Asbjoern Andersen


This week on A Sound Effect you’ll find lots of humming, growling, barking, and ticking in libraries that are not easy to capture. You can find recordings from the middle of LA traffic, intimidating seals of all sizes in Namibia and the UK, impulse responses from a secluded cabin, small motors from toys, gadgets and an Arduino UNO, and designed ticks from anything but clocks. You’ll also hear tons of office ambiences, humming HVAC and machinery, and a big, roaring Jeep Grand Cherokee with a boisterous custom exhaust. These sounds can certainly offer you something new for your libraries!
Dark Seals
 
  • Wild Animals Sound Effects Dark Seals Play Track 600+ sounds included, 71 mins total $69

    Dark Seals is a unique collection of close up, expressive seal vocalisations. It includes everything from aggressive growls, funny gargles, snapping snarls, howling wails & disgusting snorts and slobbers.

    Recorded on location in Namibia and the United Kingdom, the library consists of many incredibly up-n-close recordings of individual seals, both adults and pups. The close proximity and large variety in vocal ranges between adults and pups makes this material highly malleable and perfect source for creature sound design. Check the demo to hear examples of these sounds playing at half speed.

    The files are organised per individual seal and often carry on for minutes with continuous vocalisations, resulting in many variations of a similar type of call. The content is therefore very suitable for game audio design.

    Besides individual seals, there are also various recordings of a huge colony of Cape Fur Seals. These will come in useful when designing sounds of creature hordes.

'Dark Seals' by Daan Hendriks features these pinnipeds who may seem cute and fluffy when they’re pups, but they can be quite intimidating once they gain a little weight. This library captures their growls, gargles, wails, snorts, slobbers and gargles that alone are a trove of interesting material, much less the crazy sounds you could create from them! Recorded in Namibia and the UK, you'll hear seals of all ages, individuals and large groups, and various recording lengths and proximities. For an endless collection of creatures, this is a library you should hear.
 
The Arduino Collection
 
  • The Arduino Collection is a library of electronic gizmos manipulated through an Arduino UNO, custom built circuitry and code. Clocking in at over 75 minutes, the collection features piezos, motors, servos and fans, all provided at 192KHz.

    Within each category multiple types, actions and variations were recorded. Amongst other assets, motors for instance include quick revs and longer engine drones spread across three different RPM configurations. Perfect for robots, servos have a diverse selection of manual and automated movements, whilst the piezo category features a rich palette of simple and more esoteric tones.

    Recordings include:
    – Stepper Motor
    – Rotary / Cylinder Motor
    – 5000RPM Motor
    – 7500RPM Motor
    – 13000RPM Motor
    – Haptic Motor
    – Vibrator
    – Two Servos
    – Piezo Alarm
    – Piezo Theremin
    – Piezo Transducers
    – Single Fan
    – Dual Fan
    – Mini Buttons

'The Arduino Collection' by Ronan Quigley gets you over 75 minutes of the custom circuitry and code of an Arduino UNO. Recorded at 192 kHz, this library features sounds of stepper, rotary, and haptic motors running at 5000, 7500 and 13000 RPM, plus servos, vibrators, fans, buttons and piezo alarms, theremins and transducers. These handcrafted sounds are recorded at various lengths, perfect for machinery like evil robots, mini engines, futuristic tools, sci-fi user interface sounds, and more. For a large collection of unique mechanical sounds, give this library a listen.
 
Ambisonic City
 
  • City Life Sound Effects Ambisonic City Play Track 30 sounds included, 231 mins total From: $69

    Ambisonic City features 30 24bit / 96 kHz surround sound effects with a large selection of city center traffic and ambience. Mastered in 3 configurations: Ambisonic B format (FuMa 1st Order WXYZ), 5.1 Surround Sound (L-C-R-Ls-Rr-Lf ) and Stereo (L-R). From veteran Hollywood Sound Designer Lenny Jones.

    Recorded with a Brahma Ambisonic Microphone and a Zoom F8 recorder in various locations around Los Angeles. Recording locations are all from center perspective, and recorded between traffic lanes on medians, bridges, walkways and tunnels to capture the movement of a city. Most tracks are 2-3 minutes with embedded metadata. Want a taste of what's included? Download the B Format Surround Demo file here and try it out on your own system!

