Oscar and Grammy-winning composer Ludwig Göransson talks about his work on Christopher Nolan’s upcoming blockbuster Tenet and much more:
Read MoreCreating artificial crowd ambience for NHL + stadium atmosphere for soccer players:
How crowd sounds are being brought back to live sports:
Read MoreHow to get (much!) more out of your existing sound design projects – with Chase Steele (includes 24 free SFX)
Useful tips, tricks and approaches for reinventing your existing content to strengthen your sonic arsenal:
Read MoreIntroducing the new sound community Discord server – hope to see you there too!
Join the brand new sound community Discord server here:
Read MoreThe results are in: Here are 117+ ideas for new sound effects libraries
Get inspiration for your first – or next – sound effects library here:
Read MoreFeeling creative? Design the sound for this video for your chance to win excellent SFX from Sound of Essen & more!
It’s time for a sound design contest, thanks to SFX creator Sound of Essen! – enter right here:
Read MoreMore on the sound of ‘The Last of Us Part II’ – new audio interview & sound design video highlights:
Learn more about the impressive sound for The Last of Us Part II:
Read MoreHow to get your game audio pipeline right – workflows, organization and the tools you need
Getting your game audio pipeline right is essential for a smooth-running development process – here’s how to do it:
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