Damian Kastbauer reflects on the road ahead for the game audio community:
Read MoreThe Psychology of Sound Design – with Ai-Ling Lee, Will Files & Craig Henighan:
Insights from Ai-Ling Lee, Will Files & Craig Henighan on the fundamentals of film sound:
Read MoreSee all the great entries in the Mattia Cellotto Sound Design Contest here:
Here are the entries in the Mattia Cellotto sound design contest:
Read MoreDesigning Half-Life: Alyx’s Superb VR Sound:
How the Valve sound team expanded the sound of the beloved Half-Life 2D-game into the VR realm:
Read More2020 Sound Survey: What sound effects libraries are you missing?
Here’s your chance to inspire someone in the community to create exactly what you’re after:
Read MoreWant to create an independent sound effects library? Do this crucial step first, before you do anything else:
Some thoughts on an important first step you should take before creating that debut sound effects library:
Read MoreThe Stellar Sound of ‘Star Trek: Picard’
Supervising sound editor Matt Taylor and sound designer Tim Farrell on how Star Trek: Picard’s stellar sound was made:
Read MoreNew Instruments category just launched
Get access to a hand-picked selection of some of the finest instrument libraries & plugins available anywhere:
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