sound effects libraries GDPR Asbjoern Andersen


On May 25th 2018, a new set of rules from the European Union called the General Data Protection Regulation (GDPR) come into effect.

They're made to protect the privacy of your users & customers - and if you're selling sound effects, running a newsletter or other initiatives to promote your sounds, the rules will likely affect you, whether you're based in the EU or not. The question is how.

That's something I'd like to help clarify - and to do that, I've reached out to Kasper Mai Jørgensen, co-founder of ComplyTo, a company that helps anyone doing business online to ensure they're complying with the GDPR rules.


Please note: I hope the following helps you get a better idea of the implications of GDPR. However, as I'm not a lawyer, I can't make any guarantees as to the legal accuracy of the information below.
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Hi Kasper, could you please introduce yourself?

Hi Asbjørn, I am co-founder and CEO of ComplyTo. I come from a finance and compliance background, and found that as a small or medium size business there is no easy and cost effective way to work with compliance in general and GDPR specifically. Therefore we started ComplyTo.
 

What do the new rules mean for a webshop owner – and what are the consequences of not being compliant with the rules?

The consequences are obviously fines. I am sure a lot have heard that they can be up to €20 million EUR. For a webshop this is probably a bit irrelevant, at least in the beginning. However to me, the biggest risk is that customers expect that a webshop has this under control, and if not, they will take their business elsewhere.
 

What are the steps that need to be taken to prepare for GDPR?

Documentation, documentation and documentation. The most important step is to start by documenting that you know what data you have, where – and which companies you have contracted with to store these (Google, Microsoft, Mailchimp and many others). Smaller companies in particular usually use many cloud solutions. You are responsible for the privacy data that you store in those systems.
 

What agreements do you need to have in place, what sort of documentation are you required to have – and are there certain items that need to be featured on the site itself?

The most important document you need right now is your privacy policy. You should have one for each of you activities – e.g. one for the webshop, one for HR activities and other activities where your company is processing privacy data.

Additionally to manage your suppliers that store your privacy data, you need what is called “data processor agreements”. If you use the larger cloud solutions they might have sent you such an agreement already. It is your responsibility to ensure that these agreements are aligned with your requirements. When you sign or accept such an agreement, the fine for breach of personal data will be forwarded to you and not the supplier. So you need to be a bit critical on these, as, at the end of the day, the supplier has interests that are in opposition to yours.
 

GDPR and webshops:

Many webshops run on Wordpress / Woocommerce, and there’s a lot of effort being put into automating many of the processes needed to comply with the rules. Here’s an overview on what’s happening with Woocommerce and GDPR, and here’s an overview of what’s happening in Wordpress.

 

As a shop owner, what are some of the things you can’t do going forward?

As long as you were following the law before you can continue with most activities. Most countries have had data protection rules for many years. The main difference now is that you need to document that you are in control of the privacy data.

As long as you were following the law before you can continue with most activities

You can still send emails to your customers, you can still send newsletters (if the person has subscribed – which was also the rule before GDPR). You cannot do ‘cold emailing’ – but this wasn’t allowed in most countries before anyway.
 

If someone wants their data removed from your records, how do you go about that in practical terms? An often-heard term in relation to GDPR is ‘The Right To Be Forgotten’ – what does that mean exactly?

I use to say “forget the right to be forgotten” 😀. The right to be forgotten is not an absolute right. If you have a legitimate reason to keep the data, you do not have to delete data if a customer asks to be forgotten. The right to be forgotten is mostly relevant if you get consent to use privacy data, but contact details, purchase history etc you can collect and process without consent and you can keep these data as long as you have a valid purpose – e.g. to comply with bookkeeping rules.

You should be more concerned by the right to insight. Under this you have to send the privacy data on a person to this person if they request it – so you need to know where you store all this data, and how to get the data out.
 

What happens if you only sell via a 3rd party marketplace, such as A Sound Effect?

If you sell through a 3rd party it makes it easier to manage the privacy data for the persons buying the product – since the 3rd party marketplace manages the contact to the end-customers. However you may still have privacy data from your suppliers, other customers, and you probably have Asbjoern’s contact details ;-) Nevertheless it makes your documentation much simpler, as the privacy data you have access to is much more limited.
 

How does ComplyTo’s solution work – and if shop owners uses ComplyTo, are they guaranteed to be in compliance?

ComplyTo makes a tool to ensure that you document your work with GDPR. The system assists you in mapping what privacy data you have. Based on that, we generate the privacy policies and data processor agreements needed. Additionally we have a risk and task management system that you use for ensuring that you stay in compliance. If there is a mismatch with the data mapping and the rules we will notify you, by creating a risk and task list with specific guidance on what to do.

We do not claim to guarantee compliance, as that would require us to audit your data input and would not make it possible to deliver our product for a fair price. But we get you at least 80% of the way. For most small and medium size companies we have all you need. And you can always get an auditor or lawyer to review the result – just like you can get an auditor to review your accounts if you want additional assurance.

The data protection rules changes all the time, and new rules and practices will impact what can be considered compliance. We are continuing to update our system to manage these developments to ensure you are up to date.

And by using a system to map your data it is also easy to update all documents, tasks and agreement when you decide to put privacy data in a new system or in another ways change your use of privacy data.
 

How do you demonstrate / document that customers and visitors have accepted the GDPR compliant rules on your site? Does continued use of your site after they’ve seen the rules equal consent?

You do not need to get consent from users that they have read and understand the rules. Nor in other ways get acceptance from the users. You just need to inform the user. Only in a case where you are processing privacy data, basic consent would be relevant – that would be the case for newsletters. for example. If you get consent you only need consent for the specific data and specific use thereoff – e.g. names and emails for sending newsletters.

Do you have more questions?

If you’ve got more questions about GDPR, please leave a comment in the comments section, and Kasper Mai Jørgensen will do his best to answer them as soon as possible.
 

Do you have to notify all your existing customers about the new GDPR rules?

You do not have to inform the users of the GDPR rules, but you need to inform them about what, how and how long you manage their privacy data. This is what you do in a privacy policy. The privacy policy should be given to the persons affected – for a web based business, placing it on the website and sending a link to customers when they buy anything would be a good place to start.
 

To sum up, can you offer a quick checklist of actionable GDPR steps for webshop owners?

1. Know what privacy data you have and where
2. Document what you do with privacy data
3. Ensure that your users, employees etc are properly informed about how privacy data is processed in the company – through privacy policies.
4. Ensure that you have data processing agreements in place where you are having 3rd parties managing this
5. Ensure that you can document you work with this continuously. Ensure that you follow processes, review the data, remember to delete data when no longer in use etc. GDPR is not a one-time effort. It is a continuous process.

If in doubt, put yourself in the place of the user – if you would be satisfied with the information and use of data as a customer or user?
 

A big thanks to Kasper Mai Jørgensen for sharing his insights on GDPR and what the rules mean for SFX creators. If you’ve got any GDPR-related questions, please leave a comment below, and Kasper will do his best to answer them when he can.

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Destruction & Impact Sounds Cracks Play Track 800+ sounds included, 200 mins total $43

    CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
    I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use destruction sounds.
    Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
    The library contains over 444 sound files – around 2,5 hours of sounds included in total.
    Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702.

    Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.

    (see the full track list below).

    Update 3 – New sounds added to the library:
    Cracks has been updated with 71 new recordings, and completely renamed and tagged in UCS .
    A total of 2 GB of free additional content, bringing the total library size to over 7 GB in 515 files.
    Update 4 – New sounds added to the library:
    Cracks has just been updated with 73 new files, more rock, ice and wood cracks.
    A total of 1,8 GB of free additional content, bringing the total library size to over 8,5 GB in 586 files.
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  • Game Audio Packs Gamemaster Pro Sound Collection Play Track 8076 sounds included, 189 mins total $49

    Pro Sound Collection is the highest quality and most affordable sound library you will find. The ultimate collection of 8076 ready to use sound effects!!!

    This is the perfect collection of sounds for all types of sound designers, game developers and video editors who need a large range of high quality sound effects ready to use. Designed specifically for games, film and other media by award winning sound designers.

    What’s included? EVERY sound Gamemaster Audio ever made! ALL our other other sound libraries (plus other sounds) have been packed into in this amazing sound collection.

    Pro Sound Collection Includes:

    Gun Sound Pack $19
    Bullet Impact Sounds $19
    Human Vocalizations $25
    Magic and Spell Sounds $25
    Punch and Combat Sounds $29
    Sci-Fi Sounds and Sci-Fi Weapons $25
    Silenced Gun Sounds $25
    Troll Monster Vocalizations $10
    Explosion Sound Pack $10
    Footstep and Foley Sounds $10
    Fun Casual Sounds $15
    Fun Character Voices $10
    Retro 8 Bit Sounds $15
    Fun Animal Voices $25
    WARFARE SOUNDS $39

    Total value $301!!!

    Sound Categories:

    • Alarms • Ambience • Animals • Beeps • Bullets • Buttons • Cartoon • Cinematic • Collectibles • Comedy • Doors • Electricity • Explosions • Fire • Foley • Footsteps • Guns • Hums • Items • Levers • Magic • Misc. • Nature • Powerups • Punches • Retro/8Bit • Sci-Fi • Snow / Ice • Switches • User Interface • Voice • Water • Weapons • Whooshes + MANY MORE!

