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Horror Sound: How the Scariest Sounds in Film, TV & Games Are Made

By Asbjoern Andersen
Horror Sound - how the scariest sounds in film, games and series are made
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How do you make something sound truly terrifying? Welcome to the world’s largest collection of horror sound stories, where award-winning audio teams take you behind the nightmare-inducing sound of more than 70 films, games, series and beyond! You also get tutorials and tips from veterans like two-time Oscar winner Karen Baker Landers and Joe Dzuban, plus free SFX and the most popular horror sound libraries right now. Read on - if you dare.

In this guide

Behind the sound

Pick a story, or jump to a whole section of exclusive interviews:

Find horror sound effects

Discover sound libraries for your own scary projects:

New horror sound stories

Go behind the sound of the past year’s scariest films, series and games - and find out how horror sound design works in a new documentary:

Behind the sound of Crystal LakeTV seriesCrystal LakeHow do you approach horror like a drama? Steve “Major” Giammaria and Nicholas Renbeck take you behind the sound of the Friday the 13th prequel series - and why Jason’s prosthetics meant a lot of ADR:Read the story →Behind the sound of The Blood of DawnwalkerGameThe Blood of DawnwalkerHow the audio team designed the sounds for bloodthirsty vampires, fantastical creatures and brutal gore:Read the story →The Sound of Horror documentary on horror sound designVideoThe Sound of HorrorDiscover how horror sound design is made - and why sound is so effective at scaring an audience:Read the story →Behind the sound of BackroomsFilmBackroomsHow mono found footage, exaggerated Foley and camel screams make Backrooms so terrifying:Read the story →Behind the sound of Widow’s BayTV seriesWidow’s BayThe Apple TV series blends comedy and horror. Larry Benjamin, Tim Hoogenakker, Matt Yocum and Kevin S. Parker tell how they made its quirky sound:Read the story →Behind the sound of Lee Cronin’s The MummyFilmLee Cronin’s The MummyGet the exclusive story behind the film’s skin-crawling sound, with Peter Albrechtsen, Gabriel Gutiérrez and Garret Farrell:Read the story →Behind the sound of Send HelpFilmSend HelpGet the story behind the dynamic sound of Sam Raimi’s dark comedy/horror film, from Marti D. Humphrey and Gregory H. Watkins:Read the story →Behind the sound of UndertoneFilmUndertoneIt has been billed as ‘the scariest film you’ll ever hear’, and David Gertsman and Jon Lawless reveal how they enhanced its raw sound:Read the story →Behind the sound of Scream 7FilmScream 7Find out how Tom Ozanich and Jon Greasley made the heart-pounding, grisly sound of the latest Scream film:Read the story →Behind the sound of FrankensteinFilmFrankensteinGuillermo del Toro has a wonderful, fantastical style, and Nelson Ferreira and Nathan Robitaille describe how they made sound to match it:Read the story →Behind the sound of IT: Welcome to DerryTV seriesIT: Welcome to DerryGross creature sounds, deranged xylophones and sonic hallucinations - David V. Butler, Brandon Jones and Erick Ocampo reveal how they made them:Read the story →Behind the sound of The Long WalkFilmThe Long WalkWhy did cicadas play a role in the death-by-spoon scene? Jeremy Peirson explains, and reveals how propeller planes became ‘evil’ truck-bys:Read the story →

How to make horror sounds

Two video tutorials with free sounds, followed by techniques and tips from horror sound veterans:

Video tutorials · 41 free SFX

Video tutorial · 26 free SFX

How to design fierce creature vocals

Chase Steele takes you through sourcing and layering creature material, then editing and processing it into some mean creature vocals:

Download the 26 free SFX

Video tutorial · 15 free SFX

How to create haunting horror sounds for interfaces

An exclusive A Sound Effect tutorial by Chase Steele on designing horror sound effects for horror-type interfaces:

Download the 15 free SFX

Techniques & guides

9 brutally-effective horror sound design techniquesInterview9 brutally-effective horror sound design techniquesHorror master Alessandro Romeo shares 9 of his favorite horror sound design methods:Read the story →How to design horror soundsInterviewHow to design horror soundsJoe Dzuban (The Conjuring, Insidious, Annabelle) shares his insights and tips:Read the story →Sounds of horror & emotional statesVideoSounds of horror & emotional statesTwo-time Oscar winner Karen Baker Landers on cringe-inducing horror sound and subtle environments that express emotion:Read the story →How to create horror sound effects that are truly scary (and gory!)GuideHow to create horror sound effects that are truly scary (and gory!)Saro Sahihi from SoundBits has made a full gore library and creepy, ghostly libraries. Here are his tips for making those sounds:Read the story →5 tips for making the most of Dehumaniser 2Tutorial5 tips for making the most of Dehumaniser 2Five tips from Michał Pukała at Krotos for the Dehumaniser 2 vocal sound design system:Read the story →10 creature voice acting tipsTips10 creature voice acting tipsTips for making your own creature vocalizations sound great:Read the story →

