Logos for five podcasts Asbjoern Andersen


This week’s podcast roundup covers all sorts of tech and media with VR, superhero films, MacBook Pro Touch Bars and more. You will hear about the mystical and perspective-shattering sound in Dr. Strange from the Skywalker Sound team, thoughts about guiding players in VR, strange announcements from tech giants Apple and Adobe, things to do and not do in the L.A. VO scene, and introductions from a brand new game audio podcast. Happy listening :)
Soundworks: The Sound of Doctor Strange:

The sound team behind Dr. Strange joins Michael Coleman in this episode of ‘Soundworks Collection’. Supervising Sound Editor Shannon Mills, Sound Designer Nia Hansen and Re-recording Mixer Juan Peralta from Skywalker Sound talk about designing sounds for the challenging and abstract superhero movie that has not only scenes of magic, inter-dimensional travel and atmospheric bad guys, but also car crashes, fights and alternate dimensions that had no CGI when they were first tasked to design them. They also talk about creating sounds for a film that is sure to have future installments and team-ups and how the ‘fun appeal’ of Marvel movies is what makes them timeless.

Hear the episode:


 

The Sound Architect UK: Interview with Fryda Wolff 2!:

Fryda Wolff visits Sam Hughes for another episode of ‘The Sound Architect UK’. With her 2000s comedy references and contagious energy, she talks about life on the hamster wheel as a working voice actor in L.A., which includes auditioning from her car and using her plethora of accents in English and Spanish. She also shares her wisdom about voice actors needing to advocate for themselves and lays down some cautionary truths about audiobooks and Fiverr gigs. Plus, she talks about how she keeps her perspective as a sound designer when evaluating her own talent and shares a little about working on AAA games like The Division, Killer Instinct and Mass Effect and the indie game The Park, a psychological indie horror game about postpartum depression.

Hear the episode:



Popular on A Sound Effect right now - article continues below:


Trending right now:

  • The Seagulls sfx library includes 28 tracks of both single, isolated seagull screams, and bigger flocks of nesting seagulls, calling out to each other and their chicks. There are plenty of classic call sounds, but also some weird throaty and raspy screaming, and what could sound like seagull laughing sounds.

    All tracks are recorded with the very useful zoom function of the Telinga microphone and dish.
    Library includes both untreated tracks, and noise reduction processed tracks in two separate folders. Noise reduction processed tracks have carefully been cleaned up with a CEDAR NR system.

    Though these birds are in an abundance around most harbours and industry around here, they are not always easy to record. You mostly hear them from a distance, or from places not easy to access. When you try to get close to them, they will usually fly away.

    Many hours have been spent on rooftops, gardens, backyards, a junkyard, and different harbours to get this material.

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

    80 %
    OFF
    Ends 1760911199
  • This foley collection features the unique sounds of “Animal Footsteps” across diverse terrains. From the soft padding of paws and the scuttling of insects to the rhythmic clop of hooves and the delicate patter of birds, you’ll find every sound you need to bring your wildlife scenes to life.

    Each sound has been captured in studio and divided into specialised categories including Paws With Claws, Paws Without Claws, Reptiles, Rodents, Crustaceans, Arachnids, and more.

  • Materials & Texture Sound Effects Glacier Ice Play Track 300+ sounds included $40

    Glacier Ice is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.

    The library contains sounds of all dimensions, from ice cubes being dropped in a drink to a designed iceberg collapsing.

    The majority of the material was recorded at 192 KHz with a Sanken CO100K and a stereo pair of Sennheiser MKH8040, making this library greatly flexible for pitch shifting and all sorts of heavy processing.

    A small section recorded at 96KHz features sounds recorded exclusively with contact microphones placed directly on the surface of a frozen water stream.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.

Latest releases:

  • Woodpile Chaos is a gritty collection of 82 wooden hits, creaks, and scrapes — a wild mix of organic textures born from raw timber and controlled destruction.

  • This is big set of scary sound effects, that will make your game, or any other project performance much more impressive!

    Dark, evil ambient loops, ambient noises, scary sounds, heavy rumbles, moans, metal squeaks, scratches, cracks, debris sounds, sub bass sound FX, background white noises, thunder strikes, electric sounds, engine loops, electric sparks and many, many more!…

    40 %
    OFF
  • Car Sound Effects Ford Puma 1997 sports car Play Track 206 sounds included, 48 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Ambisonic Sound Effects Red Deer Play Track 13+ sounds included $80

    A small collection of High quality, close up red deer recordings.

    Red Deer Roars and Moans and other vocalisations from different habitats. (mountainous areas and forest)

    Recorded over the years during the rutting season, varying distances but mostly up close and face to face with this loud and scary mammal.