    Available in three versions:
    • 5.1 (LCRLsRsLf) + Stereo. 60 tracks, 8.9 GB
    • B Format Only (wxyz). 30 tracks, 4.39 GB
    • Full Package: B format (wxyz) + 5.1 (LCRLsRsLf) + Stereo. 90 tracks, 13.31 GB

    – pick your preferred version below:

'Ambisonic City' by 2496 Sound Effects puts you right into the heart of the LA experience - the daily commute. These ambisonic ambiences (also available in 5.1 surround sound and stereo) take place on highway medians, bridges, walkways, and tunnels capturing the veins of Tinseltown with its traveling inhabitants - whether they be drivers, pedestrians, birds, or pilots. Plus, there’s even a B-Format surround demo for you to check out yourself! If you need an up-close and personal perspective of flowing traffic, this is a library to hear.
 
Whirs, Buzzes, Hums & Hiss
 
  • Sometimes you need that background sound to define the mood: The buzzy insomnia of a flickering light, a lost alien transmission, the lazy spin of a fan above, haunting radio static, the violent rush of air as you free fall into terminal velocity…

    With noise sounds recorded from an incredible array of sources, if it goes hum, whir, buzz, or hiss this library has got you covered.

    All natural and organic sounding makes this versatile library an outstanding resource for both film and game sound designers.

    The library includes:

    Generators and Compressors
    • Industrial Machinery
    • Radio static
    • Crackles and glitches
    • Ground hum and buzz
    • Transformers
    • Transportation cabin hums
    • Gas leaks, air leaks and bursts
    • Air conditioners
    • Fans, from tiny to massive
    • Vents
    • Elevators
    • Afterburners
    • Voids
    • Rumbles
    • Force fields
    • Transmissions
    • Sci-Fi Machinery
    • and more…

'Whirs, Buzzes, Hums & Hiss' by Sonic Worlds has sounds that will add thick, unaltered atmospheres to your insinuating environments. With over 113 sounds, this library has ambient effects like radio static, HVAC fans and vents, machinery, force fields, crackles and glitches, hums and buzzes, gas and air leaks, elevators and more to give your scenes a uneasy outer-space experience or a foggy, industrial atmosphere. It's amazing how connotative our world can be! If you have a film or game that needs tense background noises, this is one to listen to.
 
Motors SFX
 
  • Need the sounds of small motors? The Motors SFX library is packed with recordings of gadgets, which can add some cool and unusual textured motor sounds to your sound design process.

    Sounds include antique, vintage and just plain old machines and motors, many of them half broken and busted, small plastic wind up toys, newer motors, tools, calculators, a 198x fax machine, a screaming Powerball, a massage tripod, and toys running, turning, getting stuck, lifting, driving and screwing.
    As a very unique set of tracks in this pack, one of the oldest Danish cars was recorded and put in here.

    The Hammel car was build back in 1888. It has 2.5 horsepower, and a top speed of 9 kilometers an hour. The startup process is done with matches and a lot of patience. Once this beast starts up, the sound is among one of the most funny and weird sounds ever. The library has a dual perspective recording of this car, and covers the entire startup, going (idling), and shutting down sequence.

'Motors SFX' by SonicSalute has tons of small motors that surround you, but you may have never noticed. It features buzzing, whirring mechanisms from toys, gadgets, tools, calculators, fax machines, drones, nose trimmers, tripods - and even a vintage 1888 Hammel, a classy Danish car that can go 9 km/h with its 2.5 HP engine. Each motor is recorded starting up, idling, and shutting down, and some are even damaged for more varied sequences. If you need unique motor sounds and a vintage Old World vehicle, check this library out.
 
Jeep Grand Cherokee 4.7 V8 Magnaflow
 
  • Get the sound of sheer power with the Jeep Grand Cherokee 4.7 litre engine, V8 with magnaflow sound library. It features 85 files recorded with a Sound Devices 702, Zoom F8, Sony PCM-M10, two Senneheisers MKH 8040, two DPA 4061 microphones and Rode NTG3. The engine was recorded under the hood with two microphones, on the exhaust and inside drivers cabin at the same time.

    Exterior passes were also recorded with different gear and different perspectives. The mono file was recorded with 8040 following a car all the time, one static perspective with 8040 and stereo with Sony PCM-M10. Additional foley files were captured with one 8040.

