Here’s how the Horus Station audio team made a great-sounding game – with minimal resources:
Read MoreVideo: How dragon sound effects are made (+ bonus resources ft. Paula Fairfield, Randy Thom & David Farmer):
Find out how dragon sounds are designed – and explore additional creature sound resources from talented sound designers such as Paula Fairfield, Randy Thom and David Farmer:
Read MoreNew sound effects: Fantasy NPCs, growling vehicles, peaceful wildlife, and more!
Discover excellent new sound effects releases from the indie sound community here:
Read MoreVideo: How sound is expertly used as a key element in ‘A Quiet Place’:
Check out this video with A Quiet Place sound designers Erik Aadahl and Ethan Van der Ryn, on how sound is used as a key element in the film:
Read MoreVideo: Behind the sound for Shadow of the Tomb Raider:
Go behind the scenes on the sound for Shadow of the Tomb Raider – with Rob Bridgett and Brian D’Oliveira:
Read MoreHuge interview: The Secrets to Creating Jurassic World Evolution’s Excellent Game Audio:
Interested in what goes into creating outstanding sound for games? This interview on the sound for Jurassic World Evolution is a must-read:
Read MoreNew sound effects: archery, zombies, lots of vehicles – and much more
Discover 21 great new releases from the independent sound effects community right here:
Read MoreCreating Castle Rock’s Suspenseful Sound
Get the exclusive story behind the sound for Castle Rock – as told by award-winning supervising sound editor Tim Kimmel:
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