11 new sound libraries Asbjoern Andersen


This week on A Sound Effect, we have eleven new libraries that bring you high-energy impacts, detailed ambiences, and interesting sonic ingredients.

We have creepy libraries that top off the Halloween season with ghostly voices and a collection for horror games.

We also have cars from the opposite ends of the loudness spectrum with growling V8 engines and a quiet, earth-friendly electric car, plus three new packs of Foley – footsteps, armor hits, and body impacts – and ambiences from churches and hotels.

Finally, if you’re looking for dramatic cinematic action, be sure to check out a Dunkirk-inspired clock library and a compilation of hard-hitting, climatic sci-fi sounds. Happy listening!

Electric Vehicles vol. 2: BMW i3

'Electric Vehicles vol. 2: BMW i3' by Morten Green Sound FX delivers 162 minutes of stereo recordings of the BMW i3 B-class, high-roof hatchback electric vehicle.
 
  • Looking for electric car sounds? This library delivers 211 files / 162 minutes of stereo recordings of the BMW i3 electric vehicle.

    The BMW i3 is a B-class, high-roof hatchback manufactured and marketed by BMW with an electric powertrain using rear wheel drive via a single-speed transmission. Its underfloor Li-ion battery pack is offered in two capacities as well as with an optional range-extending gasoline engine. The i3 was BMW’s first mass-produced zero emissions vehicle and was launched as part of BMW’s electric vehicle sub-brand, BMW i.

    As of December 2016, the i3 ranked as the world’s third best selling all-electric car in history with more than 65,000 units sold since its inception.

    This very quiet car has been recorded using onboard DPA-4060 microphones, to capture the engine and tyre sounds. The different surfaces are gravel, asphalt and rumble strips on the highway. The interior sounds have been recorded using the Zoom H5 XY microphone. There are also contact mic recordings of the wheel housing using Schaller mics.

    Passby sounds have been recorded using Line Audio CM3’s in an XY setup as well as the Zoom H5 XY microphone. There are passes on dry and wet asphalt as well as gravel at different speeds.

    Finally the engine has been recorded using the Elektrosluch electromagnetic microphone, resulting in 33 minutes of electromagnetic madness in 96 kHz.

    I sincerely hope you will find this sound archive useful!

    Best,

    Morten

Cars - V8

'Cars - V8' by BOOM Library features classic cars like the 1966 Chevrolet Chevelle, Ford Mustang, 1968 Plymouth Satellite, and the sheer fury of a 750 horse-power Ford Shelby GT500 with astonishing definition and sublime detail.
 
  • 9 CARS WORTH OF UNTAMED, MIND-BLOWING SFX
    Get the legendary sound of classics like the 1966 Chevrolet Chevelle, Ford Mustang, 1968 Plymouth Satellite and the sheer fury of a 750 horse-power Ford Shelby GT500, among others, in astonishing definition and sublime detail. CARS — V8 is the giant brother of EVERYDAY CARS and CARS – SUVS AND VANS, and it’s our third installment in the CARS series.

    ONBOARD + EXTERIOR
    All onboard engine recordings include slow, medium, fast, steady and other sounds from the engine, exhaust and interior perspective. The exterior features approaches, turning corners, distant sounds, passes, reverses, starts and rev-ups. Additional sounds like handling, horns and more round off the package.

    FOR FILM, GAMES AND BEYOND
    V8 CARS stands prepared to master any linear or interactive challenge that gets thrown your way as a sound designer. With the vast variety of sounds available, you will have the perfect audio to match at your disposal, whether authentic real-time engine ramps or heavily edited film scenes are on the table. Pay close attention to the changes in perspective in the announcement trailer.

