Game Audio GDC 2019 Asbjoern Andersen


GDC is only a couple weeks away, and if this is your first time, you may feel a little overwhelmed. Perhaps you are figuring out last-minute arrangements, or planning what parties and networking events to attend, or looking into what sites to visit in San Francisco.

Luckily, Meredith Hall, a multi-disciplined Producer, Marketer and Business Developer, took this question to Twitter, and she received dozens of responses from GDC veterans about what they have learned and how they make the most of each conference. We compiled them here, with the permission of the contributors, so take a moment and read what you should know before your first visit to Moscone Center.

Also, before we start, we'd like to mention there is the GDC Mixer Discord run by @RedVonix that you can join to talk about prepping for GDC. The server is located here:


Game Developers Conference (GDC) 2019 takes place March 18-22 in Moscone Convention Center, San Francisco, CA, US. Tweets have been edited for spelling, grammar, and brevity.
Please share:

 


 

Here’s the tweet that started it all

 

Ok, #GDC veterans. You’ve probably done this every year. Now for the 2019 edition.

What are your TOP tips for @Official_GDC first timers? 💗 To pack, to do, to see, to attend, to meet, to plan for, to avoid?

✨RTs appreciated✨

meredith ✨ 🔜 GDC @merryh

 


 

Business Cards

Make your business cards as close to standard size as possible. Yes, your coaster-sized oval cards are cool and stuff, but if they’re impossible to put away they’ll end up in some pocket, never to be seen again.

Killer ♡ Queen @Deadlyweiss


Bring a permanent marker with a fine tip to take notes on business cards. You’ll have 50 in your pocket at EOD and won’t remember who was who.

Stephen Kick @pripyatbeast


Don’t throw your business card at someone without saying anything to them and then just…leave. Sure, I remember that person’s name now, but for all the wrong reasons!

jarann pan @jarannimo


Never ever ever give away the last business card you’re carrying. If it really comes to that, hold onto it so people can snap a picture of it instead. Better than nothing.

Sam Seltzer-Johnston @sbseltzer

 
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[tweet_box]44 community tips and insights for making the most of GDC:[/tweet_box]

 

Meeting People

Don’t be afraid to approach people!

Robert Dowling @Pixelpickle


Value people. People are the most important thing you can invest in during GDC – talks come pretty low on the list as you can watch them online later. Make opportunities to meet people you want to meet, reach out, organise coffees and meals. Be proactively social.

Liam Esler @liamesler


There are many different types of parties.
Networking parties – Connecting people
Vendor parties – Chat with product/service vendors and other using them
Publisher parties – Bring different devs together, celebrate
Dance parties – Music/dance based
Country parties – Recruitment/jobs
Industry group parties – Networking but everyone there has a common interest, think Women in Gaming, or Latinx in Gaming
There are other non-party based events.
Things like meetups to have ice cream or go running

Keir Rice 🌌 @KeirRice


Make friends and don’t be afraid to chat with people. Everyone at GDC shares the same passions you do. I’ve made tons of great friends in the industry from around the world because of GDC.

Jeremy Lecus 🎮 @BrewCityGamer

 
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Talks

Don’t rush, have fun. With that being said, if you’re not early enough for big talks, you will miss out. Know which ones you don’t want to miss. The rest are optional.
Alex Moreno @FuzzyIndie


Round tables are great and a good way to meet people and make an impression.

Eric John E @MxEricJohnE


When you go to the microphone to ask a question after a talk, if the question wouldn’t fit in a tweet and doesn’t end with a question mark, it’s not a question, it’s a speech.
Don’t do speeches.

Nick Landry ⚔️ @ActiveNick

 
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Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Music Impressionism Play Track 100 sounds included $5

    Impressionism, masterfully crafted by Ni Sound, is a captivating collection of 100 textural music tracks inspired by the evocative soundscapes of Monument Valley and Journey. This cinematic anthology weaves intricate layers of string ensembles, harp, piano, synthesizers, and flute, creating immersive soundscapes that evoke themes of healing, epic grandeur, warmth, and haunting suspense. Tailored for documentaries, art games, advertisements, and projects inspired by literature, Impressionism invites listeners into a world of introspection, adventure, and profound emotional depth.

