Making a medieval sound effects library – the Kickstarter way
A team of sound enthusiasts is making a medieval SFX library – and here’s how they’re using Kickstarter to get it done:
A team of sound enthusiasts is making a medieval SFX library – and here’s how they’re using Kickstarter to get it done:
The results are in – these are some of the sounds you’d really like to see in future sound effect libraries:
ASSAULT WEAPONS is a strong pack of 25 different weapons captured in 96kHz/24bit audio. A heavy arsenal of sounds for a myriad of purposes: sniper rifles, submachine and machine guns, assault rifles, anti-materiel rifles, grenade launcher recordings and more!
The ASSAULT WEAPONS pack delivers weapon sounds for every kind of setting and size needed, whether it's for single shots or some massive, heavy gunfire.
The DESIGNED versions is packed with more than 2GB of pre-designed, ready-to-use HD-Sounds that will instantly work in your project – perfect for tight deadlines.
The CONSTRUCTION KIT provides you with more than 14GB of plain source recordings, including 18-channel multitrack recordings, impulse responses for easy environment placing and some sweeteners like mechanics, bullet impacts and gun tails.
The BUNDLE features both versions above at a discounted price.
Pick your preferred version below:
‘COSMOS: A Spacetime Odyssey’ is an absolutely stunning science show, and here’s an exclusive look behind the scenes on how the show’s stellar soundscape was crafted:
Here you go! Pick your version below:
This pack features 130+ files and 450 magic sound effects (full tracklist (PDF))
This pack features 430+ files and 2300+ magic sound effects (full tracklist (PDF))
This pack features 570+ files and 2700+ magic sound effects!
This is a collection of all of the mechanical sounds you can get out of handling the specific weapons.
Included are sounds from the Glock 9mm, Walther P22, Smith and Wesson .38 revolver, Heckler and Koch MP4, M4 Carbine and M24 Sniper Weapon System.
All sounds are recorded indoors with both close and medium perspectives, giving you both dry and wet options to speed up your design process.
‘Whoosh’ is a new sound design instrument for Reaktor, tailored to creating beefy, rich whooshes and pass-by effects. Here, co-creator Tilman Hahn explains how you make the most of it
Sound designer Graham Donnelly gives you an inside look on the making of ‘Gun Mechanics – UK Police Issue’