Sounds Team is a collection of impressive WRC sports car passbys from three different distances. These recordings are not "whoosh" types, rather the microphones follow the cars as they race in the popular Czech event, Rally Bohemia.
 
  • Get the sounds of rally cars competing in the world championships. Pack of very fast speed passbys through the turns. Two general locations and additional recordings further away.

    Race to the summit! A collection of impressive WRC sport car passbys in three different distances. Close, further and two bonus far sounds, also usable as ambiences. Recordings are not “whoosh” type – the microphones typically follow the cars. It is easy to pan customization or make it more spatial. Recorded at the popular Czech event Rally Bohemia.

Head West

'Head West' by Takoma Media is a beautiful collection of ambiences from the Great Lakes, the Dakota Badlands, and Wyoming mountains. It features Yellowstone geysers and mud pots, Bison, Prairie dogs, birds, meadows and more from a 2000-mile aural road trip across the US.
 
  • Environments & Ambiences Head West Play Track 57+ sounds included, 133 mins total $29.99

    Nature and ambiance recordings across Ohio, Minnesota, South Dakota, North Dakota and Wyoming.

    Including the Great Lakes, meadows, the Dakota Badlands (Both North and South) Wyoming mountains, Yellowstone geysers and mud pots, Bison, Prairie dogs, and birds.

    Take a 2000 mile aural road trip across the Midwest and west.

    Gear Used: Recorded with a Sound Devices 702, Tascam DR680, and Zoom H1, using Sennheiser MKH 30/40 Mid Side, Sennheiser MKH 20 spaced omnis, Sennheiser MKH8040 ORTF and XY, Sanken CSS5.

Effective Trailer Booms

'Effective Trailer Booms' by Federico Soler Fernández has one-shot sub booms and low-end impacts with dramatic bass, angry and sudden downfalls, big whams, bone-chilling metallic textures, frantic clashes, glitchy futuristic hits, dramatic and disturbing explosions, and epic cinematic bangs.
 
Interface and Game Sounds

'Interface and Game Sounds' by Sound Spark LLC includes a series of UI button, interface and user action sounds perfect for use in your next game or app. These sounds were built meticulously and slowly over the course of a year, coming from a wide variety of source material and processes.
 
  • This library includes a series of UI button, interface and user action sounds perfect for use in your next game or app.
    While interface libraries are certainly not uncommon, and you’re likely to have plenty in your arsenal already – this one is unique in that it was built meticulously and slowly over the course of a year. Because of this, much of the source material and processes used vary greatly!

    Sound types include:

    • Button Clicks
    • Menu Actions (open and close)
    • Glitches
    • Simple actions

    Get this in a bundle:This library is also included in the Forge Sound Design Toolkit Bundle

Whooshes Impacts and Transitions

'Whooshes Impacts and Transitions' by Sound Spark LLC is a unique library with sounds from different processing techniques for organic and analog synth movements, often with a natural Doppler effect incorporated.
 
  • This library includes a series of cinematic and basic whoosh, movement and transition effects.  It also includes a number of impactful drops.

    What makes this library unique is the varied amount of content and processing techniques used to create the movement effects.  Some effects are created totally organically, others manufactured with analog synths and others creatively processed from nothing other than atonal noise.

    Another great quality of these effects is a natural doppler effect is often incorporated.  This was done by re-recording some source elements and either moving the source or the mic itself.

    A slim library, of 127 sounds – it feels much larger in the amount of varied content that it includes.  This library is one I’ve personally used a lot and I’m very happy to bring it to you now!

    Sound types include:

    • Organic Whooshes
    • Designed Transition Effects
    • Tonal, Atonal and Noise asthetics
    • Drops and Impacts

    Get this in a bundle:This library is also included in the Forge Sound Design Toolkit Bundle

Empty City Rain

'Empty City Rain' by PMSFX has drippy gutters, peeling thunder, rumbles, downpour, light and medium rain, puddles, rain on trees, distant city presence and more. All ambiences were carefully mastered to allow for seamless looping.
 
  • Weather Sound Effects Empty City Rain Play Track 12 sounds included, 12 mins total $9.99

    Empty City Rain is a collection of 12 rain & thunder sound effects.
    Drippy gutters, peeling thunders, rumble, downpour, light & medium rain, puddles, rain on trees, aftermath, distant city presence and more.

    Collection consists of 12 carefully mastered and rendered rain ambiences.
    All audio clips loop seamlessly which makes them perfect for games, meditation apps etc.

    All SFX have baked-in Soundminer’s meta data

    Download includes additional 44.1kHz 16Bit version for Unreal Engine.
    RECORDED WITH: Sony PCM D100
    EDITED WITH: iZotope RX, Pro Tools.

