A white sphere wears over-the-ear headphones. Asbjoern Andersen


This month, we have many podcasts that are new or have never been featured in these roundups.

Hear from Eyal Amir from Waves Audio about his career and plugins in a brand new audio programmer podcast. Listen to Nakhane explain his life experiences and creative processes that inspire his music. Listen to the first episode of The Audio Round Table by Audio Pizza and iBlindTech, where the hosts talk about their careers in sound. Sound Designer Gary Rydstrom shares his long relationship with Steven Spielberg and involvement with beloved films like Saving Private Ryan, Jurassic Park, and Toy Story. Learn about designing Voice User Interfaces, from prototyping to handling errors. Hear from sound designer and sound healer Torkom Ji about spatial audio and ambient soundscapes in VR. Barney and Derek speaks with Alex Previty on the audio for Spider-Man for PS4, and Sam Huges talks with Anthony Hales from SIDE about voice-over for games. And finally, hear an interview with Travis Stewart aka Machinedrum where he talks about his career and process of creating electronic music.

Soundstage Access – Ep 16: Gary Rydstrom, Sound Designer (‘Jurassic Park’, ‘Ready Player One’)

Episode outline: ‘What an honor to share this conversation with legendary Sound Designer/Editor/Mixer Gary Rydstrom, who has been collaborating to create the soundscape of Steven Spielberg films for over 25 years and whose credits include ‘Jurassic Park,’ ‘Toy Story’ and ‘Star Wars: The Force Awakens’ among many others.

In our conversation, we discuss Gary’s creative relationship with Steven Spielberg, working in animation on many beloved Pixar movies, the bone-shaking experience of recreating the battle sounds in ‘Saving Private Ryan,’ the thrilling NYC car chase from ‘Ready Player One’ and much more!’

Hear the episode:
The Audio Programmer Podcast – Ep 1: w/ guest Eyal Amir (Software Engineer, Waves)

Episode outline: ‘In this episode of The Audio Programmer Podcast, we go back to a great conversation I had with Eyal Amir from Waves Audio, discussing his amazing transition from musician to software, some of the plug-ins he’s built, and more! ‘

Hear the episode:
 

The Sound Architect Podcast – S02E03: Anthony Hales – Technical Director, Global Audio at SIDE, Pole To Win

Episode outline: ‘Sam chats to Anthony Hales about the casting process, working on blockbuster video games, advice for actors auditioning for or recording at SIDE and more!’

Hear the episode:


 

Audio Pizza/The Audio Round Table Promo – Meeting the TARTs – TART01

Episode outline: ‘Introducing the first Session of a new show on Audio Pizza, The Audio Round Table. Kid friendly sessions for TART will continue to appear on Audio Pizza however if you want to subscribe separately to The Audio Round Table, here’s the RSS and Apple Podcast links.

New sessions will come out first on the direct feed but you may occasionally need to put up with Scott’s and Matt’s potty mouthes.

One runs their mouth for a living, and another helps people look like they love their job. Someone thinks their old band sucks and that they should tell them exactly why, and the other one just wants to be regular. Welcome to the TARTs.’

Hear the episode:
 


Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

    20 %
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  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

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  • ‘Tiny Transitions’ deivers 275 short Whooshes and other Transition sounds. Instead of the huge, more cinematic transitional sounds that you are accustomed to hear from SoundBits, this sound pack focuses more on the smaller, not-so-intrusive production elements that come in very handy for any Sound Designer, All-In-One Film Editor or Web-, App- and Game-Developers.

    All these small motion-supporting elements that you need in your everyday work for game menus, apps, general motion designs, … or as parts of more complex moving stuff.

    You get 275 designed sounds + a selection of 290 cleaned and edited source sounds that were used to design the Tiny Transitions. These sounds are mostly different props that are scraping or sliding on different surfaces and also some vocalized whoosh attempts.

    All source sounds were recorded with Sonosax SX-R4+ and Sennheiser MKH8050+MKH30 M/S rig.

    All sounds come with embedded Soundminer Metadata.