    20 %
    OFF
  • Take full control of your interface sound design with the Ultimate UI Click & Select SFX Bundle — a massive collection of 1,054 professional-grade UI sound effects across seven expertly crafted libraries by RawAmbience.

    From crisp button clicks and smooth menu transitions to RPG-style selects, denies, and toggles, this all-in-one bundle gives you everything needed to design intuitive and immersive UI audio for games, apps, web, or interactive media.


    Your complete UI sound design toolkit.

    The Ultimate UI Click & Select SFX Bundle delivers a polished collection of responsive interface sounds, including:

    • Click & Select UI RPG SFX 1 & 2 – Over 456 sounds tailored for RPG and interactive UI: selects, hovers, alerts, cancels, access-denied, and more.
    • Click Menu Sound Effects 1 & 2 – 281 high-quality menu interaction sounds for toggles, clicks, opens, closes, and confirmations.
    • Click Sound Effects – 110 versatile UI clicks designed for modern app and game interfaces.
    • Essential Menu Click Sounds – 107 precise and minimal click sounds, ideal for clean, modern UIs.
    • Essential Menu Select Sounds – 100 select-focused sound effects, delivering clean, modern UI feedback for toggles, confirms, menu navigation, and precise user selections.

    Perfect For:

    • Game menus and HUDs (RPGs, mobile, indie, AAA)
    • Web and app UI feedback
    • Interactive experiences (VR, AR, touchscreen)
    • UI prototyping and UX testing
    • Accessibility-focused sound design
Need specific sound effects? Try a search below:


Soundbytes: Ep. 1, Introduction:

In the very first episode of the ‘Soundbytes Podcast’, Barney Oram, Junior Sound Designer at Cloud Imperium Games, and Derek Brown, freelance sound designer/composer, establish their show’s format by talking about their backgrounds in music, their gear and DAWs, and what they’re currently playing. They talk about how attending conferences is crucial for beginners and freelancers, and how it may include fanboying over Martin Stig Andersen at Play Expo Manchester or hanging out with the guys from Krotos (Dehumanizer) at GDC. Additionally, they take questions from their pre-listeners about the debated necessary of game audio education. *Holds up an ale* Here’s to a good, long run!

Hear the episode:



 

Game Audio Hour: TouchAtmosSwitchVoCo:

Kyle Johnson, Vincent Diamante and Mike Shapiro are the ‘Game Audio Hour’ gang this week. Mike shows off the Beep swag he received from supporting the Kickstarter and brings up the idea of having an online viewing party/SoCal BBQ. The guys also discuss the haptic-less Touch Bar on the new MacBook Pro and its possible effects on their workflow. Plus, they mention Adobe’s interesting new software, VoCo, which may have voiceover artists rewriting their contracts – and with any hope, it will bring us the joy that can only be found in an AI’s creative failures beautifully exampled by Microsoft Songsmith.

Hear the episode:



Game Audio Hour 118 - TouchAtmosSwitchVoCo


 

Beards, Cats and Indie Game Audio: Ep. 33:

In the newest episode of ‘BCAIGA’, Matthew Marteinsson and Gordon McGladdery discuss the life challenges of being in the games industry. Gord talks about dealing with games that sell under expectations and how keeping up with trends doesn’t require dumping creativity. They also talk about Steam Dev Days, Full Indie Summit and GameSoundCon, and how Matt wants to step up his game when it comes to the conference speaking circuit. From the listeners, they take questions about designing musical sounds that meld with the score, guiding the player with sound in VR, layering assets for resource management, and how to successfully start a local meet up. It must also be mentioned that Gord just released his beautifully jovial soundtrack for Viking Squad and everyone should keep their eyes peeled for Audio Bash and Carousel Con.

Hear the episode:



 

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

    80 %
    OFF
    Ends 1760911199
  • Stockpile your arsenal of HANDGUNS with this mini pack of cutting edge sounds of modern warfare, designed by our team of AAA-industry veterans and huge fans of games like Gears of War, Call of Duty, Medal of Honor, Battlefield, Killzone, Command & Conquer, Red Alert and many more.

    From PISTOLS, HANDGUNS, and SILENCERS to GUNSHOTS, ZAPS, and BULLET RICOCHETS, quiet WEAPONS HANDLING, this mini pack of sounds will give you everything you need for any HANDGUN-wielding SOLDIERS or AGENTS!