    V8 CARS | Sound Effects | Trailer

    Included Sounds – Keywords:

    Buick Regal (1976), Chevrolet Chevelle Big Block (1966), Chevrolet Chevelle Small Block (1966), Chevrolet Express 1500 (1997), Dodge Durango (2007), Ford Galaxy Xl (1968), Ford Mustang (1966), Ford Mustang Shelby Gt500 (2007), Plymouth Satellite (1968), Approaches, Turning Corners, Distant Sounds, Passes, Reverses, Starts, Rev-Ups
Quiet Hotels At Night

'Quiet Hotels At Night' by West Wolf includes 27 stereo tracks with evening and night atmospheres from hotel corridors and rooms recorded in Bulgaria, Sweden, and Romania.
 
  • City Life Sound Effects Quiet Hotels At Night Play Track 27 sounds included, 93 mins total $30

    Quiet Hotels At Night is the first one of themed library series in which you’ll go through night hotels. The package includes 27 stereo tracks with evening and night atmospheres from hotel corridors and rooms. The library is recorded mostly in large hotels in Bulgaria, Sweden and Romania. You will hear a variety of quiet atmospheres from empty corridors and rooms, air conditioners, bathrooms, an empty lobby bar with working refrigerators, to low activity from neighbouring rooms and backgrounds, screaming from a distant room, etc. Room tones and ambiеnces are suitable background for any audiovisual projects.

    All files are meta-tagged in Soundminer

    Gear used: Sound Devices 633. Neumann KM184 stereo set, Sennheiser MKH8020 stereo set

    Enjoy your stay at the Night Hotel.

Armour Pack 01: Humanoid

'Armour Pack 01: Humanoid' by Game Audio Resource contains over 45 minutes of nothing but medieval armor movements for humanoid entities.
 
  • The Armour Pack 01: Humanoid contains over 45 minutes (250 files) of nothing but high quality medieval types of armour movement actions for an humanoid entity.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further armour details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual armour designed assets (30 per armour type / action type)
    • Sets of individual armour designed assets (30 individual assets in one file)
    • Continuous loops of different armour speeds (these have been created in sync for the loops in our Footstep Pack 01: Humanoid)
    • Armour Types: Leather, Cloth, Chain-mail, Segmented.
    • Basic construction kits of the original recording
Horror Game

'Horror Game' by Epic Stock Media is a haunting cataclysm of horror sound effects featuring over 1,200 dark and devious sounds.
 
  • No need to barricade yourself in an old farmhouse to keep yourself safe from the swarm of zombies outside. This horror sound effects library is totally safe for use in any studio, video game or post production house. It’s a haunting cataclysm of horror sound effects featuring over 1200+ dark and devious sounds. They might just make your little brother cry (but that would be mean).
    This horror-able sound pack includes all the essentials and sonic inspiration to awaken latent darkness in any post production session. Perfect for your next zombie horror masterpiece. But use with caution.

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Body Pack 01: Humanoid

'Body Pack 01: Humanoid' by Game Audio Resource contains over 80 minutes of body falls, impacts, and landings on multiple surface types.
 
  • The Body Pack 01: Humanoid contains over 80 minutes (554 files) of high quality body falls, impacts & lands on multiple surface types.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further body fall details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual Body Fall, Lands and Impacts designed assets
    • Designed assets feature between 2>5 armour types: Chain-mail, Cloth, Leather, No Armour & Segmented
    • Sets of individual body designed assets (3>10 of the individual designed assets in one file)
    • Surface types: Concrete, Grass, Gravel, Leaves, Metal, Pebbles, Rock, Sand, Snow, Undergrowth, Wood & Water
    • Basic construction kits of the original body fall recording with 2 microphone versions (further creation detail can be added with our Armour Pack 01: Humanoid)
    • Bonus content – Surface texture pack: Grass, Leaves, Metal, Pebbles, Sand, Snow & Undergrowth, with various sweetener actions including 2 different mic tracks for each texture listed (excluding metal)
Footstep Pack 01: Humanoid

'Footstep Pack 01: Humanoid' by Game Audio Resource gets you over 90 minutes of footsteps on multiple surface types and generic movements designed for game audio.
 
