Interview by Jennifer Walden, hosted by Asbjoern Andersen and Christian Hagelskjaer
0:00 Introduction and new independent sound effects
03:12 Mattia Cellotto on creating his impressive Animal Hyperrealism sound effects library series. Learn much more about the making of the Animal Hyperrealism series here.
37:36 Find more great podcasts about sound from our friends in the Audio Podcast Alliance
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Nature & Countryside Ambiences Arabian Desert Play Track 67+ sounds included, 416 mins totalRated 5.00 out of 5From: $190
Arabian Desert is a collection of stereo and quad soundscapes recorded on the Arabian Peninsula in the Empty Quarter, the largest expanse of sand dunes on Earth. The recordings range from soft to medium and gusty/blustery wind, with variations including sand spray, vegetation movement and insects.
This collection of recordings will help portray the vast expanse of the Empty Quarter. Many of these soundscapes are not much more than soft wind. There’s also gusty and blustery wind, recorded with microphones at the top of dunes and underneath the sand surface. Wildlife is incredibly sparse in the Empty Quarter and is represented in this library by buzzing flies and other insects.
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Sound Tailor – Boat Horns
Imagine you had a real color palette when it comes to boat horn sounds. That is now possible with Sound Tailor Effects Library new release.
In the heart of Burgundy, in central France, we met with this passionate boat horn chaser and collector who has managed, through years of research, to acquire one of the largest boat horns collection in the world. In a quiet field, we captured these incredibly loud horns, from close to distant spots, with a variety of static and dynamic microphones.
This library includes 33 unique boat horns, organized in a chromatic scale, from A2 to F#5. We recorded 4 blasts of each horn, from short to long ones, for convenient editing. Each horn comes in 3 audio files, with 3 different microphone perspectives:
– 4 meters in LCR (a combination of Neuman TLM103 / Sennheiser SM57)– 50 & 200 meters in a 5.0 surround mic array (Sennheiser MKH8020/8040)They have the same length and can be easily combined for more sonic possibilities.
In addition, you get recordings of an air siren, custom made from a boat horn, and 5 edited loops of it, plus 3 different train steam whistles.
Boat Horns contains more than 22,41 GB / 252 Files.
WHAT’S INSIDE
All files are 24Bit/192kHz WAV Surround / LCR & 24Bit/48kHz Stereo Version files.
All meticulously embedded with Soundminer & UCS Metadata.INCLUDED SOUNDS – KEYWORDS
AIR SIREN, BOAT, BOAT HORN, CUSTOM HORN, DISTANT SIREN, HARBOR, HARBOUR, OCEAN, SEA, SHIP, SIREN, STEAM WHISTLE, SURROUND, TRAIN -
TOOLBOX FOR MECHANICAL SOUND DESIGN
Clocks and Mechanics is the ultimate tool to design mechanical processes and tell stories with the ticking, chiming and ringing of clocks. Whether you have to create tiny mechanical movements, rattling gadgets or even large gear mechanisms like steampunk machines, this library will cover it all.CLEAN AND DETAILED RECORDINGS
Clocks and Mechanics provides you with recordings of grandfather clocks, wall clocks, desk clocks, alarm clocks, pocket watches and many small mechanisms, all carefully edited and natural sounding. Included are various sounds of chimes, bells, loopable ticking at different speeds, detailed clockwork and gear mechanisms as well as rattling, snapping, clicking and handling of spare parts. All sounds were captured in mono and stereo using the LCR recording technique.ONE OF THE LARGEST CLOCK SOUND LIBRARIES
Severeal recording sessions in the workshops of various clockmakers resulted in a library containing 440 soundfiles with more than 2300 individual sounds, making this collection one of the biggest clock libraries available on the market.Artur Baryshev (Sound Designer)
“One of the most detailed library out there! It contains a huge amount of carefully recorded clock-related material, which can be used in a wide variety of situations: not only for clocks, but for small mechanical things, steampunk robots, UI, ambience, motion design and the list goes on. Also, this library contains the biggest amount of ticks I ever saw. Nice!” -
Strange instruments is collection of wild and unconventional instrument sound effects. Featuring 30 instruments; this collection covers a wide range sounds from a variety of unique props. From whirling and whooshing Bullroarers, Wind Wands, and Twittering Bamboo; to dramatic impacts and pitch bending from Gongs and Cymbals in water; to the strange calls and warbling of PVC Horns, Overtone Flutes, and Bamboo Swazzles,… the sonic scope of Strange Instruments is wide and varied.