    KEY FEATURES:

    • Huge variety of big and small weapons, mechanical industrial and modern clean sounds, different types and intensity variants
    • Ready to use – requires no editing, labeling or splicing
    • Categorized, organized and individually labeled files for maximum use efficiency
    • All files are included in Hi-Rez WAV, SD WAV and HQ MP3 formats

    GET THE MODERN WARFARE WEAPONS SOUND PACK NOW!

    13 %
    OFF
  • Creature Sound Effects STOMPS – Creature Footsteps Play Track 8500+ sounds included From: $299

    We’re incredibly excited to introduce the ‘STOMPS – Creature Footsteps’ sound effects library – these are footsteps like you’ve never heard them before!

    STOMPS is a massive collection of more than 8,500 files to boost your creativity and help you add special footstep sounds to your new project.

    The library is organized into 3 categories –
    Source, Textures, Design:

    In the Source category you’ll find the “best of” several hours worth of our recordings sessions, with more than 7,500 files (with lots of variations) organized into 83 folders. Every single sound is the product of a new recording.

    You’ll find the sequences that include: 2 Legs WALKING, 2 Legs RUNNING, 4 Legs GALLOPING, 4 Legs TROTTING, and 4 Legs WALKING.

    We used all kinds of weird props to record original, versatile sounds with lot of character, different textures, and in very different frequency ranges.

    These sounds form the DNA of your future footsteps. You’ll have lots of different sound colours to play with, ranging from very small and harsh sounds to very low and bold ones, and all the ranges in between.


    In the Texture category, you’ll find more than 600 sounds with different textures to help you customize your footsteps. These textures are also a very valuable sonic material that will help you construct lots of varying sound design work.


    Finally, we have the Design category. Here you’ll find more than 500 processed sounds created by veteran sound designer Michel Marchant, covering a wide range of characters like Robots, Snow Creatures, Distant Dinosaurs, Rock Golems, Armies, Colossus and many, many more!


    Update: Glued version also included

    STOMPS now also features a special GLUED version, with the exact same content but with variation files edited together to reduce the number of single files in the collection, and making search through all sounds easier.

    With “STOMPS, Creature Footsteps,” you’ll have anything you’ll need to create everything from small creature footsteps to big, out-of-this-world ones.

Explore the full, unique collection here

Latest sound effects libraries:
 
  • Woodpile Chaos is a gritty collection of 82 wooden hits, creaks, and scrapes — a wild mix of organic textures born from raw timber and controlled destruction.

  • This is big set of scary sound effects, that will make your game, or any other project performance much more impressive!

    Dark, evil ambient loops, ambient noises, scary sounds, heavy rumbles, moans, metal squeaks, scratches, cracks, debris sounds, sub bass sound FX, background white noises, thunder strikes, electric sounds, engine loops, electric sparks and many, many more!…

    40 %
    OFF
  • Car Sound Effects Ford Puma 1997 sports car Play Track 206 sounds included, 48 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Ambisonic Sound Effects Red Deer Play Track 13+ sounds included $80

    A small collection of High quality, close up red deer recordings.

    Red Deer Roars and Moans and other vocalisations from different habitats. (mountainous areas and forest)

    Recorded over the years during the rutting season, varying distances but mostly up close and face to face with this loud and scary mammal.

    20 %
    OFF
  • Take full control of your interface sound design with the Ultimate UI Click & Select SFX Bundle — a massive collection of 1,054 professional-grade UI sound effects across seven expertly crafted libraries by RawAmbience.

    From crisp button clicks and smooth menu transitions to RPG-style selects, denies, and toggles, this all-in-one bundle gives you everything needed to design intuitive and immersive UI audio for games, apps, web, or interactive media.


    Your complete UI sound design toolkit.

    The Ultimate UI Click & Select SFX Bundle delivers a polished collection of responsive interface sounds, including:

    • Click & Select UI RPG SFX 1 & 2 – Over 456 sounds tailored for RPG and interactive UI: selects, hovers, alerts, cancels, access-denied, and more.
    • Click Menu Sound Effects 1 & 2 – 281 high-quality menu interaction sounds for toggles, clicks, opens, closes, and confirmations.
    • Click Sound Effects – 110 versatile UI clicks designed for modern app and game interfaces.
    • Essential Menu Click Sounds – 107 precise and minimal click sounds, ideal for clean, modern UIs.
    • Essential Menu Select Sounds – 100 select-focused sound effects, delivering clean, modern UI feedback for toggles, confirms, menu navigation, and precise user selections.

    Perfect For:

    • Game menus and HUDs (RPGs, mobile, indie, AAA)
    • Web and app UI feedback
    • Interactive experiences (VR, AR, touchscreen)
    • UI prototyping and UX testing
    • Accessibility-focused sound design

   

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