  • The Footstep Pack 01: Humanoid contains over 90 minutes (800 files) of high quality footsteps on multiple surface types and generic movement speed actions for an humanoid entity.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further foot details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual footstep designed assets (30 assets per surface type/speed)
    • Sets of individual footstep designed assets (30 of the individual designed assets in one file)
    • Continuous loops of different footstep speeds on each surface type
    • Surface types: Concrete, Grass, Gravel, Leaves, Metal, Pebbles, Rock, Sand, Snow, Undergrowth, Wood & Water
    • Basic construction kits of the original recording with 2 microphone versions
    • Bonus content: Metal boot generic sweetener layers (Soft &  Hard surface types)
Trailer Pulse Clock

'Trailer Pulse Clock' by TH Studio Production features 10 different types of designed clocks and 7 Kontakt instruments with pulsing, reverberating, and clean clock sounds.
 
Custom Tools

'Custom Tools' by SampleTraxx crosses the border between music and sound design with 570+ horror and sci-fi sound effects with 15 cinematic categories.
 
  • SampleTraxx continues to cross the border between music and sound design with “Custom Tools” a new collection of 570+ new sound effects and 15 categories for true cinematic lovers.

    Custom Tools is made to design high definition cinematic sci-fi horror trailer and soundtracks with a variety of production-ready sonic elements, noises and tension. This sound pack is a modern cinematic tool for shocking industrial horror sound design with a sci-fi aesthetics.

    Featuring 1.5Gb of content, 570+ sound effects and 15 categories in Wav format 48/24 meticulously named and organised for fast workflow to be immediately dragged in every DAW or sampler.

    Categories:
    • Stingers Whoosh Ramp Up
    • Atmospheric Low Ping
    • Larsen Feedback
    • Musical Ping and Tonal SoftHits
    • Megakicks Cinematic Hits Slam Impacts
    • Blast Blow Up
    • Sub Shadow Sequences – Sub Sonic Elements
    • Reverse
    • Braams Intros SynthBend
    • Rise
    • Ambience Sonic Aura
    • Field Recording
    • Noise Burst Sparks – Grounded Electric Impacts
    • Filters and Tones
    • Abstract Glitch Stutters Choppers

    BONUS: Get an additional Sampletraxx library – for free:
    For a limited time, when you purchase a license for this library, you also get to pick an additional Sampletraxx library for free. Instructions will be included with your order.

Churches

'Churches' by Edible Audio features walla, chair creaks, coughs, prayers, foot traffic, and movements from 8 large cathedrals and small chapels each with their own unique characteristics.
 
  • Environments & Ambiences Churches Play Track 106 sounds included, 203 mins total From: $75

    Large cathedrals & small chapels each with their unique characteristics and reverb. Recorded at 8 different churches this library features walla, chair creaks, coughs, prayers, foot traffic & movement.

    All sounds were recorded using the DPA 5100 and Sound Devices 788T. This library is available in stereo or 5.0 (5.0 package contains stereo mix downs as well).

    Visit edible-audio.com for behind the scenes photos, contact information, sound library updates and exclusive deals.

Ghosts Return

'Ghosts Return' by Articulated Sounds has recordings of male and female ghosts, crows, bells, extensive door knocks from various perspectives, and sounds of ghosts trying to enter a room.
 
  • Creature Sound Effects Ghosts Return Play Track 425+ sounds included, 89 mins total $39
    2 years after the first installment of Ghosts sound library,
    THEY COME BACK! Ghosts Return is an expansion of the Ghosts library

     


    DESIGNED & SOURCE

    Through the development process, we gathered unique sonic materials from the scary inaudible sounds up to the piercing cry of Banshee ghosts. Included are: 14 pre-baked atmospheres, 38 designed sound, and 373 useful source sounds.


    It comprises recordings of male and female ghosts, crows, miscellaneous sounds of the house, bells, extensive door knocks from various perspectives, and sounds of ghost trying to enter a room.


    The atmospheres are easy and ready to use, containing haunting houses, town, forest, cemetery, thunderstorm, and eerie soundscapes.


