The winner is drawn at random on June 1st. Enter below in as many ways as you like for the chance to win those excellent sound effects:

Win any 4 SFX libraries from Lukáš Tvrdoň
See anything you like? Go ahead and get it anytime – and if you end up being that lucky winner, we’ll refund 4 Lukáš Tvrdoň SFX purchases you’ve made during the contest period.
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Bring the monsters to life! Bestial roars, screams and murmurs of 6 bizarre creatures. From brutal, deep growls to sharp, ear-pearcing screeches.
Each character has several expression variations, such as “talk”, “scream”, “hit”, “attack” or “death”.
Monsters included:
Black Boss – brutal and dirty, hardcore metal-styled, saturated beast
Behemoth – deeply-growling, dark animal from shadow swamps
Ghoul – deeply-burbling, stagnant undead being
TwinHead – eerie, weird beast with multiple mutated vocal-cords
CruelGoblin – sharp, piercing, damned sabre-teeth mutant
DeadBaby – sharp, high-pitched, demonic spirit of an unlucky toddler
The SFX demo consists of several 6Monsters sounds mixed with a light spatial effect and an ambience from The Horrid library.
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Explore the new planets with strange fauna and flora! Designed, yet organic sounding natural soundscapes and individual animal voices. Exclusively on A Sound Effect!
– Ambience Organic – 28 files x 150 seconds of fantasy forest soundscapes, including giant aggressive crickets, huge ugly frogs and colorful mixture of bizarre insect swarms
– Roar Sequence – 101 files of undiscovered species shouting, barking, gaggling, croaking, chirping and more, mostly without any background noise
– Ambience Abtract – 9 files x 150 seconds of diffused eerie drones with taste of the distant planets
– including different perspective / environment variations, such as “close“, “distant forest“, “bright meadow“, and more
– normalized to -18 lufs
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Door Sound Effects Angry Door 192 Play Track 1400+ sounds included, 103 mins totalRated 5.00 out of 5
$42$33.60The doors are very kind, but don’t make them angry. They could lose their temper resulting in a very noisy bang.
This library enriches the sfx world with new door and gate objects, both source and designed, with variety of expressive actions and perspectives. The everyday usual noises along with fantasy stimulating sounds – e.g. deep “dungeon” metal door, high pitch squeaking wire-netting gate, heavy church gate and so on. To make the slams and smashes even more hard, heavy and dirty, wildly designed “Angry” versions have been added.
Library highlight:
• 18 door and gate objects, recorded in old, gloomy houses and a church
• 6.29 GB, 645 files, several takes for each action
• “Close-Up”, “Near”, “Middle” and “Behind” perspectives in selected cases, plus mix of them
• 192khz/24 bit including ultrasonic information- the greatest resolution for next design processes
• Sound Devices MixPre6, Sanken CO100K, Sennheiser MKH30, DPA 4007, DPA 4060, Schertler Dyn Uni P48
• Photo reference for each object20 %OFF -
These beasties bring extreme female vocalizations for fighting, action, pain, basic emotional reactions, general gibberish speech and some English words. Get ready for hardcore screaming, shrilling, power shouting, hoarsing, whispering, death rattling, laughing, crying, choking, wheezing, yelping, moaning, groaning, panting, breathing and more.
– 3 different voice characters with various styles: Eris, Kali, Zisa
– 989 files, start and end without silence gaps for immediate implementation
– 192 kHz / 24 bit file resolution with ultrasonics, 783MB unpacked
– source files – cleaned, with basic equalisation contour
– volume normalized to -18 lufs, files under 300 kB to -3dB– possibility to contact the library author to have made custom vocalizations and quotes for your project
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Welcome to the first comprehensive collection of BMX extreme sport riding sound effects. Diverse environments, surfaces, obstacles and bikes are at your fingertips now.
Captured at 192 kHz 24 bit high resolution with a gear such as ultra-bandwidth Sanken CO100K microphone, the files are ideal source for awesome slow motions, as well as for realistic and creative sound design in general.
Library highlights:
• rides, pass bys, jumps, bumps, lands, crashes, tricks, grinds, squeaks, skids and other effects
• divided into Big Ramps and Street Freestyle folders
• both indoor hall and outdoor street locations
• gravel to smooth surfaces
• usually several variations in each file
• natural dynamic range
• professional gear used – Sanken CO100K, Sennheiser MKH 416, MKH 30, Sound Devices 788T, Zoom F8
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Also included in LT Underwater Bundle 2!
The library has been recorded on small and medium-sized trip motorboats in Montenegro, Adriatic Sea. Rather than image of a specific boat model, this collection includes a set of universal elements with plenty of variations and perspectives, both realistic sources and stylized designs.