    Delivered in pristine 96 kHz WAV format, every composition undergoes professional post-production mastering, ensuring exceptional clarity and impact. With a total duration of 2 hours and 26 minutes, Impressionism is the perfect choice for creators seeking to enchant audiences with sophisticated, emotionally resonant sound.

    Additional Features:

    • Easy to use, drag and drop ready
    • AAA mixing and mastering
    • free updates to higher versions, Forever!

    Technical Details:

    • 100 audio files
    • wav format: 24Bit 96khz
    • unpacked size: 5.09GB
    • total run time: 2h 26m 16s

    The content of our sound fx library is free for use in commercial or non-commercial sound production purposes.

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  • FOR THE HIGHEST DEMANDS – YOUR COMPLETE SOUND LIBRARY
    This is the ultimate collection for professional and high quality sound design. All 89 original BOOM Library packs guarantee you the right sound at the right time for professional post-production, trailers, games, movies, TV shows and anything else that needs a striking sound design.

  • This library contains 7 steam locomotive whistles from the beginning of the last century!

    These huge monsters could still announce themselves very loudly!

    • Each recording is several repetitions of long and short whistles for each steam locomotive, recorded at close range.
    • The file name also includes the models of the locomotives, as each one’s whistle is unique!

  • Household Sound Effects Kanpai Play Track 6500+ sounds included From: $15

    Raise your cups and celebrate this collection of tableware!

    Kanpai is a collection of pick ups, set downs, handling, drinking and filling of various cups plates and silverware onto different surfaces.

    This library features 30 varieties of tableware onto 5 different surfaces with modifiers like empty, full, ice and ice and water.

    Additionally there are various pours with different viscosity liquids like water, milk, juice, wine and kefir.

    You’ll likely never have to record a cup again with the help of Kanpai!


Latest releases:

  • Electricity Sound Effects Vintage Radio Play Track 147 sounds included, 103 mins total $30

    Vintage Radio includes long takes of AM and FM frequency browsing, along foley content featuring all the buttons and switches present on this old-school stereo receiver.

    The AM static and noise recordings have a warmth rarely found on modern radios, perfect for use in military settings or obscure transmissions in spy flicks. The FM browsing sounds feature traditional rapid radio station switching with garbled voices, brief musical stings, and a mix of cleaner, harsher static and noise suitable for more modern contexts.

    Both the AM and FM browsing takes also include extended segments where I experiment with this stereo receiver’s equalizer. These takes possess a certain musicality, as the frequency boosts and reductions introduce additional variation to the aforementioned neutral recordings.

    To complement this library, there are foley recordings of all the buttons, faders and switches on this stereo receiver’s front panel.

  • Spell Variations Vol. 3 brings a fresh wave of magical creativity and sonic variety. This collection dives deep into the mystical realm, offering everything from shimmering chime spells and celestial choirs, to demonic voices that feel torn from the depths of hell, along with earth-based magic, electric spells, powerful invocations, and more.

    Inside, you’ll find 247 sound effects across 27 distinct types of magic, each with multiple variations. As with our previous volumes, these variations ensure each spell feels unique, even when reused throughout different moments in your project.

    Each spell type is neatly organized into individual folders, giving you total flexibility when designing magical scenes, gameplay effects, or transitions. Whether you need a subtle magical aura or a powerful blast, you’ll have the perfect sound at your fingertips.

    All sounds were recorded, edited, and mastered at 192 kHz / 24-bit, delivering high-end quality and broad adaptability. This library is perfect for professional sound designers and creators looking for high-quality, drag-and-drop magical sounds for games, trailers, animations, or any audiovisual production.

    More about the pack
    . Intuitive file naming
    . All you’ll ever need regarding magical sounds [Use them again & again
    . Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter
    campaign, wherever you need to, as much as you want to.
    . Totally mono compatibility
    . All sounds have several variations.
    . Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    . For any questions or problems: khronstudio@gmail.com

    Khron Studio - Spells Variations Vol 3
    18 %
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  • All files are recorded 32bit, 192 kHz, with RØDE NTG1 & FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving and mechanical sounds. It is also available in UCS.

  • “Yogyakarta River Stream” is the latest immersive auditory creation from Sound Effect Stacks, a master of capturing the unseen and the unheard. This album invites you to experience the untouched rhythms of Indonesia’s Yogyakarta, where the heartbeats of the land are woven into every ripple and rush of water.

