Designing Sound for the Centuries in ‘Civilization VII’ – with the Firaxis Sound Team

The sound team on Firaxis Games ‘Sid Meier’s Civilization VII’ discuss their approach to taking the game’s sound to new heights by honoring the past and embracing the new, designing new sounds for biomes, cities, units, wonders, and disasters, composing an incredibly diverse collection of music, working with a new in-game narrator: Gwendoline Christie, developing systems for dynamic prioritization and real-time mixing to create seamless audio transitions on zooms, and much, much more!

Quietsub FX Game Audio

Quietsub FX Game Audio

A significant piece of the Quietsub FX bundle. 779 sound effects. This makes a great addition to creator’s stash of game sounds.

Let the games begin!!

This collection gives the user a wide variety of sounds to select from. This includes:

  • Game interface sounds
  • Buttons
  • Retro game sounds
  • Explosions
  • Game weapons
  • Binks
  • Blips
  • Blops
  • Buttons
  • Guns
  • Retro sounds

Your games room will come to life.

Files are 24-96000 BWF with metadata.

Behind the Emmy-nominated Sound Editing on ‘The Righteous Gemstones’ – with Nicholas Renbeck, Deborah Wallach, Rachel Wardell, Ailin Gong, Tommy Stang, and Michael Brake

The sound editing team on ‘The Righteous Gemstones’ talks about their 2025 Emmy-nominated work on S4, Ep. 1 ‘Prelude,’ which is in the running for ‘Outstanding Sound Editing For A Comedy Or Drama Series (Half-Hour).’ The team talks about performing and editing foley for the Civil War battles and encampment scenes, editing pre-recorded music to fit the Confederate army musicians playing on-screen, designing moments of quiet reflection during grim scenarios, bringing out the dark comedy through sound, and much more!

Designing THE MIDNIGHT WALK’s Dark Fantasy Game Audio – with Ola Sivefäldt and Christian Björklund

‘The Midnight Walk’ Lead Audio Designer/Lead Programmer Ola Sivefäldt and Senior Sound Designer Christian Björklund break down their approach to sound designing and mixing one of the most unique-looking indie games released this year! ‘The Midnight Walk’ is available for PS5 and Steam (fully playable in both flatscreen and VR modes), and the game’s sound is exactly the same for both. Here, they talk about the challenges of creating sounds that work for VR and flatscreen, working within UE5’s audio environment, designing characters using organic sounds, working with composer Joel Bille, and much, much more!

Sci-Fi Weapons

Unlock the ultimate arsenal for your futuristic shooter game with our Sci-Fi Weapons Sound Effects Pack. Featuring 110 unique, high-quality weapon sound effects, this collection is designed to deliver the immersive audio experience your game needs. From energy blasts to laser fire, to futuristic reloads and explosions, each sound is crafted to enhance the intensity of your sci-fi combat scenes. Whether you’re developing a fast-paced shooter or a strategy-based war game, this pack offers the powerful, dynamic sounds to match your vision and elevate your gameplay experience. Perfect for any sci-fi shooter project!

Features:

  •  Laser gun
  •  Blaster
  •  Shoot
  • Reload
  • Plasma rifle
  • Power Up/Down
  • Single Weapon Shots
  • and many more

110 sounds that you can import directly into your project.

Spell Attack Sound Effects Pack

Enhance your magical combat scenes with 118 Unique Magic Combat Sound Effects Pack. This collection is packed with high-quality, expertly crafted sounds designed to bring your battles to life. Featuring a diverse range of magical combat effects, including spell casts, impacts, elemental forces, and mystical weapon sounds, each effect is designed to add depth and excitement to your game or project. Whether you’re creating an action-packed fantasy RPG, an intense magical duel, or an epic battle sequence, this pack provides the perfect audio elements to elevate your magical combat experience.

Features:

  •  Spells
  • Casts
  • Explosions
  • Hits
  • Lasers
  • Attacks
  • Whooshes
  • Electricity
  • Voltage
  • Sci-Fi

118 sounds that you can import directly into your project.

Sci-Fi Weapons 2

Introducing the Sci-Fi Weapons Sound Effects Pack – Second Edition, a must-have collection for any video game that demands high-impact, futuristic weapon sounds. This edition features 110 unique, high-quality weapon sound effects designed to bring your futuristic shooter game to life. From laser blasts and energy rifles to weapon reloads and explosions, every sound is designed to enhance the intensity and realism of your combat scenarios. Whether you’re developing a fast-paced action shooter or a strategic sci-fi adventure, this sound pack provides the perfect audio elements to elevate your gameplay and immerse players in your futuristic world.

Features:

  •   Laser gun
  •  Blaster
  •  Shoot
  • Reload
  • Plasma rifle
  • Power Up/Down
  • Single Weapon Shots
  • and many more

110 sounds that you can import directly into your project.

Diving Deeper into Andor S2’s Superb Sound: Building Sonic Intensity for Ep. 208 – with David Acord and Margit Pfeiffer

David Acord (Re-Recording Mixer/Sound Designer/Supervising Sound Editor and Margit Pfeiffer (Dialogue & ADR Supervisor/Supervising Sound Editor) at Skywalker Sound break down their sound work scene by scene on Ep. 208 “Who Are You?” — up for Emmy consideration for both Sound Editing and Sound Mixing for a Comedy or Drama Series (One Hour):