Boat ride / overwater – engine roar with more or less rushing water hiss, mic onboard
Boat ride / overwater – without the sounds of engine – universal rushing water around a fast moving object
Boat ride / underwater – sounds of a fast movement underwater
Waves splashing on a hull / underwater – boat is not moving, different wave intensities
Designed underwater – adding more interesting variations and emotions to the previous categories – stylized / multi-layered / spacious / diffused / distant / deep / eerie
Gear used:
Ambient Sound Fish 1 MKII hydrophone – includes ultrasonics
Aquarian H2A hydrophone
Sound Devices Pre6 recorder
Sony PCMD100 handheld recorder
Rode SoundFiled NT-SF1Key features:
• 94 files – 19 source overwater, 20 source underwater, 55 designed underwater
• 24 Bit / 96 kHz native resolution mono/stereo
• meta-tagged in Soundly
• each filename includes the full tag line
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Environments & Ambiences City Distant Play Track 14+ sounds included, 130 mins totalRated 5.00 out of 5
$18$14.40The City Distant library gets you a series of high quality, diffused city ambiences. Choose ‘flat’, unobtrusive background tracks, or versions with emerging elements: trains, cars, trams, bells, sirens, fireworks and other noises. Captured in Prague, Czech Republic.
Library highlights:• Native 192kHz /24bit
• excellent mics used – Sanken CO100K (wide range, ultrasonic mic, recording frequencies up to 100kHz) and Sennheiser MKH30 (industry standard) in MS stereo configuration.
• Use any of rendered LR tracks or reach for included raw MS data.
• Long takes (up to 7 minutes).
• 12 files (plus the raw data), at several locations.
• Flat and normal versions20 %OFF -
Game Audio Packs - Game Sound Effects Libraries Design Source 192 Play Track 1000+ sounds included
$50$40Get the injection of ultrasonic-grade sources…
This is an open-minded toolbox with a variety of sound element sources. Most sounds were captured in high resolution and contain rich ultrasonic information. That gives much better results for creative post-processes such as heavy down-pitch shifting or time stretching.
Design Source 192 collection combines different materials and actions, such as: slime manipulations, friction slides, creaks, squeaks, crackles, impacts, resonations, swooshes, pours, shakes, crazy man vocalizations, chihuahua growls and attacks, bursts, water elements and much more.
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Distant Blast library brings heavy explosions, impacts and detonations right into your track.
Highlights:
• focused on faraway outdoor explosions
• organic, yet heavily designed content
• wide palette of dark colours, sub-bass rich
• 40 “Distant Blast” and 41 “Even Deeper” files
• native 96/24
• the preview file also contains pads from The Horrid and City Distant 192 kHz.20 %OFF -
Check out the SPACE DIVERS MINI for free!
Go on an underwater adventure with Dive Deep: This library brings all you need to ‘play’ the depth and heaviness of the underwater world.
The library consists of more than 50 diverse tracks, divided into the following categories:
• Water Flow – the feel of water-stream rushing, often complemented with distant bubbles, and various noises.
• Bubbles / Small Bubbles – deep bubbling of all sizes and perspectives.
• Distant – rather static, yet still decently evolving ambients of diverse characters.
• Near Machine – water flow with eerie engine resonation tones.
All the sounds, having fully organic origin, were post-designed to be ready for both realistic and aesthetics-demanding applications.
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Dive down in the dark abyss and experience the cold otherworlds with sharp currents and muddy bottom…
Following the legacy of Dive Deep 1 from 2016, here comes Dive Deep 2 with a new generation of underwater ambiences. The sounds of rushing, bubbling currents have been created with more impressive details, clarity and definition. And there are other design styles at your disposal too, such as flat pads, grainy trickling, otherworldly drones or deep kicking moves.
Specifications:- 53 designed underwater ambiences, 2 minutes each
- top-notch gear used, including Ambient Sound Fish 1 MKII and Aquarian H2A hydrophones, Sanken CO100K, Sound Devices Pre6 and Zoom F8
- edited in Pro Tools Ultimate with industry-leading plugins
- meta tagged in BWF MetaEdit
- each track has the full tagline information in its filename
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This audio library brings 29 crowd ambiences from several interesting places in Israel: the Jerusalem Western Wall and Holy Sepulcher, Tel Aviv’s traditional Carmel market, streets and parks, beaches and villages, and more. Recorded in May.