    Through meticulous field recordings, Sound Effect Stacks has crafted an evocative journey along the myriad streams and rivers that flow through this mystical region. Each track serves as an intimate snapshot of the dynamic waterways—some gentle, others powerful—all unified by the hum of nature’s constant motion.

    From the soft murmur of a mountain spring to the louder cascades of rivers cutting through Yogyakarta’s vibrant landscapes, the album invites listeners to close their eyes and let the water’s story unfold. The clear, flowing currents, the delicate sounds of rain-soaked leaves, and the ambient sounds of distant wildlife blend to create a rich tapestry of auditory experiences.

    In “Yogyakarta River Stream,” Sound Effect Stacks showcases a deep respect for both the power and the stillness of water. This album is more than just a collection of field recordings—it’s a spiritual journey, capturing the essence of Indonesia’s rivers and the balance between nature’s raw force and its peaceful tranquility.

    Let yourself be carried by the rivers of Yogyakarta, guided by Sound Effect Stacks’s carefully layered soundscapes. Perfect for those seeking to escape into nature, to meditate, or to simply be swept away in the beauty of the world’s most ancient sound—the flow of water.

  • Ambisonic Sound Effects Motorcycle Race Track Play Track 272 sounds included, 68 mins total $24.50

    This sound library has been captured during an open-access day at a motorbike racetrack. The recordings deliver the raw energy of motorcycles pushed to their limits in a real-world setting.

    Multiple sessions were recorded from various perspectives: the final corner, the main straight, and a distant position capturing the broader soundscape. The library features a mix of stereo setups for close passbys, a mono microphone for focused character, and an ambisonic rig offering an ambient perspective. A wide range of engine types are represented, from small-displacement bikes to high-performance machines.

    From sharp corner entries to high-speed flybys, this library offers a dynamic range of passbys, approaches, and ambiences ideal for motorsport scenes, racing games, or high-energy sound design.

    Gear used

    Zoom F6 • MixPre-6 II • 722 • Usi Pro • MKH30 • MKH8040 • Kmr81i • NT-SF1


    Metadata

    This sound library is UCS compliant and comes with fully embedded metadata compatible with Soundly, Soundminer and Basehead.

    30 %
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Need specific sound effects? Try a search below:


 

Goals

Know why you are going, and don’t be afraid to let less important stuff fall by the wayside – it is your trip.

Liam Routt @LiamRoutt


In your planning, schedule one thing you *absolutely* want to do each day, and go with the flow with everything else. You won’t overwhelm yourself, and you’ll make time for what’s important to you.

ᴀꜱᴛʀɪᴅ ʀᴏꜱᴇᴍᴀʀɪɴ @astridrosemarin


+ Have goals of what you want to achieve while over there.
+ Use it as an opportunity to reflect on your past year, how you’ve grown and what your next goals are.

Trevor Dikes 💀 @TrevorDikes

 
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Networking

The real GDC action doesn’t even take place at the convention center – it’s all about the meetings and conversations you should be setting up NOW.

RedVonix® is All Up In Your GDC Plans @RedVonix


If you’re searching for a career, see what companies are going to be on ‘show floor’, then reach out on LinkedIn for their HR/recruiters – They may be able to help set up interviews or meet with specific persons at a scheduled time.

If you’re looking to network at after-hour parties, try to find more niche events to go to. You’ll be able to actually meet and talk to people, rather than be drowned out my massive crowds, rowdy partiers, or people that, while nice, don’t help your networking goal.

SamKablam @Sam_Ka_Blam


1. The audio podcast at Sightglass Cafe is great.
2. Don’t eat lunch alone — Go up to the Carousel and learn more audio! Make friends!
3. Take a break and go to the Musee Mechanique by the pier — it’s a hidden jewel.
4. Eat shawarma across Moscone!
5. Don’t look like a tourist.

Claudine Guild @ClaudineGuild


Scott Benson said to learn how to dismount from conversations “thanks for your time, it was great meeting you.” Something like that. When the conversation lulls, stick the landing, don’t end it on a soggy walk away.

Mitchel Wong 🛫 GDC expo floor basically all day @pengwndude

 
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Take Care of Yourself

Drink water.
Pace yourself.
Drink water!
Plan for breaks.
Drink. Water.
Shower!
Seriously, drink water.

