Going to GDC this year? Here are the things you don’t want to miss:
Read MoreNew game audio books from Damian Kastbauer and Aaron Marks + a look at Facebook 360’s audio tech:
We take a look at some interesting game audio news this week:
Read MoreAn Introduction to Game Audio Scripting in Unity (Part 1)
Game audio scripting offers lots of exciting opportunities – this guide helps you get the hang of it:
Read MoreBuilding a successful audio post studio – with Kate Finan and Jeff Shiffman:
Audio post studio Boom Box Post has grown from 2 to 15 team members in just two years – here’s the story behind their success:
Read MoreNew sound effects: whooshes, motorcycles, computer & UI sounds, real-time tools – & ambiences from construction sites & alleys
The indie SFX community returns with a wealth of new sound effects – here are some of the highlights:
Read More10 Essential Tips for Game Audio Freelancers
Here are BAFTA Award-winning sound designer Rebecca Parnell’s 10 essential tips for game audio freelancers:
Read MoreNew sound effects: room tones, fans, rivers, cinematic trailers – and ambiences from Spain and South Africa
Don’t miss these excellent new sound effects releases:
Read MoreVideo: How to create a crowd ambience system in FMOD
Find out how to set up a crowd system in FMOD, in this interesting video tutorial by Giacomo Garoffolo:
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