Coastal Spain

'Coastal Spain' by PMSFX has empty, quiet places and loud, bustling streets to include city parks, distant churches, close and distant traffic, restaurants, city hall bells, floating creaky marina docks, birds, old Vespas, railway terminals, playgrounds and more.
 
  • City Life Sound Effects Coastal Spain Play Track 21 sounds included, 74 mins total $24.99

    Coastal Spain is a collection of 21 ambiances recorded in a Spanish costal city.

    From empty, quiet places to loud, bustling streets. City parks, distant churches, close and distant traffic, restaurants, pedestrians, walla, city hall bells, floating creaky marina docks, doves, sparrows, birds, old Vespas, city presence heard from hills, railway terminal, tiny restaurants, playgrounds and more.

    All audio clips loop seamlessly.

    All SFX have baked-in Soundminer’s meta data

    Download includes additional 44.1kHz 16Bit version for Unreal Engine.
    LOCATION:
    Spain, Costa Blanca
    RECORDED WITH: Sound Devices MixPre-6 + 2x DPA4060
    EDITED WITH: iZotope RX, Pro Tools.

Old Town VR

'Old Town VR' by Lukás Tvrdon is an ambisonic library that takes us to the historical center of Prague. This collection brings the listener to areas surrounded by international crowds with lots of voices and footsteps in all possible distances and diffused city noises.
 
  • Ambisonic Sound Effects Old Town VR Play Track 32 sounds included, 119 mins total $24

    This ambisonic library takes us to the historical centre of a magic city of Prague. A listener is surrounded by international crowds with lots of voices and footsteps in all possible distances. The soundscape background is complemented by diffused city noises of all kinds. And you can even meet a procession of Asian tourists!

    Highlights:-16+16 crowd ambiences take place in narrow streets and large squares

    -from decent pads to significantly sounding moments

    -recorded on Sound Devices MixPre-6 and Soundfield by Rode NTSF1 ambisonic microphone

    -both first order AmbiX and standard stereo files in the box

    -96/24 resolution, 6.2 GB unpacked, 59.5 minutes of the original audio, 119 minutes in total

    -all tracks are over 3 minutes length

    -convert the Ambix files into any other format, up to 7.1.4 Atmos surround

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Need more sound effects? See all the latest SFX releases here

 

Popular sound effects this week:

 
  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

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  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

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  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

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Updated in real-time, so it always shows 3 of the most popular SFX libraries from the past week


 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

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  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

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  • ‘Tiny Transitions’ deivers 275 short Whooshes and other Transition sounds. Instead of the huge, more cinematic transitional sounds that you are accustomed to hear from SoundBits, this sound pack focuses more on the smaller, not-so-intrusive production elements that come in very handy for any Sound Designer, All-In-One Film Editor or Web-, App- and Game-Developers.

    All these small motion-supporting elements that you need in your everyday work for game menus, apps, general motion designs, … or as parts of more complex moving stuff.

    You get 275 designed sounds + a selection of 290 cleaned and edited source sounds that were used to design the Tiny Transitions. These sounds are mostly different props that are scraping or sliding on different surfaces and also some vocalized whoosh attempts.

    All source sounds were recorded with Sonosax SX-R4+ and Sennheiser MKH8050+MKH30 M/S rig.

    All sounds come with embedded Soundminer Metadata.

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Explore the full, unique collection here

Latest sound effects libraries:
 
  • UI Interaction Elements by Cinematic Sound Design delivers a meticulously crafted sound effects library designed to enhance every click, swipe, tap, and notification in your user interface. This collection brings your apps, games, websites, and software to life, providing a rich auditory experience that makes every interaction feel responsive, intuitive, and satisfying.

    Inside this library, you’ll find over 200 high-quality sounds, ranging from subtle, crunchy clicks and soft taps to layered futuristic swipes, innovative button presses, toggle switches, and alert notifications. Each sound has been professionally recorded and mastered to ensure clarity, balance, and versatility across any platform or device.

    Whether you’re designing a mobile app, developing an interactive game, or building a modern web interface, UI Interaction Elements provides sounds that seamlessly integrate with your visual design, enhancing user feedback and engagement. The library has been meticulously designed, with each sound layered down and optimized for a maximum performance.

    Bring your interfaces to life and create a tactile, immersive experience for your users. Make your UI unforgettable, one sound at a time.

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  • Animal Sound Effects Forests and Mountains Play Track 96+ sounds included, 220 mins total $110

    Forest and Mountains features nature and wildlife sounds from California, Washington, and Oregon.  Included are a number of bird recordings and forest ambiences, along with some insects, winds, rivers, and rain.  

