new machine, space, energy, barcelona, footstep sound effects Asbjoern Andersen


In this second part of this week’s sound effects roundup, we have ambiences that range from uneasy sci-fi tones to pleasant Barcelonian shops and parks, footsteps for all scenarios, machines that hum, grind and squeak, and energy as it blasts and whooshes by. Happy listening :)
Big Machines
 
  • The collection consists of 43 stereo recordings of 12 rare, industrial machines used many decades ago in German power plants and industrial sites. It includes the sounds of massive 10KV power switches, a Siemens exciter machine (power generator) built in 1945 and many other vintage machines.

    All machines were recorded in isolation without background noise and at high sample rates (192 kHz / 24 bit) with a Sound Devices 633 recorder and the Sennheiser MKH 8040 Microphones in close ORTF, taking full advantage of the extended frequency range (30 – 50000 Hz) of the microphones. Some machines were additionally recorded with a stereo setup of Barcus Berry 4000 series contact mics.

    The following 12 machines were recorded
    – some in multiple takes:

    • Ash breaker
    • Ash blower
    • Coal dispatcher
    • Siemens exciter machine
    • Gas turbine model
    • Motorized throttle-Flap
    • Oil atomizer
    • Pneumatic power switch
    • 10KV power switch
    • Rotation motor
    • Manual steam machine

    2025 Update
    • New UCS 8.2.1 compliant file names
    • Improved 20+ fields of UCS compliant BWAV/Soundminer/XML metadata
    • Metadata translations in 40 languages (TSV/XLSX files)
'Big Machines' is a collection of rare, industrial machines located in German power plants and industrial sites. This library by Shaping Waves includes an ash breaker, gas turbine model, oil atomizer, 10KV power switch, manual steam machine, Siemens exciter machine, coal dispatcher and more. Each machine was recorded in isolation, capturing the full range of frequencies from these vintage machines.
 
SPACES
 
  • Roomtones SPACES Play Track 129+ sounds included $99

    SPACES delivers high definition ambience recordings and designed backgrounds, and is the perfect addition for your workflow or mood-inducing production. Utilizing only the best microphones, design processes, and tones, SPACES is a well-rounded collection of atmospheric quality. While excellent in the genres of Sci-Fi and Horror, SPACES would also be well suited in many other situations where film standard sound is required.

    Perfect for a sound designer or musician looking to sculpt the mood and soundscape, SPACES will aid you in creating your key base layer of setting and emotion. Created in collaboration with Sebastain Emling, SPACES contains a whopping 4.84GB worth of 24bit/ 96khz .WAV files and over 120+ files, embedded with both Soundminer and Basehead metadata.

'Spaces' is a library of over 120 atmospheres for sci-fi and horror projects. Created by SoundMorph, it includes film quality backgrounds that range from simple and flexible constant tonal noise to complex soundscapes that are marked with raindrops, buzzes and interference and detailed enough to stand on their own as backgrounds or even transitions. For a little uneasiness in your atmosphere, look no further.
 
Energy
 
'Energy' by Breakup Audio contains 370 sounds of synthesized energy. With energy beams, lasers, blasts, whooshes, explosions, magical effects, etc., and five variations of each sound, this library has the flexibility to voice the futuristic weapons, magical powers and electrical environmental effects in your game.
 
Unusual Footsteps & Movements
 
'Unusual Footsteps & Movements' is a pack of over 200 footsteps and movements that are not often found in sound libraries. It features the footsteps of a drunken person staggering, someone struggling in a fight, and other quick movements on many surfaces such as linoleum, cement, carpet, floor mats and wooden decks. Filmnoise, Inc even took their shoes off to capture the unusual bare footed and sock footsteps you need.
 
Electrical Hum
 
  • Electricity Sound Effects Electrical Hum Play Track 25 sounds included, 39 mins total $19

    Get the hums of a big electric station, a small buzz of an electrical substation’s transformer and also synthesized sounds. All synthesized sounds were re-recorded with the “Worldizing” technique initially conceived by legendary sound designer Walter Murch.

In games set in modern day cities, your character could walk past an electrical box, a power plant, a broken transformer... but where do you find these sounds without capturing the traffic and birds around them? Phonophilist has you covered with this library of sounds you don't remember until you need them. 'Electrical Hum' has 25 sounds of transformers and synthesizers that work as source audio and can even add an eery layer to your ambience.
 
Barcelona Ambiences
 
  • City Life Sound Effects Barcelona Ambiences Play Track 60+ sounds included, 192 mins total $40

    Get the true sound of Barcelona, Spain, in this sound effects library: It features recordings from places such as a market, coffee shop, park, beach, boulevard, metro, square, parking lot, burger bar, airport, fountain, train, construction site, station, shop and many more. In total, more than 3 hours of authentic Barcelona recordings are included!