Trending horror SFX libraries right now

Discover the horror libraries selling most on A Sound Effect in the last 7 days:

  • 99,00 $
    Gore
    894 files included
  • Overkill - Gore And Splatter
    Rock The Speakerbox
    179,00 $
    Overkill - Gore And Splatter
    3390 sounds included • 160 min total
  • Horror Sound Effects Ultimate Bundle
    344 SFX
    13,23 $
    Horror Sound Effects Ultimate Bundle
    1096+ sounds included
  • Creatures - Dragon, Dinosaurs, Monsters & Beasts
    Fusehive
    149,99 $
    134,99 $
    10% OFF
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    Creatures - Dragon, Dinosaurs, Monsters & Beasts
    1070 sounds included
  • Horror Ambience Ultimate Bundle
    344 SFX
    13,23 $
    Horror Ambience Ultimate Bundle
    690+ sounds included
  • Zombies - Male, Female and Child Voice Overs
    Fusehive
    99,99 $
    89,99 $
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    Zombies - Male, Female and Child Voice Overs
    326 sounds included
  • 249,00 $
    Gore 2
    5000+ sounds included
  • Horror and Thriller Kit (w/ Musical Textures and Soundscapes)
    Prosoundscape
    29,99 $
    9,99 $
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    Horror and Thriller Kit (w/ Musical Textures and Soundscapes)
    66 sounds included • 24 min total
  • Double Bass Sound Effects
    SonicSalute
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    Double Bass Sound Effects
    82+ sounds included
  • Blood Bones Gore
    ProAudioSFX
    13,99 $
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    106 sounds included

Browse all horror sound effects libraries →

More horror sound effects

The horror sound interview archive

More than 50 exclusive A Sound Effect interviews on how the scariest sound for film, TV and games was made - newest first:

Films

Behind the sound of WeaponsWeaponsMeet the Rumbler, the contraption Luciano Vignola and Filipe Messeder used for the rattle layers in the end chase. They also talk panned Foley and believable gore:Read the story →Behind the sound of 28 Years Later28 Years LaterJohnnie Burn recorded his metal vocalist for the Alpha infected’s scream, and (poorly) played recorders and flutes for the sound of wind through skulls:Read the story →Behind the sound of SinnersSinnersLive on-set music, stems worldized in the Juke Joint and natural-sounding vampires: the post sound team breaks down how they did it:Read the story →Behind the sound of The MonkeyThe MonkeyHow do you bring a feeling of fun to the mayhem? Eugenio Battaglia shows how he did it:Read the story →Behind the sound of NosferatuNosferatuDirector Robert Eggers and sound artist Damian Volpe take you behind the film’s haunting sound:Read the story →Behind the sound of Smile 2Smile 2Dan Kenyon talks about his collaboration with director Parker Finn, designing the demon vocal processing and working with Cristobal Tapia de Veer’s unique score:Read the story →Behind the sound of The SubstanceThe SubstanceTo create the internal POVs of the body horror, Valérie Deloof, Victor Fleurant and Gregory Vincent used special recording techniques. Here, they explain them:Read the story →Behind the sound of Terrifier 3Terrifier 3Terrifier 3 became the highest-grossing unrated film of all time. Martín Hernández shows how he crafted ultra-gory moments like the chainsaw shower massacre:Read the story →Behind the sound of Salem’s LotSalem’s LotSean Garnhart took a nature-based approach to the supernatural sound of Gary Dauberman’s film:Read the story →Behind the sound of The WatchersThe WatchersDevil birds, an enchanted forest and creatures that mimic humans gave Jill Purdy and Sylvain Bellemare a chance to explore nature sounds in a new way:Read the story →Behind the sound of The Exorcist: BelieverThe Exorcist: BelieverRich Bologna combined sound design and music to create an unsettling mood ahead of the chaotic, multi-phase exorcism:Read the story →Behind the sound of TrapTrapMost of M. Night Shyamalan’s film unfolds at a pop concert. Dashen Naidoo and Jill Purdy reveal how they made it feel live, and how they switched to the killer’s POV:Read the story →