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  • Environments & Ambiences Fantasy Ambiences Play Track 608 sounds included, 283 mins total $74.99

    FREE SAMPLES of this pack here

     

    Fantasy Ambiences offers a complete solution for your fantasy game, video, or movie. In the sound pack, you will find ambience loops for common ambience environments including grasslands, forests, winter, deserts, water, lava, rain, jungles, camps, outposts, caverns, caves, ruins, underworlds, and many more.

    Each loop is at least 1 minute in length (except for 3) and is offered with all stems. That means, if you don’t want that bird sound, you can remove it. Don’t want wind, remove it. Don’t want insects, remove them too. The choice is yours. You can combine elements together to create your own ambience sounds custom to your project and your needs.

    All sounds in the Fantasy Ambiences Loop sound pack are drag-and-drop ready for your project. Every audio file is UCS compatible and can be easily searched and found as they are meticulously organized into categories.


Latest releases:

  • Bring the power of the production floor into your projects with this collection of authentic manufacturing ambience recordings. Captured in a working factory environment, this sound library delivers the raw industrial character of machinery, workspaces, and the constant rhythm of automated production.

    Inside, you’ll find 51 high-quality audio files featuring factory-wide ambiences and individual machine operations. From the steady hum of automated equipment to the layered mechanical textures of an active industrial space, these sounds provide the perfect backdrop for film, TV, games, and immersive sound design.

    • 51 files of authentic factory recordings
    • Total duration: 41 minutes, 34 seconds
    • Format: WAV, 48kHz / 24-bit
    • Content: Factory ambiences & automatic machine operations

    Whether you’re building realistic industrial environments, enhancing documentary soundscapes, or layering mechanical textures into your designs, this pack gives you a versatile toolkit of rich, authentic factory atmospheres.

  • Bird Sound Effects Coexist Play Track 212 sounds included, 440 mins total $67

    The following pack is about sounds from the holy land and is a collection of mainly ambience recordings from sacred places for all 3 main religions in the middle east, Christianity, Islam and Judaism. From prayer places full of people to quite and serene room tones, bustling markets and peaceful gardens this is a picture of those religions coexisting side by side

    25 %
    OFF
  • This bundle consists of our three releases: Dark Whooshes, Impacts, Cinematic Hits, Bright Wisps & Whooshes!

    Dark Whooshes is comprised of 15 transition sounds that favor a darker or more muted tone! But don’t be fooled- some of these transition sounds are powerful.
    Impacts & Cinematic Hits has 29 individual percussive sounds across the 18 sound files. These cinematic impacts run the spectrum from loud to abstract to intimate.
    Bright Wisps and Whooshes is overflowing with bright and airy transition sounds! The wisps are quick & icey. The whooshes are brimming with light and our long swells are almost magical.

    Mini-Sets Explainer Vid
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  • Electricity Sound Effects Extra Storms Play Track 153 sounds included, 242 mins total $9.99

    EXTRA STORMS – is an auxiliary sound library containing 153 unique sound effect files of storms. From distant brewing storms and slow growing showers to windy thrashing torments and bombastic cracks. Whether it’s a background of booming thunder and rain or a windy storm you’re looking for; This Extra sound effects library will help supplement the moody weather needs, of your next project. Extra Storms comes in at over 4 hours and was recorded at 192kHz / 32bit using an ultrasonic microphone. All of our libraries comply with the Universal Category System naming convention standard, allowing for accurate and easy granular searches.

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  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

Need specific sound effects? Try a search below:


UX Podcast – Ep 207: Designing voice interfaces with Ben Sauer

Episode outline: ‘We have high expectations for voice interfaces, after all we’ve been talking since birth. It’s natural and nuanced. Ben Sauer joins us to help us navigate the complex world of designing for voice.

Multimodal – listening and replying, designing voice first, touch free design, error handling, prototyping voice interfaces – we cover a great deal in this episode. There’s even a mention of fermented Swedish herring.’

Hear the episode:
 

Soundbytes Podcast – EP 29 – Interview with Alex Previty

Episode outline: ‘Welcome back to episode twenty-nine of our monthly podcast about games and game audio. We were at GDC this month, and we took the opportunity during the week to sit down with our friend, Alex Previty, for an interview. Alex is an audio designer at Insomniac Games, and recently worked on their 2018 title, ‘Spider-Man’ for the PS4. We talked about Alex’s background in games, about his entry into the world of sound design, and about some of his work on Spider-Man. A huge thanks to Alex for taking some time out of a very busy week to chat with us, it was a very interesting and inspiring interview!’

Hear the episode:


 

Song Exploder – Ep 155: Nakhane

Episode outline: ‘Nakhane is a singer and songwriter from Johannesburg, South Africa. His first album, Brave Confusion, won the South African Music Award for best alternative album in 2014. He starred in the award-winning film “The Wound,” which was shortlisted for the Oscar for Best Foreign Film.

Nakhane’s second album was originally released in 2018, and then released in the US in 2019, as a deluxe version. The deluxe version includes this song, “New Brighton,” featuring guest vocals from Anohni. In this episode, as Nakhane breaks the song down, he talks about his complicated relationship with Christianity, why the song wasn’t on the original version of the album, and what it was like to work with one of his musical heroes.’

Hear the episode:
 

Voices of VR Podcast – Ep 749: Using VR Horror as Fear Resistance Training + Sound Healing & Psychedelic Culture

Episode outline: ‘Torkom Ji tells the story of how he used Resident Evil 7 VR as a form of fear resistance training, and transformational shadow work to overcome his fears. He’s also a co-founder of Visual Reality, which is bringing psychedelic culture and visionary art into virtual reality. He’s a sound healer & music producer who has been performing his Quantum Harmonics for the last couple of years in the Visual Reality section of VRLA, and he tells me about the process of cultivating ambient soundscapes that explore aspects of time, and how cycles of nature can be experienced through the polarities of expansion/compression, rise/fall, and a tonal field of basic harmonics in the overtone series. I found this to be a fascinating exploration of remediating fear through virtual simulations of the horror genre, how psychedelic culture is blurring the boundaries of reality, and the trends of spatial audio and ambient soundscapes that are able to create contextual layers of augmentation.’

Hear the episode:
 

hanging out with audiophiles – Ep 40: MACHINE DRUM

Episode outline: ‘Episode 40 welcomes Travis Stewart aka Machine Drum to the pod!

Travis is a badass I’ve know for some time now and is someone I’m lucky to call a friend at this point. We made it to brunching status !

I’ve had him over to the house in Nashville and we jammed once which makes me think

We really need to do that again!

I’ve also sung on a JETS track U.N.I. which was a real rush.

Travis is one of those characters that gets the magic side of music.

He gets the fact that the presentation of ideas is important. To DREEEEAAAAMMMM

He gets that you don’t need much kit to make amazing shit (you can quote me on that)

He also gets that it’s good to share.

So enjoy our ramble back in time. Yes!

We get into some Machinedrum time travel. How did a kid from small town USA get to wander so free?

The man is prolific and talented having pushed quality sounds through labels of distinction such as:

Ninja Tune

LuckyMe

Merck Records

Planet Mu

Producing work for Theophilus London, Jesse Boykins III, Azealia Banks, and oh so many more!

YUP

He’s legit!!

This chat was from August 2018 so it’s been stewing somewhat and yet it’s as fresh as ever!

Great timing as JETS have a brilliant LP coming May 24 through Innovative Leisure’

Hear the episode:
 

 
 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

    40 %
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  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

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  • Launch Offer:
    Save 20% on Zombie Hordes – or get the bundle and save 30%

    Zombie Hordes is a massive sound library designed to bring overwhelming waves of the undead to your projects. Built by the creature vocalization experts at The Monster Factory, this collection captures every terrifying groan, scream, and snarl with cinematic precision.

    Whether you’re working on a video game, film, or TV project, this library gives you the power to create hordes ranging from a handful of zombies to hundreds moving as one.