While these props have their place in some forms of music, they were specially selected, performed, and recorded for rich sound design possibilities. Discover how this wild new source material can bring a fresh perspective to your design. Check out the previews of what this library contains at normal speed and what can be achieved with just simple pitch shifting!
The 3 libraries in the Animal Hyperrealism series:
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Animal Sound Effects Collections Animal Hyperrealism Vol I Play Track 290+ sounds includedRated 5.00 out of 5$170
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Bonus: Two extra libraries included for free: This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds. -
Animal Sound Effects Collections Animal Hyperrealism Vol II Play Track 2000+ sounds includedRated 5.00 out of 5$170
Animal Hyperrealism Vol II is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: amur leopards, bottlenose dolphins, californian sealions, pacific walruses, red ruffed lemurs, owls, parrots, dwarf little fruit bats, hamsters, guinea pigs and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
A special section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was actually used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.Bonus: Two extra libraries included for free: This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds. -
Animal Sound Effects Animal Hyperrealism Vol III Play Track 1711 sounds includedRated 5.00 out of 5$170
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.Bonus: Two extra libraries included for free: This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
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Analogue Ordinance is a massive construction kit for science fiction weapon sounds, made entirely with hardware synthesizers, mastered entirely in the analogue domain, and with more variations per sound than any library of its kind. Absolutely no software plug-ins of any kind were used in its creation, except for its collection of ready-to-use designed sounds to show what can be done with the library’s constituent parts.
Masterminded by sound designer Nathan Moody, this library’s unique sonic language delivers about five hours of material, pushed hard through op amps, transistors, tubes, and transformers. Boutique and unique, customized synthesizer modules were used in conjunction with mastering-grade studio hardware to create sounds that range from retro and cute to modern and devastating.
Sounds are organized into mechanical, thump, body, tail, and charge-up groups for truly modular weapon construction. Each group has six to eight “banks” of related sounds, many with intensity (light, heavy) and duration (short, medium, and long) options. Nearly all sounds include 16 variations. In addition to the construction kit elements, some fully-designed weapon sounds are provided (using only the sounds from the construction kit), designed by Nathan Moody, Chase Steele, Axel Steichen, and Sergio Ronchetti.
But the flexibility doesn’t stop there. Reversing the sounds suddenly turns charge-ups into body elements, and vice versa. Each group has some frequency overlap with the others, so they can be mixed interchangeably outside of their labeled or intended uses with filtering and time/pitch manipulation. While the sounds are designed to be layered with themselves, this library plays very well with others, providing thousands of sweeteners to “tech up” any near-future gun or projectile-based firearm, magical attacks, superhuman abilities, or even user interface elements.
Add some hardware to your warfare. From concealable stun pistols to orbital artillery, Analogue Ordinance provides a fresh injection of new source material for your sci-fi weapon designs.
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Destruction & Impact Sounds Cracks Play Track 800+ sounds included, 200 mins totalRated 5.00 out of 5
$55$43CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use destruction sounds.
Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
The library contains over 444 sound files – around 2,5 hours of sounds included in total.
Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702.Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
Update 3 – New sounds added to the library:
Cracks has been updated with 71 new recordings, and completely renamed and tagged in UCS .
A total of 2 GB of free additional content, bringing the total library size to over 7 GB in 515 files.
Update 4 – New sounds added to the library:
Cracks has just been updated with 73 new files, more rock, ice and wood cracks.
A total of 1,8 GB of free additional content, bringing the total library size to over 8,5 GB in 586 files.
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Inspired by app market hits like Clash of Clans and Candy Crush, we present to you Mobile Game – a truly fun and genuinely gameplay inspired sound effects library. Filled with a thorough selection of popular game ready audio assets, Mobile Game gives you sounds that you can quickly implement inside any game to give it a familiar “hit app” game feel.