    This library includes sound effects like regular driving, accelerations, engine on/idle/off, rpm ramps, reverse, slow and fast pass-by, stopping and driving away sounds and more.

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If you need sounds of a vehicle that always makes its presence known at the gas station, then the 'Jeep Grand Cherokee 4.7 V8 Magnaflow' by Soundholder is your library. This collection features this V8 powerhouse recorded with several mics around its engine, exhaust, and cabin for the beefy, tearing roar of its 4.7 liter engine. It also includes exterior passbys of various speeds: some at crawling speed, by while others show off the explosive Magnaflow exhaust. For a powerful car, look no further.
 
The Cabin
 
  • Immerse yourself in the serene sounds of nature with The Cabin audio playset, the inaugural addition to a series of captivating audio environment sound effects bundles. Crafted in the picturesque landscapes of New York’s Adirondack Mountains, this playset aims to empower producers, sound designers, and post-production audio professionals to effortlessly create immersive audio set designs. The package includes 89 high-definition sound effects and ambiences, along with 7 impulse responses for use with free and commercially available convolution reverb plugins. Delve into a world of rich, 96 kHz, 24-bit mono and stereo WAV files, meticulously curated to elevate your audio environment with authenticity and depth. Enhance your sonic landscape with The Cabin, complete with The Fridge and The Woodstove audio prop sets, and a bonus general sound effects library to enrich your auditory experience.

In storytelling, cabins can be a place of relaxation or horror, but if your characters don't sound like they're actually there, how are we supposed to feel one way or another? 'The Cabin' by UberDuo is the solution with 89 sound effects and 7 reverb Impulse Responses that are compatible with free and commercially available convolution reverb plugins. Representing different areas inside this getaway and two fleshed out audio propsets, these immersive tools will help you craft your environment - and at a price that's hard to beat.
 
Office Space
 
  • Roomtones Office Space Play Track 134 sounds included, 360 mins total $39

    Office Space is an extensive and the go-to collection for clean and constant office environment room tones and ambiences. The library has over 6 hours / 11.7 GB worth of material that covers a whole large modern office building from top to bottom. The length of each room tone is 3 minutes and all the room tones are calibrated to -30 LUFS.

    Office Space was recorded with a custom designed very low self-noise (4.5 dB) ORTF rig that gives you only the noise of the room and minimal noise from the recording equipment itself.

    The huge variety in the sounds of the room tones gives you a great palette to experiment with various sound design tools so you can create e.g. spaceship ambiences, drones and otherworldly textures.

    You get the sounds in two formats: 96 kHz, 24 bit and in 44.1 KHz, 16 bit, for more convenient ways of utilizing the sounds in games and other media.

    Room tones / locations:

    Auditorium • Bunker Shelter • Cleaning Closet • Communal Kitchen • Corridor • Elevator Interior • Elevator Lobby • Gaming Area • General Open Office Area • General Open Office Printer Area • Hallway • Large Meeting Room • Large Room • Large Storage Room • Large Vestibule • Lobby • Lounge • Main Lobby • Massage Room • Meeting Room Lounge Area • Parking Garage • Printer Room • Recycling Room • Restaurant Corridor • Restaurant General Dining Area • Restaurant Kitchen • Restaurant Service Cashier Desk • Sauna • Sauna Changing Room • Sauna Lounge Area • Sauna Shower Area • Server Room • Small Cleaning Closet • Small Communal Kitchen • Small Kitchen • Small Meeting Room • Small Phone Booth Room • Small Room • Small Shower • Small Vestibule • Staircase • Storage Room • Toilet

    Bonus content:

    As bonus content you will get over 20 minutes worth of recordings of an elevator and a large office printer. The bonus content was recorded in both XY and ORTF so you can easily mix and match them to your projects.

    Elevator Door Open Close (Interior and Lobby perspectives) • Elevator Interior Move Up Down Ground Floor to 4th Floor • Office Printer Paper Tray Open Close • Office Printer Print Start Loop End • Office Printer Scan Glass Start Loop End • Office Printer Scan Paper Holder Start Loop End • Office Printer Wake Up From Sleep Mode

'Office Space' by Pasi Pitkänen gives you over 6 hours of dependable office ambiences that will pad just about any future project. Each recording is designed to have low self noise for capturing the intricacies of quiet office rooms like lobbies, dining areas, kitchens, cleaning closets, elevators, printers, gaming areas, meeting rooms, showers, staircases and much more. The library also comes in a high-quality 96 kHz/24-bit or the convenient 44.1 kHz/16-bit format. Whether you need ambiences for a cop drama or a sci-fi game, you’ll find plenty of use in this library.
 
