Supervising sound editors Nathan Robitaille and Nelson Ferreira talk about ‘getting weird’ for the sound of ‘Megalopolis’ in this huge film sound interview:
How the most terrifying sounds for horror movies, series & games are made + get free horror sounds & learn to create your own scary horror sound effects:
An essential collection of 500 footsteps sounds, including various walking, jogging and running steps, both as a continuous take and as individual steps, on various surfaces (ceramics, dirt, dry leaves, glass, grass, gravel, hailstones, ice, snow, stones, wood, woodchips), as well as sliding (Ice)!
Each sound was created at 96kHz / 24-bit stereo and is fully compatible with the Universal Category System (UCS) – a public domain initiative establishing a standardized category list for the classification of sound effects.
Note: All of these sounds (and more!) are included in the 96 General Library (get 3,000+ SFX for FREE!)
This sound library is a collection of pistols & sidearms from Europe that were recorded at an outdoor shooting range in Sweden in August of 2024.
This library contains the fired set of vintage handguns from Germany and Italy (delivered at 96 kHz sample rate), which consists of: Smith & Wesson 66 Revolver, Luger P08, Walther GSP, Walther PP, and Beretta 92F. These sounds have been captured with the Audio-Technica AT2020 and the Shure SM57 microphones.
It also contains a set of foley actions that have been performed and recorded with the same weapons as well as the Swedish Mauser 1938, a German Geco shotgun, and the Swedish AG42B Ljungman automatic rifle. These sounds have been captured with the EM258 ultrasonic microphone by Micbooster (delivered at 192 kHz sample rate).
The weapon shots are provided in stereo, while foley elements are mono files. Some recordings have been provided in polywav format in situations where various perspectives of the weapons firing were captured at the same time.
Thank you for checking out my library! I hope you enjoy working with these sounds as much as I enjoyed capturing and creating them. Attribution is always appreciated, but is not a requirement.
I’ve come up with my first pack: “Magic Spells – Volume 01 “
The approach for this pack was to make some magic spells that are not the typical “fire, water, wind, earth, etc…” there’s plenty of packs like that. I wanted to create something more neutral, spells that can be used in a wide range of situations!
In the pack there are: different types of spells, projectiles, whooshes, buffs, and some extra stuff!
All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed in Logic Pro X with plugins like PitchMonster, MTransformer, Omnisphere, the Logic Pro X sampler. I’ve also used also plugins from Native Instruments, some plugins from Waves, some from Kilohearts, etc…
A small sampler of Black Powder weapons that packs a punch!
Recorded and mixed to capture the feeling of power when next to these weapons being fired. Several mic locations were used to insure the sounds have plenty of body and impact. A wide open environment created complex tails that give a sense of weight.