More film interviews

Behind the sound of Saw XSaw XJigsaw’s death traps are inventive and brutal. Adam Stein and David Rose tell how they created their sound, and the resulting gore:Read the story →Behind the sound of Talk to MeTalk to MeFind out how Emma Bortignon gave each possession its own sound, and what went into the sound of a dying kangaroo:Read the story →Behind the sound of Evil Dead RiseEvil Dead RiseDemonic vocals swirl around the theater in this Dolby Atmos mix. Peter Albrechtsen, Garret Farrell and Gabriel Gutiérrez describe the new vocal processing for the Deadites:Read the story →Behind the sound of Winnie-the-Pooh: Blood and HoneyWinnie-the-Pooh: Blood and HoneyOn this low-budget film, sound was a cost-effective storytelling tool. Ryan Hatton explains how he created its creepy ambience and gory scenes:Read the story →Behind the sound of Knock at the CabinKnock at the CabinDavid Forshee used Colin Hart’s custom recordings for the insects in the woods, and made a tsunami sound like it was captured with a smartphone camera:Read the story →Behind the sound of M3GANM3GANAs M3GAN turns from caring companion into evil robot, her sounds change too. P.K. Hooker reveals how he designed them:Read the story →Behind the sound of The Black PhoneThe Black PhonePaul Hackner used the song structure of Pink Floyd and other ’70s bands to design the dream sequences, and he shares how to create the perfect jump scare:Read the story →Behind the sound of Bodies Bodies BodiesBodies Bodies BodiesHow do you make a long-lasting hurricane interesting? Luciano Vignola and Mariusz Glabinski explain, along with their use of Foley to heighten the chaos:Read the story →Behind the sound of Speak No EvilSpeak No EvilSundance audiences called the ending shocking. Marco Vermaas tells how he built intensity through the soundscape, all the way to that ending:Read the story →Behind the sound of MasterMasterMariama Diallo’s debut deals with isolation, exclusion and racism, and Robert Hein and Robert Fernandez used sound to support those feelings:Read the story →Behind the sound of PreyPreyWhy does the Predator sound more primitive here? The prequel is set in 1719, so the team redesigned the iconic sounds. They also recorded Comanche dialogue:Read the story →Behind the sound of Twin Peaks: Fire Walk With MeTwin Peaks: Fire Walk With MeIn this audio interview for the film’s 30th anniversary, Doug Murray shares his stories of “sound painting” with David Lynch:Read the story →Behind the sound of Halloween KillsHalloween KillsGet the story of how Rich Bologna designed and mixed the 13th Michael Myers film, working with director David Gordon Green:Read the story →Behind the sound of CandymanCandymanHow did Michael Babcock use sound as a storytelling tool in Nia DaCosta’s film? He explains, along with the sonic vocabulary he created for it:Read the story →Behind the sound of DemonicDemonicNeill Blomkamp’s film blends virtual reality with demonic folklore. Jo Rossi, Vince Renaud and Nolan McNaughton detail how they designed the simulated world, the demons and the dream sequences:Read the story →Behind the sound of ContagionContagionIts realistic portrayal of a global pandemic made the film popular again. Larry Blake looks back at how they crafted its sound:Read the story →Behind the sound of The Conjuring: The Devil Made Me Do ItThe Conjuring: The Devil Made Me Do ItFind out how the WB Sound team shaped the sound of The Conjuring 3 to feel scary yet real:Read the story →Behind the sound of Halloween (2018)Halloween (2018)Michael Myers’ no-frills method of murder inspired the simple, savage soundscape that Will Files and P.K. Hooker created:Read the story →Behind the sound of HereditaryHereditaryWhat makes a room tone sound evil? Parabolic NY reveal how they did it, and point out a sinister sonic element you probably haven’t noticed:Read the story →Behind the sound of The NunThe NunFind out how Bill R. Dean and Ron Eng recorded bells and homemade crosses, and designed the demon vocals for the film:Read the story →Behind the sound of A Quiet PlaceA Quiet PlaceSound and silence are key elements in the film, which made it a thrilling and challenging project for Ethan Van der Ryn and Erik Aadahl:Read the story →Behind the sound of Annabelle: CreationAnnabelle: CreationBill R. Dean ramped up the fear factor with sound, and in an exclusive video clip he shows his approach with light bulbs, filament and synth sounds:Read the story →Behind the sound of It Comes at NightIt Comes at NightGet the full story behind the film’s tense and unnerving sound from Damian Volpe and Robert Fernandez:Read the story →Behind the sound of Alien: CovenantAlien: CovenantHow did Oliver Tarney and Michael Fentum build on the original Alien sound concepts? They reveal their new sounds for the Neomorph and the Covenant ship:Read the story →Behind the sound of Blair WitchBlair WitchGet the inside story on the sound for the Blair Witch Project sequel, from supervising sound editor Andy Hay:Read the story →Behind the sound of Lights OutLights OutWhat were the surprising sources of the film’s signature sounds? Bill R. Dean reveals them, and shows how dynamics made the scares effective:Read the story →Behind the sound of The Conjuring 2The Conjuring 2Joe Dzuban talks about the value of temp mixes, and why the right talents and tools matter so much in horror sound:Read the story →