John Epler @eplerjc


Buy a lacrosse ball and toss it in your bag. Sit down for 10-20 minutes mid-day and at night and roll the bottom of your feet over it. It’ll hurt a ton, but it’s loosening up the tightness in your feet. When you stand up, they’ll feel great!

Also, drink about 3x as much water as normal.

Mitch Alpiner @MoltenSlowa


– Don’t book out your entire days back to back
– Make a Twitter list of people you meet
– Parties are parties have fun but don’t do them every night.
– Hand sanitize
– It’s ok to look at badges for names
– Have a cup of tea and sit down

Aurore @Aurore360

 
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Don’t Forget to Eat

Eat at least one meal a day that requires a fork.

Susan Arendt @SusanArendt


* Stay hydrated, have snacks on hand, avoid getting hangry!
* Try to get away from the conference at some point for good food (maybe eat a Mission burrito?)
* When you’re feeling overwhelmed (and you will!)/wiped/anxious/etc, lounge at the Mild Rumpus, my favorite part of GDC <3

Jo Lammert @JoLammert


– Don’t buy food at the venue. There’s better options around Moscone. If you’re in tight budget mode there’s a Target opposite of the West building where you can buy food.
– If you want to taste the world famous Moscone Crepes you better get there early. Line gets insanely long.

Luis F. De Leon – Take your time @luisfdeleon


If you’re staying close to Moscone, head to Trader Joe’s and stock up on nuts and other healthy snack foods. These are an easy breakfast or light lunch. Take an afternoon off to explore the city (Disney Family Museum, Palace of Fine Arts, Musee Mecanique). Drink water.

Patrick Swinnea @patrickswinnea

 
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San Francisco and the USA

The SF sun will be blazing hot, the shade so cold even vikings freeze to death. Night time is brutal if you’re unprepared.

Tom-Ivar Arntzen @Tinimations


Tipping the quick way: move the decimal over one step and double it. This is a 20% tip. Adjust accordingly from there. In general cocktails or other complex drinks you just tip 1 dollar per drink regardless of cost.

B-b-b-b-baka to the bone @FaeRunTheWorld


Regarding mobile sims, if you want to step off the plane and have data, try out http://www.simcorner.com. Order your sim now, it gets delivered before you depart, then you pop it in when the plane lands.

ᴱᴰ ᴼᴿᴹᴬᴺ @UppercutEd


Arrive 1 or 2 days early to enjoy the city, it’s wonderful. Don’t overbook yourself, do what you really like to do instead of trying to do what you think is expected of you. Eat and drink well. Parties are overrated, don’t drink too much and sleep enough or you’ll get sick.

If you can, stay a bit longer after the convention. I once did a roadtrip afterwards and it was gorgeous. In networking mixers just be really interested in the people. The most enjoyable talks are postmortems imo.

ION 👀 @ionlands

 
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Getting Around

– Overbudget. Everything is expensive.
– There’s a tunnel that runs from Moscone South and Moscone North. Yay avoiding cars!

Riley Halligan ✈ 🔜 #GDC19 @Oh_Hi_Riley


DON’T TRY TO SAVE MONEY BY BOOKING A FAR AWAY HOSTEL. You will end up paying the difference in Lyft/Uber/BART rides.

Elie Abraham 💕 Quantum Wheel Jam @ElieAbraham64


Use the buddy system walking around in the evening.
Have comfy shoes.
Make. Time. To. Sit.
Get a week long metro pass. So worth it and tons of good food a short ride away.
Treat people like people, not as just an extension of their company.
WATER. 💦
Travel Advil & chapstick.

Marcykarp @marcykarp


Keep your phone charged, use it for the public transit, BART and MUNI both have apps. Study a map ahead of time and keep one handy. Use the buddy system and make sure someone knows where you are going and with whom, if you go solo at any point.

If you are going to be a pedestrian at any point, be aware that some streets are angled very steeply. Not all sidewalks are great for folks in wheelchairs, but a good many are. SF is the city that inspired “Crazy Taxy,” so don’t trust drivers or pedestrians to be reasonable.

