Asbjoern Andersen


NoiseCreations is a new UK sound team consisting of Callum Tennick and Philip Moroz – and they’ve just launched GLASS, their very first SFX library. I’ve spoken to the team about their collaboration and the new library:

 

Hi Callum, please introduce NoiseCreations:

We are a couple of guys (Callum Tennick and Philip Moroz), based in Southampton, UK, who have been studying and practicing sound recording and sound effects creation for many years. We are currently working towards our BSc degree and we are using our spare time to produce projects of our own.

In 2013, we had an idea to combine our efforts and create a collection of sound effects recordings. We ended up deciding that we wanted to make sound effects libraries based around what other students may find harder to acquire themselves. After talking with some students who are creating films, and games, we compiled a list of suggestions based around what would be most useful to them.
 

Why did you decide to go for a glass library?

After talking with the students, glass was the most recurring answer, so we decided to make this one first. It is also something that we had talked about doing for quite a while, so it seemed like the obvious one to create first.
 

How did you go about making GLASS, and what’s included?

Firstly, we started collecting glass bottles, jars and pint glasses over the course of a month, before we started looking for bigger objects, such as mirrors and panes of glass. We also searched all over the internet for places that had old panes of glass for sale, and it took us a long time to finally acquire everything we needed. All this glass was then smashed and recorded over a period of two months. And then, the day after release, Phil ended up finding an old pane of glass buried underneath old boxes in the garage. Typical!

glass_sfx_libraryBut we got everything we needed, and tried to capture as much of each sound as possible, in the best possible way. We had microphones placed in various positions for lots of different takes, which allowed us to create a library that was very diverse in its range of sounds.

The collection includes glass debris on various surfaces, shard smashes, glass panes, mirrors, pint glasses, jars and bottle smashes, footsteps on glass, glass shakes and glass debris slides. You can find a full sound list on our website.

And, despite us looking like a bomb disposal unit when recording with all the protective gear we were wearing, we still managed to get some cuts and bruises!
 

What’s next for NoiseCreations?

Next on our list is a ‘Debris’ sound effects collection, containing a huge range of sounds to do with rocks, sand, rubble etc. But we are also in development of a small ‘Storms’ sound effects collection involving sounds of thunder, rain, wind, and more.
 

Please share this:


 


Thanks to Callum Tennick and Philip Moroz for taking the time for this Q&A! Hear the demo below, and grab the full library for £8 here.



 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog
from a myriad of independent sound creators, all covered by one license agreement
- a few highlights:
  • The Seagulls sfx library includes 28 tracks of both single, isolated seagull screams, and bigger flocks of nesting seagulls, calling out to each other and their chicks. There are plenty of classic call sounds, but also some weird throaty and raspy screaming, and what could sound like seagull laughing sounds.

    All tracks are recorded with the very useful zoom function of the Telinga microphone and dish.
    Library includes both untreated tracks, and noise reduction processed tracks in two separate folders. Noise reduction processed tracks have carefully been cleaned up with a CEDAR NR system.

    Though these birds are in an abundance around most harbours and industry around here, they are not always easy to record. You mostly hear them from a distance, or from places not easy to access. When you try to get close to them, they will usually fly away.

    Many hours have been spent on rooftops, gardens, backyards, a junkyard, and different harbours to get this material.

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

    80 %
    OFF
    Ends 1761951599
  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The GoodBike is a smooth sounding retro bike that doesn’t rattle or squeak, it has a really nice tire sound for a subtle presence in the mix.

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:

    FREE UPDATE to City Bicycles: now conforms to UCS with new metadata to quickly find your sounds.

    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.

    CategoryFull
    A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.

    UserCategory
    Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.

    OpenTier

    Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.

    Scene &  Performer
    This field contains the type of bicycle or other sound. So you can find the bike you like fast.

    iXMLTrackLayout
    This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.

    MicPerspective

    We have another way to find perspectives but it is more limited to distance to the recorded subject.
    So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!

    UserComments
    We used this field to create the UserData and give you the minimal set of information about the recording in the filename.

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.

    If you have any questions about this, please contact us info@frickandtraa.com!

    Need more?
    The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!

    Here’s a handy comparison table:

    'City Bicycles'  Sound Library by Frick & Traa

     

    Here’s a handy comparison table:

    'City Bicycles'  Sound Library by Frick & Traa
    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    City Bicycles sound examples

     

Explore the full, unique collection here
 
 
   

Leave a Reply

Your email address will not be published. Required fields are marked *

HTML tags are not allowed.