‘Invincible’ animated superhero series sound team members Brad Meyer, Jeff Shiffman, and Jacob Cook on building powerful fight scenes, affecting emotional scenes, and using sound to connect the audience to larger-than-life heroes and villains:
Read MoreIt’s #AirCon24 Day 5! Hear about sonic branding, sound success in trying times, teamworking, audio ecosystems, the Airwiggles Awards & much more here:
#AirCon24 – the free online conference featuring 60 events about sound for games, film and beyond – is now live. Find out how to attend and see what’s happening today:
Read MoreBehind the superb sound of Zelda – with Nintendo’s game audio team
Get the story behind the sound of ‘The Legend of Zelda: Tears of the Kingdom’:
Read MoreHow The Historical Sound of ‘Franklin’ Was Made – with Ruy GarcÃa and Tom Fleischman
How ‘Franklin’ miniseries sound supervisor/re-recording mixer Ruy GarcÃa and re-recording mixer Tom Fleischman crafted a vibrant, historically accurate, and detailed soundscape for the popular Apple TV+ show:
Read More11 great new sound libraries: Alchemic creations, crackling coil pickups, lovebirds and roosters, detailed crowd reactions, and more!
Looking for new sound effects? The independent sound community brings you the freshest sounds available here:
Read MoreCelebrate AirCon24 with fantastic deals on popular sound effects!
Land some special deals in celebration of AirCon 2024:
Read MoreHow Halo Season 2’s High-Impact Sound Design Is Made
Sound designer Brennan Mercer takes you behind the sound for Halo Season 2 (Paramount+) in this new video:
Read MoreHow to make the most of AirCon ’24 – the free Airwiggles Audio Conference – next week!
AirCon takes place June 10-14th 2024 – here’s how you make the most of it:
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