HD Game Materials

HD Game Materials is made for sound design. Capturing 8,300 ultra high-quality material sounds recorded at 192kHz / 32-bit, this library gives you professional source recordings that will stand the test of time. Whether you’re designing AAA games, cinematic trailers, detailed foley, or intricate immersive audio soundscapes, these sounds are ready for extreme processing. Perfect for stretching, pitching, layering, mashing, mixing and mangling without losing fidelity.

HD Game Materials – 192k 32bit High Resolution Source for Game and Film Sound Designers is a precision-crafted source SFX library made for professionals who require uncompromising quality and efficiency. With ultra-detailed 192kHz/32-bit fidelity, it provides a permanent, reusable foundation for sound designers needing studio-grade SFX to fuel advanced interactive sound design. It’s a future-proof investment too, because all of the high-resolution source materials are meticulously engineered to preserve sonic integrity in any project and with any of today’s cutting-edge audio processing technologies. Even more, HD Game Materials eliminates the labor-intensive cycle of planning, recording, editing, cataloging, and metadata tagging, saving you time and production costs. Now you can prioritize what truly matters: delivering high impact sound design and dynamic story-driven audio experiences. Do it now and for a long long time to come with HD Game Materials – High Resolution Source for Game and Film Sound Designers.

Soldier Vocals Female

A voice library featuring a female military voice—ideal for modern shooters, strategy games, trailers, and simulations 

Perfect for additional vocals in shooter games 

all individually edited so they can be used easily and effectively.

Recorded and exported in 24/96khz so can be modified to suite your project.

Soldier Vocals Male

A voice library featuring a male military voice—ideal for modern shooters, strategy games, trailers, and simulations 

Perfect for additional vocals in shooter games 

all individually edited so they can be used easily and effectively.

Recorded and exported in 24/96khz so can be modified to suite your project.

Urban Gongs

Urban Gongs is a field recording collection of 128 sounds of metal and glass objects struck with a variety of mallets and hands and recorded with top end contact microphones and geophones.

The results are rich and resonant gong like tones perfect for sound design, ambient compositions, cinematic soundscapes or adding unique character to your creative projects.

 

Recorder : Sound Devices Mix Pre 10II and Zoom F3

Microphones : LOM Geofon, Stille and Klang, Organic Audio Cjossul

Microphone Perspective : Magnet and Contact

Source Files – WAV Mono

Grouped Files for Easy Reference Included

Documentation Included : Copyright, EULA, Images, Metadata (exported in multiple formats)

Metadata : Files are stamped with detailed UCS compliant metadata in Soundminer, including pictorial references.

https://www.youtube.com/watch?v=atHpZfRhlfQ

The Sound of The Last of Us S2: Inside the Epic Battles, Infected Hordes & Hidden Details

Max’s hit series The Last of Us raises the intensity to new heights in Season 2. Here’s Michael Benavente, Christopher Battaglia, and Chris Terhune on how the sound team designed massive hordes of infected using only three voice actors, kept rain interesting using bespoke water recordings, re-created the Seraphites’ whistle-based communication, and so much more!

Magic vs. Machine

MAGIC VS MACHINE – The Epic Collision of Realms
Headline:The war of two worlds has begun. Experience the ultimate sound clash between the mystical forces of Magic and the advanced technology of the Future!
Body:
Prepare to immerse your audience in the thrilling conflict of MAGIC VS MACHINE, a colossal sound effects library pitting ancient magic against futuristic technology. This comprehensive collection is your key to crafting truly epic soundscapes for your short videos, short dramas, games, film trailers, and any project where these two powerful forces collide.
The Magic World (253 WAV Files):
Delve into the arcane with a rich tapestry of magical sounds, meticulously crafted to capture the essence of a realm steeped in enchantment and primal energy.
  • Biological Magic (20 FX): Twisted energies, the whispers of the undead, the cries of mutated creatures – sounds of the unnatural and unsettling.
  • Dark Magic (70 FX): Harness the power of shadow and despair with crushing gravity, void-like darkness, and explosive bursts of dark matter.
  • Natural Magic (61 FX): Command the elements! Feel the fury of wind, the heat of fire, the crackle of lightning, the solidity of earth, and the fluidity of water.
  • The Light Magic (102 FX): Experience the swiftness and brilliance of light-based powers, from quick strikes and luminous blades to focused laser energy.
The Future World (450 WAV Files):
Step into a world of gleaming metal, buzzing energy, and high-tech mechanisms. These sounds are designed to bring your futuristic settings and advanced weaponry to life.
  • Future Ambiences (3 FX): Subtle background textures to establish the atmosphere of a technological era.
  • Alarms & Sirens (5 FX): Warning signals and alerts from automated systems and advanced security.
  • Energy Hum & Data Transfer (4 FX): The subtle, pulsing life of futuristic power systems and the flow of digital information.
  • Machine Devices (42 FX): The intricate sounds of doors, switches, loading mechanisms, various devices, and ammunition handling.
  • System Damage (13 FX): The unsettling sounds of malfunctions, errors, and equipment failure.
  • System UI (120 FX): A vast collection of clean and futuristic user interface beeps, clicks, confirmations, and notifications.
  • Weapons of the Future (246 FX): A comprehensive arsenal of cutting-edge weaponry:
    • Electromagnetic Guns (30 FX)
    • Energy Transmitters (10 FX)
    • Frost Guns (20 FX)
    • Laser Guns (42 FX)
    • Metal Cutting Guns (29 FX)
    • Pulse Guns (20 FX)
    • Energy Rifles (22 FX)
    • Sulfuric Acid Guns / Venom (14 FX)
    • Super Heavy Machine Guns (27 FX)
    • EMP Grenades (9 FX)
  • Drone & Aircraft Whooshes (40 FX): Dynamic movement sounds for flying vehicles, covering both general motion and directional passes (Left to Right & Right to Left).
  • 96000 kHz
  • 24Bit
  • WAV

Magic – Alchemy

SONIC SPELLS WITH REAL PERSONALITY

MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

MAGIC - ALCHEMY | Sound Effects | Trailer

Magic Sounds from Real Chemical Reactions

No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

Short, Sharp, and Ready to Use

These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

 
 
 

Three Spell Flavours: Holy, Cursed, Neutral

Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

Built for Professionals, Whatever You Create

Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

Diving Deeper into Andor S2’s Superb Sound: Building Sonic Intensity for Ep. 208 – with David Acord and Margit Pfeiffer

David Acord (Re-Recording Mixer/Sound Designer/Supervising Sound Editor and Margit Pfeiffer (Dialogue & ADR Supervisor/Supervising Sound Editor) at Skywalker Sound break down their sound work scene by scene on Ep. 208 “Who Are You?” — up for Emmy consideration for both Sound Editing and Sound Mixing for a Comedy or Drama Series (One Hour):