In this conversation we chat with the sound team from Naughty Dog to discuss their extensive work on The Last of Us: Part 2. We explore the gun and foley sound recordings, creating the terrifying sounds of the infected, the whistle language of the Seraphites, the unique glass and breathing sound systems, Ellie’s guitar gameplay sounds and much more!
In the interview: Robert Krekel – Audio Lead • Neil Uchitel – Senior Sound Designer • Jonathan Lanier – Audio Programmer • Maged Khalil Ragab – Dialogue Supervisor
(via Soundworks Collection)
Missed our huge interview with the Naughty Dog audio team? Be sure to check it to get the story on the game’s incredible sound was made here
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