    Key Features:

    8 expert creature performers (4 male, 4 female)
    4 distinct zombie vocal archetypes covering every style, from slow shamblers to frenzied infected
    5 unique horde behaviors: Idle, Detection, Excited, Biting, Chewing
    Pre-designed hordes of 25, 50, 100, 250, and 500 zombies — drop-in ready for instant use
    Long and short audio loops for endless customization
    • Recorded with 3× Sanken CO-100K microphones for full spectrum detail
    Rich UCS metadata embedded for easy search and workflow integration


    Designed for Professionals:

    Game Developers – Build dynamic, reactive zombie hordes in real time.
    Sound Designers – Clean, well-organized files that drop straight into your DAW.
    Film & TV – Add terrifying authenticity to your horror sequences.

    Expert Vocal Performances:

    The undead come alive thanks to The Monster Factory’s trained vocal stunt performers, specialists in safe and sustainable extreme vocal effects. Every groan, shriek, and howl was performed naturally — no digital tricks, just raw vocal power.

    Our team has already delivered undead chaos for Fortnite: The Walking Dead Experience, Baldur’s Gate 3, Dead by Daylight, and more. Now, that same expertise is available to you.


     
    Get Zombie Hordes:

    Whether you need a few unsettling moans or a full-blown apocalyptic swarm, Zombie Hordes gives you the tools to build it instantly!


    Get the bundle and save 30%:
    Looking for the ultimate collection of zombie sounds?
    Get the bundle ft. Zombie Hordes and either Zombie Apocalypse (20,000 (!) extra sounds) or Zombie Core Ed. (2,400 extra sounds) at 30% off. Choose your preferred version below:
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Bring the power of the production floor into your projects with this collection of authentic manufacturing ambience recordings. Captured in a working factory environment, this sound library delivers the raw industrial character of machinery, workspaces, and the constant rhythm of automated production.

    Inside, you’ll find 51 high-quality audio files featuring factory-wide ambiences and individual machine operations. From the steady hum of automated equipment to the layered mechanical textures of an active industrial space, these sounds provide the perfect backdrop for film, TV, games, and immersive sound design.

    • 51 files of authentic factory recordings
    • Total duration: 41 minutes, 34 seconds
    • Format: WAV, 48kHz / 24-bit
    • Content: Factory ambiences & automatic machine operations

    Whether you’re building realistic industrial environments, enhancing documentary soundscapes, or layering mechanical textures into your designs, this pack gives you a versatile toolkit of rich, authentic factory atmospheres.

  • Bird Sound Effects Coexist Play Track 212 sounds included, 440 mins total $67

    The following pack is about sounds from the holy land and is a collection of mainly ambience recordings from sacred places for all 3 main religions in the middle east, Christianity, Islam and Judaism. From prayer places full of people to quite and serene room tones, bustling markets and peaceful gardens this is a picture of those religions coexisting side by side

    25 %
    OFF
  • This bundle consists of our three releases: Dark Whooshes, Impacts, Cinematic Hits, Bright Wisps & Whooshes!

    Dark Whooshes is comprised of 15 transition sounds that favor a darker or more muted tone! But don’t be fooled- some of these transition sounds are powerful.
    Impacts & Cinematic Hits has 29 individual percussive sounds across the 18 sound files. These cinematic impacts run the spectrum from loud to abstract to intimate.
    Bright Wisps and Whooshes is overflowing with bright and airy transition sounds! The wisps are quick & icey. The whooshes are brimming with light and our long swells are almost magical.

    Mini-Sets Explainer Vid
    40 %
    OFF
  • Electricity Sound Effects Extra Storms Play Track 153 sounds included, 242 mins total $9.99

    EXTRA STORMS – is an auxiliary sound library containing 153 unique sound effect files of storms. From distant brewing storms and slow growing showers to windy thrashing torments and bombastic cracks. Whether it’s a background of booming thunder and rain or a windy storm you’re looking for; This Extra sound effects library will help supplement the moody weather needs, of your next project. Extra Storms comes in at over 4 hours and was recorded at 192kHz / 32bit using an ultrasonic microphone. All of our libraries comply with the Universal Category System naming convention standard, allowing for accurate and easy granular searches.

    50 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.


   

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