Field recordist/composer Thomas Rex Beverly on the challenges and unique opportunities of capturing sound in extreme cold-weather conditions during his trip to the Eastern Cascades:
Read MoreThe Composer Success Series: Composing for Games – insights from Inon Zur:
Award-winning composer Inon Zur, on what it takes to get started and succeed in the game industry:
Read MoreCan you guess the Mystery Sound? 3 new clues added! (Prizes from BOOM Library worth up to $1000)
Be sure to take part in the sound quiz for your chances to win sound effects libraries from BOOM Library worth $1000 in total:
Read More#StarWarsDay: How ‘The Mandalorian’ found the new Star Wars sound + 10 other Star Wars Sound Stories:
Join us on this deep-dive into the world of incredible Star Wars sound:
Read MoreA Sound Effect wins a Game Audio Network Guild Award for our ‘The Last of Us Part II’ sound story!
We’re thrilled to have won a G.A.N.G Award for our sound story on The Last of Us Part II
Read MoreServing up Super Sound for ‘Zack Snyder’s Justice League’
Behind the sound for Zack Snyder’s Justice League – with supervising sound editor Scott Hecker, sound designer Chuck Michael, and Foley supervisor Gary Hecker:
Read MoreHow 344 Audio made their great ‘Geese’ sound effects library (includes free sound effects!)
What it took to capture the sounds of geese for 344 Audio’s new sound effects library:
Read MoreBehind Sound of Metal’s extraordinary – and ‘Best Sound’ Oscar-winning – audio:
How the Oscar-winning sound for ‘Sound of Metal’ was created:
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