Bloody Nightmare was a creative collaboration between Gilles Prevel (Majistra), Real Cardinal (BioWare, Comaduster, Sinematic), and SoundMorph.
Bloody Nightmare features 550+ sounds and 4.4GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata, including:
• Stutters, Choppers, Cuts, Glitches
• Horror Impacts
• Nightmare Pulses
• Breaths and Whispers
• Psychological Textures
• Dirty Dark Hits
• Dark Bass, Kicks, and Tones
Full sound effects list for Bloody Nightmare:
SoundMorph is a sound design company based in San Francisco and Montreal.
Our team members come from all over the world including the United States, Canada and France.
SoundMorph was conceived on the idea of creating sound effects and sound design libraries based on the evolution of sound.
We believe, like any medium, sound evolves with time, and therefore new sounds are needed for new times.
Our experience in games, film, cartoons, and television has given us the knowledge to design the best sounds for your project.