A white sphere wears over-the-ear headphones. Asbjoern Andersen


This month, we have many podcasts that are new or have never been featured in these roundups.

Hear from Eyal Amir from Waves Audio about his career and plugins in a brand new audio programmer podcast. Listen to Nakhane explain his life experiences and creative processes that inspire his music. Listen to the first episode of The Audio Round Table by Audio Pizza and iBlindTech, where the hosts talk about their careers in sound. Sound Designer Gary Rydstrom shares his long relationship with Steven Spielberg and involvement with beloved films like Saving Private Ryan, Jurassic Park, and Toy Story. Learn about designing Voice User Interfaces, from prototyping to handling errors. Hear from sound designer and sound healer Torkom Ji about spatial audio and ambient soundscapes in VR. Barney and Derek speaks with Alex Previty on the audio for Spider-Man for PS4, and Sam Huges talks with Anthony Hales from SIDE about voice-over for games. And finally, hear an interview with Travis Stewart aka Machinedrum where he talks about his career and process of creating electronic music.

Soundstage Access – Ep 16: Gary Rydstrom, Sound Designer (‘Jurassic Park’, ‘Ready Player One’)

Episode outline: ‘What an honor to share this conversation with legendary Sound Designer/Editor/Mixer Gary Rydstrom, who has been collaborating to create the soundscape of Steven Spielberg films for over 25 years and whose credits include ‘Jurassic Park,’ ‘Toy Story’ and ‘Star Wars: The Force Awakens’ among many others.

In our conversation, we discuss Gary’s creative relationship with Steven Spielberg, working in animation on many beloved Pixar movies, the bone-shaking experience of recreating the battle sounds in ‘Saving Private Ryan,’ the thrilling NYC car chase from ‘Ready Player One’ and much more!’

Hear the episode:
The Audio Programmer Podcast – Ep 1: w/ guest Eyal Amir (Software Engineer, Waves)

Episode outline: ‘In this episode of The Audio Programmer Podcast, we go back to a great conversation I had with Eyal Amir from Waves Audio, discussing his amazing transition from musician to software, some of the plug-ins he’s built, and more! ‘

Hear the episode:
 

The Sound Architect Podcast – S02E03: Anthony Hales – Technical Director, Global Audio at SIDE, Pole To Win

Episode outline: ‘Sam chats to Anthony Hales about the casting process, working on blockbuster video games, advice for actors auditioning for or recording at SIDE and more!’

Hear the episode:


 

Audio Pizza/The Audio Round Table Promo – Meeting the TARTs – TART01

Episode outline: ‘Introducing the first Session of a new show on Audio Pizza, The Audio Round Table. Kid friendly sessions for TART will continue to appear on Audio Pizza however if you want to subscribe separately to The Audio Round Table, here’s the RSS and Apple Podcast links.

New sessions will come out first on the direct feed but you may occasionally need to put up with Scott’s and Matt’s potty mouthes.

One runs their mouth for a living, and another helps people look like they love their job. Someone thinks their old band sucks and that they should tell them exactly why, and the other one just wants to be regular. Welcome to the TARTs.’

Hear the episode:
 

 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Environments Historical Houses & Barns Play Track 5000 sounds included, 604 mins total $204 $180 incl. vat

    This is a collection of location foley sounds (anything we could find that makes sound) recorded over 3-year period in authentic historical houses and barns.

    This includes 1700s peasant village houses, 1700s manor, 1850s farm, 1900s manor and 1930s cottage. These are recorded for film projects so they have the right cinematic feel, dynamic and variation.

    The houses were full of period props, so the recordings are rich and have lots of details that take you to the right time and feel.

    The library weighs in at more than 20 GB total, and features 5000+ sounds & 10 hours of recordings in 347 files.

