New sound effects: South African Ambiences, Weapons, UI Sounds, Monster Footsteps – & Dehumaniser 2
Lots of great new releases from the sound effects community – get the overview here:
Lots of great new releases from the sound effects community – get the overview here:
We’re incredibly excited to introduce the ‘STOMPS – Creature Footsteps’ sound effects library – these are footsteps like you’ve never heard them before!
STOMPS is a massive collection of more than 8,500 files to boost your creativity and help you add special footstep sounds to your new project.
In the Source category you’ll find the “best of” several hours worth of our recordings sessions, with more than 7,500 files (with lots of variations) organized into 83 folders. Every single sound is the product of a new recording.
You’ll find the sequences that include: 2 Legs WALKING, 2 Legs RUNNING, 4 Legs GALLOPING, 4 Legs TROTTING, and 4 Legs WALKING.
We used all kinds of weird props to record original, versatile sounds with lot of character, different textures, and in very different frequency ranges.
These sounds form the DNA of your future footsteps. You’ll have lots of different sound colours to play with, ranging from very small and harsh sounds to very low and bold ones, and all the ranges in between.
In the Texture category, you’ll find more than 600 sounds with different textures to help you customize your footsteps. These textures are also a very valuable sonic material that will help you construct lots of varying sound design work.
Finally, we have the Design category. Here you’ll find more than 500 processed sounds created by veteran sound designer Michel Marchant, covering a wide range of characters like Robots, Snow Creatures, Distant Dinosaurs, Rock Golems, Armies, Colossus and many, many more!
STOMPS now also features a special GLUED version, with the exact same content but with variation files edited together to reduce the number of single files in the collection, and making search through all sounds easier.
With “STOMPS, Creature Footsteps,” you’ll have anything you’ll need to create everything from small creature footsteps to big, out-of-this-world ones.
Get the full story behind the excellent sound for gigantic, open-world tactical shooter ‘Ghost Recon: Wildlands’:
Find out how Wayne Pashley & team brought The LEGO Batman Movie to life with sound:
This power tool sound library will provide you with all kinds of “whizzzz”, “brrrrr” and “Bwoooooo”.
Power Tools is full of top quality recordings of different small motors and rotors, all meticulously recorded in both mono and stereo. Contains bursts, sustained operation, revving up and down, drilling and drags against different material.
Can be used for foley purposes but would also be a cool addition when making sounds for spaceships, sci-fi guns, vehicles, robots and other neat stuff.
Recorded with a Rode Large Diaphragm Condenser (NT1-A) in Mono and Oktava MK 012 in spaced stereo configuration, at 192 kHz, 24 bit.
A broad cross-section of whooshes and swipes. Includes storm whooshes, energy sweeps, robotic fly-ins, ghostly swipes, electric whooshes, fire swooshes, and more.
Also features bursts, blasts, power ups and downs, whip bys, and logo whooshes.
Includes over 15 fields of metadata in three formats, including Soundminer.
‘Quadcopter Flight’ shows off these buzzing beasts from near and far in both quiet exterior locations and the studio.
Featuring a large quadcopter and two minis, these machines were captured as they performed all possible actions, such as take-offs, flybys, revs, and sustained flight.
The library also has foley, a few crashes, and recordings from contact mics that were attached to the two smaller quads for sounds of high-tech servo/rotor sounds that can be used for sci-fi projects containing robots, sliding doors, and more.
• Dromida Kodo II – Interior
• Eachine H8S – Interior
• Yuneec Typhoon G – Exterior
• Yuneec Typhoon G – Interior
Check out these 7 interesting releases from the sound effects community: