The latest issue of the A Sound Effect newsletter is on its way – here’s what you have to look forward to:
Read More10 Inventions that Changed the History of Game Sound
How has game audio become what it is today? Sound designer and author Karen Collins gives an overview of ten essential game audio inventions:
Read MoreRecording the sounds of the Middle East – a Q&A with Shaun Farley
Sound designer Shaun Farley traveled to Egypt and Dubai to capture sounds of the Middle East for his new SFX library – here’s how it went:
Read MoreMaking a medieval sound effects library – the Kickstarter way
A team of sound enthusiasts is making a medieval SFX library – and here’s how they’re using Kickstarter to get it done:
Read MoreDesigning The Sound Of Sports
The sound of sports is a much more designed experience than most people think. Find out what goes on behind the scenes in this podcast:
Read MoreSupervising Sound Editor Tim Nielsen releases unique new Yellowstone SFX library – here’s how he made it
Experienced sound supervisor Tim Nielsen has worked on a myriad of movies – and now he’s releasing Yellowstone, his first independent sound effect library. Here’s how he created it:
Read MoreThis is how the fantastical sound of Game Of Thrones is made
Go behind the scenes on the sound for Game Of Thrones in this exclusive interview with Emmy-nominated sound designer Paula Fairfield
Read MoreAn all-new issue of the A Sound Effect newsletter is coming up
Get the latest A Sound Effect newsletter and be the first to know about an exclusive new interview
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