When it comes to sound design and game audio, here are two podcasts that provide some really interesting insights and interviews:
Read MoreNew US sound team just launched 3 interesting SFX libraries
SkewSound is a new US sound team – and they’ve just released three interesting sound effect libraries. Learn more about them here:
Read MoreHere’s how the awesome car sounds in ‘Need For Speed’ were made
The sound team on ‘The Need For Speed’ set out to create some powerful car sounds for the film – and here’s how they did it:
Read MoreGo Behind The Scenes On The Sound For ‘Killzone Shadow Fall’
Just came across this great feature on the sound for Killzone Shadow Fall, featuring Lead Sound Designer Lewis James and Senior Sound Designer Anton Woldhek: https://www.youtube.com/watch?v=MZfpKw4hrL0 (via @tetley_uk)
Spanish team takes a different approach to Foley sound, releases 44 ‘Foley Instruments’
When it comes to Foley sounds, a Spanish sound team is doing things differently – find out what their ‘Foley Instruments’ are all about here
Read MoreWhat’s this year’s best sound effect library? Pick your winner here
The Audio Spotlight are giving out the SAMPLE DEVELOPER AWARDS 2014 – and they need your help to find the winners
Read MoreCreative Sound Design: When Glitches Are A Good Thing
Sound designer Stuart Keenan introduces the concept of Databending, a creative way of getting some unique new sounds
Read MoreFrom Idea To Sound Library Release – A One-Year Journey With Kpow Sounds
Kpow Sounds usually make audio for games like L.A. Noire and The Banner Saga – and now they’re releasing their first sound effect libraries. Here’s how they created them:
Read More- « Previous Page
- 1
- …
- 224
- 225
- 226
- 227
- 228
- …
- 233
- Next Page »