Clocks
 
  • Clocks is a small unique sound library – not recorded from traditional clocks but of edited sounds that tick tock. These recordings come from items such as a tape measure, door locking, screwdriver, and much more.

    Recorded in 96kHz / 24 bit – All sounds are one minute long, loopable files.

    Disclaimer: Music in the audio demo is not included in the product.

'Clocks' by Badlands Sound is a quick pack of designed clock sounds from various objects. You’ll hear that “tick tock” sound from tape measures, door locks, screwdrivers, power strips, car door, light switches, seatbelts, scissors, pistols, door handles, and more. Plus, each file is a minute long and loopable, making them easy to implement when you need an interesting expression of time that continues long into the background. For a unique collection of ticking clocks that don't actually come from timepieces, check out this library.
   

Need more sound effects? See all the latest SFX releases here

 

Popular sound effects this week:

 
  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

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  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

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  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

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Updated in real-time, so it always shows 3 of the most popular SFX libraries from the past week


 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

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  • ‘Tiny Transitions’ deivers 275 short Whooshes and other Transition sounds. Instead of the huge, more cinematic transitional sounds that you are accustomed to hear from SoundBits, this sound pack focuses more on the smaller, not-so-intrusive production elements that come in very handy for any Sound Designer, All-In-One Film Editor or Web-, App- and Game-Developers.

    All these small motion-supporting elements that you need in your everyday work for game menus, apps, general motion designs, … or as parts of more complex moving stuff.

    You get 275 designed sounds + a selection of 290 cleaned and edited source sounds that were used to design the Tiny Transitions. These sounds are mostly different props that are scraping or sliding on different surfaces and also some vocalized whoosh attempts.

    All source sounds were recorded with Sonosax SX-R4+ and Sennheiser MKH8050+MKH30 M/S rig.

    All sounds come with embedded Soundminer Metadata.

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  • Unbox your creativity with Professional Boxer: Cardboard. This comprehensive library features 244 high-quality Cardboard Box sound effects with various gestures ranging from single boxes sliding, handling, rubbing, opening, closing and squeaking to multiple boxes being stacked, moved, and dropped. This collection provides a diverse range of sounds and textures and can serve as great source material for sound design work, recorded at 96kHz/24 bit for ultimate sound manipulation.

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Explore the full, unique collection here

Latest sound effects libraries:
 
  • UI Interaction Elements by Cinematic Sound Design delivers a meticulously crafted sound effects library designed to enhance every click, swipe, tap, and notification in your user interface. This collection brings your apps, games, websites, and software to life, providing a rich auditory experience that makes every interaction feel responsive, intuitive, and satisfying.

    Inside this library, you’ll find over 200 high-quality sounds, ranging from subtle, crunchy clicks and soft taps to layered futuristic swipes, innovative button presses, toggle switches, and alert notifications. Each sound has been professionally recorded and mastered to ensure clarity, balance, and versatility across any platform or device.

    Whether you’re designing a mobile app, developing an interactive game, or building a modern web interface, UI Interaction Elements provides sounds that seamlessly integrate with your visual design, enhancing user feedback and engagement. The library has been meticulously designed, with each sound layered down and optimized for a maximum performance.

    Bring your interfaces to life and create a tactile, immersive experience for your users. Make your UI unforgettable, one sound at a time.

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  • Animal Sound Effects Forests and Mountains Play Track 96+ sounds included, 220 mins total $110

    Forest and Mountains features nature and wildlife sounds from California, Washington, and Oregon.  Included are a number of bird recordings and forest ambiences, along with some insects, winds, rivers, and rain.  

    These were recorded over the past three years in various forests, foothills, and mountain environments.   A lot of these took place in or near Southern California’s Angeles Forest and San Gabriel Mountains, an area that spans 1200 Square Miles and varies vastly in terrain.

    Also included are some sounds from Northern California, along with recordings from the Pacific Northwest.

    The recording techniques for this varied as sometimes I went with the recorders running unattended to capture night, dawn and early morning.  Other times I’d record while being close by.