Library highlights:
• 29 diverse Hebrew and international speaking crowd ambiences
• recorded with a Sony PCM-D100
• 96 kHz / 24 bit high resolution
• each track lasts for 3-6 minutes
• exclusively on A Sound Effect20 %OFF -
Introducing “Killy” character with his heavy growling, screaming, shouting, laughing, gibbering and more.
– 7 sub-characters with various voice-acting styles
– 310 files, start and end without silence gaps for immediate implementation, including dual mic recordings
– 192 kHz / 24 bit file resolution with ultrasonics, 407MB unpacked
– source files, clean
– volume normalized to -20 lufs20 %OFF -
This ambisonic library takes us to the historical centre of a magic city of Prague. A listener is surrounded by international crowds with lots of voices and footsteps in all possible distances. The soundscape background is complemented by diffused city noises of all kinds. And you can even meet a procession of Asian tourists!
Highlights:-16+16 crowd ambiences take place in narrow streets and large squares
-from decent pads to significantly sounding moments
-recorded on Sound Devices MixPre-6 and Soundfield by Rode NTSF1 ambisonic microphone
-both first order AmbiX and standard stereo files in the box
-96/24 resolution, 6.2 GB unpacked, 59.5 minutes of the original audio, 119 minutes in total
-all tracks are over 3 minutes length
-convert the Ambix files into any other format, up to 7.1.4 Atmos surround
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Check out the SPACE DIVERS MINI for free!
Space Divers library kicks you right into the deep sea and to open space. This special material-resonation-based sound design has been inspired by such movies as Gravity, Interstellar and variety of scuba-diving or submarine movies.
Experience the dark and deep frequencies, vibrating through rusty submarines and errant space shuttles. Listen to your own breath and hollow noises while exploring sea bottom or repairing space-station systems.
Content highlights:
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- IMPACTS – from underwater splash to huge shuttle crash
- VEHICLE VIBRATIONS – metal and plastic resonations, through air or without
- VEHICLE NOISES – including rotating gears
- UNDERWATER MOVES – paddle, swim, pass-by…
- BREATHING – through different gears and without, underwater and dry
- FOOTSTEPS – on different materials, space suit rustle included
- MECHANICAL MANIPULATION – click clacks, buttons, handles and much more
- TOOLS – grinding and drilling on different materials
- UNDERWATER BUBBLES – this category could not be missed, right?
Also available in the LT Underwater Bundle!
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Looking for creepy ambiences? The Horrid delivers 4 dark ambient / industrial / horror compositions and their complete stem layers (22 files included – a total of more than 70 minutes of ambiences), for when you need to create a truly unsettling atmosphere.
Use a single track, or combine and remix your own variations. Rather than static tones, you will find significant, evolving themes here. Seamless loops, metadata included.
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Mechanical Sound Effects Wooden Gear 192 Play Track 215 sounds included, 345 mins totalRated 4.00 out of 5
$80$64This construction kit creates the world of various rotating gear sounds. Medieval astronomical clocks, fantasy inventions and steampunk gizmos with a lot of wooden shafts, cogs, sprockets and other parts. From tiny to large objects, you can hear the wooden material working in all its nudity – friction, knocking, clacking, rattling, squeaking, crackling, howling and so on.
The product includes 75+75 source recordings and 65 designed tracks of different wooden and sometimes metal gears, variety of styles, types, speeds and timbres.
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Game Audio Packs - Game Sound Effects Libraries Spells Variations Vol 4 Play Track 255 sounds included
$17$10.20Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!
This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.
Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.
Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.
A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.
More about the pack
– Intuitive file naming
– All you’ll ever need regarding magical sounds [Use them again & again
Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
– Totally mono compatibility
– All sounds have several variations.
– Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
– For any questions or problems: khronstudio@gmail.comFeatures
– 255 spell sounds
– Number of Audio Waves: 255
– Format: 192KHz / 24 bits
– Win/Mac: Yes
– Minutes of audio provided: 19:2140 %OFF -
A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.
Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.
This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.
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This library gathers recordings captured with a contact microphone on various types of doors and locks. It includes wooden, metal, and plastic doors, as well as gates, residential doors, and office doors.
The recordings highlight the internal mechanisms of locks: opening, closing, locking, unlocking, clicks, and latch movements. The collection also features isolated key handling and keychain sounds.
The set provides detailed and usable sound material for sound design, post-production, or mechanical analysis.
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UI Interaction Elements by Cinematic Sound Design delivers a meticulously crafted sound effects library designed to enhance every click, swipe, tap, and notification in your user interface. This collection brings your apps, games, websites, and software to life, providing a rich auditory experience that makes every interaction feel responsive, intuitive, and satisfying.
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Forest and Mountains features nature and wildlife sounds from California, Washington, and Oregon. Included are a number of bird recordings and forest ambiences, along with some insects, winds, rivers, and rain.
