Mark Relyea, Daisuke Sawa, Alexandra Fehrman and Richard Weingart take you behind the scary sound of ‘Archive 81’:
Read More8 new podcast episodes worth hearing: Game Audio Business, Oscar nominees explored, game music, working in film sound – and the concept of mastery
Check out these excellent new podcast episodes about sound:
Read MoreCreating an Aural Adventure for ‘Angry Birds Journey’
The ‘Angry Birds Journey’ game audio team talks non-violent sonic destruction, audio branding, character voices, sound rewards, environments, Wwise, and so much more:
Read MoreMaking the Nostalgic ’90s Sound of Netflix’s ‘Mixtape’ – with Odin Benitez
Sound supervisor Odin Benitez on bringing the sound of the ’90s to life, building believable club crowds, mixing remotely, influences and evolution + much more:
Read MoreThe Indie Sound Awards finalists are here! Vote for your favorites:
Time to vote for your favorite (and possibly win 5 excellent SFX libraries!):
Read MoreHow to use Dolby Atmos in game audio:
Check out these 3 tutorials on how you can make use of Dolby Atmos and object audio in your game:
Read MoreCreating the Wild Sounds of Dinosaurs for ‘Extinct Animals – The Jurassic’ – with Vincent Fliniaux and Tibo Csuko:
Find out how this impressive dinosaur sound effects library was created:
Read MoreFinding the Sound of Netflix’s ‘The Lost Daughter’ — with Leslie Shatz
Supervising sound editor/re-recording mixer Leslie Shatz discusses the subtle sonic choices on Maggie Gyllenhaal’s directorial debut ‘The Lost Daughter’:
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