    The designed sounds are mainly focused on ghosts creature with spooky murmur, breathe, group of ghosts and creepy inhalations.


     

    What’s inside:

    • 38 Designed Ghost Creature sounds
    • 14 Pre-Cooked Spooky Atmospheres:
    • Haunted house, cemetery, town, forest, storm, eerie atmospheres…
    • 373 various source sounds:
    • Extensive collection of door knocks, door handles, hit and misc from various perspectives (inside, outside, close-up, far)
    • Female & Male ghosts creature (thorough recordings and stereo movements)
    • various bells sounds and almost inaudible house sound

New sound effects – video highlight:



Sound effects highlight: Roaring V8 cars, quiet hotels, intense trailer sounds & more:


Featured: Cars – V8Trailer Pulse ClockCustom ToolsQuiet Hotels At NightHorror Game


 

Need more sound effects? See all the latest SFX releases here

 

Popular sound effects this week:

 
  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

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  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

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  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

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Updated in real-time, so it always shows 3 of the most popular SFX libraries from the past week


 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

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  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

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  • ‘Tiny Transitions’ deivers 275 short Whooshes and other Transition sounds. Instead of the huge, more cinematic transitional sounds that you are accustomed to hear from SoundBits, this sound pack focuses more on the smaller, not-so-intrusive production elements that come in very handy for any Sound Designer, All-In-One Film Editor or Web-, App- and Game-Developers.

    All these small motion-supporting elements that you need in your everyday work for game menus, apps, general motion designs, … or as parts of more complex moving stuff.

    You get 275 designed sounds + a selection of 290 cleaned and edited source sounds that were used to design the Tiny Transitions. These sounds are mostly different props that are scraping or sliding on different surfaces and also some vocalized whoosh attempts.

    All source sounds were recorded with Sonosax SX-R4+ and Sennheiser MKH8050+MKH30 M/S rig.

    All sounds come with embedded Soundminer Metadata.

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Explore the full, unique collection here

Latest sound effects libraries:
 
  • UI Interaction Elements by Cinematic Sound Design delivers a meticulously crafted sound effects library designed to enhance every click, swipe, tap, and notification in your user interface. This collection brings your apps, games, websites, and software to life, providing a rich auditory experience that makes every interaction feel responsive, intuitive, and satisfying.

    Inside this library, you’ll find over 200 high-quality sounds, ranging from subtle, crunchy clicks and soft taps to layered futuristic swipes, innovative button presses, toggle switches, and alert notifications. Each sound has been professionally recorded and mastered to ensure clarity, balance, and versatility across any platform or device.

    Whether you’re designing a mobile app, developing an interactive game, or building a modern web interface, UI Interaction Elements provides sounds that seamlessly integrate with your visual design, enhancing user feedback and engagement. The library has been meticulously designed, with each sound layered down and optimized for a maximum performance.

    Bring your interfaces to life and create a tactile, immersive experience for your users. Make your UI unforgettable, one sound at a time.

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  • Animal Sound Effects Forests and Mountains Play Track 96+ sounds included, 220 mins total $110

    Forest and Mountains features nature and wildlife sounds from California, Washington, and Oregon.  Included are a number of bird recordings and forest ambiences, along with some insects, winds, rivers, and rain.  

    These were recorded over the past three years in various forests, foothills, and mountain environments.   A lot of these took place in or near Southern California’s Angeles Forest and San Gabriel Mountains, an area that spans 1200 Square Miles and varies vastly in terrain.

    Also included are some sounds from Northern California, along with recordings from the Pacific Northwest.

    The recording techniques for this varied as sometimes I went with the recorders running unattended to capture night, dawn and early morning.  Other times I’d record while being close by.

    Working as a Sound Effects Editor I’ve curated this collection with Editors in mind.  Background Ambiences and Spotted FX can really bring a location to life and give it so much story and character and that was a lot of the inspiration behind putting this all together. 

