Check out Rene Coronado and Timothy Muirhead’s great talk with experienced sound designer and field recordist Ann Kroeber:
Read MoreGreat new SFX libraries added to the site
There have been some great SFX library additions to the site in the past few weeks – here they are:
Read MoreMeet the Watch Dogs game audio team in this fine podcast
The audio team on Watch Dogs gives you an inside-look at how the sound for the Ubisoft game is made:
Read MoreThis is how the dramatic sound of Discovery’s ‘Deadliest Catch’ is created
In this exclusive interview, sound designer & re-recording mixer Bob Bronow shares how he creates the award-winning sound on ‘Deadliest Catch’
Read MoreHighlight: Here’s how the inspiring sound for this Audi spot was created
This is how two French sound designers created a great blend of music, sound design and visuals for a new project:
Read MoreTwo places you can save on great sound effects right now
If you want to save money on sound effect libraries, this is where you find some good deals right now:
Read MoreYoung UK filmmaker creates award-winning horror sound: Here it is – and here’s how he did it:
Play Time has won an award for Best Horror Sound – and in this exclusive feature, director Ryan Thompson shares how he created the sound:
Read MoreHere are 3 new SFX libraries – and a way to get an exclusive discount on them:
Airborne Sound has just released three new SFX libraries – Tools, Half & Half FX Pack 1 and 2. I had a talk with founder Paul Virostek about them:
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