These were recorded over the past three years in various forests, foothills, and mountain environments. A lot of these took place in or near Southern California’s Angeles Forest and San Gabriel Mountains, an area that spans 1200 Square Miles and varies vastly in terrain.
Also included are some sounds from Northern California, along with recordings from the Pacific Northwest.
The recording techniques for this varied as sometimes I went with the recorders running unattended to capture night, dawn and early morning. Other times I’d record while being close by.
Working as a Sound Effects Editor I’ve curated this collection with Editors in mind. Background Ambiences and Spotted FX can really bring a location to life and give it so much story and character and that was a lot of the inspiration behind putting this all together.
The Locations
California (61 Files) – This is where a majority of the sounds from this library were recorded and specifically Southern California. Variety of areas and different environments, mostly in Southern California around Angeles Forest, from Lower Elevation Foothills to more rugged mid-elevation Mountain Canyons and then much Higher Elevation and more remote terrain. Also included are a few recordings from the Eastern Sierras and Northern California.
Washington (19 Files) – Southern WA in Gifford Pinchot Forest and various Northwest Forest areas near Puget Sound.
Oregon (16 Files) – Lakeside Recordings in forest and marsh at Klamath Lake in SE Oregon.
The Birds
Prominent / Specific Birds (36) (Closer Mic Perspective and more detailed) (* denotes multiple versions)
Acorn Woodpecker, Barred Owl, Black-headed Grosbeak, California Towhee, *Canadian Geese, *Fox Sparrow, *Great Horned Owl, *House Wren, Northern Flicker, Oak Titmouse, Pacific Wren, Pileated Woodpecker, *Raven, Robin, *Song Sparrow, Spotted Towhee, Swainson’s Thrush
Other Birds Featured (17) (Mixed together from various perspectives, calm to busy depending on time of day, and then closer to more medium and distant sounds.)
Acorn Woodpecker, American Coot, California Quail, California Towhee, Cassin’s Finch, Fox Sparrow, Great Horned Owl, Hose Wren, Mallard, Mountain Chickadee, Northern Flicker, Nuttall’s Woodpecker, Oak Titmouse, Pied-billed Grebe, Common Poorwill, Raven, Red-tailed Hawk, Spotted Towhee, Steller’s Jay, Western Tanager, Western Wood-Pewee, White-breasted Nuthatch, Wilson’s Warbler, Wrentit, Yellow-throated Blackbird, Zone-tailed Hawk
General Forest (9) – A mix of some wildlife (Chipmunk, Deer, Bullfrogs), and more general lighter forest ambiences.
Insects (7) – Crickets from various perspectives and different forests along with some Grasshoppers.
Rain (4) Light to heavier in a canyon with dense vegetation, some with distant birds.
Rivers (5) Smaller detailed creeks to faster moving rivers.
Wind (11) A mix of calm to heavier with gusts, vegetation, and tree creaks.Metadata
Detailed with descriptions and markers and photos to easily navigate and allow for options when searching. UCS was used to categorize and various bird species are identified. I’ve also labeled the metadata with what I consider Lower Elevation (up to 1500 feet), Middle Elevation (2000-5000 feet), and Higher Elevation (above 5000 feet). Included are the season of the year which was mostly Spring and Summer. Using Open-Tier in Soundminer you can use these to help get a bit more specific to particular environments.The Gear
Sound Devices MixPre-3 & 6 | Zoom F3 & 6 | Sony PCM-D100
Mics
Sennheiser MKH 8020 | Sennheiser MKH 8040 |
Sennheiser MKH 30 | Clippy EM 272
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Game Audio Packs - Game Sound Effects Libraries General UI Sounds Play Track 136 sounds included
$19.99$10Hello Creators!
Here’s my new pack: “General UI Sounds“
I wanted to create a sound pack to cover different situations in an user interface.
I hope you enjoy implementing this sounds in your project!Making-Off
All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed in Logic Pro X, mainly editing the recorded material but also I used the Logix Pro X sampler.
Some considerations
1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.
2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.
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All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
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Toy Quadcopter is a focused mini library capturing the playful and high-pitched character of a toy drone in motion. Perfect for film, TV, games, and interactive media, it offers a variety of flight sounds, close fast pass-bys, slow passes, motor modulations, and essential electronic signals.
This collection includes take-off and landing sequences, beeps for syncing, calibration and low battery warnings, as well as servo engine textures and detailed proximity recordings. Recorded with precision and clarity, it’s a compact but rich toolset for designing scenes that call for small UAVs, gadgets, or sci-fi elements.