Mystery Corgi @MysteryCorgi

 
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Stay Safe

You’ll think “I don’t need my spare battery”, but you will.
It WILL be colder at night.
Pack proper shoes. You will be walking a lot.
Be careful! San Francisco is not a safe city : (

Elie Abraham 💕 Quantum Wheel Jam @ElieAbraham64


Don’t have your badge visible outside of the con, ever. Hide it in your shirt, under a sweatshirt, put it in your pocket, etc. Don’t flash a bunch of swag that says GDC on it, travel in groups, call an Uber if you are out late and need to get back to your hotel.

Travis @VfxTravis


Check with your hotel or locals about what the safety is like at night around where you’re staying. I wasn’t confident about mine last year so after a couple of conversations for late night returns, I either walked with a friend or went door to door with Uber/Lyft.

Vee 🛸 GDC 😈🌈 @V_garpend


The tenderloin area is dangerous at night, I would avoid it completely. I would advocate staying in a group in the day.

People get mugged there every year.

Mark Mandel @Neurotic

 
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Final Thoughts & Resources

Have at least a few moments in the park above the conference

Martin 🐨 @MartinKvale


@stephanschutze has a great blog post on exactly this that I found helpful last time I went: http://gamasutra.com/blogs/StephanSchutze/20160203/265023/Travel_Tips_for_Developers.php

Jason Imms @jasonimms


I made up a comprehensive presentation of my notes from last year: https://www.dropbox.com/s/lwq4x3x9pycf3js/I%20Went%20To%20GDC%20And%20All%20I%20Got.pdf?dl=0

Barbara Kerr oh god GDC is upon us @ms45


As with every conference you’ll ever go to, in the games industry, or elsewhere, never go and come back thinking you wasted your time. Turn up with a hit list of people and outcomes.

Sandy Lobban @noisemeup

 

A big thanks to everyone for letting us share their tips! Have a great GDC!

 

Please share this:


 

 
 
More resources for making the most of GDC 2019:

See all Game Audio Sessions at GDC 2019
• See the 2019 GDC Party List
• See the list of devs connecting at GDC 2019
• Join the here
• Visit the official GDC page here here

 
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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • This is a sound library containing the sounds of driving on various materials as well as screeching skid sounds.

     

    The contents in this library represent the sound of the interaction between the tires and the surface being driven on, as opposed to the sound of the engine.

     

    Includes the sound of driving on:

    • Asphalt (wet and dry)
    • Gravel
    • Grass
    • Dirt
    • Mud
    • and more!

     

    Features:

    • 71 audio files in 24 bit 96kHz WAV format
    • All files are metadata-tagged, allowing for easy searching in sound library management tools
    • UCS compliant file naming
    • Available for commercial or personal use without attribution

     

    View a summary of included sounds here

    View a full list of included files here

  • ‘Tiny Transitions’ deivers 275 short Whooshes and other Transition sounds. Instead of the huge, more cinematic transitional sounds that you are accustomed to hear from SoundBits, this sound pack focuses more on the smaller, not-so-intrusive production elements that come in very handy for any Sound Designer, All-In-One Film Editor or Web-, App- and Game-Developers.

    All these small motion-supporting elements that you need in your everyday work for game menus, apps, general motion designs, … or as parts of more complex moving stuff.

    You get 275 designed sounds + a selection of 290 cleaned and edited source sounds that were used to design the Tiny Transitions. These sounds are mostly different props that are scraping or sliding on different surfaces and also some vocalized whoosh attempts.

    All source sounds were recorded with Sonosax SX-R4+ and Sennheiser MKH8050+MKH30 M/S rig.

    All sounds come with embedded Soundminer Metadata.

    50 %
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  • Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.

    Drag & Slide features recordings from sources such as:

    Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!

    Technical details:

    All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100

    50 %
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Explore the full, unique collection here

Latest sound effects libraries:
 
  • Electricity Sound Effects Vintage Radio Play Track 147 sounds included, 103 mins total $30

    Vintage Radio includes long takes of AM and FM frequency browsing, along foley content featuring all the buttons and switches present on this old-school stereo receiver.

    The AM static and noise recordings have a warmth rarely found on modern radios, perfect for use in military settings or obscure transmissions in spy flicks. The FM browsing sounds feature traditional rapid radio station switching with garbled voices, brief musical stings, and a mix of cleaner, harsher static and noise suitable for more modern contexts.