- Includes 578 files
- All files in .Wav 96k 24bit
- Plus game ready mp3 files
- Inspired by today’s best App Games
- Includes Soundminer metadata
- 891.9 MB of samples
Mobile Game features sounds such as:Bubbles • Building • Coins • Crafting • Mechanisms and Contraptions • Musical Stabs • Objective Completes • Pick Ups • Potions • Tonal Designed Organic fx • UI/Menu • Upgrades
20 %OFF
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Analogue Ordinance is a massive construction kit for science fiction weapon sounds, made entirely with hardware synthesizers, mastered entirely in the analogue domain, and with more variations per sound than any library of its kind. Absolutely no software plug-ins of any kind were used in its creation, except for its collection of ready-to-use designed sounds to show what can be done with the library’s constituent parts.
Masterminded by sound designer Nathan Moody, this library’s unique sonic language delivers about five hours of material, pushed hard through op amps, transistors, tubes, and transformers. Boutique and unique, customized synthesizer modules were used in conjunction with mastering-grade studio hardware to create sounds that range from retro and cute to modern and devastating.
Sounds are organized into mechanical, thump, body, tail, and charge-up groups for truly modular weapon construction. Each group has six to eight “banks” of related sounds, many with intensity (light, heavy) and duration (short, medium, and long) options. Nearly all sounds include 16 variations. In addition to the construction kit elements, some fully-designed weapon sounds are provided (using only the sounds from the construction kit), designed by Nathan Moody, Chase Steele, Axel Steichen, and Sergio Ronchetti.
But the flexibility doesn’t stop there. Reversing the sounds suddenly turns charge-ups into body elements, and vice versa. Each group has some frequency overlap with the others, so they can be mixed interchangeably outside of their labeled or intended uses with filtering and time/pitch manipulation. While the sounds are designed to be layered with themselves, this library plays very well with others, providing thousands of sweeteners to “tech up” any near-future gun or projectile-based firearm, magical attacks, superhuman abilities, or even user interface elements.
Add some hardware to your warfare. From concealable stun pistols to orbital artillery, Analogue Ordinance provides a fresh injection of new source material for your sci-fi weapon designs.
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Deep Underwater Designed is a collection of ready-made designed underwater sounds.
The library includes a range of FX including various underwater movements, atmospheres, explosions and bubbles; this in combination with different sonic textures and deep underwater perspectives.
Atmospheres are over 5 minutes in duration (for surround application).
No hydrophones were used in the creation of this library.
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Compilation of 10 different SUVs. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3 FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II, Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. The library is also available in UCS.
Models:
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Alfa Romeo Stelvio 2016 compact crossover SUV sport utility vehicle
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Audi Q5 2008 compact crossover SUV sport utility vehicle
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Lada Niva 1977 off-road compact SUV sport utility vehicle
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Land Rover Freelander 2003 compact crossover SUV sport utility vehicle
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Mazda CX-5 2012 compact crossover SUV sport utility vehicle
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Nissan Qashqai 2006 compact crossover SUV sport utility vehicle
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Renault Captur 2013 subcompact crossover SUV sport utility vehicle
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Suzuki SX4 2006 subcompact crossover SUV sport utility vehicle
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Tesla Model Y 2020 electric mid-size crossover SUV sport utility vehicle
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Volkswagen Tiguan 2007 compact crossover SUV sport utility vehicle
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SMALL MOTORS, BIG VALUE – TINY TECH IN ACTION
The SB114 SMALL MOTORS Sound Effects Library is a collection of close-up recordings of various small electronic motors.WHIZ, WHIRS, REVS AND PURRS FOR YOUR PROJECT
We captured the sounds of small electric motors from various household items, then meticulously edited them to be useful as practical effects or manipulated as sound design. Our recordings feature blenders, coffee grinders, drills, food processors, handheld massage vibrators, a tiny whipping frother, toothbrushes, razor/shavers, and a wine opener. Each sound was recorded in 24-bit/96kHz to minimize audio artifacts when processing as unique sound design. Every file includes Soundminer-compliant metadata and an organized file naming structure, allowing you to spend less time searching and more time creating.20 %OFFEnds 1727128799 -
Drones & Mood Sound Effects Sci Fi Game Menu Music – Background Music Loops Play Track 10 sounds included
$36$32.40Enhance your game with this Sci-Fi Menu Music Pack, featuring seamless loops designed for background ambiance in space-themed interfaces. Ideal for menus and GUIs, this collection offers immersive, ambient soundscapes that elevate the sci-fi experience. Perfect for creating a captivating and futuristic game atmosphere.
10 %OFFEnds 1727128799