Award-winning Audio Designer Gary Miranda shares his approach to collaborating with game teams to craft immersive sonic universes. He talks about effectively collaborating with in-house game audio departments, shares his views on creating immersive game audio, getting the most from middleware, what changes he’d like to see in game audio, and more!
Read MoreThe Airwiggles Music Contest is now live!
Take part in this new music composer contest – and you could win awesome audio prizes from Kilohearts, Sonuscore, and Rogue Waves:
Read MoreHow to Build a Strong Game Audio Portfolio – an insightful guide by Paul Boechler:
Senior Sound Designer Paul Boechler – who’s worked on AAA-games like ‘FIFA’, ‘Need for Speed’ (2015), and EA’s ‘skate.’ – shares tips and advice on creating effective game audio reels to help you put your best foot forward as a job seeker:
Read MoreAirwiggles – celebrating a fantastic first year!
Airwiggles co-founder Lewis Thompson looks back at the social platform’s whirlwind first year:
Read MoreThe Airwiggles Audio Conference – AirCon – is coming back for 2024! Here’s your chance to get involved:
The massively-successful Airwiggles Audio Conference – AirCon – returns in 2024! Here’s how to get involved:
Read More11 New Audio Podcast Episodes: Fantastic film sound design, learn about the scores for ‘Star Trek’ and ‘Lords of the Fallen’, hear tips for aspiring composers – and explore a sonic mystery!
Looking for something great to listen to? Check out these 11 podcasts about sound design and music for film, games – and beyond:
Read More13 new podcast episodes worth hearing: Take a deep dive into ambiences, learn about persuasive commercial audio, explore the sound and music of Cypher 007, Twisted Metal, Star Trek, and more!
Looking for something great to listen to? Check out these fantastic new podcast episodes about sound:
Read MoreNoisevember is here! Be sure to join the fun (and get chances to win excellent prizes!)
Get creative in Airwiggles’ Noisevember contest and win excellent prizes!
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