    These were recorded over the past three years in various forests, foothills, and mountain environments.   A lot of these took place in or near Southern California’s Angeles Forest and San Gabriel Mountains, an area that spans 1200 Square Miles and varies vastly in terrain.

    Also included are some sounds from Northern California, along with recordings from the Pacific Northwest.

    The recording techniques for this varied as sometimes I went with the recorders running unattended to capture night, dawn and early morning.  Other times I’d record while being close by.

    Working as a Sound Effects Editor I’ve curated this collection with Editors in mind.  Background Ambiences and Spotted FX can really bring a location to life and give it so much story and character and that was a lot of the inspiration behind putting this all together. 

    Forests and Mountains

     

    The Locations

    California (61 Files) – This is where a majority of the sounds from this library were recorded and specifically Southern California.  Variety of areas and different environments, mostly around Angeles Forest, from Lower Elevation Foothills to more rugged mid-elevation Mountain Canyons and then much Higher Elevation and more remote terrain.  Also included are a few recordings from the Eastern Sierras and Northern California.

    Washington (19 Files) – Southern WA in Gifford Pinchot Forest and various Northwest Forest areas near Puget Sound.

    Oregon (16 Files) – Lakeside Recordings in forest and marsh at Klamath Lake in SE Oregon. 

    The Birds 

    Prominent / Specific Birds (36) (Closer Mic Perspective and more detailed) (* denotes multiple versions)

    Acorn Woodpecker, Barred Owl, Black-headed Grosbeak, California Towhee, *Canadian Geese, *Fox Sparrow, *Great Horned Owl, *House Wren, Northern Flicker, Oak Titmouse, Pacific Wren, Pileated Woodpecker, *Raven, Robin, *Song Sparrow, Spotted Towhee, Swainson’s Thrush

    Other Birds Featured (17) (Mixed together from various perspectives, calm to busy depending on time of day, and then closer to more medium and distant sounds.)

    Acorn Woodpecker, American Coot, California Quail, California Towhee, Cassin’s Finch, Fox Sparrow, Great Horned Owl, Hose Wren, Mallard, Mountain Chickadee, Northern Flicker, Nuttall’s Woodpecker, Oak Titmouse, Pied-billed Grebe, Common Poorwill, Raven, Red-tailed Hawk, Spotted Towhee, Steller’s Jay, Western Tanager, Western Wood-Pewee, White-breasted Nuthatch, Wilson’s Warbler, Wrentit, Yellow-throated Blackbird, Zone-tailed Hawk

    General Forest (9) – A mix of some wildlife (Chipmunk, Deer, Bullfrogs), and more general lighter forest ambiences.
    Insects (7) – Crickets from various perspectives and different forests along with some Grasshoppers.
    Rain (4) Light to heavier in a canyon with dense vegetation, some with distant birds.
    Rivers (5) Smaller detailed creeks to faster moving rivers.
    Wind (11)  A mix of calm to heavier with gusts, vegetation, and tree creaks.
    Metadata
    Detailed with descriptions and markers and photos to easily navigate and allow for options when searching.  UCS was used to categorize and various bird species are identified.  I’ve also labeled the metadata with what I consider Lower Elevation (up to 1500 feet), Middle Elevation (2000-5000 feet), and Higher Elevation (above 5000 feet).   Included are the season of the year which was mostly Spring and Summer.  Using Open-Tier in Soundminer you can use these to help get a bit more specific to particular environments.

    The Gear

    Sound Devices MixPre-3 & 6 | Zoom F3 & 6 | Sony PCM-D100

    Mics

    Sennheiser MKH 8020 | Sennheiser MKH 8040 |

    Sennheiser MKH 30 | Clippy EM 272

  • Hello Creators!

    Here’s my new pack: “General UI Sounds“

    General UI Sounds  ·  The Sound Guild

    I wanted to create a sound pack to cover different situations in an user interface.
    I hope you enjoy implementing this sounds in your project!

    Making-Off

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed in Logic Pro X, mainly editing the recorded material but also I used the Logix Pro X sampler.

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.

    Check all my packs on Asoundeffect

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  • Car Sound Effects BMW Z4 E89 2009 sports car Play Track 221 sounds included, 47 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Toy Quadcopter is a focused mini library capturing the playful and high-pitched character of a toy drone in motion. Perfect for film, TV, games, and interactive media, it offers a variety of flight sounds, close fast pass-bys, slow passes, motor modulations, and essential electronic signals.
    This collection includes take-off and landing sequences, beeps for syncing, calibration and low battery warnings, as well as servo engine textures and detailed proximity recordings. Recorded with precision and clarity, it’s a compact but rich toolset for designing scenes that call for small UAVs, gadgets, or sci-fi elements.


   

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