'Barcelona Ambiences' contains recordings from just about every type of place you can find in this coastal city. With sounds of markets, coffee shops, parks, beaches, metros, parking lots, burger bars, airports, construction sites, train stations, shops and more, there is hardly a type of ambience that Pablo Valverde didn't capture in this 3 hour library.
 
Edward Extended
 
'Edward Extended' by Tovusound contains 35,600 sounds of various shoes and surfaces in an engine for Kontakt that will greatly speed up your workflow. With 43 unique combinations, automatic left/right foot diversion, and tweakable parameters such as distance, speed, EdV3rb IRs and Kontrol S-Series support, this robust library will be your go-to for footsteps for a very long time.
 
Edward ULTIMATE
 
If the Extended version isn't enough for you, 'Edward ULTIMATE' by Tovusound takes the Edward footstep engine for Kontakt one “step” further. With 48,900 steps and 90 combinations, this library expands on the Extended version with twice as many surface types, more shoe types, and mod and pitch wheel support for even faster mixing. This is truly the ultimate collection of footsteps for your game or film project.
   

Need more sound effects? See all the latest SFX releases here

 

Popular sound effects this week:

 
  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

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  • Audio files for testing speakers and sound systems. These include Noises (Brown, White, Pink, Black/Silence), DTMF, Panning (50%, 100% Left, Right, Centre), Sines (20Hz-20KHz), Oscillator Sweeps (1-24000Hz)

  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

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Updated in real-time, so it always shows 3 of the most popular SFX libraries from the past week


 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Cinematic & Trailer Sound Effects Magic – Alchemy Play Track 4213 sounds included From: $135 From: $108

    SONIC SPELLS WITH REAL PERSONALITY

    MAGIC – ALCHEMY is a professional sound effects library built from real chemical reactions and elemental forces. It delivers short, character-rich magic sound effects perfect for spellcasting, magical UI design, and fantasy storytelling. Designed to sit cleanly in a mix and shimmer with personality, these spell sounds are ideal for games, trailers, audio dramas and more. Real reactions, recorded with obsessive detail.

    MAGIC - ALCHEMY | Sound Effects | Trailer

    Magic Sounds from Real Chemical Reactions

    No digital fakery here. Every sound in MAGIC – ALCHEMY began as a live experiment — alcohol burning in jars, butane growling through pipes, fuses igniting, water swirling in glass. These are true-to-life textures, captured in a lab-grade recording setup. The result? Magical sound with depth, realism, and spark..

    Short, Sharp, and Ready to Use

    These are not long, cinematic flourishes. This library is about immediacy — short, dry, punchy magic effects that are easy to slot into your project. Ideal for game asset design, magical feedback sounds, and trailer moments where clarity counts.

     
     
     

    Three Spell Flavours: Holy, Cursed, Neutral

    Need a healing chime, a cursed hex, or something more ambiguous? The Designed section is grouped into Holy, Cursed, and Neutral categories — giving you emotional options that match your scene’s intent, whether you’re crafting a fantasy RPG or a subtle magical interaction.

    Built for Professionals, Whatever You Create

    Whether you’re layering magic for a fantasy film, adding interactive audio to a mobile game, or creating rich textures for audiobooks or theatre, MAGIC – ALCHEMY fits right in. It’s mix-ready, flexible, and full of sonic character.

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  • Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

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  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

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Explore the full, unique collection here

Latest sound effects libraries:
 
  • UI Interaction Elements by Cinematic Sound Design delivers a meticulously crafted sound effects library designed to enhance every click, swipe, tap, and notification in your user interface. This collection brings your apps, games, websites, and software to life, providing a rich auditory experience that makes every interaction feel responsive, intuitive, and satisfying.

    Inside this library, you’ll find over 200 high-quality sounds, ranging from subtle, crunchy clicks and soft taps to layered futuristic swipes, innovative button presses, toggle switches, and alert notifications. Each sound has been professionally recorded and mastered to ensure clarity, balance, and versatility across any platform or device.

    Whether you’re designing a mobile app, developing an interactive game, or building a modern web interface, UI Interaction Elements provides sounds that seamlessly integrate with your visual design, enhancing user feedback and engagement. The library has been meticulously designed, with each sound layered down and optimized for a maximum performance.

    Bring your interfaces to life and create a tactile, immersive experience for your users. Make your UI unforgettable, one sound at a time.

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  • Animal Sound Effects Forests and Mountains Play Track 96+ sounds included, 220 mins total $110

    Forest and Mountains features nature and wildlife sounds from California, Washington, and Oregon.  Included are a number of bird recordings and forest ambiences, along with some insects, winds, rivers, and rain.  

