The SINNERS post sound team dives deep into their approach of capturing live on-set musical performances, worldizing music stems in the Juke Joint filming location, building believably massive Juke Joint crowds using production recordings, foley, and loop group, crafting experiential musical moments, creating a realistic day to night transition using specific insect and bird recordings, designing natural-sounding vampires, perfecting the immersive Dolby Atmos and IMAX mixes, and much, much more!
Read More17 great new sound libraries: Atmos drones, fantasy jungles, European birds, RPG UI actions, hardwood floor footsteps, and more
Discover the very latest in sound effects with these 17 new releases from the independent sound community:
Read MoreDiving Deeper into Andor S2’s Superb Sound: Building Sonic Intensity for Ep. 208 – with David Acord and Margit Pfeiffer
David Acord (Re-Recording Mixer/Sound Designer/Supervising Sound Editor and Margit Pfeiffer (Dialogue & ADR Supervisor/Supervising Sound Editor) at Skywalker Sound break down their sound work scene by scene on Ep. 208 “Who Are You?” — up for Emmy consideration for both Sound Editing and Sound Mixing for a Comedy or Drama Series (One Hour):
Read MoreDesigning Disquieting Sound for ‘Black Mirror’ Season 7 – with Tom Jenkins, James Hayday, James Ridgway, Poppy Kavanagh, and Alex Sawyer
Explore the disquieting sound for ‘Black Mirror’ Season 7 with sound supervisor/sound designer Tom Jenkins, sound designer James Hayday, re-recording mixer James Ridgway, music editor Poppy Kavanagh, and supervising dialogue editor Alex Sawyer, who dive into their sound work on “USS Callister: Into Infinity,” “Eulogy,” “Hotel Reverie,” and “Plaything.”
Read More24 great new sound libraries: Bumper cars, celestial drones, Dublin ambiences, engaging click menus, intense demolition, motorcycle race tracks, and more
Hear the very latest in sound effects with these 24 new releases from the independent sound community:
Read MoreAchieving Articulate Chaos on ‘American Primeval’ using the Rolling Mix Method – with Wylie Stateman and Anne Jimkes-Root
‘American Primeval’ sound designer Wylie Stateman and supervising sound editor/music editor Anne Jimkes-Root talk about their “Rolling Mix” approach to crafting organized chaos and contrasting beauty for Director Peter Berg’s limited series set in the American West.
Read MoreBehind the Captivating Sound of ‘Clair Obscur: Expedition 33’ – Huge Interview with the Sandfall Interactive Sound Team!
The ‘Clair Obscur: Expedition 33’ sound team talks all things audio about their approach to music, designing weapons, creatures, and ambiences, creating systems for interactive music, foley and breaths, working with UE5’s audio pipeline, dynamic mixing, and much, much more!
Read MoreAirCon Flash Sale! Save 25% on everything from Nicolas Titeux and SmartSoundFX here:
Get some superb sound effects deals here – if you’re quick:
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