    Highlights:

    • Many are long takes (8+ minutes) with lots of performance variations
    • The stereo recordings have often one channel as close-up mic and other as distant / room mic.
    • All recordings are 96khz 24bit with metadata.
    • We used the best sounding equipment – sound devices recorders (744, 702, mixpre), Sennheiser mkh 8040,  mkh416 and DPA 4006a microphones.
    12 %
    OFF
    Ends 1556748000
    Add to cart
  • Drones & Moods Metallitronic Play Track 230+ sounds included $114 incl. vat

    Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.

    Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.

    Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.

    Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.

    Add to cart
  • Environments Baltic Forest Play Track 53 sounds included, 233 mins total $46.80 $28.08 incl. vat

    Baltic Forest is a collection of ambient recordings captured over one year in a private forest in Northern Lithuania. 53 carefully recorded exterior ambiences made during summer, autumn, winter and spring. From the bright sound of native birds in spring and summer, to the freezing cold (-20 Celsius) snow storms and tree movements of autumn and winter – sometimes recording in knee-deep snow.

    All sounds were recorded and edited at 24-bit / 96kHz, with embedded meta data.

    40 %
    OFF
    Ends 1556575200
    Add to cart
  • Destruction & Impact The Vault Play Track 12743 sounds included, 1249 mins total $719.99 incl. vat

    The whole 9 yards.

    Comprised of five heavy hitting libraries, this bundle includes GEARBOXSORCERYHEROBROKEN, and MELEE. Save by bundling all FIVE in a single library.

    GEARBOX:

    Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.


    SORCERY

    Spells, deflects, casts, blocks, beams, and more. Unrivaled wizardry at your fingertips.


    BROKEN:

    Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.


    HERO:

    HERO – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.


    MELEE:

    Punches, kicks, blocks, bodyfalls, grabs, slaps, bone breaks, blood splatters, and more.


    Add to cart
  • Mechanical Gearbox Play Track 3551 sounds included, 279 mins total $179.99 incl. vat

    We've ventured to obscure boutiques, prop houses and vintage shops to capture mechanical contraptions from around the world. Ranging from bizarre creations, to steampunk gadgetry, gizmos and machines, GEARBOX clocks in at over 10 GB of high definition, precision mastered sounds spanning across 2987 construction kit sounds and 584 designed sounds.

    GEARBOX equips Sound Designers with a literal toolbox of mechanical gadgetry. Ranging from tiny to huge, GEARBOX's machines and gizmos provide coverage for interacts, mechanism, machine or device in your scene or game.

    INTRODUCING BUILDING BLOCKS

    In addition to CONSTRUCTION KIT and DESIGNED SOUND content, GEARBOX features BUILDING BLOCKS. This category of sound consists of designed phrases and oneshots utilized for our designed machinery, empowering Sound Designers with maximum flexibility when trying to get that particular phrase from an existing DESIGNED SOUND. GEARBOX features over 468 BUILDING BLOCKS ranging from levers, hits, grinds, snaps, and more.

    Video Thumbnail
    Add to cart

Need specific sound effects? Try a search below:
 

UX Podcast – Ep 207: Designing voice interfaces with Ben Sauer

Episode outline: ‘We have high expectations for voice interfaces, after all we’ve been talking since birth. It’s natural and nuanced. Ben Sauer joins us to help us navigate the complex world of designing for voice.

Multimodal – listening and replying, designing voice first, touch free design, error handling, prototyping voice interfaces – we cover a great deal in this episode. There’s even a mention of fermented Swedish herring.’

Hear the episode:
 

Soundbytes Podcast – EP 29 – Interview with Alex Previty

Episode outline: ‘Welcome back to episode twenty-nine of our monthly podcast about games and game audio. We were at GDC this month, and we took the opportunity during the week to sit down with our friend, Alex Previty, for an interview. Alex is an audio designer at Insomniac Games, and recently worked on their 2018 title, ‘Spider-Man’ for the PS4. We talked about Alex’s background in games, about his entry into the world of sound design, and about some of his work on Spider-Man. A huge thanks to Alex for taking some time out of a very busy week to chat with us, it was a very interesting and inspiring interview!’

