Hear what film sound supervision involves – and what it means to be a supervising sound editor:
Read MoreCreating Mindhunter’s calculated sound:
How sound is used as an essential storytelling tool in ‘Mindhunter’:
Read More5 surprising sound sources for interesting sci-fi engine sound design – by Paul Stoughton:
Paul Stoughton shares some of the surprising sound sources for his Advanced Propulsion sci-fi library:
Read MoreThoughts on creative inhibitions, and how to set your creativity free – by Mark Kilborn
How do you set your creativity free? Mark Kilborn has some interesting thoughts and ideas on that here:
Read MoreCongrats to the winners of the 18th Annual GANG Awards!
See the winners & nominees here (+ read the stories behind the sound for many of them):
Read MoreGame Audio Glossary: Game Development Roles – and how they relate to your game audio work:
Find out how different game development roles relate to your game audio work:
Read MoreShaping The Witcher’s Wild Sound
Get the story behind the fantastical sound of The Witcher – told by sound supervisors Matthew Collinge and Danny Sheehan:
Read MoreHere’s your chance to win any 4 SFX libraries from Lukáš Tvrdoň
Here’s your chance to win any 4 sound effects libraries from Lukáš Tvrdoň’s popular SFX catalog:
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