  • Cold Weapon Sound Effects Swordfighter Play Track 479 sounds included $25

    Swordfighter is a robust package with sharp sounding swords, heaps of variations and all the extras you need to make a fight come alive. Build unique sword swings with various hits, swooshes, schings, different fighter vocals and impacts on various surfaces. All up there are 137 sword sounds, 93 surface impact sounds, 15 knife throwing sounds, 48 swooshes and 180 fighter vocals.

    This version includes two sub-folders: one optimised for a film & TV workflow and the other optimised for video games workflow. Plus a few bonus sounds of a charging army.

Explore the full, unique collection here

Latest sound effects libraries:
 
  • A unique collection featuring 415 originally recorded sounds from Earth’s coldest continent.

    From the majestic Emperor Penguins to the thunderous Southern Elephant Seals, the Icebreaker ship, and the serene Antarctic ambiences, this pack offers a diverse array of wild and untamed sounds.

    Four categories are inside:
    • Animals (258 sounds)
    • Ice Breaker Ship (68 sounds)
    • Antarctic Ambiences (50 sounds)
    • Sea Ice Sounds (39 sounds)
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  • City Life Sound Effects Art Gallery Crowds Play Track 11 sounds included, 38 mins total $14

    The Art Gallery Crowds sound library invites you into the immersive world of an art gallery. Recorded in a Los Angeles gallery across multiple spaces, from vast concrete halls to intimate wooden galleries, this collection captures the true ambiance of these cultural sanctuaries.

    The primary focus of the library is the movement and chatter of small to large multilingual crowds in various spaces, and the arrhythmic footfalls on creaking wooden floors and echoing concrete paths. You’ll also hear snippets of security radios and guardians making their rounds, kids playing, laughing and crying, and camera shutters clicking.

    Whether you’re crafting an immersive cinematic museum scene, composing an atmospheric soundtrack, or designing a multimedia installation, this authentic collection provides a sonic window into the living world of art galleries.

    Specs:
    -12 Sounds
    -Total Runtime 38:54
    -1.14GB in Total
    -Stereo – 24 bit, 96kHz
    -Detailed UCS Metadata

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  • The China: Temple Bells & Crowds sound library was recorded in two locations. The first within the Yungang Grottoes, a UNESCO World Heritage site from the Wei Dynasty era, and the second, an ancient Taoist temple built in the Tang Dynasty in the outskirts of Beijing.

    The library includes recordings of large prayer bells, Buddhist wind chimes, wooden wishing sticks adorned with twinkling bells, background and foreground crowd walla in Mandarin, Chinese, birds, and other ambient sounds captured on location in stereo. We’ve also included some bonus designed sounds made from the recordings.

    These authentic recordings offer a sonic window into the atmosphere of ancient Chinese temples and shrines as they exist today. The sounds can be useful for adding realism to cinematic, game, or multimedia projects requiring an accurate representation of this cultural setting, or as fodder for creating mystical and spiritual designs.

    Specs:
    34 Sounds – 18 Buddhist Temple, 9 Taoist Temple, 7 Designed Sounds
    Total Runtime 48:44
    1.64GB in Total
    Stereo – 24 bit, 96kHz

    https://youtu.be/–HICaWPQZI

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  • Insects of Central Europe is a unique collection of single insect sounds.

    With an array of over 50 tracks, this library offers more than 40 minutes of high-quality audio material. These recordings were captured in the heart of Central Europe, specifically in the Czech Republic.

    The library predominantly features grasshoppers, bugs, and crickets, captured across a variety of locations and times of the day, providing a diverse range of audio landscapes for you to explore and utilize in your projects.

  • Car Sound Effects Oval Track Racing Play Track 65 sounds included, 141 mins total $50

    Cover your ears. It’s going to get loud, introducing, Oval Track Racing. This high-octane stock car racing library features cars of various makes, models and performance characteristics in nine divisions circling a quarter mile (.40 kilometer) oval ‘short’ track in Idaho. Pass-bys, overalls and on boards were captured from multiple perspectives inside, outside, and alongside the asphalt track with a variety of microphones and recorders.

    Oval Track Racing features plenty of pass-bys captured right next to concrete retaining walls on straightaways and through turns. To give you options, these pass bys are broken out two ways. Use the ‘one shot’ sound files consisting of just one quick pass by (thank you Paul V. for this suggestion). Or choose to use the overall race/practice session consisting of multiple laps.

    This meticulously crafted library also features a selection of overalls captured from high in the stands, inside the pits, from the center of the infield and outside the gates. For instance, I was able to capture 48 laps (11 minutes worth) of an 85-lap race featuring eight rumbling Big 5 Late Model cars, recorded clean and free of public address announcements, 250 feet (76 meters) outside the ‘bullring.’ The crowd cheers for the winner at the end. Onboard recordings feature the growling sounds of a Street Stock car (1975 Chevrolet Nova), both in the pits and on the track.


   

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