Sound supervisor/sound designer/re-recording mixer Eugenio Battaglia talks about bringing a feeling of fun to the mayhem in horror film ‘The Monkey’:
Read More24 great new sound libraries: Volcanic ambiences, chopping logs, Parisian city life, intimate magpies, chemical acid, turbulent winds, agonizing screams, and much more
Get the very latest in sound with these 24 new sound effects libraries from the independent community:
Read MoreAirwiggles’ Film Audio Faceoff is live – with over $20,000 in prizes to be won! Take part here:
Showcase your sound skills – and get the chance to win big! – in the Airwiggles Film Audio Faceoff here:
Read MoreCreating the Crucial Sound for ‘The Listeners’ – with Steve Fanagan
Award-winning sound supervisor/sound designer Steve Fanagan delves into the creative exploration of his sound work – and a mysterious hum – for BBC series ‘The Listeners’:
Read MoreCrafting Immersive Audio for Action-horror VR game ‘Alien: Rogue Incursion’ – with Chris Dang and Tim Schumann
Survios’s action-horror VR game ‘Alien: Rogue Incursion’ puts the player into the ‘Alien’ universe. Instead of just watching characters in the ‘Alien’ films face off against facehuggers and Xenomorphs, players get to enter a virtual, immersive environment and fight these terrifying attackers. Here, Survios’s Head of Audio Department Chris Dang and Senior Technical Sound Designer Tim Schumann discuss their approach to creating sounds that fit the Alien films’ aesthetic yet work for a VR game, designing spatially realistic environments, using sound to up the fear factor, mixing for action and exploration, and much more!
Read More24 great new sound libraries: Wild wolves, street dogs, every firearm you could hope for, dystopian cyber futures, violent creatures, rally cries, and more
Get the freshest sound effects available with these 24 new releases from the independent sound community:
Read MoreWant a job in sound? Stop networking.
Here’s why you might want to rethink your networking mindset:
Read MoreField Recording in Peru – with the Overwatch 2 game audio team
Go on a recording adventure to Peru, with Senior Sound Supervisor Paul Lackey, and Senior Sound Designer Felipe Pereira:
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