Yarron Katz shares the story behind his new library – and a practical guide to noise reduction, without a noise profile:
Read MoreIn-depth Video: Immersive Audio for VR Workflows
Industry experts Martin Walsh, Joel Douek, Tim Gedemer and Sally-Anne Kellaway share their insights on worflows and the future of VR audio:
Read MoreNew sound effects: Islands, cars, London pubs, country & cityscapes, explosions, magic – and a cute little robot
Discover some excellent new sound effects libraries from the indie SFX community here:
Read MoreHow to create outstanding audio for cinematics – a Q&A with Samuel Justice
Samuel Justice shares his key tips and insights on how to create high-quality audio for cinematics:
Read MoreNew sound effects: crowds, destruction, fire, sinks, cars, underwater sounds – and new Edward foley instruments
More excellent SFX releases from the sound effects community – get the overview here:
Read MoreHere’s everything that’s on sale right now:
The sound effects creators have teamed up for a massive sale – land some excellent SFX deals here:
Read MoreNew sound effects: Birds, planes, forests, audiences in ambisonics + much more:
Discover a fantastic selection of ambisonic sound libraries + much more from the indie SFX community:
Read MoreDesigning the sound of the future for ‘Ghost in the Shell’
Oscar-winning supervising sound editors Per Hallberg & Karen Baker Landers share the intriguing story behind the sound for Ghost In The Shell:
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