Hear the episode:


 

Song Exploder – Ep 155: Nakhane

Episode outline: ‘Nakhane is a singer and songwriter from Johannesburg, South Africa. His first album, Brave Confusion, won the South African Music Award for best alternative album in 2014. He starred in the award-winning film “The Wound,” which was shortlisted for the Oscar for Best Foreign Film.

Nakhane’s second album was originally released in 2018, and then released in the US in 2019, as a deluxe version. The deluxe version includes this song, “New Brighton,” featuring guest vocals from Anohni. In this episode, as Nakhane breaks the song down, he talks about his complicated relationship with Christianity, why the song wasn’t on the original version of the album, and what it was like to work with one of his musical heroes.’

Hear the episode:
 

Voices of VR Podcast – Ep 749: Using VR Horror as Fear Resistance Training + Sound Healing & Psychedelic Culture

Episode outline: ‘Torkom Ji tells the story of how he used Resident Evil 7 VR as a form of fear resistance training, and transformational shadow work to overcome his fears. He’s also a co-founder of Visual Reality, which is bringing psychedelic culture and visionary art into virtual reality. He’s a sound healer & music producer who has been performing his Quantum Harmonics for the last couple of years in the Visual Reality section of VRLA, and he tells me about the process of cultivating ambient soundscapes that explore aspects of time, and how cycles of nature can be experienced through the polarities of expansion/compression, rise/fall, and a tonal field of basic harmonics in the overtone series. I found this to be a fascinating exploration of remediating fear through virtual simulations of the horror genre, how psychedelic culture is blurring the boundaries of reality, and the trends of spatial audio and ambient soundscapes that are able to create contextual layers of augmentation.’

Hear the episode:
 

hanging out with audiophiles – Ep 40: MACHINE DRUM

Episode outline: ‘Episode 40 welcomes Travis Stewart aka Machine Drum to the pod!

Travis is a badass I’ve know for some time now and is someone I’m lucky to call a friend at this point. We made it to brunching status !

I’ve had him over to the house in Nashville and we jammed once which makes me think

We really need to do that again!

I’ve also sung on a JETS track U.N.I. which was a real rush.

Travis is one of those characters that gets the magic side of music.

He gets the fact that the presentation of ideas is important. To DREEEEAAAAMMMM

He gets that you don’t need much kit to make amazing shit (you can quote me on that)

He also gets that it’s good to share.

So enjoy our ramble back in time. Yes!

We get into some Machinedrum time travel. How did a kid from small town USA get to wander so free?

The man is prolific and talented having pushed quality sounds through labels of distinction such as:

Ninja Tune

LuckyMe

Merck Records

Planet Mu

Producing work for Theophilus London, Jesse Boykins III, Azealia Banks, and oh so many more!

YUP

He’s legit!!

This chat was from August 2018 so it’s been stewing somewhat and yet it’s as fresh as ever!

Great timing as JETS have a brilliant LP coming May 24 through Innovative Leisure’

Hear the episode:
 

 
 

Please share this:


 


 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Game Audio Packs & Bundles SFX & Atmospheres Bundle Play Track 2000+ sounds included $155.40 $36 incl. vat

    20 libraries of production elements and soundscapes suited to all forms of broadcast media. From glitched-out future computers to dark, ominous atmospheres, these libraries feature organic elements, analogue source material and extreme digital processing for a blend of the familiar and the experimental side of sound design.

    Think Dystopian environments, unexplored Science Fiction spaces, unsettling horror ambiences, signals gone awry, abstract textures and harsh walls of noise.

    77 %
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  • Drones & Moods Metallitronic Play Track 230+ sounds included $114 incl. vat

    Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.

    Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.

    Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.

    Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.

    Add to cart
  • Fun Casual Sounds contains over 600 professionally designed sound effects!