    Forests and Mountains

     

    The Locations

    California (61 Files) – This is where a majority of the sounds from this library were recorded and specifically Southern California.  Variety of areas and different environments, mostly around Angeles Forest, from Lower Elevation Foothills to more rugged mid-elevation Mountain Canyons and then much Higher Elevation and more remote terrain.  Also included are a few recordings from the Eastern Sierras and Northern California.

    Washington (19 Files) – Southern WA in Gifford Pinchot Forest and various Northwest Forest areas near Puget Sound.

    Oregon (16 Files) – Lakeside Recordings in forest and marsh at Klamath Lake in SE Oregon. 

    The Birds 

    Prominent / Specific Birds (36) (Closer Mic Perspective and more detailed) (* denotes multiple versions)

    Acorn Woodpecker, Barred Owl, Black-headed Grosbeak, California Towhee, *Canadian Geese, *Fox Sparrow, *Great Horned Owl, *House Wren, Northern Flicker, Oak Titmouse, Pacific Wren, Pileated Woodpecker, *Raven, Robin, *Song Sparrow, Spotted Towhee, Swainson’s Thrush

    Other Birds Featured (17) (Mixed together from various perspectives, calm to busy depending on time of day, and then closer to more medium and distant sounds.)

    Acorn Woodpecker, American Coot, California Quail, California Towhee, Cassin’s Finch, Fox Sparrow, Great Horned Owl, Hose Wren, Mallard, Mountain Chickadee, Northern Flicker, Nuttall’s Woodpecker, Oak Titmouse, Pied-billed Grebe, Common Poorwill, Raven, Red-tailed Hawk, Spotted Towhee, Steller’s Jay, Western Tanager, Western Wood-Pewee, White-breasted Nuthatch, Wilson’s Warbler, Wrentit, Yellow-throated Blackbird, Zone-tailed Hawk

    General Forest (9) – A mix of some wildlife (Chipmunk, Deer, Bullfrogs), and more general lighter forest ambiences.
    Insects (7) – Crickets from various perspectives and different forests along with some Grasshoppers.
    Rain (4) Light to heavier in a canyon with dense vegetation, some with distant birds.
    Rivers (5) Smaller detailed creeks to faster moving rivers.
    Wind (11)  A mix of calm to heavier with gusts, vegetation, and tree creaks.
    Metadata
    Detailed with descriptions and markers and photos to easily navigate and allow for options when searching.  UCS was used to categorize and various bird species are identified.  I’ve also labeled the metadata with what I consider Lower Elevation (up to 1500 feet), Middle Elevation (2000-5000 feet), and Higher Elevation (above 5000 feet).   Included are the season of the year which was mostly Spring and Summer.  Using Open-Tier in Soundminer you can use these to help get a bit more specific to particular environments.

    The Gear

    Sound Devices MixPre-3 & 6 | Zoom F3 & 6 | Sony PCM-D100

    Mics

    Sennheiser MKH 8020 | Sennheiser MKH 8040 |

    Sennheiser MKH 30 | Clippy EM 272

  • Hello Creators!

    Here’s my new pack: “General UI Sounds“

    General UI Sounds  ·  The Sound Guild

    I wanted to create a sound pack to cover different situations in an user interface.
    I hope you enjoy implementing this sounds in your project!

    Making-Off

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed in Logic Pro X, mainly editing the recorded material but also I used the Logix Pro X sampler.

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.

    Check all my packs on Asoundeffect

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  • Car Sound Effects BMW Z4 E89 2009 sports car Play Track 221 sounds included, 47 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Toy Quadcopter is a focused mini library capturing the playful and high-pitched character of a toy drone in motion. Perfect for film, TV, games, and interactive media, it offers a variety of flight sounds, close fast pass-bys, slow passes, motor modulations, and essential electronic signals.
    This collection includes take-off and landing sequences, beeps for syncing, calibration and low battery warnings, as well as servo engine textures and detailed proximity recordings. Recorded with precision and clarity, it’s a compact but rich toolset for designing scenes that call for small UAVs, gadgets, or sci-fi elements.


   

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