    These were recorded over the past three years in various forests, foothills, and mountain environments.   A lot of these took place in or near Southern California’s Angeles Forest and San Gabriel Mountains, an area that spans 1200 Square Miles and varies vastly in terrain.

    Also included are some sounds from Northern California, along with recordings from the Pacific Northwest.

    The recording techniques for this varied as sometimes I went with the recorders running unattended to capture night, dawn and early morning.  Other times I’d record while being close by.

    Working as a Sound Effects Editor I’ve curated this collection with Editors in mind.  Background Ambiences and Spotted FX can really bring a location to life and give it so much story and character and that was a lot of the inspiration behind putting this all together. 

    Forests and Mountains

     

    The Locations

    California (61 Files) – This is where a majority of the sounds from this library were recorded and specifically Southern California.  Variety of areas and different environments, mostly around Angeles Forest, from Lower Elevation Foothills to more rugged mid-elevation Mountain Canyons and then much Higher Elevation and more remote terrain.  Also included are a few recordings from the Eastern Sierras and Northern California.

    Washington (19 Files) – Southern WA in Gifford Pinchot Forest and various Northwest Forest areas near Puget Sound.

    Oregon (16 Files) – Lakeside Recordings in forest and marsh at Klamath Lake in SE Oregon. 

    The Birds 

    Prominent / Specific Birds (36) (Closer Mic Perspective and more detailed) (* denotes multiple versions)

    Acorn Woodpecker, Barred Owl, Black-headed Grosbeak, California Towhee, *Canadian Geese, *Fox Sparrow, *Great Horned Owl, *House Wren, Northern Flicker, Oak Titmouse, Pacific Wren, Pileated Woodpecker, *Raven, Robin, *Song Sparrow, Spotted Towhee, Swainson’s Thrush

    Other Birds Featured (17) (Mixed together from various perspectives, calm to busy depending on time of day, and then closer to more medium and distant sounds.)

    Acorn Woodpecker, American Coot, California Quail, California Towhee, Cassin’s Finch, Fox Sparrow, Great Horned Owl, Hose Wren, Mallard, Mountain Chickadee, Northern Flicker, Nuttall’s Woodpecker, Oak Titmouse, Pied-billed Grebe, Common Poorwill, Raven, Red-tailed Hawk, Spotted Towhee, Steller’s Jay, Western Tanager, Western Wood-Pewee, White-breasted Nuthatch, Wilson’s Warbler, Wrentit, Yellow-throated Blackbird, Zone-tailed Hawk

    General Forest (9) – A mix of some wildlife (Chipmunk, Deer, Bullfrogs), and more general lighter forest ambiences.
    Insects (7) – Crickets from various perspectives and different forests along with some Grasshoppers.
    Rain (4) Light to heavier in a canyon with dense vegetation, some with distant birds.
    Rivers (5) Smaller detailed creeks to faster moving rivers.
    Wind (11)  A mix of calm to heavier with gusts, vegetation, and tree creaks.
    Metadata
    Detailed with descriptions and markers and photos to easily navigate and allow for options when searching.  UCS was used to categorize and various bird species are identified.  I’ve also labeled the metadata with what I consider Lower Elevation (up to 1500 feet), Middle Elevation (2000-5000 feet), and Higher Elevation (above 5000 feet).   Included are the season of the year which was mostly Spring and Summer.  Using Open-Tier in Soundminer you can use these to help get a bit more specific to particular environments.

    The Gear

    Sound Devices MixPre-3 & 6 | Zoom F3 & 6 | Sony PCM-D100

    Mics

    Sennheiser MKH 8020 | Sennheiser MKH 8040 |

    Sennheiser MKH 30 | Clippy EM 272

  • Hello Creators!

    Here’s my new pack: “General UI Sounds“

    General UI Sounds  ·  The Sound Guild

    I wanted to create a sound pack to cover different situations in an user interface.
    I hope you enjoy implementing this sounds in your project!

    Making-Off

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed in Logic Pro X, mainly editing the recorded material but also I used the Logix Pro X sampler.

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.

    Check all my packs on Asoundeffect

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  • Car Sound Effects BMW Z4 E89 2009 sports car Play Track 221 sounds included, 47 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Toy Quadcopter is a focused mini library capturing the playful and high-pitched character of a toy drone in motion. Perfect for film, TV, games, and interactive media, it offers a variety of flight sounds, close fast pass-bys, slow passes, motor modulations, and essential electronic signals.
    This collection includes take-off and landing sequences, beeps for syncing, calibration and low battery warnings, as well as servo engine textures and detailed proximity recordings. Recorded with precision and clarity, it’s a compact but rich toolset for designing scenes that call for small UAVs, gadgets, or sci-fi elements.


   

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