TV series

Behind the sound of Black Mirror Season 7Black Mirror Season 7Five members of the sound team dig into their work on four Season 7 episodes, including “Plaything” and “Hotel Reverie”:Read the story →Behind the sound of True Detective: Night CountryTrue Detective: Night CountryAlaska’s sunless winter works against the detectives. Martín Hernández, Stephen Griffiths and Jake Fielding used expressive wind and vocal elements to give it character:Read the story →Behind the sound of Archive 81Archive 81How do you make static scary? Mark Relyea and Daisuke Sawa explain, and they reveal how they created the voice of the demon Kaelego:Read the story →Behind the sound of Midnight MassMidnight MassTrevor Gates and Jonathan Wales created the show’s choir and built its locations with sound. They also take you through the disturbing sequences:Read the story →Behind the sound of The Haunting of Bly ManorThe Haunting of Bly ManorHow does Bly Manor sound different from Hill House? The Newton Brothers, Trevor Gates and Jonathan Wales compare the two series:Read the story →Behind the sound of The Third DayThe Third DayOscar winner Niv Adiri took a cinematic approach to designing and mixing the uneasy sound of the HBO limited series:Read the story →

More TV series interviews

Games

More game audio interviews

More horror sound stories

Here are stories from horror films, games and a podcast series - and how sound is made for scarehouses:

The haunting sound of Enys Men, with director/sound designer Mark Jenkin →Inside the intense sound of Infinity Pool, with Jill Purdy and Alex Bullick →How realistic sound heightens the horror in birth/rebirth →How Jeff Schmidt created the terrifying sound for podcast series Inside The Exorcist →Behind the terrifying, immersive sound of The Callisto Protocol →Capturing the sound of horror for The Texas Chain Saw Massacre game, with Watson Wu & team →Designing the sound of Darq, an indie game audio deep-dive →Why game audio is vital in Through The Woods from Antagonist →Sound for scarehouses: a Q&A with Marc Straight →The (surprisingly filling) approach to horror sound design for The Evil Within →Highlighting the horror sounds of Outlast →Video: Creating the chilling sound for Colina: Legacy →

Video

How sound is used to create suspense in horror movies

DIY ideas: how to create your own horror sounds

Want to have a go at creating your own horror sounds? Here are some DIY ideas from sound designer David Filskov’s excellent Guide to Sound Effects:

Bats flying

I used an umbrella opening and closing rapidly for the sound of bats flying one time… turned out great. I think I had to filter out some of the low frequency material, though.Tim Clarke

A pair of leather gloves flapped about is a good substitute for wings flapping when a bat takes off.Garry Taylor

Blood and guts being torn out

I know how to make a nice sound of blood and guts being torn out. Just make a milk pulp, put it into your mouth, and then try to say “Ghhhh”. Mix it with the end section of any water splash sample or add a sample where you’re moving out your hand from a bucket of water.Adam

Gore and squidge

Wet wash leather - fantastic for gore and squidge.Mark Estdale

Fruits! Especially tomatoes (for splatters) and potatoes (for wet crunchy sounds). Another classic is making a goo with eggs and dip rags and paper towels into them and play.Gustaf Grefberg

Rat shrieks

Pitched-up chickens.Ben Burtt

Up-pitched kittens. Especially the screechy ones.Gustaf Grefberg

Stone coffin opening

Slide off the top of a toilet tank.Ben Burtt

Spirits screaming

Dolphin and sea-lion cries, other animal screams and human vocalizations.Ben Burtt

Tentacles, sliding

Get a few day’s worth of stubble on your face. Go somewhere real quiet and record running your hand and arm under your chin - it mixes in nice with the hairs on your arm. Or as I just found out, get a mouse mat with a rubberized or cloth surface and rub that under your chin :-) To further this idea maybe put some shaving gel on and take a credit card and lightly rub it across? That way you get bristly with a bit of slime.Dave Sullivan

Having just eaten a bowl of macaroni and cheese shells, I have to say it’s the most convincing tentacle sound I’ve ever heard. It also made the bowl harder to finish :-)Jay Semerad

Vocalization of monster

Metal pressed against dry ice.Paul Arnold

Slide a straw up or down in a McDonald’s large drink plastic lid. Try pitching it down and stretching it - and voilá! McZilla.Max Hodges

Looking for specific horror sounds? Try a search here

There are more than 600 horror sound libraries in our catalog, so search for the exact sounds you’re after, from creaking ropes and whispers to monster growls & gore.

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