    A perfect collection of fun sounds suitable for all types of sound designers, video editors, game developers or anyone who needs a large range of high quality fun sound effects ready to use out-of-the-box. Great for both quickly prototyping and the finished product. Designed specifically for games, video and other media by award winning sound designers.

    This pack also includes a variety of 150 bonus sounds effects from our full library Pro Sound Collection. ALL sounds from Fun Casual Sounds are included Pro Sound Collection so if you need more sounds be sure to check it out before purchase.

    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Environments Historical Houses & Barns Play Track 5000 sounds included, 604 mins total $204 $180 incl. vat

    This is a collection of location foley sounds (anything we could find that makes sound) recorded over 3-year period in authentic historical houses and barns.

    This includes 1700s peasant village houses, 1700s manor, 1850s farm, 1900s manor and 1930s cottage. These are recorded for film projects so they have the right cinematic feel, dynamic and variation.

    The houses were full of period props, so the recordings are rich and have lots of details that take you to the right time and feel.

    The library weighs in at more than 20 GB total, and features 5000+ sounds & 10 hours of recordings in 347 files.

    Highlights:

    • Many are long takes (8+ minutes) with lots of performance variations
    • The stereo recordings have often one channel as close-up mic and other as distant / room mic.
    • All recordings are 96khz 24bit with metadata.
    • We used the best sounding equipment – sound devices recorders (744, 702, mixpre), Sennheiser mkh 8040,  mkh416 and DPA 4006a microphones.
    12 %
    OFF
    Ends 1556748000
  • Drones & Moods Metallitronic Play Track 230+ sounds included $114 incl. vat

    Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.

    Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.

    Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.

    Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.

  • Environments Baltic Forest Play Track 53 sounds included, 233 mins total $46.80 $28.08 incl. vat

    Baltic Forest is a collection of ambient recordings captured over one year in a private forest in Northern Lithuania. 53 carefully recorded exterior ambiences made during summer, autumn, winter and spring. From the bright sound of native birds in spring and summer, to the freezing cold (-20 Celsius) snow storms and tree movements of autumn and winter – sometimes recording in knee-deep snow.

    All sounds were recorded and edited at 24-bit / 96kHz, with embedded meta data.

    40 %
    OFF
    Ends 1556575200
  • Destruction & Impact The Vault Play Track 12743 sounds included, 1249 mins total $719.99 incl. vat

    The whole 9 yards.

    Comprised of five heavy hitting libraries, this bundle includes GEARBOXSORCERYHEROBROKEN, and MELEE. Save by bundling all FIVE in a single library.

    GEARBOX:

    Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.


    SORCERY

    Spells, deflects, casts, blocks, beams, and more. Unrivaled wizardry at your fingertips.


    BROKEN:

    Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.


    HERO:

    HERO – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.


    MELEE:

    Punches, kicks, blocks, bodyfalls, grabs, slaps, bone breaks, blood splatters, and more.


  • Mechanical Gearbox Play Track 3551 sounds included, 279 mins total $179.99 incl. vat

    We've ventured to obscure boutiques, prop houses and vintage shops to capture mechanical contraptions from around the world. Ranging from bizarre creations, to steampunk gadgetry, gizmos and machines, GEARBOX clocks in at over 10 GB of high definition, precision mastered sounds spanning across 2987 construction kit sounds and 584 designed sounds.

    GEARBOX equips Sound Designers with a literal toolbox of mechanical gadgetry. Ranging from tiny to huge, GEARBOX's machines and gizmos provide coverage for interacts, mechanism, machine or device in your scene or game.

    INTRODUCING BUILDING BLOCKS

    In addition to CONSTRUCTION KIT and DESIGNED SOUND content, GEARBOX features BUILDING BLOCKS. This category of sound consists of designed phrases and oneshots utilized for our designed machinery, empowering Sound Designers with maximum flexibility when trying to get that particular phrase from an existing DESIGNED SOUND. GEARBOX features over 468 BUILDING BLOCKS ranging from levers, hits, grinds, snaps, and more.

    Video Thumbnail
 
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