    Both the AM and FM browsing takes also include extended segments where I experiment with this stereo receiver’s equalizer. These takes possess a certain musicality, as the frequency boosts and reductions introduce additional variation to the aforementioned neutral recordings.

    To complement this library, there are foley recordings of all the buttons, faders and switches on this stereo receiver’s front panel.

  • Spell Variations Vol. 3 brings a fresh wave of magical creativity and sonic variety. This collection dives deep into the mystical realm, offering everything from shimmering chime spells and celestial choirs, to demonic voices that feel torn from the depths of hell, along with earth-based magic, electric spells, powerful invocations, and more.

    Inside, you’ll find 247 sound effects across 27 distinct types of magic, each with multiple variations. As with our previous volumes, these variations ensure each spell feels unique, even when reused throughout different moments in your project.

    Each spell type is neatly organized into individual folders, giving you total flexibility when designing magical scenes, gameplay effects, or transitions. Whether you need a subtle magical aura or a powerful blast, you’ll have the perfect sound at your fingertips.

    All sounds were recorded, edited, and mastered at 192 kHz / 24-bit, delivering high-end quality and broad adaptability. This library is perfect for professional sound designers and creators looking for high-quality, drag-and-drop magical sounds for games, trailers, animations, or any audiovisual production.

    More about the pack
    . Intuitive file naming
    . All you’ll ever need regarding magical sounds [Use them again & again
    . Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter
    campaign, wherever you need to, as much as you want to.
    . Totally mono compatibility
    . All sounds have several variations.
    . Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    . For any questions or problems: khronstudio@gmail.com

    Khron Studio - Spells Variations Vol 3
    18 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1 & FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving and mechanical sounds. It is also available in UCS.

  • “Yogyakarta River Stream” is the latest immersive auditory creation from Sound Effect Stacks, a master of capturing the unseen and the unheard. This album invites you to experience the untouched rhythms of Indonesia’s Yogyakarta, where the heartbeats of the land are woven into every ripple and rush of water.

    Through meticulous field recordings, Sound Effect Stacks has crafted an evocative journey along the myriad streams and rivers that flow through this mystical region. Each track serves as an intimate snapshot of the dynamic waterways—some gentle, others powerful—all unified by the hum of nature’s constant motion.

    From the soft murmur of a mountain spring to the louder cascades of rivers cutting through Yogyakarta’s vibrant landscapes, the album invites listeners to close their eyes and let the water’s story unfold. The clear, flowing currents, the delicate sounds of rain-soaked leaves, and the ambient sounds of distant wildlife blend to create a rich tapestry of auditory experiences.

    In “Yogyakarta River Stream,” Sound Effect Stacks showcases a deep respect for both the power and the stillness of water. This album is more than just a collection of field recordings—it’s a spiritual journey, capturing the essence of Indonesia’s rivers and the balance between nature’s raw force and its peaceful tranquility.

    Let yourself be carried by the rivers of Yogyakarta, guided by Sound Effect Stacks’s carefully layered soundscapes. Perfect for those seeking to escape into nature, to meditate, or to simply be swept away in the beauty of the world’s most ancient sound—the flow of water.

  • Ambisonic Sound Effects Motorcycle Race Track Play Track 272 sounds included, 68 mins total $24.50

    This sound library has been captured during an open-access day at a motorbike racetrack. The recordings deliver the raw energy of motorcycles pushed to their limits in a real-world setting.

    Multiple sessions were recorded from various perspectives: the final corner, the main straight, and a distant position capturing the broader soundscape. The library features a mix of stereo setups for close passbys, a mono microphone for focused character, and an ambisonic rig offering an ambient perspective. A wide range of engine types are represented, from small-displacement bikes to high-performance machines.

    From sharp corner entries to high-speed flybys, this library offers a dynamic range of passbys, approaches, and ambiences ideal for motorsport scenes, racing games, or high-energy sound design.

    Gear used

    Zoom F6 • MixPre-6 II • 722 • Usi Pro • MKH30 • MKH8040 • Kmr81i • NT-SF1


    Metadata

    This sound library is UCS compliant and comes with fully embedded metadata compatible with Soundly, Soundminer and Basehead.

    30 %
    OFF

   

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