Audio Director Stefan Randelshofer and Lead Audio Designer Tino Schleinitz take you behind the scenes on the sound design for Anno 1800:
Read MoreCrafting the Fun, Colorful Sound on ‘Harley Quinn: Birds of Prey’ – with Katy Wood, Paula Fairfield & Onnalee Blank:
Go behind the sound of Harley Quinn’s colorful, manic, psychotic world in ‘Harley Quinn: Birds of Prey’:
Read MoreHow To Design Futuristic Vehicle Sound Effects – Sound Design Workshop with Chase Steele (includes free SFX!)
Sound Spark’s Chase Steele shares his approaches and ideas for designing futuristic vehicle sound effects:
Read MoreGo behind the crucial sound of ‘See’, with Jeremy Peirson and Michael Babcock:
Sound is an integral storytelling tool in ‘See’ – here’s how it was made:
Read MoreTwo G.A.N.G. Award nominations for A Sound Effect!
We’ve been nominated – twice! – in the Best Game Audio Publication, Presentation or Broadcast category:
Read MorePerfecting Parasite’s award-winning sound – with Ralph Tae-Young Choi:
Go behind the sound for Parasite, the most-awarded film at the 2020 Oscars:
Read MoreHerb Ferrette shares thoughts and strategies for running a boutique-sized sound facility
Herb Ferrette shares insights from over 35 years in the media industry:
Read More4 Facebook groups about sound you might like + 9 other useful sound community resources:
Stay updated on what’s happening in the world of sound with these Facebook groups + discover lots of other community resources:
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