    Working as a Sound Effects Editor I’ve curated this collection with Editors in mind.  Background Ambiences and Spotted FX can really bring a location to life and give it so much story and character and that was a lot of the inspiration behind putting this all together. 

    Forests and Mountains

     

    The Locations

    California (61 Files) – This is where a majority of the sounds from this library were recorded and specifically Southern California.  Variety of areas and different environments, mostly around Angeles Forest, from Lower Elevation Foothills to more rugged mid-elevation Mountain Canyons and then much Higher Elevation and more remote terrain.  Also included are a few recordings from the Eastern Sierras and Northern California.

    Washington (19 Files) – Southern WA in Gifford Pinchot Forest and various Northwest Forest areas near Puget Sound.

    Oregon (16 Files) – Lakeside Recordings in forest and marsh at Klamath Lake in SE Oregon. 

    The Birds 

    Prominent / Specific Birds (36) (Closer Mic Perspective and more detailed) (* denotes multiple versions)

    Acorn Woodpecker, Barred Owl, Black-headed Grosbeak, California Towhee, *Canadian Geese, *Fox Sparrow, *Great Horned Owl, *House Wren, Northern Flicker, Oak Titmouse, Pacific Wren, Pileated Woodpecker, *Raven, Robin, *Song Sparrow, Spotted Towhee, Swainson’s Thrush

    Other Birds Featured (17) (Mixed together from various perspectives, calm to busy depending on time of day, and then closer to more medium and distant sounds.)

    Acorn Woodpecker, American Coot, California Quail, California Towhee, Cassin’s Finch, Fox Sparrow, Great Horned Owl, Hose Wren, Mallard, Mountain Chickadee, Northern Flicker, Nuttall’s Woodpecker, Oak Titmouse, Pied-billed Grebe, Common Poorwill, Raven, Red-tailed Hawk, Spotted Towhee, Steller’s Jay, Western Tanager, Western Wood-Pewee, White-breasted Nuthatch, Wilson’s Warbler, Wrentit, Yellow-throated Blackbird, Zone-tailed Hawk

    General Forest (9) – A mix of some wildlife (Chipmunk, Deer, Bullfrogs), and more general lighter forest ambiences.
    Insects (7) – Crickets from various perspectives and different forests along with some Grasshoppers.
    Rain (4) Light to heavier in a canyon with dense vegetation, some with distant birds.
    Rivers (5) Smaller detailed creeks to faster moving rivers.
    Wind (11)  A mix of calm to heavier with gusts, vegetation, and tree creaks.
    Metadata
    Detailed with descriptions and markers and photos to easily navigate and allow for options when searching.  UCS was used to categorize and various bird species are identified.  I’ve also labeled the metadata with what I consider Lower Elevation (up to 1500 feet), Middle Elevation (2000-5000 feet), and Higher Elevation (above 5000 feet).   Included are the season of the year which was mostly Spring and Summer.  Using Open-Tier in Soundminer you can use these to help get a bit more specific to particular environments.

    The Gear

    Sound Devices MixPre-3 & 6 | Zoom F3 & 6 | Sony PCM-D100

    Mics

    Sennheiser MKH 8020 | Sennheiser MKH 8040 |

    Sennheiser MKH 30 | Clippy EM 272

  • Hello Creators!

    Here’s my new pack: “General UI Sounds“

    General UI Sounds  ·  The Sound Guild

    I wanted to create a sound pack to cover different situations in an user interface.
    I hope you enjoy implementing this sounds in your project!

    Making-Off

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed in Logic Pro X, mainly editing the recorded material but also I used the Logix Pro X sampler.

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.

    Check all my packs on Asoundeffect

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  • Car Sound Effects BMW Z4 E89 2009 sports car Play Track 221 sounds included, 47 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Toy Quadcopter is a focused mini library capturing the playful and high-pitched character of a toy drone in motion. Perfect for film, TV, games, and interactive media, it offers a variety of flight sounds, close fast pass-bys, slow passes, motor modulations, and essential electronic signals.
    This collection includes take-off and landing sequences, beeps for syncing, calibration and low battery warnings, as well as servo engine textures and detailed proximity recordings. Recorded with precision and clarity, it’s a compact but rich toolset for designing scenes that call for small UAVs, gadgets, or sci-fi elements.


   

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